Lee Choalan VS Thread

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Eiji-sama
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#21 “Quote” Edit Post
Lee vs. The New improved Jack-5 and The new improved Marduk?
fightinggm
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#22 “Quote” Edit Post
Originally posted by Eiji-sama
Lee vs. The New improved Jack-5 and The new improved Marduk?

Against marduk i already posted how to fight him above.

JAck 5 is not improved. T5.0 version is better of jack 5.

Against jack 5 its really easily. Just keep the frame advantage with df1. you can rush him down really. If you block his df2 uf4 him.
You can just wait till he throws out this . Lee can punish like all his moves.

don;t worry about jacks db1. yes its quick but doesn't do much damage so you can eat a few. If you see it coming you can easily uf4 him or shredders to crush it and check if hes doing it.

jack 5 can really punish uf4 good. He gets bullshit damage. So wait and punish his stuff..

Last edited by fightinggm on May 16th, 2006 at 16:34

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Eiji-sama
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#23 “Quote” Edit Post
I disagree. DR Jack-5 is a threat IMO.
fightinggm
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#24 “Quote” Edit Post
Originally posted by Eiji-sama
I disagree. DR Jack-5 is a threat IMO.

http://tekkenzaibatsu.com/forums/sh...?threadid=91216

At least for lee hes not. jack vs lee is like jacks worst match up.
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Axe Kazama
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#25 “Quote” Edit Post
Originally posted by Eiji-sama
Lee vs. The New improved Jack-5 and The new improved Marduk?

against Jack-5 you're turtling
against Marduk you NEED to be in his face

Jack-5 his d/f+2 still has a bullshit range, so landing a u/f+4 is easier said than done as fightingm is suggesting, you're gonna have to utilize tools like b+3 (max range b+3 > J5's d/f+2 in range) b+1:1:2 for whiffs and max range ST, then there his whole low game, which is entirely up to how good you can see lows, one thing is don't let him get you to a wall, Jack 5 is a monster against a wall

Marduk his b+3+4 is his best evasive tool, even though gm is telling you to stop his tackles it's easier said then done, d/b+1+2 will stop any poke game you've got it due to its huge evasive window
VTS SS will avoid everything you throw at him (BK, u/f+3+4, u/f+4) and his FC d/f+4 mixup will eat you alive not to mention his NC d/f+3 d+1 (guaranteed 1,2,4)
keep pokes limited to 1 jabs and use ST, Marduk can't punish a blocked ST (theoretically ST -7 on block, Marduk's fastest WS is 10 frames WS+1+2)
fightinggm
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#26 “Quote” Edit Post
Im still having eddy problems. What the hell do you do to this cheap basterd? He seems to evade alot of lees stuff. And i can't seem to get in him.

Any tips?
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Jody Tha Great
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#27 “Quote” Edit Post
Originally posted by fightinggm
Im still having eddy problems. What the hell do you do to this cheap basterd? He seems to evade alot of lees stuff. And i can't seem to get in him.

Any tips?



When Eddy's in relax do either d+3 or d/f+4 the mid kick. Also heres another tip mixup d+3 in your rushing game becuz that move kinda owns Eddy and you can also punish b+2 with it. BK also punish b+2 if you time it right and sometimes you both can trade licks off each other. Also, when you're really close to eddy throw either d/f+1 or d/f+2 so that they won't duck on you. Oh yeah, I forgot d/f+2 also beats Eddy's b+2 also if you do it right. Eddy while rising kick is jab punishable on block 124 is free. Also if does alot of lows go ahead and start low parrying more often. Especially when he is in realx and starts to do 4~3 which is a double low. Hope this help you GM.



Later
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fightinggm
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#28 “Quote” Edit Post
Originally posted by Jody Tha Great
When Eddy's in relax do either d+3 or d/f+4 the mid kick. Also heres another tip mixup d+3 in your rushing game becuz that move kinda owns Eddy and you can also punish b+2 with it. BK also punish b+2 if you time it right and sometimes you both can trade licks off each other. Also, when you're really close to eddy throw either d/f+1 or d/f+2 so that they won't duck on you. Oh yeah, I forgot d/f+2 also beats Eddy's b+2 also if you do it right. Eddy while rising kick is jab punishable on block 124 is free. Also if does alot of lows go ahead and start low parrying more often. Especially when he is in realx and starts to do 4~3 which is a double low. Hope this help you GM.



Later

Thanks. I know you fight slips alot so this should help. Spero's eddy has been giving me trouble for the longest. This should help me own him up.
Peace.
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Axe Kazama
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#29 “Quote” Edit Post
b+3 is pimped as well
SS, b+3
personally I don't use it alot against Eddy/Christie
khaos
StraydoG
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#30 “Quote” Edit Post
Damn wish I could help cos Ive fought Eddy/Christy players alot but not with Lee.

Does b+3 hit him/her in RLX? Otherwise Ill stick with d/f+4 and into HMS sometimes.
Esem
6th Dan
Joined: Jul 2005
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#31 “Quote” Edit Post
b+3>3 hits her out of rlx
fightinggm
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#32 “Quote” Edit Post
Originally posted by Esem
b+3>3 hits her out of rlx

also df4,Bk, d3 works well also. Silver tail works very well from what ive seen.
Ive been having trouble with this match up for the longest. It seems you have to run the match and not let eddy control the match which is hard. Seems like your defense needs to be up there to win this match up.

Eddys is pretty much a random character just like raven. So you have to run the match to win.
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ItsTheMuffinMan
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#33 “Quote” Edit Post
d/f+2 can be punished by jabs by some characters like bryan, f+1,4, who have a long jab reach. Its something like -8 or -10. Im not sure if lee can though.
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Drake the Demon
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#34 “Quote” Edit Post
d/f+2 is 1,2,4 punishable
fightinggm
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#35 “Quote” Edit Post
Originally posted by Drake the Demon
d/f+2 is 1,2,4 punishable

Is it also punishable by 21? I know 21 is ten frames so it should be able to punish eddys df2 but im not sure.
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Mullins_McD
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#36 “Quote” Edit Post
Ok so no one has posted this so far, but im having serious trouble with Lee vs Baek. Baek has been blessed apparently for this new tekken. Please let me know any gen strats you know that have worked against bulldog Baeks.

Also, please post the spots where his wild kick combos are punishable and by what move to punish. Please include all the variations too. This might be hard considering im a super baek noob, but if you have to say it even in the technical terms, please do and ill go back and try it out.
fightinggm
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#37 “Quote” Edit Post
Originally posted by Mullins_McD
Ok so no one has posted this so far, but im having serious trouble with Lee vs Baek. Baek has been blessed apparently for this new tekken. Please let me know any gen strats you know that have worked against bulldog Baeks.

Also, please post the spots where his wild kick combos are punishable and by what move to punish. Please include all the variations too. This might be hard considering im a super baek noob, but if you have to say it even in the technical terms, please do and ill go back and try it out.

We have a pretty good baek down here in nyc. All i can say is learn his strings and learn to block them accordenly. SS works well in this match up. Try to hit baek out of flamingo stance and watch out for his df2 which crushes highs. Just turtle and wait for a opening. Also his new d2 which i believe is a mid watch out for it.
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Jody Tha Great
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#38 “Quote” Edit Post
Originally posted by Mullins_McD
Ok so no one has posted this so far, but im having serious trouble with Lee vs Baek. Baek has been blessed apparently for this new tekken. Please let me know any gen strats you know that have worked against bulldog Baeks.

Also, please post the spots where his wild kick combos are punishable and by what move to punish. Please include all the variations too. This might be hard considering im a super baek noob, but if you have to say it even in the technical terms, please do and ill go back and try it out.




When Baek is doing any of his kick strings always block until you see him pause when he is paused for a quick sec. he is either doing a throw or a low and if he goes for one of those do u/f+4. If you see him through out the mid kick just block or I think you can side walk it but I not sure which direction. When he does is long range sweep block it and do Acid Rain. He also has another move that can be punish with Acid Rain and its the one that he brings out the palms to a drop kick. Block that move and you get Acid Rain for free. Always play safe against Baek by turtle and mixing in throws. Throws in DR prioritize so much in this game and throws are really the best in da game. I hope this help you Mullins becuz I really don't have serious issue against Baek players anymore wit Lee.



Later
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LTrav2k
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#39 “Quote” Edit Post
Originally posted by Mullins_McD
Ok so no one has posted this so far, but im having serious trouble with Lee vs Baek. Baek has been blessed apparently for this new tekken. Please let me know any gen strats you know that have worked against bulldog Baeks.

Also, please post the spots where his wild kick combos are punishable and by what move to punish. Please include all the variations too. This might be hard considering im a super baek noob, but if you have to say it even in the technical terms, please do and ill go back and try it out.


I agree, Baek has been blessed.. but most of his strings are still steppable. You do have to be more careful when dealing with his all purpose chop (which is safe on block ), but you will want to be patient. Start working on places in the strings where the opening looks steppable.

What's likely to happen after you've begun to sidestep certain kicks, Baek will retreat to flamingo more often to try and keep you off balance. Even though the side step is potent, the more you can get Baek to commit to flamingo the less options he truly has versus avoiding retaliations.

Jody has a good point of attempting throws more often. Since their priority is great, they are very good at disrupting a variety of strings characters have.

Also, be sure to punish b+3 on block... and be sure to Blazing Kick Baek when you block his sweep.
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Jody Tha Great
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#40 “Quote” Edit Post
Originally posted by LTrav2k
I agree, Baek has been blessed.. but most of his strings are still steppable. You do have to be more careful when dealing with his all purpose chop (which is safe on block ), but you will want to be patient. Start working on places in the strings where the opening looks steppable.

What's likely to happen after you've begun to sidestep certain kicks, Baek will retreat to flamingo more often to try and keep you off balance. Even though the side step is potent, the more you can get Baek to commit to flamingo the less options he truly has versus avoiding retaliations.

Jody has a good point of attempting throws more often. Since their priority is great, they are very good at disrupting a variety of strings characters have.

Also, be sure to punish b+3 on block... and be sure to Blazing Kick Baek when you block his sweep.



Question is there anything else besides 124 for punishing Baeks b+3 on block.



Later
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