First of all you should familiarize yourself with the Legend
we use throughout the site. Because of the high amount of combo variations in Tekken Tag Tournament we can't list the same
combo for all the tag combos starters for all the characters. We devised a Tag Class
system to rank each character's tag combo starters.
Combos listed under class 3 tags will obviously also work after class 1 tags or class 2 tags, They will only be listed
once. The same principle applies to the actual combos, for example u/f+4, 1, 1, 1, 1, qcf+2 is also possible with less
jabs. It will only be listed with the highest possible amount of hits.
It is important to pay attention to the spacing when reading the combo lists. For example 1,4,2 would be a 3 hit string,
while 1,4, 2 is a 2 hit string followed by a right punch.
All the combos are guaranteed after the first hit, aside from escapable stun move combo starters. We chose to list stun
combo starters so you know which options you have in case your opponent neglects to escape the stun. Not all of these
combo will work in the Arcade version. There are differences as far as float and hit range properties.