Tekken Tag Tournament 2/System/Side Stepping

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' LP same earliest LP same latest LP away earliest LP away latest RP same earliest RP same latest RP away earliest RP away latest
Alisa +18 +6 +18 +6 +18 +10 +20 +6
DJ +18 +7 +16 +8 +15 +12 +17 +6
DK +18 +7 +15 +8 +14 +13 +17 +6
Ling +18 +7 +16 +7 +15 +12 +18 +6

Numbers refer to how many frames before attack would hit a SS input can still be attempted.

e.g. for Alisa pressing 1 on F30, will hit on F40. DJ can input sidestep in the same direction as early as F22, and as late as F33 and still successfully avoid the jab. Therefore, between 7-18F before jab connects.

Hold F for both characters F0-9

Input Alisa LP F30 (hits F40)

Input Alisa RP F30 (hits F42)


SW LP same earliest LP away earliest RP same earliest RP away earliest
Alisa 18 18 17 19
DJ 17 16 17 20
DK 17 16 16 20
Ling 18 17 18 20
Numbers refer to how many frames before attack would hit a SW input can still be attempted.
SW input as direction for 1F, neutral for 10F, direction for 1F


SS/SW comparison

SW LP same earliest LP away earliest RP same earliest RP away earliest SS LP same earliest LP away earliest RP same earliest RP away earliest
Alisa 18 18 17 19 Alisa 18 18 18 20
DJ 17 16 17 20 DJ 18 16 15 17
DK 17 16 16 20 DK 18 15 14 17
Ling 18 17 18 20 Ling 18 16 15 18
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