Game System
The game system section will give you a better concept of the Tekken Tag Tournament gameplay system. Various gameplay
elements will be addressed here, make a selection below.
If any frame data is provided it is important to note that sometimes you can block before you can actually
input a command, this is often the case with minor stuns and guard breaks. Thus a -12 for example doesn't necessarily mean
you can't block for 12 frames. Most moves with a disadvantage of 8 or less can be considered safe moves as it takes at least
8 for your opponent to execute a standard jab and in some cases your opponent will not even be within jab range and
you have to add on whatever amount of frames it take for him to dash within hitting range.