Tekken 7/Leo

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Tekken 7 Character Select


Contents

Introduction

Fighting Style:

Nationality:

Background:

Character Data

Strategy Guides

Gameplay Summary

Strengths and Weaknesses

Strengths

  • – Very strong wall game
  • – Strong punishment
  • – Good mixups
  • – Very well rounded
  • – Strong wall carry


Weaknesses

  • – Mediocre CH game

Top Moves

  • b1,4
  • df2
  • WS4,1+2
  • qcf1
  • BOK 3
  • b1+4
  • qcf3+4
  • b4,1+2
  • db1+2,1

Punishers

Standing

  • 10f – 1,4 (+5, 24dmg)
  • 11f – 2,1,3 (-4, 28dmg) or 2,2 (+4, 29dmg)
  • 13f – uf1,2 (KND/W!, 28dmg)
  • 14f – f2,2 (+6, 35dmg)
  • 15f – df2 (Launch), uf4 (Launch, short range), ff2 (KND/W!, long range, 23dmg)
  • 18f – f1+2 (KND/W!, long range, 32dmg)

Crouching

  • 11f – WS4,1+2 (KND, 43dmg)
  • 13f – WS3,2 (+3, 18dmg) or uf1,2 (KND/W!, non FC recovery moves, 32dmg)
  • 15f – uf4 (Launch)
  • 16f – WS2 (Launch)


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