Jin Kazama Move List

Grappling Arts

Command Throw Name Type Damage Escape Properties
(1+3_F+1+3) Bitch Kicks Front 35 1
(2+4_F+2+4) Thunder Reverse Front 35 2
u/f+1+2 Throat Smash Front 40 1+2 F! #2
qcb+1+3 Oar Crush Front 40 1
d/f+2+3 New Shun Ren Dan Front 40 2
b+1+2~f,f,b+(1+3_2+4) Soul Step Reversal #1
[F+] (1+3_2+4) Scales Flip Left 43 1
[F+] (1+3_2+4) Shoulder Helix Right 40 2
[F+] (1+3_2+4) Hip Dislocator Back 50 None
Foot Notes #1 High and mid attack reversal, damage and escape depend on the attack
#2 You can increase the damage by 2 by doing u/f+1+2~u/b 3+4

Basic Arts

Command Move Name Stance Damage Hit Range Properties
1 Jab 8 h
f+1 Forward Jab 8 h
d/b+1 Down Jab RC 6 s
FC+1 Crouch Jab RC 6 s
2 Straight 10 h
d+2 Down Straight RC 9 m
(u/b_u)+2 New Axis Punch 20 h
FC+2 Crouch Straight RC 9 s
3 Face Kick 22 h
FC+3 Crouch Spin Kick RC 14 L
4 Evil Roundhouse 21 h CFc
FC+4 Crouch Shin Kick RC 12 l

Special Arts

Command Move Name Stance Damage Hit Range Properties
1,2 Twin Thrusts 8,14 hh
 = 3  = Inner Axe 24 m B!
 = <4  = Roundhouse 30 h KND
1,3 PK Combo 8,12 hh
 = ~B New  = Back Step - -
 = 2.1.4  = Kazama Fury 12,12,12 mml MS
   = ~d+1+2    = Lingering Soul - -
1,3~3 Vertical Kick Combo 8,24 hm KS B!
 = d/f+3  = Blade Kick 15 m CSc MS
   = 1+2    = Lingering Soul - -
1,d+3,4 New Teaser Low Combo 8,8,18 hLL
f,N,d,d/f+1 Thrust Godfist 26 m JG
f~N,d,d/f+1 Electric Thrust Godfist 26 m JG
d/f+1 Mid Thrust 14 m
 = <4  = Side Crusher 21 m
 = 4~4  = Stature Sweep 18 l JG
WS+1<2 Rising Lancer 12,19 mm OC
d+1 Corpse Thrust 28 m KND
b+1 Crouching Demon CDS - -
1+2 Median Destruction 9,9,18 mmh KND
f+1+2 Demon Hell Thrusts 12,25 hh KND
 = ~d+1+2 = Lingering Soul - - #1
d/f+1+2 Suigetsu Strike 24 m MS
b+1+2 Lingering Soul - - #2 GB
2,1 Lancer 10,10 hm
 = 4  = Side Crusher 21 m
 = 4~4  = Stature Sweep 18 l JG
2,4 Rear Thrust - Roundhouse 10,19 hh KND
f+2 Right Elbow 14 h
f,f+2 Torso Thrust 28 m KND
f,N,d,d/f+2 Wind Hook Fist 24 h SLD JGc
f~N,d,d/f+2 Electric Wind Hook Fist 30 h SLD JGc GB
d/f+2 Quick Upper 18 m JGc
d+2 Demon Pounce 22 L #3
d/b+2 Soul Backhand 14 m FSc
 = 2<3  = Savage Sword 13,25 hm CFS
 = 3 New  = Tensho Rakufu 21 m JG
b+2,1 New Shun Masatsu 14,12 mm
b,f+2 Gut Elbow 18 m
 = <1<2  = Evil Intent 12,24 hm KND
 = <3 New  = Keito 20 m CSc
u/f+2 Demon Paw 21 m MS TC
WS+2 Final Upper Thrust 16 m JG
3.1.4 New Kishin Rekko 22,8,21 hhl JGc
f+3 Lateral Kick 19 m
 = 1+2  = Lingering Soul - - -
f+3~3 Vertical Kick 24 m KS B!
 = d/f+3  = Blade Kick 15 m CSc MS
   = 1+2    = Lingering Soul - -
f,f+3 Axe Kick 24 m JG B!
 = 1,3~B New  = Back Step Fury 6,12 hh
 = 1,3,2,1,4  = Kazama Fury 6,12,12,12,12 hhmml MS
   = ~d+1+2    = Lingering Soul - -
 = 1,3~3  = Vertical Kick Combo 6,24 hm KS B!
   = d/f+3    = Blade Kick 15 m CSc MS
     = 1+2      = Lingering Soul - -
d/f+3 Side Kick 14 m
 = ~d+1+2  = Lingering Soul - - #1
 = 3 New  = Stinger 16 h
d+3,3 Devious Kick Blade 8,12 lm
d/b+3 Spinning Blade 33 h KND JGc
b+3 New Left Knee 20 m CFc
(u/b_u_u/f)+3 New Spin Jump Kick 20 m MS CSc TJ
WS+3 New Bamboo Splitter 24 m PLD HA
(WR_f,f,f_f,N,d,d/f,u/f)+3 Leaping Slash Kick 36 m GB KND
d+3+4 Demon Lift Kick 6,18 mm JG
4 Evil Roundhouse 21 h GB CSc HA
(4~3_WS+4~3) Twisting Demon Scissors KND 30 M KND TJ
f+4 Battle Kick 25 M MS KNDc
f,N,d,D/F+4 Stature Sweep 19 l JG
 = ~d+1+2  = Lingering Soul - -
 = (~3_3+4)  = Twisting Demon Scissors KND 25 M KND
f,f+4 Outer Axe Kick 22 M KS OCb
d/f+4 New Spin Axe Kick 26 m SLD B!
d+4 Demon Sweep 18 L TC
d/b+4 Shin Kick 20 l JGc
b+4 Spin Heel Kick 21 m KND
u+4 Snap Kick 18 m KND JGc
u/f+4 Snap Lift Kick 15 m CF JGc TJ
u/f,N+4 Delayed Hop Kick 30 m JG
(WS_f,N,d,d/f,f)+4 Tsunami Kick 19 m
1+3+4 Lingering Soul Taunt - -
b+2+4 Soul Parry - -
b,b,u/b Wall Jump 25 m KND OCb
Foot Notes #1 You can only go into Lingering Soul after the move hits
#2 Initial animation repels all attacks and causes GB, there are no glowing fists afterward. During glowing fists Jin cannot block and his first hit will be a CH
#3 Can only be done when the opponent is grounded

Crouching Demon Arts

Command Move Name Stance Damage Hit Range Properties
Moves from Crouching Demon Stance only - CDS - b+1
f Demon Dash Cancel - - #1
d/f Demon Crouch Dash - - #2
1<2 Swinging Fist Strikes 16,25 mm KND
2 New Swaying Willow 32 m KND
3 Vacuum Kick 30 h KND
4 Suigetsu Sweep 24 l PLD
Foot Notes #1 Only one f tap registers as f,f buffer, for example b+1,f+2 will result in instant f,f+2
#2 All regular crouch dash moves (f,N,d,d/f) are available from this cancel

Unblockable Arts

Command Move Name Stance Damage Hit Range Properties
u/b+1+2 [b,b] Eighth Gate of Hell [Cancel] 84 !

String Hit Arts

Command Hits Damage Hit Range
f+2,3,3,3,2,1,2,3,4,2 10 14,8,8,12,9,9,9,12,21,30 hlmhmmmhlh