Nina Williams Move List

Grappling Arts

Command Throw Name Type Damage Escape Properties
1+3 Arm Grab Flip Front 30 1
2+4 Lifting Toss Front 30 2
u/f+1+2 Neck Throw Front 40 1+2 #1
d/f,d/f+1 Embracing Elbow Strike Front 50 1+2
(1+3_2+4) Rolling Triangle Lock Left 40 1
(1+3_2+4) Swinging Toss Right 38 2
(1+3_2+4) Triangle Hold Back 60 None
Foot Notes #1 Lei can punch reverse the throw.

Multi Throw Arts

Command Throw Name Type Damage Escape Properties
qcf+1+2 Palm Strike Front 15 2
 = 3,4,3,1+2  = Arm Bar 30 1+2
 = 2,3,4,2,2  = Double Snap 15,15 2
   = 1,3+4,1,2,1+2    = Neck Crusher 35 1
   = 1,2,4,3,1+2+3    = Gale Tech Strech 45 1+2
 = 1,3,2,1  = Standing Reverse Arm Lock 20 1
   = 3,1,4,1+2,1+2    = Rear Gale Tech Falcon Wing 25 1+2
   = 2,1,3,4,1+2    = Falling Reverse Arm Lock 25 2
2+4 Lifting Toss Front 30 2
 = 1,2,1  = Shoulder Buster 35 None #2
   = 2,1,3    = Arm Lock 10 None
(WR_f,f,f)+3 Leaping Heel Hold Front 20,20 2 CH
 = 1,3,2+4,3+4,1+2  = Achilles Tendon Lock 45 1+2
 = 3,1,4,2+4  = Knee Cross Lock 35 1
qcf+3+4 Crab Claw Front 15 1
 = 3+4,3,4,1+2  = Commando Arm Lock 35 1
 = 3+4,4,2,1+2  = Heel Hold 20 2
   = 3,1,4,2+4    = Knee Cross Lock 35 1
   = 1,3,2+4,3+4,1+2    = Achilles Tendon Lock 45 2
qcb+1+4 Betrayer Front 15 None
 = 1,3,2,1  = Standing Reverse Arm Lock 20 1
   = 3,1,4,1+2,1+2    = Rear Gale Tech Falcon Wing 25 1+2
   = 2,1,3,4,1+2    = Falling Reverse Arm Lock 25 2
 = 2,1,1+2,1+2+3  = Twisted Nightmare 28 2
   = 1,3+4,1,2,1+2    = Neck Crusher 35 1
   = 1,2,4,3,1+2+3    = Gale Tech Strech 45 1+2
Foot Notes #2 Initial throw does no damage when doing the Shoulder Buster.

Special Arts

Command Move Name Stance Damage Hit Range Properties
(d/f+1,2)_(WS+1,2) Double Punch 10,15_12,15 mh
(1,2)_(BT 1_2,2) Double Punch 4,10_15,10 hh
 = 4  = Bermuda Triangle 15 h
 = f+1+2  = Blonde Bomb 20 m
 = 1,4  = Biting Snake 6,8 hl RC
 = 3  = Face Kick 20 h
 = d+3,4  = Jail Crusher Kick 10,15 Lh
 = d+3,2  = Jail Crusher Upper 10,10 Lm JG
 = 1,2,f+1+2  = Punch Rush - Blonde Bomb 6,6,20 hhm
b+1 Killing Blade 15 h CF
d/b+1 Helping Hand 10 m
f,f+1 Assassin Dagger 14 h OS
SS+1 Snake Shot 15 m SH
d+1,N+4 Low Jab - Rising Kick 5,10 sm
(WS_f_f,f)+1+2 Blonde Bomb 20_20_30 m
SS+1+2 Spiral Explosion 20 m
2,1,4 Twin Jab - Low Kick 10,10,15 hhl RC
2,3 Jab - Face Kick 10,20 hh
2,d+3,2 Jab - Jail Crucher Upper 10,10,10 hLm JG
2,d+3,4 Jab - Jail Crucher 10,10,15 hLh
2,4 Jab - Roundhouse 10,15 hh
(FC_d)+2,4 Low Jab - Toe Kick 8,10 sm
b+2,2 Double Slap 15,18 hh #1
d/b+2 Backhand Body Blow 20 m FS
f,f+2 Quick Panther Claw 15 m SH
f,F+2 Panther Claw 21 m SH
SS+2 Lift Shot 15 m JGc
d,d/f+2 Shut Up 24 m JG
3,4 Head Ringer 25,15 hh
(qcf_f,f)+3 Bad Habit 25 m MS DSc
(WR_f,f,f)+3 Leaping Slash Kick 20 m
3,3 Spike Combo 25,10 hl
 = 2  = Upper 10 m JG
 = f+2  = Delayed Upper 10 m JG
 = 4  = High Kick 15 h
 = d+4  = Shin Kick 7 L
(FC_d)+3,2 Low Spin Kick - Upper 12,10 Lm JG
(FC_d)+3,N+4 Low Spin Kick - High Kick 12,15 Lh
(FC_D)+3,4 Low Spin Kick - Shin Kick 12,7 Ll
u/f,N,(d_d/b_d/f)+3,2 Hop - Low Spin Kick - Upper 25,10 Lm JG
u/f,N,(d_d/b_d/f)+3,3 Hop - Low Spin Kick - Front Kick 25,15 Lm
u/f,N,(d_d/b_d/f)+3,4 Hop - Low Spin Kick - High Kick 25,15 Lh
d/f+3,2 [~U_~D] Creeping Snake - [Side Step] 10,12 mh #2
 = <4  = Roundhouse 15 h
 = d+3  = Low Spin Kick 10 L RC
   = 2    = Upper 10 m JG
   = 4    = High Kick 15 h
 = 3  = Face Kick 20 h
 = 1,4  = Biting Snake 6,8 hL
d/f+3,1,2,f+1+2 Assault - Blonde Bomb 10,10,6,20 mhhm
d/f+3,3,3 Flash Kicks 10,6,8 mhh
 = 3  = Low Kick 10 l
 = 4  = Roundhouse 15 h
 = 1,2,f+1+2  = Assault - Blonde Bomb 10,5,20 hhm
d/f+3,4 Mid Kick - Roundhouse 10,15 mh
(d,d/b+3_d/b+3+4) Divine Cannon 25 m JG
(d_d/f)+3+4 Twisted Mind 16 - #3
SS+4 Heel Slicer 10 L KS
(qcf_f,f)+4 Flip Heel Kick 20 M
d,d/f+4 Wipe the Floor 15 L RC
(FC_d)+4,1 [~U_~D] Shin Kick - Spin Punch [Side Step] 10_7,10 lh #2
4,3 Blonde Attack 15,15 hL
 = 2  = Upper 10 m JG
 = 4  = High Kick 15 h
 = d+4  = Shin Kick 7 L
u/f+4,3,4 Can Opener 20,10,14 hlh
d/b+4 Slicer - FCD 7 L
d/b+4,3 Slicer - Divine Cannon 7,21 Lm JG
b+(1+3_2+4) High and Mid Attack Reversal Varies -
d+(1+3_2+4) Low Parry Varies -
u,u/b Evasive Backflip - -
Foot Notes #1 Female opponents can slap reverse Nina with 2 Nina can slap again with 2..
#2 Nina can not link into SS moves.
#3 Move can only be done when the opponent is knocked of his feet.

Unblockable Arts

Command Move Name Stance Damage Hit Range Properties
d/b+1+2 Hunting Swan 95 !
 = u,u  = Cancel - -
qcf,D/B+2+3 Evil Mist 0 <!>

String Hit Arts

Command Hits Damage Hit Range
1,2,1,2,3,3,2,1,2,4 10 4,10,6,6,7,9,6,6,6,30 hh"h"h"h"lhhhh
1,2,1,2,3,3,2,1,4,3 10 4,10,6,6,7,9,6,6,5,25 hh"h"h"h"lhhlm
1,2,1,2,4,3,4,2,4,3 10 4,10,6,6,9,9,5,6,5,25 hh"h"hhllm"lm
d/f+1,2,1,2,3,3,2,1,2,4 10 10,15,6,6,7,9,6,6,6,30 mh"h"h"h"lhhhh
d/f+1,2,1,2,3,3,2,1,4,3 10 10,15,6,6,7,9,6,6,5,25 mh"h"h"h"lhhlm
d/f+1,2,1,2,4,3,4,2,4,3 10 10,15,6,6,9,9,5,6,5,25 mh"h"hhllm"lm
WS+1,2,1,2,3,3,2,1,2,4 10 12,15,6,6,7,9,6,6,6,30 mh"h"h"h"lhhhh
WS+1,2,1,2,3,3,2,1,4,3 10 12,15,6,6,7,9,6,6,5,25 mh"h"h"h"lhhlm
WS+1,2,1,2,4,3,4,2,4,3 10 12,15,6,6,9,9,5,6,5,25 mh"h"hhllm"lm
BT (1_2),2,1,2,3,3,2,1,2,4 10 15,10,6,6,7,9,6,6,6,30 h"h"h"h"h"lhhhh
BT (1_2),2,1,2,3,3,2,1,4,3 10 15,10,6,6,7,9,6,6,5,25 h"h"h"h"h"lhhlm
BT (1_2),2,1,2,4,3,4,2,4,3 10 15,10,6,6,9,9,5,6,5,25 h"h"h"hhllm"lm