Ling Xiaoyu Move List

Grappling Arts

Command Throw Name Type Damage Escape Properties
(1+3_F+1+3) Jade Front 35 1
(2+4_F+2+4) Ruby Front 35 2
d/f+2+4 Dragon Fall Front 38 2 F!
d/f+1+2 Dislocator Front 40 1+2
f+2+3 Human Hurdle Front 15 2 #2
RDS f,f+(1+3_2+4) Hop 'n Throw Any #1 TJ
AOP (1+3_2+4) Roll 'n Throw Any #1 TC
 = any direction  = Cancel
[F+] (1+3_2+4) Arm Flip Left 45 1
[F+] (1+3_2+4) Dump the Bucket Right 38 2
[F+] (1+3_2+4) Crank Up Back 50 None
Foot Notes #1 Throw and escape depends on the buttons used and opponents position
#2 Opponent recovers OB unless they tap f,f or b,b to face forward or hold D to cancel the stagger after the throw and fall to the ground, Ling is in RDS after the throw

Basic Arts

Command Move Name Stance Damage Hit Range Properties
1 Jab 8 h
f+1 Forward Jab 8 h
FC+1 Crouch Jab RC 6 s
2 Straight 9 h
f+2 Forward Straight 9 h
d+2 Down Straight RC 9 s RC
(u/b_u_u/f)+2 New Axis Punch 20 h
FC+2 Crouch Straight RC 9 s RC
3 Cloud Kick 24 h PLD
FC+3 Crouch Spin Kick RC 13 L
4 Roundhouse 18 h JGc
d+4 Shin Kick RC 8 L
FC+4 Crouch Shin Kick RC 12 L

Special Arts

Command Move Name Stance Damage Hit Range Properties
1,2<1 Bayonet 8,9,20 hhm KND
1<d+2 [~D] Bayonet Mc Twist [FF] RDS 8,12 hm
 = 1+2  = Birds Flock 28 m CF
f,f+1 [~D] Poison Flower [AOP] 22 m OC B!
 = 3  = White Moon Kick 24 h KND
 = 4  = White Moon Axe 24 m PLD
d/f+1 [~D/F] Belly Chop [FF] RDS 18 m TC
d+1 [~D] Flappng Wings [AOP] RC 8,8,8 mmM OC F!
d/b+1 Storming Flower 27 m KND
b+1 [~B] Great Wall [FF] RDS 12 m #1
u+1 [~U] Single Fan [FF] RDS 16 m OC F!
WS+1 Quick Upper 14 m
1+2 Birds Flock 28 m CF
f+1+2 New Clouded Peak 30 m KND
f,f+1+2,1+2 X Marks the Spot 14,25 mm OC BNc
d+1+2 Art Of Phoenix AOP - - TC
d/b+1+2 Crouch Jab RC 6 s
b+1+2 Hypnotist Walk - -
 = 1+2 New  = Hypnotist Redirection - -
 = 2  = Spin Sticker 30_36_42 m #8 KND TC
 = 3+4  = Deadly Orchid 31 h PLD TJ
 = 4  = Falling Tiger Kick 24 h CFc
u+1+2 Double Fan RC 6,6,14,27 mm F! OC
 = 2<1  = Storming Flower 14,27 mm KNDc
   = ~b New    = Rain Dance Cancel RDS - - #2
 = 3+4  = Ginger Snap - -
u/f+1+2 [~b] Red Sparrow Strike [RDS] 27 m KS JGc OCb B!
1+4 Lotus Wall - - #7
2,1 [~F] Shower Belly Chop [FF] RDS 9,12 hm TC[2]
f,f+2<1 Fortune Cookie 14,27 mm KND
 = ~b New  = Rain Dance Cancel RDS - - #2
d/f+2 Butter the Bread 18 m MS
d/f+2~1 Cross Lifting Palms 9,14 MM JG
b+2,2 New Seven Star Fist RDS[1,2] 19,12 mL
WS+2 [~F] Sun Flower [FF] RDS 14 M JGc
WS+2? [~F] Delayed Sun Flower [FF] RDS 19 M JG
FC,D/F+2 Shady Lotus RDS 12 L TC
FC,d/f+2,1 [~d/f] Lotus Twist [RDS] RC[1,2] 12,16 LL TC
f+3,1 New Knee Fan RDS 16,9 mm
 = 1+2 New  = Wings of Fury 7,24 mm KS F!
f,f+3 Raccoon Swing RDS 15 m OSc
(f,f,f_WR)+3 New Diving Falcon AOP 24 m KND TJ
d/f+3 [~D] New Phoenix Heel [AOP] RC 20 M OC F!
 = 4 New  = Skyscraper Kick 16 m KND
d+3,4 Spin Sweep Kick 13,21 Lh MS[1] PLD CFc
d/b+3 Guard Breaker 0 ! OC OCb
b+3 Peacock Kick RDS 25 h OC
(u/b_u_u/f)+3 New Bolting Rabbit 15 m JG TJ
FC+3,2,1,4 Fire Dance RDS[2] 13,7,7,14 Lhhm JG TC
WS+3 Lotus Axe Kick 26 m OC SLDc B!
SS+3 Phoenix Tail 24 L JG TC
 = ~B  = Raindance Cancel RDS - - #2
 = d+1+2  = Art of Phoenix AOP - -
(3+4_d+3+4) Spinner Dodge - - #9
f+3+4 [~d+1+2] Dive Roll [AOP] RC - - TJ TC
f,f+3+4 Front Layout 30 M #3 SLD TJ
b+3+4 Rain Dance Stance RDS - -
u/f+3+4 Shooting Star RDS 9,12,14 mmm #4 KND TJ B!
u/b+3+4 [d+1+2] Phoenix Flip [AOP] 25 m JG TJ
FC,d/b+3+4 Rain Dance Stance RDS - - TC
4~3 [d+1+2] Scissor Kick [AOP] RC 28 M OC JGc OCb TJ
f+4,4 New Pirouette Sweep RC 22,18 hL JGc HA
f,f+4 Step Kick 30 m KND
 = :4  = Run Up Back Flip - - #5 GB
d/f+4 Toe Kick 14 m
d/b+4 Nut Cracker 12 L SLDc KS
b+4<4 New Cherry Blossom 16,20 mh
u/f+4 [~d+1+2] Cyanide [AOP] 28 m JGc OC TJ B!
FC,d/f+4 Flower Bed AOP 12 L TC
 = 4  = Flower Garden RC 12 L TC
FC,b+4 Falling Tiger Kick 24 h CFc
WS+4 Skyscraper Kick 21 m KND
SS+4 Parting Sweep RC 19 L JGc TC
1+3+4 False Salute Taunt - -
2+3+4 Greetings Taunt - -
u/b,b Backflip - -
b,b,u/b Wall Jump BT m 25 SLD
Foot Notes #1 Only transitions into RDS on hit
#2 Cancels the previous hit
#3 Depending on the opponent position before the move Ling can end up in RDS
#4 Only transitions into RDS when the move is blocked or completely whiffs the opponent
#5 Can only be done when the previous move is blocked
#7 Parries high and mid attacks
#8 Damage increases when you Hypnotist Walk longer, damage time frame resets when you change direction
#9 Has punch parry properties, the opponent is OB after successful parry

Rain Dance Stance Arts

Command Move Name Stance Damage Hit Range Properties
Moves starting from Rain Dance Stance only - RDS
1 Rain Elbow RDS 20 m MS FSc
 = 4 New  = Hidden Fortune 28 h KND TJ
f,f+1 New Silver Needle AOP 20 L MS TJ
1+2<1+2 New Battering Winds 7,7,7,7 mmmm OC F!
f+1+2 Push Hands 25 m #2 MS
1+4 Lotus Wall - - #3
d+1+4 Low Parry - -
2 Rain Dance Slap RDS 10 h
 = 1,4  = Fire Dance 9,18 hm JG
 = 2  = Cyclone RDS 14 m B! F!
   = 1 [~D]    = Flapping Wings [AOP] RC 8,8,8 mmM OC F!
3 Fortune Roll RDS 24 m KND TJ
f,f+3 Peg Leg RDS 21 M KNDc TJ
d+3 [~D] Back Circle Breaker [FF] RDS 16 L KS SLDc
b+3 Turn Around Kick 30 h KND
(3+4_d+3+4_u+3+4) Spinner Dodge - -
f+3+4 California Roll RDS - - TC
 = ~3+4  = Kangaroo Kick RDS 26 m JG TC TJ
f,f+3+4 Reverse Front Layout RDS 30,20 M #1 TJ TT
b+3+4 Rain Dance Dodge RDS - -
4 Mistrust 20 m JG
(d/f_d/b)+4 Guard Breaker 0 ! OC OCb
d+4 New Lotus Low RC 12 L JG
1+3+4 False Salute Taunt RDS - -
2+3+4 Greetings Taunt RDS - -
Foot Notes #1 The additional damage occurs on TT at the correct distance, Ling can be in RDS after the move depending on distance
#2 This move has punch counter properties
#3 Parries high and mid attacks

Art Of Phoenix

Command Move Name Stance Damage Hit Range Properties
Moves starting from Art of Phoenix only - AOP
d Butterfly - - TC
u Crouch Cancel RC - -
1,2 New Double Serving RDS 13,18 mh
d+1 Phoenix Swipe RC 15,20 L #1 TTc TC
1+2 Power Wave Crest 19 m JG TC
d+1+2 Heavy Wave Crest 25 m JG TC
2<1 Phoenix Cookie 12,27 mm KND TC
3 Knee Stabber AOP 18 L TC
(u/b_u_u/f)+3 Barrel Shotgun 19 m JG TJ
 = 1  = Phoenix Wing AOP 21 m OC B!
 = 3  = Double Barrel Shotgun 30 h JG
 = 4  = Scissors Kick 22 M JG FSc
(u/b_u_u/f),3 Phoenix Trip RC 22 L JG TJ
(U/B_U_U/F),3 Pirouette Kick 36 m OB TJ
 = d+1+2  = Art of Phoenix AOP - - -
3+4 Rising Phoenix RC 9,9,16 mmm TC
f+3+4 [~d+1+2] Roll Out [AOP] RC - - TC
b+3+4 Rain Dance Stance RDS - -
4 New Rising Front Kick 16 M
4~3 Fire Cracker KND 22 L PLD TC
 = (u_d)  = Quick Roll RC - -
f+4 Flower Bed AOP 12 L TC
 = 4  = Flower Garden RC 12 L TC
u+4 [~B] [~d+1+2] Trick Flower [RDS] [AOP] RC 14 m TJ
 = 4  = Flower Power RC 14 mm TJ
(U/B_U_U/F),4 Crane Kick 30 m TJ KND
Foot Notes #1 Additional damage occurs on CH only and the move does not RC in this case

Unblockable Arts

Command Move Name Stance Damage Hit Range Properties
b+1+2 Hypnotist Walk - -
 = 2+3  = Phoenix Strike 48 [!] #1 KND TC F!
   = ~b,b    = Crouch Cancel RDS - -
 = 2+3  = Phoenix Strike 48,6 [!]m #2 KND TC F!
 = 2+3  = Pheonix Strike 48,24 [!]m #3 KND TC F!
Foot Notes #1 Input after 1 Hypnotist step
#2 Input after 2 Hypnotist steps
#3 Input after 3 Hypnotist steps

String Hit Arts

Command Hits Damage Hit Range
u+4,1,2 24,4,8 mhh
 = 1+2,1,3,4,4,4,1 10 14,12,18,7,7,12,16,24 mmhLLmm
 = 4,4,2,1+2,1,4,2 10 7,12,14,14,12,19,24 LLmmllmm