Heihachi Mishima Move List

Grappling Arts

Command Throw Name Type Damage Escape Properties
(1+3_F+1+3) Neck Breaker Front 35 1
(2+4_F+2+4) Power Bomb Front 35 2
qcf+1 Broken Toy Front 40 1 #4
f,f+1+2 Stone Head Front 33 1+2 #1
f,f+1+4 Head Butt Carnival Front 33 1+2 #2 #3
[F+] (1+3_2+4) Tile Splitter Guillotine Left 40 1
[F+] (1+3_2+4) Free Fall Right 46 2
[F+] (1+3_2+4) Atomic Drop Back 60 None
Foot Notes #1 Opponent can tech roll after the throw.
#2 This throw can only be done against male opponents.
#3 Throw can be reverse with 1 or 2. Heihachi can reverse again with 1+2. Can be repeated infinitely.
#4 Does 12 points of extra damage if opponent hits the wall.

Basic Arts

Command Move Name Stance Damage Hit Range Properties
1 Jab 5 h
f+1 Forward Jab 6 h
d/f+1 Quick Upper 8 m
d/b+1 Down Jab 5 s RC
FC+1 Crouch Jab 3 s RC
2 Straight 10 h
d/f+2 Uppercut 14 m JGc
d+2 Down Straight 8 s RC
FC+2 Crouch Straight 8 s RC
3 Face Kick 25 h KND
d/f+3 Lateral Kick 17 m
d+3 Low Spin Kick 12 L RC
d/b+3 Spin Sweep 12 L RC
FC+3 Crouch Spin Kick 12 L RC
4 Spinning Roundhouse 30 h KND
d/f+4 Front Kick 15 m
d+4 Chin Kick 7 l RC
FC+4 Crouch Chin Kick 10 l RC

Special Arts

Command Move Name Stance Damage Hit Range Properties
1,1<2 Shining Fists 5,6,11 hhm KND
1<2 Demon Fists 5,8 hh
 = 2  = Demon Slayer 12 h
   = 1+2    = Demon Breath 22 m #2 KND
     = (u_d)      = Side Step Cancel - - #5
 = 4  = Roundhouse 15 h
f+1<b+2,1 Demon Massacre 6,21,25 hmm OC[2] KND
f+1<b+2,4 Demon Lair 6,21,30 hmm OC[2] KND GB
f,N,d,d/f,1 Thunder Godfist 31 m KND
f,N,d/f+1 Omen Thunder Godfist 36 m KND GB
d/f+1,1 Palm Strikes 8,5 mm
d/f+1,2 Twin Pistons 8,17 mm JG
d+1 Tile Splitter 15 m OC RCj
 = 2  = Diamand Lance 26 m KND
b+1 Alter Splitter 22 m KSc KSco OC GB
WS+1 Quick Upper 12 m
1+2 Demon Executioner 22 m CF KNDc
f+1+2 Chrome Dome 15 h KND
d/f+1+2 Demon Wings 33 m KND GB
b+1+2 Shattering Palm 20 m
b,b+1+2 Deity Slayer 20,1 m GB CFS
2,2 Demon Backhand Spin 10,12 hh
 = 1+2  = Demon Breath 25 m #2 KND
   = (u_d)    = Side Step Cancel - - #5
f+2 Demon Backhand 21 h
 = 1+2  = Demon Breath 25 m #2 KND
   = (u_d)    = Side Step Cancel - - #5
f,f+2 Demon Godfist 30 m JG
f,N,d,d/f,2 Wind Godfist 23 h JG
f,N,d,d/f+2 Electric Wind Godfist 25 h JG GB
d/b+2 Eisho Mon 14 L MS
b+2 Demon Boar 25 m OC CFSc
b,f+2,2,1 Seiryu Mon 14,12,23 mmh KND MS
WS+2 Dark Thrust 20 m MS CSc
qcf+2 Diamond Lance 30 m KND
SS+2 Kidney Smasher 25 m MS FSc
f+3 Viscera Smash 24 m MS KNDc
f,f+3 Split Axe Kick 30 m OCb JG
(f,f,f_WR)+3 Leaping Slash Kick 30 m GB
f,N,d,d/f+3 Demon Gut Kick 35 m GB KND
f,N,d,D/F+3 Demon Slice Kick 21 L SLD
b+3,3 Crescent Hook Stomp 14,21 hM SLD OCb
u/f+3 Leap Kick 25 m GB KND
 = 4 Hell Axe 15 m GB KND #7
 = :4 Diamond Hell Axe 15 m GB KND #7
WS+3 Rising Spin Kick 28 h
d+3+4 Raijin Charge - -
 = u_f_b  = Cancel - -
 = 1  = Pulverizer 21_50 m #6 KND
 = 1,2  = Raijin's Wrath 21,24_30,35 mm #6 SLD OCb
b,b,N+3+4 Shadow Step - -
4 Roundhouse 30 h CSc
4~3 Demon Scissors KND 25 M KND
f+4 Demon Axe Kick 27 m OC OCb SLDc SLDco
f,N,d,D/F+4 Hell Sweep 15 L JGc BS OC
 = N+1  = Thunder Godfist 37 m KND
 = N+4,4  = Tsunami Kicks 14,21 mm OC
 = 4  = Hell Sweep 13 L BS PLD
   = N+1    = Thunder Godfist 21 m KND
   = N+4,4    = Tsunami Kicks 14,21 mm OC
   = 4    = Hell Sweep 13 L BS PLD
     = N+1      = Thunder Godfist 21 m KND
     = N+4,4      = Tsunami Kicks 14,21 mm OC
d+4 Geta Stomp 24 L #1
u+4 Hop Kick 15 m KND
u/f+4 Wind Slicer 25 m KND
FC,d/f+4 Dragon Kick 14 L PLD
(qcf_WS)+4<4 Tsunami Kicks 13,18 mm OC
b+(1+3_2+4) Diamond Wall Reversal 18 - #4
b+2+4 Glowing Fists - - #3
2+3+4 Auger Taunt - -
1+2+3+4 Ki Power - -
 = ~d,u  = Shimmy Step - -
   = (u_u/f)+3,4    = Diamond Hell Axe 36,21 mh
b,b,u/b Wall Jump 15 m
Foot Notes #1 Move can only be done when the opponent is knocked down.
#2 This move cancels the previous hit.
#3 During Glowing Fists you cannot block, but your first attack will be a Counter Hit
#4 Heihachi takes 50 points of damage.
#5 Continue with regular Side Step moves.
#6 Higher damage occurs after maximum charge.
#7 Damage of the 1st hit is reduced to 17 unless you just frame the input in which case it remains 25.

Unblockable Arts

Command Move Name Stance Damage Hit Range Properties
d+1+4 Demon Tile Splitter 70 ! KND
d+3+4,2 Lightning Bolt 50_70 ! #1 CS
Foot Notes #1 Higher damage occurs after maximum charge.

String Hit Arts

Command Hits Damage Hit Range
d/f+3,2,2,4,4,1,4,1,2,4 10 17,5,6,8,8,5,10,5,6,35 mhhLLmhhmm
d/f+3,2,2,4,4,1,4,1,2,1 10 17,5,6,8,8,5,10,5,6,30 mhhLLmhhmm
d/f+3,2,2,4,4,1,2,1,2,1 10 17,5,6,8,8,5,5,8,21,25 mhhLLmhmmm
f,F,2,1,2,2,3,4,4,1,2,1 10 7,8,6,7,6,11,5,5,8,30 hhhhmmlhmm