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Tekken 7 Character Select
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Introduction
Fighting Style: Kyokushin Karate
Nationality: Japanese
Background:
Power Is Everything.
The leader of the Mishima Zaibatsu and the man who declared war on the world. Fighting the Devil inside him which gets stronger everyday, he yearns to be rid of it once and for all. When his battle is over at last, will he find hope… or despair?
Character Data
Strategy Guides
Gameplay Summary
Strengths and Weaknesses
Strengths
- Strong poking mids and zoning tools
- Strong CH game
- Very good whiff punish game
- Strong combo damage with good fillers to convert off of most stuff
Weaknesses
- High execution barrier at higher levels of play
- Wonky hitbox on some normals causes spacing issues
- Most of the rewarding mixup options are medium to high risk
Top Moves
- 2,1 _ 2,1>4
- 4
- db+4
- d+4
- f+3 _ df+1 _ df+1,4
- uf+2
- f,f+3 _ f,f+4
- f+4[~f]
- CDS/ZEN 1+2
- CDS/ZEN 3 _ ws+3 _ cd+3
- ewhf
- eCD+1
- cd+4
- b+1+2 in rage (Rage Art)
Punishers
Italicized punishers are the ones with maximum damage.
Standing
- i10 -> 1,2 | 2,1 | 2,4
- i12 -> f+3 | 1+2
- i13 -> df+1,4
- i14 -> f+1+2 | ewhf (does not work if the opponent recovers in crouching)
- i15 -> uf+4 | d+3+4
- i19 and above -> b+1~1+2 | eCD+1
Crouching
- i11 -> ws+4
- i13 -> ws+1,2
- i14 -> ws+2
- i16 and above -> cc~d+3+4
- i20 and above -> cc~eCD+1
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