Kuma & Panda Move List

Grappling Arts

Command Throw Name Type Damage Escape Properties
1+3 Bear Bite Front 30 1
2+4 Bear Hug Front 10,25 2
f,f+1+4 Stone Head Front 35 1+2
hcb,f+1+2 Circus Roll Front 60 1+2
(1+3_2+4) Choke Slam Left 10,15,25 1
(1+3_2+4) Rag Doll Right 40 2
(1+3_2+4) Bear Swing Back 70 None

Special Arts

Command Move Name Stance Damage Hit Range Properties
1,1,1 Bear Hammer 18,15,18 hhm
f+1,1,1 Bear Heaven Cannon 10,8,14 hmm JG
D/F+1,2,1,2 Bear Upper Rush 10,15,10,15 mmmm JGc RC #1
D/F,1,2,1 Quick Upper Rush 15,12,15 mmm JGc RC #1
WS+1,2 Grizzly Upper - Grizzly Claw 12,27 mm
FC,d/f+1,2,1 Grizzly Windmill 12,15,15 mmm GB
 = 1  = Windmill Backhand 30 h CF GB
FC+1,1,1,2 Bear Rush 12,8,12,12 LLmm RC
 = d+1  = Low Punch 8 L RC
 = d/f+1  = Mid Punch 15 m RC
 = f+1  = High Punch 12 h
(D/F,1,2_FC,D/F+1,2) Hammer Rush 15,12 mm RC
 = d+1  = Low Punch 8 L RC
 = d/f+1  = Mid Punch 15 m RC
 = f+1  = High Punch 12 h
1+2,1+2 Bear Knuckle - Claw Upper 21,22 mm
WS+1+2,1+2 Claw Upper - Bear Knuckle 21,22 mm JG
f+1+2 Grizzly Scissors 25 m CF
f,f+2 Demon Bear Fist 22 m JG
2,1,2 Punch - Elbow - Upper 12,21,20 hmm JG
D/F+2,1,2,1 Bear Upper Rush 10,15,12,15 mmmm JG
(D/F,2_FC,d/f+2) Short Hammer Rush 10 m RC
 = d+1  = Low Punch 8 L RC
 = d/f+1  = Mid Punch 15 m RC
 = f+1  = High Punch 12 h
(D/F,2,1,2_FC,D/F+2,1,2) Quick Uppercut Rush 15,15,10 mmm JG #1 RC
b,d/b,d,D/F+2 Grizzly Claw 33 m RC
b,f+2+3 Salmon Hunter 60 L
u/f+3+4 Pancake Press 26 M #2
(3+4_d+3+4) Sit Down - -
 = B  = Roll Back - -
 = F  = Roll Forward - -
 = (1,2,1,2_2,1,2,1)  = Sitting Claws 10,10,10,10 llll
KND d+1+2 Spring Claw - Sit Down 12 m
 = (1,2,1,2_2,1,2,1) = Sitting Claws 10,10,10,10 llll
1+3+4 Dancing Taunt - -
D+4 Turn Around Dance 20,60 LL #3
Foot Notes #1 Juggles on last the last hit if the 1st hit is a CH.
#2 If the Pancake Press misses the opponent, Panda or Kuma can chain into Sit Down extentions.
#3 Only when opponent is knocked off their feet.

Unblockable Arts

Command Move Name Stance Damage Hit Range Properties
b+1+2 Deadly Claw 35 !
 = f,d/f,d,d/b,b,u/b,u,U/F  = Rolling Bear 40 m #1
b,b+2+3+4 Fatal Wind 200 !
Foot Notes #1 Rolling Bear is blockable.

String Hit Arts

Command Hits Damage Hit Range
Foot Notes Kuma & Panda have no have String Hit Arts