Lili Rochefort Move List

Grappling Arts

Command Throw Name Type Damage Escape Properties
(1+3_f+1+3) Devotion Kiss Front 35 1 F!
(2+4_f+2+4) Soul Sweep Front 35 2
d/f+1+2 Lafreshia Front 40 1+2
(1+3_2+4_d/f+1+2) New Larkspur Wall 25 None
b+(1+3_2+4) Contour Counter #1
[F+] (1+3_2+4) Bounce Swing Left 42 1
[F+] (1+3_2+4) Snap Crush Right 43 2
[F+] (1+3_2+4) Judgment Signal Back 60 None
Foot Notes #1 High and mid punch attack reversal, damage and escape depends on the attack

Basic Arts

Command Move Name Stance Damage Hit Range Properties
1 Jab 8 h
f+1 Forward Jab 8 h
d/b+1 Down Jab RC 6 s
FC+1 Crouch Jab RC 6 s
2 Straight 8 h
d/b+2 Down Jab RC 9 s
FC+2 Crouch Straight RC 9 s
3 Peacock Kick BT 16 m
FC+3 Crouch Spin Kick RC 14 L
4 Face Kick 19 h
d+4 Shin Kick RC 8 l
FC+4 Crouch Shin Kick RC 12 l

Special Arts

Command Move Name Stance Damage Hit Range Properties
1,2 One Two Punch 8,14 hh
 = 3  = Low Trap 12 L KSc
 = 4  = Arch Kick 30 m GB KND
d/f+1 Diffusion Hand 14 m MS
d+1,2 [~B] Heavy Languish [BT] RC[1] 12,9 Lh
 = 4  = Paddle Kick 28 m KND
b+1 New Elysee Le Bras Allonge 21 m MS KNDc
qcf+1<2 New Rose Pique 21,24 mm KND CSc
WS+1 En Garde 14 m JGc
FC,d/f+1 Vine Slash 21 m JG
1+2 Triangle Spread 30 m KND
f+1+2 New Kitty Claws 20 m KS SLDc B!
b+1+2 Dendorobium 28 m SLD CFc
SS+1+2 Minuet 25 m KND CSc
2,3 Low Trap Combo 8,12 hL KSc
2,4 Arch Kick Combo 8,24 hh KND
f+2,3 New Mars Sword 16,21 hm JG
f,f+2 Aronjebra Pierce 33 m CF
d/f+2 [~B] Rose Upper [BT] 19 m JG
d+2,2 Bloody Masquerade 21,12 mh
 = 3  = Hurricane 28 h KND
 = 4  = Lance 26 m KND
b+2,1 [~B] Heliotrope [BT] 18,12 hh
qcf+2 Shanze Strike 28 m MS CSc
WS+2 [~B] Rising Baton [BT] 21 m JG
3 New Peacock Kick BT 16 m
 = 1 New  = Peacock Waltz 25 m KND
 = 2,3 New  = Peacock Jive 15,30 hh KND
f+3 Circle Knee 28 m KND HA
f,f+3 Spiral Rose 18 m JG GB TJ
 = 3+4  = Alstromeria 12,18 mm #1 KND
d/f+3 Hooking Heel 27 m KS JGc B!
d+3 New Twist Of Fate 16 L
d/b+3 Circle Cutter 27 h KND
(b+3_b+4) Feisty Rabbit - -
 = ~f  = Dew Glide - - #3
 = ~3  = Rabbit Tail 26 L JG
 = ~4  = Rabbit Spine Shot 32 m GB KND
u/f+3 Capricorn Hop 15 m JG TJ
SS+3 Honey Dart 20 m SLD
FC,d/f+3 Horizon Slide 22 L JGc
(WS_qcf)+3,4 Honeysuckle 25,30 mm JG[1,2] OCb B!
3+4 Divine Axis 21,15 M SLD TT JG
f+3+4 Clock Kick 12,20 mM KND
 = 3  = Rewind Kick 24 M #2 JG
   = 4    = Clock Return 30 m KND
f,f+3+4 Spine Shot 36 m GB KND
d/f+3+4 Spinning Edge BT 19 M JG
 = 3+4  = Cartwheel BT 12,24 mm KND
d+3+4 Matterhorn Cannon 27 m JG
d/b+3+4 Freesia Thrust RC 19 L SLD
b+3+4 Flip Mirror BT - -
(u/b_u)+3+4 New Moonsault 30 m JG
 = ~f New  = Dew Glide - - #3
 = 3 New  = Spiral Rose 18 m KND GB
   = 3+4    = Alstroemeria 23,28 mm #1 KND
u/f+3+4 Angel Knee 18 m MS TJ
 = 3 New  = Angel Kick 19 h KNDc TJ
 = 3+4  = Angel Ascension 26 m JG TJ
qcf+3+4 New Cloisonne 16,19 hh KND
4,1,3 Hooking Heel Combo 19,8,12 hhm KSc B!
f+4 New Belier Attaque 24 m KND
f,f+4 Alto Rodeo 27 L
d/f+4,4 Shut Up Stomp 16,25 mL MS[1] SLDc
d/b+4 Edelweiss 24 L JG BS
u/f+4,3 Sunflower Lance 21,27 mm KS[1] KND CFSc
WS+4 Rising Lance 21 m KND
b,b,u/b Wall Jump BT 25 m SLD
Foot Notes #1 Can only be done if the previous move hits or is blocked
#2 Cancels the last hit of the previous move
#3 Follow up with any crouch dash (qcf) move
#4 The extra damage and JG only occurs at close range during TT

Back Turned Arts

Command Move Name Stance Damage Hit Range Properties
Moves from Back Turned only - BT
1,2 New Cancer Une-Deux 9,15 hh
2 New Rompez Fleuret 20 m KND
1+2 Tempest 12,25 mm KND
d+3,4 Autumn Wind 19,26 Lm KSc[1] KND
3+4,2 New Twist Fleuret 21,25 mm KS[1] KND
d+3+4 [~F] Orchid Ring [FF] BT 26 L JG
4 Shears Edge BT 12,24 mm SLD B!
 = 3+4  = Mirror Cartwheel BT 12,12 mm KND

Unblockable Arts

Command Move Name Stance Damage Hit Range Properties
b+1+4 Final Spine Shot 72 ! KND

String Hit Arts

Command Hits Damage Hit Range
4,1,3 19,8,12 hhm
 = 4,4,3,4,4,3+4 10 8,10,6,8,9,7,10 mllmmmh
 = 3+4,3,4,3,1,3+4,4 10 9,14,9,8,7,12,24 mmllmm!