Tekken Tag Tournament 2/Nina Move List

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Tekken Tag Tournament 2 Character Select


Contents

[ Nina ]
[ Move List ]
[ Frame Data ]
[ Combos ]
[ Strategy ]
[ Forum ]



Move List Notes

Some Info Here

Grappling Arts

COMMAND THROW NAME TYPE DAMAGE ESCAPE PROPERTIES
1+3_F+1+3_BT 1+3 Arm Grab Flip Front 35 1 x
2+4_F+2+4_BT 2+4 Over the Back Toss Front 35 2 x
Approach left side 1+3_2+4 Triangle Hold Left 40 1 x
Approach right side 1+3_2+4 Hammer Throw Right 38 2 x
Approach back 1+3_2+4 Leaping Triangle Hold Back 60 No Break x
2+4, 1, 2, 1 Shoulder through Buster Front 35
= 2, 1, 3 Shoulder through Arm Breaker Chain 7
df+1+3 Elbow to Arm Grab Flip Front 37 x x
df+2+4 Reverse Neck Breaker Front 37 x x
df~DF+1 Elbow Smash Front 43 x x
uf+1+2 Jumping Flip Front 30,10 x x
Time enemy attack b+(1+3_2+4) Attack Reversal Reversal x x x


#1 Footnotes Here

Palm Strike and Betrayer Arts

COMMAND THROW NAME TYPE DAMAGE ESCAPE PROPERTIES
qcf+1+2 Backhand Slap Front 15 x x
= 3, 4, 3, 1+2 Seoi Gyaku Juji-gatame Chain 30 x x
= 2, 3, 4, 2, 2 (or WS 3: 1+2 etc.) Triple Slaps Chain 25 x x
= = 1, 3+4, 1, 2, 1+2 Neck Crusher Chain 25 x x
= = 1, 2, 4, 3, 1+2+3 Leg Stretch Arm Lock Chain 30 x x
qcf+3+4 Betrayer Front 15 x x
= 1, 3, 2, 1 Arm Break Chain 18 x x
= = 3, 1, 4, 1+2, 1+2 Double Arm Break Chain 25 x x
= = 2, 1, 3, 4, 1+2 Falling Arm Break Chain 25 x x
= 2, 1, 1+2, 1+2+3 Twitsted Nightmare Chain 20 x x
= = 1, 3+4, 1, 2, 1+2 Neck Crusher Chain 25 x x
= = 1, 2, 4, 3, 1+2+3 Leg Stretch Arm Lock Chain 30 x x

Crab Claw Arts

COMMAND THROW NAME TYPE DAMAGE ESCAPE PROPERTIES
qcf+3+4 Crab Hold Front 15 x x
= 3+4, 3, 4, 1+2 Commando Arm Lock Chain 35 x x
= 3+4, 4, 2, 1+2 (or ffF+3_uf+3+4) Heel Hold Chain 18 x x
= = 3, 1, 4, 2+4 Double Snap Chain 30 x x
= = 1, 3, 2+4, 3+4, 1+2 Double Heel Hold Chain 35 x x

#1 Footnotes Here

Basic Arts

COMMAND MOVE NAME HIT RANGE DAMAGE PROPERTIES
1_f+1 Jab h 9
2 Straight h 13
3 Left High Kick h 24
4 Right Roundhouse h 20 JGc
d+1_FC 1 Crouch Jab s 6 RC
d+2_FC 2 Crouch Straight s 10 RC
d+3_FC 3 Crouch Spin Kick l 16 RC
d+4_FC 4 Crouch Shin Kick l 9 RC
uf~n+1 Jumping Jab m 16 #1
uf~n+2 Jumping Ground Punch m 16 KND
uf~n+3 Jumping Spin Kick m 27 W!
uf~n+4 Jumping Side Kick m 33
UF~n+1 Jumping Downward Punch m 16_20 #1
UF~n+2 Jumping Ground Punch M 24
UF~n+3 Jumping Spin Kick m_L 33 Stun #1
UF~n+4 Jumping Front Kick m_M 33_20
1+2+3+4 Supercharge #2
ub~B Handspring
bb~UB Wall Jump to Wall Flip


#1 Attack will have different damage depending on what time you press the attack while in mid-air. When character's still rising, attack will do less damage, but when falling, attack will do stronger damage.
#2 Supercharge will enable you to do chip damage and makes your first hit a counterhit, but you cannot block and get counterhit in return.

Special Arts

COMMAND MOVE NAME HIT RANGE DAMAGE PROPERTIES
1, 2 Left Right Combo h,h 9,13 NC
1, 2, 1, 4 Biting Snake h,h,h,l 9,13,8,10
1, 2, 3 Left Right to Spider Knee h,h,m 9,13,20
1, 2, 4 Bermuda Triangle h,h,h 9,13,29
1, 2>f+1+2 Double Explosion 1 h,h,m 9,13,29
1, 2, 1, 2, f+1+2 Double Explosion 2 h,h,h,h,m 9,13,8,8,8,29
1, 4, 2 PK Combo to Assasin's Blade h,h,m 9,20,28
1, 4, 3 PK Combo to Deadly Scythe h,h,l 9,20,24
2, 1 Right Left Combo h,h 13,8
2, 1, 4 Biting Snake (Short) h,h,l 13,8,10
2, 3 Double Smash h,m 13,20
2, 4 Jab Roundhouse h,h 13,29
2, f+1+2 Double Explosion (Short) h,m 13,29
3, 3, 2 Spike Combo to Right Uppercut h,l,m 24,13,13
3, 3, 4 Spike Combo to Right High Kick h,l,h 24,13,27
3, 3, d+4 Spike Combo to Right Low Kick h,l,l 24,13,9
3, 4 Head Ringer h,h 24,20
3~D Left High Kick to Right Roll h 24
3~D, 1+2 Left High Kick to Spiral Explosion h,m 24,29
4, 3 Blonde Combo h,l 20,17
4, 3, 2 Blonde to Right Uppercut h,l,m 20,17,13
4, 3, 4 Blonde to Right High Kick h,l,h 20,17,27
4, 3, d+4 Blonde to Right Low Kick h,l,l 20,17,9
4~U Right High Kick to Left Roll h 20
4~U, 1+2 Right High Kick to Spiral Explosion h,m 20,29
1+4 Ivory Cutter m,m 8,24 B! NC
f+2, 1, 1+2 Dead Drop h,m,m 16,16,12*
f+3 Siren's Kiss h,h 17,22
f+4, 3, 3 Sweeper Combo h,m,m 18,17,12* B!
f+4, 4 Double Whip h,h 18,21
f+1+2 Blonde Bomb m 32 KND
df+1, 2 Uppercut to Jab m,h 17,13 NC
df+3, 1 [~U_D] Leg Slicer [to SS Cancel] m,h 17,13
df+3, 1, 2, f+1+2 Assault Bomb m,h,h,m 17,13,8,29
df+3, 2 [~U_D] Creeping Snake [to SS] m,h 17,16 NC
df+3, 2, 1, 4 Creeping Snake Combo m,h,h,l 17,16,8,10
df+3, 2, 3 Creeping Snake to Geyser Cannon m,h,m 17,16,28 Last Hit JGs, Tag
df+3, 2, 4 Creeping Snake to Right High Kick m,h,h 17,16,29
df+3, 2, d+3, 2 Creeping Snake to Left Low Right Upper m,h,l,m 17,16,13,13
df+3, 2, d+3, 4 Creeping Snake to Left Low Right High Kick m,h,l,h 17,16,13,27
df+3>3>3>4 Flash Kicks m,h,h,h 17,18,10,20
df+3, 4, 4 Deadly Assault m,h,l 17,28,24
df+3, 4, 3+4 Deadly Hunter m,h,m,m 17,28,10,28
df+3, f+4 Left Mid to Right High Kick m,h 17,20
df+1+2 Ray Hands m,m 6,13 NC, Homing
d+1, 2, 4 Below the Belt Combo s,s,m 6,10,13
d+1, n+4 Jab to Mid Kick s,m 6,13
d+2, 3 Cutthroat l,h 20,27
d+3, 2 Left Spin Low Kick to Right Upper l,m 16,13 NCc, Taggable
d+3, 4, 3 Easy Prey l,h,m 16,24,27
d+3, d+4 L&R Low Kick l,l 16,9
d+4, 1 [~U_D] Right Low Kick to Backhand [to SS Cancel] l,h 9,13
db+2 Right Backhand Body Blow m 27 Homing
db+3 Stiletto Heel l 21
db+4 Slicer l 6 Recovers SLD
db+4, 3 Geyser Cannon Combo l,m 6,28 Taggable
db+1+2 [~uU] Power Charge m 60 Unblockable
db+3+4 Geyser Cannon m 28 Taggable
b+1 Left Backhand Body Blow m 20
b+2>2>2 [~U_D] Backhand Combo [to SS Cancel] h,h,h 16,18,27
b+3, 4 Stinger Heel Kick Combo m,h 21,27 NC
b+4 Spear Kick h 20
b+1+2 Shockwave Palm m,m 8,35 NC
b+1+4 Reverse Ivory Cutter m,m 5,18 NC JGs Taggable
uf+1 Skull Splitter m 24 JGs
uf+2, 1 Binding Whip m,m 17,9* NC B!
uf+3 Catapult Kick m 27
uf+4, 3, 4 [~U_D] Can Opener [to SS Cancel] h,m,h 31,13,18
UF+4 Leaping Axe Kick m 27
uf~n, d+3, 2 Hopping Low Kick to Right Uppercut l,m 20,13 NCc Taggable
uf~n, d+3, 3 Hopping Low Kick to Left Mid Kick l,m 20,20
uf~n, d+3, 4 Hopping Low Kick to Right High Kick l,h 20,24
ff+2 Sunset Strike h 27
ff+3 Bad Habit m 33 JGs on CH
ff+4 Kneel Kick m 40*_27
ff+1+2 Bombshell Blast m 35_43
d~DF+4_FC df+4 Wipe the Floor l 29
qcf+1 Hellbringer m 28 JGs Taggable
qcf+2 Shut Up m 33
qcf+3 Sideslip l 20
qcf+4, 1, 3 Shamrock m,h,h 20,6*,11*
qcb+4 Ice Pick m 29 JGs Taggable
hcf~n~DB+2+3 Evil Mist h 0 Unblockable
ffF+3_uf+3+4 Running Jump Kick m 27
WS 1>1+2 Fluttering Butterfly m,h,h 18,8,17 NC
WS 2 Palm Uppercut m 20 JGs Taggable
WS 3 Spider Knee m 20
WS 3: 1+2 Spider Knee to x x
WS 4, 2 Flashing Escape m,h 20,32 NCc
WS b+1 Helping Hand m 17
FC 2, 1 Low Jab Rising Kick s,m 10,13
SS 1 [~F] [~B] Snakeshot [to crouchdash] [to swayback] m 20
SS 1, 2 Doubleshot m,m 20,20
SS 2 Lift Shot m 20 JGs
SS 4 Heel Slicer l 22
SS 1+2 Spiral Explosion m 29
Approach grounded d+3+4 Twisted Mind l 16*

#1 The last part of the string is a standing throw, press 2 to break

String Hit Arts

COMMAND HITS DAMAGE HIT RANGE
d/f+2,1,3,2,2 x 25,9,7,6,6 mhlmm
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