Tekken FAQ by Dr Daytona Updated By Sivlar, Pexelroy, Matrix, and ProVega F = Forward LP = Left Punch D = Down RP = Right Punch B = Back LK = Left Kick U = Up RK = RIght Kick HCB = Half-circle Back QCF = Quarter-circle Forward HCF = Half-circle Forward Moves for all characters: Kick while getting up: B + LK + RK (while on ground) Rolling attack while getting up: F + LP + RP, F + LP + RP (while on ground) Attack enemy on ground: U + RP (while enemy is on ground) Slide Kick - RK (while running) Note: Certain moves whether blocked or not will stun your opponent, this is a 100% grade A "cheese" move and can be followed up by either a throw or combo. WARNING- I recommend you don't do these moves often, they really piss off your opponent. Individual Moves: Jack: Overhead Hammer - DF + LP + RP Machine Gun Punches - tap DB + LP + RP, LP + RP (x3) Clap - F, F + LP + RP (stun if blocked) 3-hit Punches - LP, LP, LP Windmill Punches - D (sorta hold), DF, F + LP + RP, LP + RP (x3) Sit - tap D + LK + RK Sitting Punches - LP + RP (x4) while sitting Power Punch - B, DB, D, DF + RP Windup Punch - ? Double 2-fisted Hammer - ? Punch/Elbow - RP, LP 5-hit Low Punches - D + LP + RP, LP + RP (x4) Unblockable Attack - ? Big Splash - LP + LK Overhead Lift - RP + RK Backbreaker - HCB + RP Power Bomb - HCF + LP Nina: Triple Kick - DF + LK, LK (x2) Triple Kick/Slap - DF + LK, LK (x2), LP Triple Kick/Roundhouse - DF + LK, LK(x3), RK 2-Handed Power Push - F, F + LP + RP Flip Kick - F, F + RK 5-hit Punches - LP, RP, LP, RP, LP Unblockable Crane Punch - tap DB + LP + RP Arm Throw - LP + RP Shoulder Toss - RP + RK Flip Throw - F + LP + RP (have to HOLD F) Chin Punch - HCF + LP + RP Arm Snap - ? Paul: Forward Jump Kick - F, F + LK + RK 2-Hit Forward Jump Kick - F, F + LK + RK, LK + RK 2-Hit Forward Jump Kick/Kick - F, F + LK + RK, LK + RK, LK + RK Flip Kick - F, F + RK Hammer Punch - tap D + LP Hammer Punch/Power Punch - tap D + LP, F + RP Sweep - tap D + RK Sweep/Elbow - tap D + RK, RP Power Punch - HCF + RP Unblockable Attack - ? Arm Throw - LP + LK Leg-Push Throw - RP + RK Rollback Throw - B + LP + LK (have to HOLD B) Power Punch Throw - F, F + LP + RP Kazuya: Dragon Punch - F, QCF + LP + RP 2 Punches/Spin Punch - LP, LP, F + RP 2 Punches/Power Punch - LP, LP, RP Flip Kick - UB + LK + RK (not sure about this one) Axe Kick - F + RK Power Axe Kick - F, F +LK + RK Double Axe Kick- ? Double Spin Sweep - ? Unblockable Attack - ? Arm Grab w/ Crescent Kick - LP + LK Hiptoss - RP + RK Headbutt - F, F + LP + RP Michelle: 3 Punches - LP, LP, LP 5 Punches - RP, LP, LP, LP, RP 5 Punches/Triple Kick - ? Uppercut/ 3 Punch combo - HCF + RP, LP, LP Double Low Kick - F, D + LK, D + LK Low Kick/High Kick - F, D + LK, UF + LK Big Boot - HCB + RK Uppercut - HCF + RP Unblockable Shoulder Dash - ? Suplex - LP + LK Another Suplex - RP + RK Suplex From Behind - LP + LK (behind enemy) Go-Behind - Hold Back + RP Low Punch/Uppercut Thing - tap DF + RP then LP (You must land the low punch first) Double Palm Strike - F, F + LP + RP (Stun if blocked) Law: 5 Punches - LP (x5) 4 Punches/Backhands - LP (x4), RP (x3) Backhands - RP (x3) Low Kick/High Kicks - F, DF + LK, LK Jump Kick - F, F + LK Flip Kick - D (sorta hold D), DB, B, UB + RK Unblockable Dash Punch - tap DB + LP + RP Death From Above - LP + LK Face Punch - RP + RK Knee Bash - F, F + LK + RK Yoshimitsu: Spin - hold B + LP (up to 5x) Spinning Sweeps - ? Knee - F, F + RK Triple Kick - RK, RK, RK Spinning Kick/Straight Kick - LK, RK Overhead Sword Chop - ? Unblockable Sword Stab - B, B + LP Flying Body Slam - LP + LK Sword Bash - RP + RK King: Bunch'a'Punches - LP + RP, LP + RP, LP + RP, RP, RP (not sure if this is precise) Bunch'a'Punches/Sliding Kicks - LP + RP (x3), RP (x2), LK + RK (x3) Forearm Hammer - DF + LP (stun if blocked) Low Punch - DF + RP (Excellent for smacking a ducking opponent in the head) Lunging Jab - F, F + RP Big Boot - F, F + RK Dropkick - F, F + LK + RK (stun if blocked) Sliding Kicks - DF + LK + RK (x3) (stun if it hits) Useless Knee Drop - UF + LK + RK Unblockable Attack - ? Knee Bash - LP + LK Suplex - RP + RK Power Bomb - HCF + LP Helicopter Swing - F, F, HCF + LP Leg Grab - DF + LK + RK Dive - F, F + LP + RP DDT - ? (Never seen it, DOES THIS MOVE EVEN EXIST?!) Bosses: For the 8th match, each character fights a different boss. Here are the bosses for each character. Kuma - A large brown bear with the moves of Jack. Ganryu - A sumo wrestler with the moves of Jack, and a multi-slap of his own. Kunimitsu - A man in purple with the face of Yoshimitsu, and kunai instead of swords. He has the moves of Yoshimitsu. Anna - A woman in a red dress with the moves of Nina. Wang - An old man in orange with Nina and Michelle's moves, and Kazuya's hiptoss. Armor King - A black lion-man robot with the moves of Lion, and 1 of Michelle's suplexes, and Kazuya's dragon punch. P. Jack - A robotic form of Jack, with a hook for 1 hand, and a drill for the other. He has the moves of Jack and Paul. Lee - A martial artist in black with the moves of Law. For the 9th round, all characters fight against Heihachi. Heihachi is a man with weird hair in a black gi with a tiger's head on the back. He has the moves of Kazuya and Paul. I will update this FAQ when more moves are available.