********************* Baek Doo San FAQ v1.0 By SurfBard ********************* =-=-=-=-=-= Intoduction =-=-=-=-=-= Welcome to my FAQ on Baek Doo San. Baek is the sub-boss of Law, and, unlike most sub-bosses, has his own unique moves, for the most part. If you have any questions or ideas to improve this FAQ, contact me at surfbard@usa.pipeline.com. Thanks, and enjoy! =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=- Commentary on some of Baek's moves =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=- f,N,d,df+LK Wing Blade Baek ducks, and thrusts his leg up at you, sending you very, very high straight up. This move is a good setup for juggle combos, shown below, and takes a fair amount of life away. f,f,RK Hammer Heel A variation of Kazuya's axe kicks, this one will go up in the air, and come down to the ground instead of back. It hits opponents on the ground, but they have to be a few steps away. f,f,f,LK Killing Blade This is pretty much the same as most other f,f,f,LK moves in this game: Baek runs and does a jumpkick. This stuns if blocks, and that can open up a short period where you can launch a combo. u,d+LK Jump Spin Crescent Kick Baek jumps, and when he's about to land, gives a kick to the middle. The flaw with this move is the time it takes to execute ; you can easily be knocked out of your jump before you kick. db+LK+RK Heel Explosion This unblockable move, like the others, takes a good period of time to "charge up". If it hits, a good portion of your opponent's life will be taken away. Of course, that nasty time period will give your opponent a fair chance to throw you or hit you with a combo, if they're early enough. =-=-=-=-=-=- Baek's Moves =-=-=-=-=-=- From Meanbean's Tekken 2 FAQ ====== |Throws| ====== LP+LK Hammerhead Throw RP+RK Blue Shark Claw f,f+RP Cobra Bite db+LP+RP Swordfish Throw [from behind] LP+RP Starfish Throw [from behind] LK+RK Starfish Throw ============= |Special Moves| ============= f+RP Backfist f,N,d,df+LK Wing Blade f,f+LK Axe Kick f,F+RK Hammer Heel **hits lying opponents** f,f,f+3 Killing Blade (ub or u or uf),D+RK Jump Spin Crescent Kick D,N,RK,RK Tsunami Kick db+LK+RK Heel Explosion (unblockable) =-=-=-=-=-=-= Baek's Combos =-=-=-=-=-=-= LK,RK,LK Break Blade 53% LK,LK,LK,RK Butterfly Combo 85% LK,LK,RK,RK,LK Black Widow Combo 95% LK,LK,RK,RK,RK,LK Mantis Combo 90+% (Crouched)+RK,N,LK,LK,LK Baek's Rush Combo 60% (Crouched)+RK,N,LK,LK,D+LK Baek's Rush Combo 50% LK,LK,RK Wave Needle 60% f+RK,LK Knife Heel 40% f+RK,RK,LK Triple Threat 50+% uf+LK,RK,LK Hunting Hawk 48% Flamingo : b,b+LK,N B Flamingo Slide F Flamingo Slide LK Cutting Heel 15% B+LK Hunting Heel 21% d+LK Flamingo Low kick 7% LK,LK,RK Flamingo Wave 45% LK,RK,RK,LK Flamingo Distraction 60% LK,RK,RK,RK,LK Flamingo Hurricane 65+% RK,LK,RK,LK,LK,LK,LK,LK,RK,LK,(Crouched)+LK,N+LK,LK 120% RK,LK,LK,RK,LK,LK,LK,RK,LK,LK 111% RK,LK,RK,LK,LK,LK,LK,LK,RK,LK 97% ============= |Juggle Combos| ============= Break Blade : LK,RK,LK F+LK,LK,LK,RK Butterfly Combo 117% (Crouched)+LK,N+LK,LK Snake Combo 86% Snake Combo: (Crouched)+LK,N+LK,LK LK,LK,LK,RK Butterfly Combo 99% (Crouched)+LK,N+LK,LK Snake Combo 72% Wing Blade: f,N,d,df+LK LK,LK,LK,RK Butterfly Combo 84% uf+LK,RK,LK Hunting Hawk 65% db+LK+RK Heel Explosion 51%