Tekken 2 Guide By Kolona7 (brawler_us@yahoo.com) Version 1.0: Tekken 2 Full Guide This Tekken 2 guide will go over everything inside Tekken 2, yet this is not a guide for novices or those seeking advice; I won't tell you that ten strings are the way to victory. Skill and fighting styles are something one learns and develops by yourself. This FAQ is by copyright to and only me. If you want to use this FAQ or any information, you must first ask permission and give me credit where credit is due. Tekken 2 Full Guide, Copyright 2001. A. Controls /_\ 2: RP-Right Punch _ 1: LP-Left Punch |_| ( ) 4: RK-Right Kick X 3: LK-Left Kick The shoulder buttons have nothing assigned to them at first, but you can assign buttons to them. This is my preferred shoulder system L2: LP+RP R2: RP+RK L1: LK+RK R1: LP+LK Tekken Legend (provided by Castel's Legend) QCF-quarter circle forward: D,D/F,F QCB-quarter circle forward: D,D/B,B HCF-half circle forward: B,D/B,D,D/F,F HCB-Half circle back: F,D/F,D,D/B,B DPM-dragon punch motion: F,N,D,D/F N-Neutral T-tap (moves listed lowercase letters are tapping) H-hold (moving listed uppercase letters are holding) wgf-wind godfist: f,n,d,d/f,f+2 tgf-thunder godfist: f,n,d,d/f,f+1 agf-animal godfist: f,n,d,d/f,f+2 either-either 1+3 or 2+4 WS-while Standing B. Characters Jun Kazama Yoshimitsu Nina Williams Marshal Law Heihachi Mishima Paul Phoenix Jack-2 King Michelle Chang Lei Wu Long Wang Jin Rei Kunimitsu Anna Williams Beak Doo-San Lee Chao-Lan Kuma Prototype Jack Armor King Ganryu Bruce Irvin Kazuya Mishima Devil/Angel Roger/Alex ************* JUN KAZAMA* * ************* Special Moves Whiplash-1,1 Spinning Low Kick-3~4,4,4 Triple Spin Kick-3~4,4,4,3 Scissor Spin Kick-3+4 Double Lift Kick-d+3+4 Back Spin Kick-f(5frames)4 Tooth Fairy-F(5frames)+2 White Heron-1+4 3 Ring Circus-1+4,2,4 Screw Body Blow-F(5Frames)+1 Windmill Kick-b or B+3 -To Tooth Fairy-b or B+3,2 Spinning High Kick-f(5frames)+3 Leg Cutting 3 Ring Circus-3~4,1+4,2,4 Blizzard Combo-1+4,2,1 Blizzard Combo to Double Scissor Kick-1+4,2,1,1,4 Blizzard Combo to Toe Kick-1+4,2,1,1,3 Whiplash to Toe Kick-1,1,3 Whiplash to leg Cutter-1,4,4,4 Throws Arm Bar-1+3 Serpent Twist-2+4 Wrist Chuck Slam-d/f+2+3 German Suplex-Behind Opponent-either Counter Attack-When attacked-b or B+2+4 or 1+3 *Can counter Yoshimitsu's unblockables. Unblockable Moves Super Spinning High Kick-f+3,F Stringed Combos Tenstring-D,n,2,1,1,1,2,1,4,3,3+4 Fourstring-D,n,2,1,1,3 Tenstring-D,n,2,1,1,1,2,1+4,1+4,1,3+4,3+4 I. The infinite Combo 1+4,2,1,3,3,3,1+4,2,1,3,3,3,repeat... *********** Yoshimitsu* *********** Special Moves Stone Fists-b or B+1,1,1,1,1,1 (1) Crouching Spin Kicks-D/B+3,3,3,3,3,3 (1) Slap-U-Silly-D/B+2,2,2,2,2,2 (1) Jab-Sweep-2,D+3 3 Kick Combo-4,4,4 Zig Zag-3,4 Knee Bash-f,f,4 Shark Attack Blow-f,f,3+4,1+2,3+4 Knee Cap-Press and Hold D,d/f+3 Indian Style-d+3+4 (2) -to teleport-F -to stand back up-U or D Kangaroo Kick-4~3 Harakiri-d+1+4 Spinning Harakiri-f,F+1+4 (4) Teleport-b+3+4 (3) Backfist-b+2 (5) (1) Yoshi will become dizzy and fall on the sixth hit (2) Yoshi gains health (3) Yoshi loses health (4) after f,F+1+4 Yoshi can cancel the Harakiri by not holding F (5) Opponent is BT (back turned) Throws Jawcrusher-2+4 Flying press-1+3 Rainbow Drop-d,d/b,B+1+2 Spinning Missile-either Unblockables Windmill-b,B+1,n,1 Samurai Cutter-Press and Hold D,d/b,B+1 Death slash-d/b+1 (1)* Sword Poke-b,B+1* Helicopter Slash-u/f+1+2 (2) (1) tap d/b to delay (2) tap d for a less delayed attack * can be countered Stringed Combos Tenstring-1,2,1,4,4,4,1,1,1,1 Tenstring-1,2,1,4,2,2,2,4,1,1 Tenstring-1,2,1,4,4,4,1,3+4 Fivestring-4,4,2,2,1 Eightstring-1,2,1,4,4,4,1,3+4 Eightstring-4,4,2,2,4,4,1,3+4 ************** Nina Williams* ************** Special Moves Blonde Bomb-f,f,1+2 or f+1+2 Flash Kicks-d/f+3,3,3,4 Triple Smash-1,2,3 or 4 Rib Kick-d/f+3 Two kicks, Uppercut-4,3,2 Jamming Combo-4,3,4 Jamming Combo Low-4,3,d+4 Jail Crusher-1,2,d+3,4 Creeping Snake-d/f+3,2,1,4 Two High Kicks-3,4 PK Combo-2,3 PK Combo Low-2,d+3 Double Smash-2,4 Right Backhand Body Blow-B or b+2 Left Backhand Body Blow-B or b+1 Spike combo and right uppercut-3,3,2 Spike Combo and right kick-3,3,4 Lowkick, Chop-d or D+4,1 Frozen Kick-d+1,4 Lowkick, Highkick-d+3,4 Lowkick, Uppercut-d+3,2 Sweep, Lowkick-d+3,4 Geyser Cannon Combo-d/b+4,3 Can Opener-u/f+4,3,4 Two Punches, Jumping Kick-d/f+1,2,u/f+3 Two Punches, LK Uppercut-d/f+1,2,d+3,2 Bermuda Triangle-1 or d/f+1,2,4 Assault Bomb-d/f+3,1,2,F+1+2 Windmill Kick Combo-d/f+3,2,u+3 Head Ringer-3,4 Flash Combo-d/f+3,1,2 Rapid Kick Combo-d/f+3,3,3(then 1,2,3 or 4) Swan Combo-1,d/f+3,2 Swan Combo 2-2,d/f+3,1,2,4 Alternating Swan Combo-d/f+3,1,d+3,1 Forward Flip Kick-f,f,4 Toe Kick-D or d+2,4 Biting Snake-1 or d/f+1,2,14 Multi Arts A: QCF,1+2-Backhand slap After A,B1: 1,3,2,1-Arm Break After A,B2: 2,3,4,2,2-Knee, Neck break After A,B3: 3,4,3,1+2-Rolling Arm Bar After B1,C: 2,1,3,4,1+2-Falling arm break After B2,C: 1,3+4,1,2,1+2-Falling Neck Break A: 2+4-Over the Shoulder Throw After A,B: 1,2,1,2,1,3-Arm Break A: QCF,3+4,3+4-Crab Grab From A, B1: 4,2,1+2-Extended Ankle Break From A, B2: 3,4,1+2-Rolling Arm Bar From B1, C1: 3,1,4,2+4-Leg Break From B1, C2: 1,3,2+4,3+4,1+2-Double Leg Break Throws Arm Turn-1+3 Neck Throw-F+1+3 Elbow Strike-d/f,d/f+1 Over the shoulder Throw-2+4 Three-limb Break-behind opponent-either Counter Attack-When Attacked-B or b+1+4 or 2+3 *Can counter Yoshimitsu's unblockables Unblockable Moves Hunting Swan-d/b+1+2 (Tap u,u to cancel) Stringed Combos Tenstring-1,2,1,2,3,3,2,1,2,4 Tenstring-1,2,1,2,3,3,2,1,4,3 Tenstring-1,2,1,2,4,3,4,1,4,3 Tenstring-d/f+1,2,1,2,3,3,2,1,2,4 Tenstring-d/f+1,2,1,2,3,3,2,1,4,3 Tenstring-d/f+1,2,1,2,4,3,4,1,4,3 ************ Marshal Law* ************ Special Moves Machine Gun Arrow-1,1,1,1,1 Rave War Combo-F, or f+2,2,2 Triple Head Kick-3,3,3 Sholin Spin Kick-4,3,4 Running Side Kick-f,f,f,3 Catapult Kick Low-D,u or u/f or u/b+4 Rainbow Kick-D,U or U/B or U/F+3+4 Dragon's Tail-d/b+4 Back Flipper-3+4,3 Body Blow to Somersault-D or d+2,3 Jumping Kick to Somersault-u=3,4 Front Kick to Somersault-ws 4,3 Double Impact-D+3,4 Crescent Kick-4,u+3 Slide Kick-D,d/f,D/F+3 Kicks to Somersault-d+3,3,3,3,4 Throws Noggin Punch-2+4 -Bulldog-1,2,1+2 Dragon Dive-1+3 Knee Lift-f,F+3+4 Bulldog-Behind opponent,1+3 or 2+4 Unblockable Moves Charge Power Punch-d/b+1+2 (u,u to cancel) Stringed Combos Tenstring-d/f+1,2,2,1,3,3,3,4,3,4 Tenstring-d/f+1,2,2,1,3,3,d+3,4,4,4 Tenstring-d/f+1,3,2,2,3,d+3,d+3,4,4,4 Tenstring-d/f+1,3,2,2,3,3,3,4,3,4 Tenstring-d/f+1,3,2,2,3,d+3,d+3,3,4,4 ***************** Heihachi Mishima* ***************** Special Moves Demon Slayer-1,2,2 Flash Punch Combo-1,1,2 Demon Uppercut-f,f,2 Leaping Side Kick-f,f,f,3 Demon Scissors-4~3 Tsunami Kick-WS 4,4 Twin Pistons-d/f+1,2 Heavy Power Punch-QCF+2 Hammer Punch to Power Punch-d+1,2 TGF-f,N,d,d/f+2 WGF-f,N,d,d/f+1 Jumping Mid Kick-f,N,d,d/f,N,3 Spinning Demon-f,N,d,d/f+4 (1) --Spinning Demon to Tsunami Kicks-f,N,d,d/f+4,4,N,4,4 Rising Sun-u/f+4,4 Hell Axle-u/f+3,4 Tile Splitter-d+4 (2) Shadow Step-b,b,N,3+4 (1) tapping 4 more can perform additional sweeps. (2) Opponent must be lying on the ground. Throws Jumping Powerbomb-2+4 Neck Breaker-1+3 Head Butt-f,F+1+2 Atomic Drop-Behind opponent, either Unblockable Moves Lightning Hammer-d+1+4 Stringed Combos Tenstring-f,F,1,2,1,1,3,4,4,1,2,1 Tenstring-d/f+3,1,1,4,4,1,4,1,2,4 Tenstring-d/f+3,1,1,4,4,1,4,1,2,1 Tenstring-d/f+3,1,1,4,4,1,2,1,2,1 ************* Paul Phoenix* ************* Special Moves Phoenix Smasher-QCF+2 Hammer Punch to Power Punch-d+1,2 Bone Braker-d+4,2 Hang Over-d+1,4,2 Triple Kick Combo-f,f,3,4,f+4 Jab Sweep-2,D+3 Neutron Bomb-f,f,4 Shreeder-u/f+3,4 Gut Buster-D,d/f+2,2 Stone Breaker-D,d/f+2,1 Flash Elbow-f,F+2 Jab Kick-2,3 Stone Splitter-d+2 (1) Throws Foot Launch-B+1+3 Push Away-f,F+1+2 Twist and Shout-d/f+1+2 Shoulder Throw-1+3 Arm Throw-2+4 Neck Throw-Behind, either Ultimate Tackle-d/b+1+2 --UT to Mounted Punches-1,2,1,2,1 --UT to Neck Breaker-D+2,1,1,4,2,1+2 Unblockable Moves Burning Fist-b or B+1+2 Stringed Combos Tenstring-1,2,3,2,1,2,1,4,2,1 Tenstring-1,2,3,1,4,2,1,4,2,1 Fivestring-1,2,3,1,2 Attack Reversal-b or B+1+3 or 2+4 Tackle Counter-1+2 ******* Jack-2* ******* Special Moves Jack Hammer-1,1,1 Double hammer-1+2,1+2 Cross Cutsaw-f,f(or F)+1+2 Double Axle-d+1+2 Killing Uppercut-WS 1 Megaton Blast-b,d/b,d,D/F+2 Debugger-b,d/b,d,D/F+1 One Two Blast-d/b+1,1,1,1,1,2 Cossack Dance-D/B+3,4,3,4,3,4 Hammer Rush Middle-D+1,1,1,2,D/F+1 Pancake Press-u/f+3+4 --Pancake press to sit-down punches-1,2,1,2 or 2,1,2,1 Windmill Punch-D,d/f+1,2,1,2 Sit down-d+3+4 --Sit down to hop up-3+4 Throws Hell Press-2+4 --Hell Press to Face Basher-1+2 Gorilla Press-1+3 Piledriver-d/f,f+1+2 Backbreaker-QCB+2 Power Bomb-QCF+1 Modified Catapult-d/f,d/f+1+2 Catapult-d/f+2+4 Unblockable moves Gigaton Punch-b,B+1,1 (can be blocked, rotate counterclockwise from Back for more spins; becomes unblockable on the second spin. Maximum spins are up to five) Stringed Combos Tenstring-d+2,1,1,1,2,1,2,1,1+2,1+2 Tenstring-d+2,1,1,1,2,1,2,1,d+1+2,1+2 Tenstring-u/f+1,1,3,4,3,1,2,1,1+2,1+2 Tenstring-u/f+1,1,3,4,3,1,2,1d+1+2,1+2 ***** King* ***** Special Moves 2 Jab Uppercut-1,2,1 Exploder-3+4 or f,f,3+4 Stagger(Ali) Kick-d+3+4,4,4 Stomach Smash-f,f,n,2 Elbow Drop-d+1+2 Konvict Kick-f,f,4 Capital Punishment-u/f+1+2 Head First Lunge-f,f,1+2 Jumping Knee Drop-u or u/f+3+4 Running Exploder-f,f,f,3+4 Multi's A: Shoulder Toss-f,d/f+1+3 From A, B: Back Drop-2,1,1+2 From B, C: German Suplex-3+4,1+2 From C, D: Power Bomb-1,2,3+4 From D, E: MindSweeper-2,1,3,4 A: Pile Driver-QCF+1 From A, B1: Face Buster-1+2 From A, B2: Boston Crab-1+2,3,4,1+2 Octopus Hold-D,d/f+3,3,3,1,2,4 (1) A: Stomach Smash-f,f,n,2 From A, B1: Back Breaker-1+2 From A, B2: Power Bomb-? A: Leg Break-f,d/f+2+3 From A, B1: STF-1,2,3,1,1+2 From A, B2: Scorpion Death Lock-1+2,2,3,1+3 From A, B3: Indian Death Lock-1+2,1,3,1+2+3 From B3, C: Romeo Special-1+2,3,4,1+2,1+2+3+4 Throws Franken Stiener-d/f+3+4 Figure 4-d/b+1+2 Tombstone Piledriver-d/f,F+1+2 DDT-d/f,D/F+1+2 Coconut Cursh-1+3 Suplex-2+4 Half Crab-behind,2+4 Cobra Twist-behind,1+3 Mine Sweeper-f,hcf+1 Unblockable Moves Moonsault Body Press-F or f+1+4 Jaguar Lariat-F or f+1+2 Stringed Combos Tenstring:1,2,1,1,2,4,4,4,1,3 Tenstring:1,2,1,1,2,3,3,3,1,1 Tenstring:1,2,1,1,3,3,4,4,1,3 Tenstring:1,2,1,1,3,3,4,4,1,1 Tenstring:1,2,1,1,3,3,4,3,1,1+2 *************** Michelle Chang* *************** Special Moves G-Clef Cannon-1,1,1 Twin Arrow-1+2 Party Crasher-f,F+1 Rapid Counter Attack-d,d/f+1 Body Elbow-D,D/F+2 Razor's Edge-d+4,2 Sweep to Headkick-d+4,4 Double Low Slash Uppercut-3,2,4,D+4 Spin & Kick-3+4,3 Skyscraper Kick-WS 4 Flash Uppercut-f or F+1 Machine Gun Cannon-1,2,1 Spinning Sweep-D,d/f+4 Spinning Sweep Combo-During Spinning Sweep-3 Elbow Skyscraper Kick-d/f+1,4,3 Turning Punch-b+1 (1) --to German Suplex-1+2 Sweep to Uppercut-d+4,1 Body Punch-d/f+2 --to Uppercut-1 1) Michelle ends up behind opponent Throws Fisherman's Suplex-1+3 Front Suplex-2+4 Full Nelson Suplex-d/f+1+2 German Suplex-behind, either Unblockables-Heavy Uppercut-F+1+4 Stringed Combos Tenstring: 1,2,2,1,3,3,3,4,4,1 Tenstring: 1,2,2,1,3,3,1,3,2,1 Tenstring: 1,2,2,1,3,3,2,1,4,3 ************ Lei Wu Long* ************ Special Moves High & Low Kick-3,3 (1) Hook&Spinning Back Blow-1+2 (1) Low Back Spin-(1) D+1 Flit-Flip-Flop-(1) 3+4, 3+4, 3+4 Rave Spin-d/b+4,4 Tornado Kick-3~4 (1) (3) Clean Sweap-4~3 (4) Rush Combo-f,n,4,1,2,3,4 Rush Combo & Low Kick-f,n,1,2,3,D+4 Beating Middle Kick-F+4,1,2,4 Razor Rush-f,n,1,2,1,2,3 Razor Rush & High Kick-f,n,1,2,3,2,4 1) Lei is in Turn Away stance after move. 2) Lei must be in Turn Away Stance to do move. 3) after Tornado Kick, hold Up for more Tornado Kicks. 4) Lei is in Play Dead Stance after move. Special Stances Turn Away-b or B+3+4 -Turning Uppercut-2 -Backfist-1 (1) -Sweeping Backfist-D+1 (1) -Flit-Flip-Flop- 3+4, 3+4, 3+4 1) Move can be repeated to infinite Play Dead-d or D+3+4 -Turn Over a-1 -Turn Over b- after Turn Over a, d+1 (1) -Sweep-d/b+3,4 -Reverse Get-up Kick-3+4 1) can be repeated to infinite Throws Jumping Bird-1+3 Neck Breaker-2+4 Tripping-f,f+1+2 Bulldog- (behind) 1+3 or 2+4 Stringed Combos Tenstring: 1,2,1,3+4,2,1,4,1,2,3 Tenstring: 1,2,1,3+4,2,1,4,1,4,4 Ninestring: 1,2,1,3+4,3+4,3+4,1,1,2 ************* Wang Jin-Rei* ************* Special Moves Medium Power Punch-d/f+1+2 Power Punch-f+2 G-Clef Cannon-1,1,1 Razor's Edge-d+4,1 Skyscraper Kick-ws 4 Heavy Power Punch-QCF+2 Tequila Sunrise Combo-WS 2,1,1 Strong Power Punch-f,f+1+2 or F+1+2 Front Snap Kick-d/f+3 Slow Power Punch-d/f+2 -Uppercut-1 Spinning Sweep-D,d/f+4 -Spinning Sweep Combo-3 Triple Spinning Punch-4,d+4,1 Smash, Uppercut-d/f+1,1 Turnaround Punch-b+1 (1) 1) Wang ends up behind opponent Throws Spin Behind Elbow Smash-d/f,D/F+2+4 hurricane Throw-D/F+1+3+4 Twist Neck Throw-1+3 Throwdown Slam-2+4 Neck Throw-(behind)-1+3 or 2+4 Unblockables Heavy Uppercut-b,b+1 (1) Dragon power Punch-b or B+1+2 1) hold Back to cancel Stringed Combos Tenstring: 2,1,1,2,3,3,3,4,4,1 *********** Kunimitsu * *********** Special Moves Stone Fists-b or B+1,1,1,1,1,1 (1) Crouching Spin Kicks-D/F+3,3,3,3,3,3 (1) Jab-Roundhouse-2,3 Jab-Sweep-2,D+3 3 Kick Combo-4,4,4 Zig Zag-3,4 Knee Bash-f,f,4 Solar Kick: f,f+3+4 Shark Attack Blow-f,f+3+4,1+2 Knee Cap-Press and Hold D,d/f+3 Backfist-b+2 (2) Poison Wind: u/f+3+4 (1) Kuni will become dizzy and fall on the sixth hit (2) Opponent is BT (back turned) Unblockable Moves Deadly Stab-d/f+2 Deadly Slice-b+2 Deadly Slash: f,f,n,2 Throws Sickle Bash-1+3 Jumping Body Slam 2+4 Judo Throw: d/b+1+3 Reverse Neck throw-(behind)1+3 or 2+4 Stringed Combos Tenstring: 1,2,1,4,4,4,1,2,3,2 ************** Anna Williams* ************** Special Moves Blonde Bomb-f,f,1+2 or f+1+2 Flash Kicks-d/f+3,3,3,4 High & Low kicks-4,3 Leg Slicer (combo)-d/f+3,2,1 PK Combo-2,3 PK Combo Low-2,d+3 Double Smash-2,4 Lowkick, Chop-d or D+4,1 Frozen Kick-d+1,4 Lowkick, Highkick-d+3,4 Lowkick, Uppercut-d+3,2 Sweep, Lowkick-d+3,4 Can Opener-u/f+4,3,4 Bermuda Triangle-1 or d/f+1,2,4 Windmill Kick Combo-d/f+3,2,3 Windmill Kick Combo-d/f+3,2,4 Head Ringer-3,4 Flash Combo-d/f+3,1,2 Rapid Kick Combo-d/f+3,3,3(then 1,2,3 or 4) Forward Flip Kick-f,f,4 Toe Kick-D or d+2,4 Biting Snake-1 or d/f+1,2,4 Slap Combo-B+1,1,1 Crouching Jab-D,d/f+2 Slap-D,f+2 Groin Punch-D,f+1 Biting Snake-1,2,1,4 Multi Arts A: QCF,1+2-Backhand slap After A,B1: 1,3,2,1-Arm Break After A,B2: 1+3,4,1+2-Arm Jam After A,B3: 3,4,3,1+2-Rolling Arm Bar After B1,C: 2,1,3,4,1+2-Falling arm break After B1,C: 2,3,1+2,3+4,1+2-Double Arm Lock Throw After B2,C: 1+2,4,3,1+2-Sitting Reverse Arm Bar Throws Arm Turn-1+3 Neck Throw-F+1+3 Elbow Strike-d/f,d/f+1 Over the shoulder Throw-2+4 Three-limb Break-behind opponent-either Counter Attack-When Attacked-B or b+1+4 or 2+3 *Can counter Yoshimitsu's unblockables Unblockable Moves Hunting Swan-d/b+1+2 (Tap u,u to cancel) Bloody Scissors-d+1+2 Stringed Combos Tenstring-1,2,1,2,3,3,2,1,2,4 Tenstring-d/f+1,2,1,2,3,3,2,1,2,4 ************* Beak Doo-San* ************* Special Moves Butterfly Kick-3,3,3,4 Butterfly Kick to Low Kick-3,3,3,D+4 Double High Kick-3,4,3 High to Low Kick-3,4 Black Widow-3,3,4,4,3 Albatross-d/f+4,4,3 Beak's Rush-D or d+4,3,3,3 Hammer Heel-f,F+4 Hunting hawk-u/f,n,3,4,3 Launching Rocket-3,4,3 Triple Threat-F+4,4,3 Eliminator-ws 3,4,4,3 Snake Rocket-D or d+3,3,3 Snake Kick-D or d+3,3,d+3 Beak's Special-3,3,4,4,4,3 Special Stances Flamingo Stance-b,b,3 (hold F to move forward) (1) -Side Cutter-3 -Axe Cutter-b+3 -Knee Capper-d+3 -Flamingo Wave Needle-3,3,4 -Flamingo Heat Distruction-3,4,4,3 -Flamingo Hurricane-3,4,4,4,3 Unblockable Moves Dynamite Heel-d/f+3+4 Stringed Combos Tenstring: 4,3,4,3,3,3,3,3,4,3 Tenstring: 4,3,3,4,3,3,3,4,3,3 ************* Lee Chao-Lan* ************* Special Moves Machine Gun Arrow-1,1,1,1,1 Rave War Combo-F, or f+2,2,2 Triple Head Kick-3,3,3 Sholin Spin Kick-4,3,4 Catapult Kick Low-D,u or u/f or u/b+4 Rainbow Kick-D,U or U/B or U/F+3+4 Crescent Kick-4,u+3 Slide Kick-D,d/f,D/F+3 Kicks to Somersault-d+3,3,3,3,4 Blazing Kick-d,d/f+4 Shin Kick Combo-D or d+4,4,4,4 Spinning Slide Kick-f,f,n,3+4 Shin to Head Kick-d+4,n,4 Triple Kick Combo-f,f,3,4,f,4 Left Splits Kick-f,f,3 Somersault-b,b,n,3+4 Infinity Kick- ws 3,3,3,3,3.... -Axe Kick-u or U (while tapping 3) -Shin Kick-d or D (while tapping 3) Throws Neck Breaker-1+3 Noogie Punch-2+4 Knee Lift-f,F+3+4 Bulldog-Behind opponent, 1+3 or 2+4 Unblockable Moves Charge Power Punch-d/b+1+2 (u,u to cancel) Silver Cyclone-d+3+4 Stringed Combos Tenstring-d/f+1,2,2,1,3,3,3,4,3,4 ***** Kuma* ***** Special Moves Salmon Hunting-b,f+2+3 G-Clef Cannon-f+1,1,1 Bear hammer-1,1,1 Jab Elbow Smash-1,2,1 Rushing Uppercut-D/F+1,2,1,2 Double Hammwe-1+2,1+2 Grizzly Claw-b,d/b,d,D/F+2 f,f (or F)+1+2 Windmill Punch-D,d/f+1,2,1,1 Hammer Rush Middle-D+1,1,1,2,D/F+1 Sit Down-3+4 -Sit Down Punches-1,2,1,2 (1) 1) Sit Down Punches hit when Sit Down doesn't connect. Throws Bear's Bite-F+2+4 Bear Hug-2+4 Body Press-2+4 Head Butt-B+2+4 Unblockables Deadly Claw-b+1+2 -Rolling Bear-from F, FCB Stringed Combos None *************** Prototype Jack* *************** Special Moves P. Jack Hammer-1,1,1 Double hammer-1+2,1+2 Cross Cutsaw-f,f(or F)+1+2 Hammer Punch to Power Punch-d+1,2 Megaton Blast-b,d/b,d,D/F+2 Debugger-b,d/b,d,D/F+1 Machine Blast-d/b+1,1,1,1,1,2 Megaton Uppercut-b,d/b,d,D/F+1 Hammer Rush Middle-D+1,1,1,2,D/F+1 Pancake Press-u/f+3+4 -Sit-Down Punches-1,2,1,2 or 2,1,2,1 Windmill Punch-D,d/f+1,2,1,2 Sit down-d+3+4 -Sit-Down Punches-1,2,1,2 or 2,1,2,1 Sliding Attack-f or F+3+4 Giant Foot Stomp-3+4 (1) 1) Keep tapping 3+4 to stay in the air longer Throws Lift Up-2+4 -Megaton Blast-d/b,d,D/F+2 Gorilla Press-1+3 Body Smash-D/F+2+3 Unblockable moves Dark Greeting-f+4~1 Stringed Combos Tenstring-d+2,1,1,1,2,1,2,1,1+2,1+2 *********** Armor King* *********** Special Moves 2 Jab Uppercut-1,2,1 Exploder-3+4 or f,f,3+4 Stagger(Ali) Kick-d+3+4,4,4 Stomach Smash-f,f,n,2 Elbow Drop-d+1+2 Konvict Kick-f,f,4 Capital Punishment-u/f+1+2 Head First Lunge-f,f,1+2 Jumping Knee Drop-u or u/f+3+4 Running Exploder-f,f,f,3+4 Knockout Punch-b+1+4 Shoulder Tackle-f+1+4 Tiger Uppercut-f,n,d,d/f+2 Dragon Uppercut-f,n,d,d/f+1 Throws Franken Stiener-d/f+3+4 Tombstone Piledriver-d/f,F+1+2 DDT-d/f,D/F+1+2 Coconut Crush-1+3 Suplex-2+4 --to Jumping Piledriver-d,d,D+1+2 Reverse DDT- behind 2+4 or 1+3 Mine Sweeper-f,hcf+1 Unblockable Moves Moonsault Body Press-u or u/f,n,1+4 Burning Double Knuckle-u/f+1+2,D Stringed Combos Tenstring:1,2,1,1,2,4,4,4,1,3 ******* Ganryu* ******* Special Moves Sumo Hammer-1,1,1 Double hammer-1+2,1+2 Double Palm-f,f(or F)+1+2 Strong Open Palm-b,d/b,d,D/F+2 Sumo Pop Up-b,d/b,d,D/F+1 Hammer Rush Middle-D+1,1,1,2,D/F+1 Sumo Squash-u/f+3+4 -Sit-down punches-1,2,1,2 or 2,1,2,1 Windmill Punch-D,d/f+1,2,1,2 Sit down-d+3+4 Double Step in Palm-d+2,2,2,2,2,2 Thunder Slap-d/f+2+3 Take Down-D,1+2 Sumo Juggle-d/f+2,1,1,1 Open Palm Combo-2,1,2,1,2,1,2,1 Stomp-D+4 Throws Power Slam-1+3 Choke Slam-f,F+2+3 Over the Back Toss-F+2+4 Leg TakeDown-2+4 Choke Slam-Behind 1+3 or 2+4 Unblockables Sumo Tackle-B+1+2 Stringed Combos None ************ Bruce Irvin* ************ Special Moves Foot Bazooka-f,F+4 Side Step Elbow-f+1+2 Triple Elbow-F+1,2,1 One Two Middle Kick-1,2,4 One Two Spinning Kick-1,2,3 Bruce Explosion-1,2,d+4,3 Low to High Kicks-D+3+4, 3+4 Triple Knee Combo-B+4,3,4 Front Kick to Low Kick-b+3,4 Sledge Hammer-1+2 Somersault-b,b,n,3+4 -Fake Leg Bazooka-4 Bruce Specail-3,2,1,4 Leg Slicer-d/f+2 -Tornado Uppercut-1 Bruce Rush-1,2,1,2 Triple Spin Kick-f+4,3,4 Double Elbow-d/f+1,2 Quick Spin Kick-3,3 Multi Arts A: f,n,d,d/f+1+2+4 Embracing Right Knee From A, B: 3,1+2+3 Left Knee 1 From B, C: 1,3,1+2+4 Left Knee 2 From C, D: 3,4,1,1+2+3 Jumping Knee Throws Quick Knee-1+3 Grab n Knee-2+4 Reverse Neck Throw: Behind, 1+3 or 2+4 Stringed Combos None *************** Kazuya Mishima* *************** Special Moves Demon Slayer-1,2,2 Flash Punch Combo-1,1,2 Leaping Side Kick-f,f,f,3 Demon Scissors-4~3 Tsunami Kick-WS 4,4 Twin Pistons-d/f+1,2 Heel Drop-d/f+4/4 TGF-f,N,d,d/f+2 WGF-f,N,d,d/f+1 Spinning Demon-f,N,d,d/f+4,4 Ultimate Tackle-D/F+1+2 -Ultimate Punches-2,1,2,1,2 Rising Sun-u/f+4,4,4,4 Mist Step-f,n -TGF-d/f+2 -WGF-d/f+1 -Spinning Demon-d/f+4,4 Throws Leg TakeDown-2+4 Bitch Kicks-1+3 Stone Head-f,F+1+2 Reverse Neck Throw- behind 1+3 or 2+4 Unblockables Lightning Screw Uppercut-b or B+1+4 (1) 1) Tapping back will perform one spin while holding back will perform two spins Stringed Combos Tenstring-f,F,1,2,1,1,3,4,4,1,2,1 Tenstring-f,F,2,1,2,2,3,4,4,3,2,1 NineString-f,F,2,1,4,4,2,4,3,2,1 ************ Devil/Angel* ************ Special Moves Demon Slayer-1,2,2 Flash Punch Combo-1,1,2 Leaping Side Kick-f,f,f,3 Demon Scissors-4~3 Tsunami Kick-WS 4,4 Twin Pistons-d/f+1,2 TGF-f,N,d,d/f+2 WGF-f,N,d,d/f+1 Spinning Demon-f,N,d,d/f+4,4 Rising Sun-u/f+4,4, Throws Leg TakeDown-2+4 Bitch Kicks-1+3 Stone Head-f,F+1+2 Atomic Drop- behind 1+3 or 2+4 Unblockables Killer Beam-1+2 Flying Killer Beam-3+4 Stringed Combos Tenstring-f,F,1,2,1,1,3,4,4,1,2,1 *********** Roger/Alex* *********** Special Moves Windmill Punch-f,n,1 Thrash Kick-d/b+4,3,4,3,4 -Rolling Wake Up-b or B Rolling Thrash Kick-d/b+4,1 Hopping Kick-b+3+4 Jumping Uppercut-f,n,d,d/f+1 AGF-f,n,d,d/f+2 2 Jab Uppercut-1,2,1 Exploder-3+4 or f,f,3+4 Stagger(Ali) Kick-d+3+4,4,4 Stomach Smash-f,f,n,2 Elbow Drop-d+1+2 Konvict Kick-f,f,4 Capital Punishment-u/f+1+2 Head First Lunge-f,f,1+2 Jumping Knee Drop-u or u/f+3+4 Running Exploder-f,f,f,3+4 Throws Franken Stiener-d/f+3+4 Tombstone Piledriver-d/f,F+1+2 DDT-d/f,D/F+1+2 Headbutt-1+3 Jumping Poweromb-2+4 Reverse Neck Breaker-behind,2+4 or 1+3 Mine Sweeper-f,HCF+1 Unblockable Moves Wind Up Punch-B or b+1 Stringed Combos None D. Combos KEY (BIG)-Big characters, Jack-2, Ganryu, P.Jack (KUMA)- combo can only be done on Kuma (CH)-counter hit Jun Kazama f+1, 3+4, f+1 4 hits, 51 damage d+3+4, 1+4,2,4 6 hits, 59 damage 2, 1, d+3+4 4 hits 39 damage f+1,4 d+3+4 5 hits 67 damage Yoshimitsu 4~3, d+1+4 2 hits 78 damage d/f+2, b+1,1,1 f,f,3 4 hits 41 damage 4~3, 1,1, f,f,3 4 hits 60 damage d/f+2, b+1, d/b+2,2 d/b+1,1,1,1,1,f+4 8 hits 55 damage Nina Williams d/b+4,3 u/f+4, 1, f,f+1+2 5 hits 69 damage b+2, d+4,1, 1, f,F+1+2 5 hits 59 damage d,D/B+3+4, 1,2 d+3,4 5 hits 55 damage d/f+2, u/f+4, d+1,4 4 hits 40 damage Marshal Law d,U+4, f+2,2,2, d+1, D,d/f,D/F+3 6 hits, 64 damage d/f+2 1, f+4,3,4 5 hits 49 damage Heihachi Mishima f,f,1, 1, u/f+3,4 4 hits WGF, 1, f,n,d,d/f+3,n,3,3 5 hits 73 damage WGF, 1, 1, WGF 4 hits 64 damage d/f+1,2, 1, 1, qcf+2 5 hits 73 damage Paul Phoenix D,d/f+2,2 d+4,2 4 hits, 82 damage u/f+4, 1, 1, QCF+2 4 Hits, 62 damage d/f+2, 1, 1,3 4 hits, 46 damage u/f+4, d+1, D/F+2,1 4 hits, 65 damage Jack-2 d+1+2, D+1, D+1,2 4 hits, 82 damage ws 1, 2, F+1+2,1+2 4 Hits, 82 damage King D,d/f+2, 1,2, D+3+4,2 5 hits, 54 damage Michelle Chang F+1+4, f+1, f+1 3 hits, 78 damage d/f+2,1, f,f,1, f,f,1,4 5 hits, 68 damage u'f+4, f,f,1, d+1, d/f+43 5 hits, 59 damage f+1, f,f,1, f,f,1, f,f,1, f,f,1 5 hits, 51 damage Lei Wu Long d+3+4,3+4, 1, f,n,1,2,1,2,4 6 hits, 90 damage Wang Jin Rei d/f+2,1. f,F+1+2 3 hits, 61 damage d/f+1,1, 1, 1, d/f+1+2 5 hits, 62 damage d/f+1,1. 1. QCF+2 4 hits, 60 damage Kunimitsu d/f+2, 1, b+1,1,1,1,1 5 hits, 42 damage Anna Williams D.f+1, D+3, D+3,4 4 hits 46 damage D,u+4, d+4,1 1, f,F+1+2 5 hits 64 damage d/f+2, 1, D+1, D,f+2 4 hits, 41 damage Beak Doo-San f,n,d,d/f+3, u/f+3,4,3, f,f,4 5 hits, 75 damage d/f+2, 1, d+3,3,n,3 5 hits 50 damage d+3,3,n,3, 1, u/f+3,4,3, f,f,4 8 hits 100 damage Lee Chao-Lan (CH) d,d/b+4, 1, d+4,4,4,4 5 hits 49 damage D,u+4, D+1, ws 3,3 4 hits 60 damage Kuma None Prototype Jack b,d/b,d,d/f+1, 1, b,d/b,d,d/f+1 3 hits, 61 damage b,d/b,d,d/f+1, b,d/b,d,d/f+2 2 hits, 58 damage Armor King WGF, 1,2, f,f,3 4 hits 69 damage Ganryu b,d/b,d,d/f+1, d/f+1, d+1, D+1+2 (BIG) 4 hits, 60 damage d/f+2+3, D+1,1,1,2,d+1 5 hits 43 damage Bruce Irvin 3,2,1, d/f+4,1 5 hits, 91 damage d/f+1,2, 1, b+4,3,4 6 hits, 64 damage (CH) b+3,4, d/f+1, 1,4,3 5 hits, 66 damage Kazuya Mishima ws 2, d/f+1,2, 1,2 d/f+4,4 7 hits, 98 damage (CH) ws 2, b+1+4 2 hits, 78 damage ws 2, d/f+1, f+1, WGF 4 hits, 70 damage ws 2, u/f+4,4,4,4 4 hits, 71 damage ws 2, TGF,3 3 hits, 88 damage Devil/Angel 1+2, TGF 2 hits, 79 damage 1+2, 1, f,n,d,d/f+4,4 4 hits, 68 damage Roger/Alex D,d/f+2, 1,2, f,n,d,d/f+1 4 hits, 68 damage E. Tips, Tricks and Hints Getting Sub-bosses Beat the game with ... and you receive ... Jun Kazama---Wang Jin-Rei Yoshimitsu---Kunimitsu Nina Williams---Anna Williams Marshal Law---Beak Doo-San Heihachi Mishima---Lee-Chao-Lan Paul Phoenix---Kuma Jack-2---Prototype Jack King---Armor King Michelle Chang---Ganryu Lei Wu Long---Bruce Irvin Kazuya Mishima To get Kazuya Mishima, get all the Sub-bosses and then beat the game with any sub-boss. Angel/Devil To get Devil/Angel beat the game with Kazuya Mishima. Roger/Alex First get all of the sub-bosses, Kazuya Mishima and Devil/Angel. To get Roger/Alex get the stage three, and force a third round. In the third round, get your energy very low(around 5%) and beat the opponent. The announcer will say "Great!" and in the fourth round you will face Roger/Alex, defeat Roger/Alex and he will now be in the line-up of fighters. -The following tricks can only be done with all of the characters released. Wireframe Mode In the Character Selection screen hold L1 and R1 before selecting your character and during the load screen. Big Head and Super Juggling In the Character Selection screen hold Up and Select before the load screen starts. F. Notables Devil is taller than Angel. Unfortunately, this makes a difference in TTT but not in T2 with a standing laser. In TTT, say Devil faced a small character and he fired the standing laser. Well, the laser would go straight over the character's head! If you are clueless about the storyline, I'd suggest going here: http://www.tekkenzaibatsu.com/tekken2/faq/tek2-story.txt it isn't official, but it ties quite closely with the storyline. In Yoshi's ending, Yoshi's mechanical hand is on the wrong arm! In Options, when you set wins to "Fruit" the go to Survival. The higher your number is, the more fruit and notable objects will be seen. I've seen fruit, Galaga ships, Pac-Man and the Ghost from Pac-man and the S flag from NRX. You can also see these in versus mode and in Practice, by letting your character stand there for a while. Time Out Losing Animations Jun Kazama-on knees, head looking down and fists on ground. Yoshimitsu-Indian style, hits knee with sword in hand, head down. Nina Williams-one knee and hand touching ground, head down, other hand resting on other knee Marshal Law-one knee and hand touching ground, head down, other hand resting on other knee Heihachi Mishima-sitting on ground, looks like he's stretching his back out Paul Phoenix-sitting on ground, looks like he's stretching his back out Jack-2-one knee and hand touching ground, head down, other hand resting on other knee King-one knee and hand touching ground, head down, other hand resting on other knee Michelle Chang-on knees, head looking down and fists on ground. Lei Wu Long-on knees, head looking down and fists on ground. Wang Jin Rei-Indian style, hits knee with fist, head down. Kunimitsu-one knee and hand touching ground, head down, other hand resting on other knee Anna Williams-on knees, head looking down and fists on ground. Beak Doo-San-sitting on ground, looks like he's stretching his back out Lee Chao-Lan-on knees, head looking down and fists on ground. Kuma-puts hands on each side of face Prototype Jack-falls backwards Armor King-sitting on ground, looks like he's stretching his back out Ganryu-sitting on ground, looks like he's stretching his back out Bruce Irvin-on knees, head looking down and fists on ground. Kazuya Mishima-one knee and hand touching ground, head down, other hand resting on other knee Devil/Angel-one knee and hand touching ground, head down, other hand resting on other knee Roger/Alex-falls backward Some of the stages are of real places in the world. Greece: Nina Williams New York(?): Paul Phoenix Angkor Vat:Kunimitsu King George Island:Anna Williams Chicago:Lee Chao-Lan Szechwan-Wang Jin-Rei Monument Valley:Armor King Akropolis:Kuma Kyoto:Ganryu England: Prototype Jack G. Props Namco, for making such a great fighting game. mungo for the Beak Flamingo moves. Castel, for his Tekken Legend The Big Playstation Book, Vol. 2-Prima's Unauthorized Game secrets for names of moves and providing moves that Tekken 2's command list didn't have. Myself, for buying the game and making the FAQ.