Ganryu Move List

Grappling Arts

Command Throw Name Type Damage Escape Properties
(1+3_F+1+3) Body Slam Front 35 1
(2+4_F+2+4) Sumo Scoop Front 35 2
f,f+1+4 Tsuridashi Lift Front 28 1+2
f,f+2+3 Jizo Hug Front 40 1+2 F!
[F+] (1+3_2+4) Upper Stream Left 40 1
[F+] (1+3_2+4) Crotch Slam Right 40 2
(1+3_F+1+3) Okurigake Back 55 None
(2+4_F+2+4) Reverse Choke Slam Back 50 None
(d+1+2_f,f+2) Pedal Press Back 26_14 None

Basic Arts

Command Move Name Stance Damage Hit Range Properties
1 Palm Thrust 12 h
f+1 Forward Palm Thrust 12 h
d/b+1 Down Jab RC 6 s
D/B,1 Crouch Jab RC 6 l
2 Palm Thrust 14 h
(u/b_u) New Axis Punch 20 h
FC+2 Crouch Straight RC 9 s
3 Nodowa Kick 26 h KND
d+3 Squat Kick RC 14 L
FC+3 Crouch Squat Kick RC 14 L
4 Nodowa Kick 24 h CFc
f+4 Forward Nodowa Kick 25 h CFc
d/b+4 Squat Kick RC 12 L
FC+4 Crouch Squat Kick RC 12 L

Throw Shift Arts

Command Throw Name Type Damage Escape Properties
f,f+2 Kumite Clamp 14 - #1
 = 1  = Belt Toss 33 1
 = 1+2  = Utchari Toss 22 1+2 JG
 = 2  = Thigh Twist Down 33 2
d+1+2 New Pedal Press 26 - #2
 = 1 New  = Reverse Body Drop 28 3 F!
 = 1+2 New  = Body Lift Slam 35 3+4
 = 2 New  = Bell Hammer Drop 28 4 F!
Foot Notes #1 Move hits mid and can be blocked, throw shifts only possible on hit
#2 Move hits mid and can be blocked, throw shifts only possible on counter hit

Special Arts

Command Move Name Stance Damage Hit Range Properties
1,2,1,2,1,2,1,2 Devil Palm Thrusts 12,12,9,6,6,6,6,6 hhhhhhhh
d/f+1<4<1 Freight Train Combo 12,14,12 mmh
D/F,1,2,1 Left Nodowa Rush RC[all] 10,14,14 mmm MS
d+1 [~3+4] Rock Cleaving Palm [SIT] 22 M KND OCb
 = 2 New  = Mountain Cleaver 18 m JG
b+1,1,1 [~3+4] Sumo Hammer [SIT] 21,18,21 hhM OBc[1,2] KND OCb
(b+1~2_FC,d/b+1+2) New Midare Uchi 2,2,2,25 mmmm KND
b,f+1 Hari Hand 28 m OB
b,d/b,d,D/F+1 Sumo Mega Uppercut 27 m JG
(u/f_u_u/b)+1 Jamming Palm 18 m KSco
FC+1,1,1,2 Hammer Rush RC[1,2,3] 12,9,14,14 LLmm
 = f+1  = High Punch 14 h OB
 = d/f+1  = Mid Punch RC 18 m
 = d+1  = Low Punch RC 9 L
WS+1,2 New Senryo Nirami 14,18 mL
SS+1 Falling Hammer 36 h PLD
1+2 Hammer Chop 22 m KS KNDc
 = <1+2  = Hammer Rising 26 m JG
f+1+2 New Rocket Palm 36 h KND
f,f+1+2 New Sumo Scissors 18 h CF
(f,f,f_WR)+1+2 New Ozuchi Strike 42 m MS GB
d/f+1+2,1 Ganryu Mill 12,12,25 mmm SLD
d+1+2 Pedal Press 26 m #2 GB TTc
b+1+2 Headbutt 20 h KND JGc
u/f+1+2 Flying Press RCj 33 m SH
FC+1+2 Palm Lift RC 28 L KND
WS+1+2 Hammer Rising 16 m JG
 = <1+2  = Hammer Chop 20 m KS SLDc OCb B!
BT 1+2 Falling Statue PLD 45 m OCb KND
KND 1+2 Spring Hammer SIT 14 m
b+(1+3_2+4) Twin Wall - - #4 OB
 = 1+2  = Pedal Press 26 #4 TT
2,1,2 New Enma Harite 14,14,24 hhm SLD OCb B!
2,4 New Kekaeshi 14,16 hL MS
f+2 Ducking Palm 14 s MS KNDc
f+2~1 Neko Damashi 16 h MS GB
d/f+2 Palm Upper 18 m JG
 = 1,2,1,2,1,2,1,2  = Devil Palm Thrusts 12,12,9,6,6,6,6,6 hhhhhhhh
d+2 Kabuki Palm 18 l
 = 1,2 New  = Kabuki Rush RC[1,2] 14,14 mm
   = 1 New    = High Punch 14 h OB
   = d/f+1 New    = Mid Punch RC 18 m
   = d+1 New    = Low Punch RC 9 L
 = 2,2,2,2...  = Kabuki Dance 12,12,12,12... llll...
d/b+2 Sumo Sweep 19 L JG
b+2<1 New Jinmaku 14,15 mm
 = 2 New  = Yaburi 26 m PLD
 = d+2 New  = Sumo Sweep 24 L JG
b,f+2 Salt Shaker 26 m JG GB
b,d/b,d,D/F+2 Megaton Palm RC 48 m KND
 = 1 New  = Neko Damashi 16 h #1 MS GB
u/f+2 New Chanko Spin 24 m PLD
WS+2 Mountain Cleaver 18 m JG
FC,d/f+2 New Kimen Hari 24 m JG
d/f+2+3 Thunder Slap RC 24 L PLD
3,4,3,4... Hundred Nodowa Kicks 26,24,30,24,... hhhh... #3 KND
 = 4  = Malice Stomp 21 M #3 KND OCb
f+3 Kataonami Kick 30 h KND
d/f+3 Sand Sweeper 18 L MS
u/f+3 Hop Kick 42 m CF
WS+3 Rising Kick 33 h CF
(3+4_WR+3+4) Sumo Sit Down SIT - -
f+3+4 Sumo Charge 33 m KND
f,f+3+4 Sekitori Kick FCD 60 m GB KND
u/f+3+4 Sumo Squash SIT 27 M OCb SLD
d+3+4 Malice Stomp 42 M OCb KND
4,3,4,3... Hundred Nodowa Kicks 24,30,24,30... hhhh... #3 KND
 = 4  = Malice Stomp 21 M #3 KND OCb
4,4 Malice Stomp 24,21 hM KND OCb B!
f,f+4 Kamikaze Kick PLD 38 m KND
d/f+4<1 Freight Train 20,12 mh
d+4 New Kekaeshi 21 L MS
b+4,1 New Toukon Slap 21,36 mm SLD B!
1+2+3+4 Ki Charge - -
 = ~2~3  = Julia Hug - - #5
b,b,u/b Wall Jump 30 m KND
Foot Notes #1 Cancels the previous hit
#2 Shifts to a throw when connected on a BT opponent or on CH
#3 The left Nodowa Kicks cause KND, the Malice Stomp needs to be done after a right Nodowa Kick
#4 High and mid punch parry, follow up attack can only be done after a successful parry
#5 Can only be done against Julia, during the hug Julia can press 1 to stun Ganryu

Sumo Sit Down

Command Move Name Stance Damage Hit Range Properties
Moves starting from Sumo Sit Down only - SIT
1 Sit Thrust 32 m KND
1+2 New Falling Statue KND 39 m #1 KND OCb
2 Sit Sweep RC 13 L JG
3+4 Tootsie Roll SLD 26 L SLD
F Roll Forward - -
B Roll Back - -
~D Splits RC - -
 = f  = Thin Wall - - #2 OB
   = 1+2    = Pedal Press 26 - #2 TT
 = (u_d)  = Splits Side Step - -
Foot Notes #1 The move has BT momentum, Ganryu takes some damage when it missed the opponent
#2 High and mid punch parry, follow up attack can only be done after a successful parry

Unblockable Arts

Command Move Name Stance Damage Hit Range Properties
1+2,b+1+2 Hammer Sumo Tackle 22,54 m! KND
 = 1+2 New  = Kumite Clamp 0 #1 TT
 = 2  = Fake Tackle Upper 14 h CF
 = D  = Splits RC - - #2
d/b+1+2 Sumo Tackle 84 ! KND
 = 1+2 New  = Kumite Clamp 0 #1 TT
 = 2  = Fake Tackle Upper 14 h CF
 = D  = Splits RC - - #2
d+3+4? New Thigh Quake 72 ! BN
Foot Notes #1 Follow up with any of the Kumite Clamp extensions
#2 The usual post Splits option are available

String Hit Arts

Command Hits Damage Hit Range
FC+1,1,1,1,2,2,3,4,4,1+2 10 12,9,14,6,6,6,12,25,6,24 llmhllhhmm