Posted: May 23rd, 2014 13:53
#13
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Anybody having trouble with 10 Combo #2?
I can’t get past the three spinning right punches into hit #8. No matter how I time the right kick after that, it won’t chain. Please help me!
BlackPriest, no offence but I disagree with you. Yoshie is more of a set-up character than a juggler since his basic, in-battle juggles don’t do as much damage as others.
10 hit combos for anyone are totally useful, especially if you want to wall carry over with just the first 4 or 5 hits or if you want to fool the opponent with the 3rd, 4th or 5th hit after your basic 1,2,3 poke combo, which are all usually the same starters of the 10 hit combos for everyone.