Tekken 7/Nina

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Tekken 7 Character Select


Contents

Introduction

Nina

Fighting Style:

Nationality:

Background:

Character Data

Strategy Guides

Gameplay Summary

Strengths and Weaknesses

Strengths

  • – Strong Wall Game
  • – Extremely strong lockdown offense capabilities
  • – Strong Whiff Punishment
  • – Strong Throw Game
  • – Best Wall Carry in the game

Weaknesses

  • – Poor space control
  • – Poor keepout moves

File:Example.jpg

Top Moves

  • SS1
  • b4
  • df2
  • db2
  • db3
  • d2
  • ff3
  • qcf2

Punishers

Standing

  • 10f – 1,2 (+5, 17dmg) or 1,4 (0, 22dmg)
  • 12f – b2,2 (+5, 26dmg)
  • 14f – f3 (KND/W!, 30dmg) or 3,4 (KND/W!, Short Range, 34dmg) or df3,4 (+7, 34dmg)
  • 15f – df2 (Launch) or ff2 to free hit (KND/W!, Long Range, 20dmg + ?)
  • 16f – b1+4 (Launch)
  • 19f – db3+4 (Launch, Long Range)

Crouching

  • 11f – WS4 (+7, 15dmg)
  • 13f – WS1,1+2 (KND/W!, 35dmg)
  • 15f – WS2 (Launch, Short Range)


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