Claudio Serafino - Combo Thread

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Tuco
4th Dan
Joined: Sep 2011
Posts: 47
#21 “Quote” Edit Post
Some of these combos doesn't work in the console version.

For example CHb1 now has an animation which puts the opponent far away

Even some basic stuff with the knees (b3) doesn't connect (I have to go for one less hit before doing f3 or d1,2 while in starbust for the screw)

Maybe my execution is off?
finaldream
1st Dan
Joined: Sep 2007
Posts: 15
#22 “Quote” Edit Post
uf4 ff4 b3 b3 f2 f3 S! fff2 63 damage
i am having a problem doing this combo
after the 2nd b3 i cant connect the f2
is there a tip for doing it?
JFK[satZ]
Sage
Joined: Oct 2010
Posts: 464
From: Sweden
#23 “Quote” Edit Post
Do that combo like this:

u/f+4, f,f+4, b+3, dash b+3, f+2, f+3 S! WR 2

It is not worth it imo. Instead of the dash b+3 just do another f+2.
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seifer04
5th Dan
Joined: Mar 2005
Posts: 58
From: Monaco
#24 “Quote” Edit Post
Any good one for his df12 launcher with STB?
Somehow the 2 from STB d12 spinner whiffs most of the time when doing full combos.
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S2_Dotoring
Tekken 6 when
Joined: Jul 2016
Posts: 1582
From: Italy
#25 “Quote” Edit Post
uf4 SSL 2,1,2 S! b3 uf3+4 - STB mid combo - 47

df1,2 b3 ff4 b3 f2 f3 S! fff2 - 72
df1,2 ff4 b3 b3 f2 f3 S! fff2 - 73

df1,2 f3 S! works on Bryan, Steve, Jin, Gigas, Dragunov, Shaheen, Kazuya, Claudio, King, Jack, Bears, Miguel and Bob

df1,2 f3 S! SSL ff4 b3 1,2 fff2 - 74

Originally posted by seifer04
Any good one for his df12 launcher with STB?

STB df1,2 b2 b3 d1,2 S! fff2 - 76 no effort
STB df1,2 b2 1 dash b3 2(1)2 S! 1 fff2 - 77 some effort
STB df1,2 b2 1 ff4 b3 d1,2 S! fff2 - 81 max damage
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seifer04
5th Dan
Joined: Mar 2005
Posts: 58
From: Monaco
#26 “Quote” Edit Post
Thanks a bunch, S2_Dotoring. Really appreciate these.

Originally posted by S2_Dotoring
STB df1,2 b2 b3 d1,2 S! fff2 - 76 no effort
STB df1,2 b2 1 dash b3 2(1)2 S! 1 fff2 - 77 some effort
STB df1,2 b2 1 ff4 b3 d1,2 S! fff2 - 81 max damage

Sadly the first one doesn't work on Ling, the others are really inconsistent on her. Shame that my buddy has to be a Ling player lol.
The third one is also pretty inconsistent against anyone because Claudio needs to be slighlty off-axis during df12 (or slight ssl df12...) for the whole combo to work.

Last edited by seifer04 on Jun 6th, 2017 at 10:47

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S2_Dotoring
Tekken 6 when
Joined: Jul 2016
Posts: 1582
From: Italy
#27 “Quote” Edit Post
ws2 b3 b2 1 dash b3 d1,2 S! fff2 - 74 damage (Gigas/Jack)

STB uf4 b2 2 ff4 b3 d1,2 S! fff2 - 73 damage (Gigas/Jack)


Kuma combos:

STB f3+4 d1 b3 d1,2 S! fff2 - 68 damage (easy)
f3+4 dash b3 2 b3 f2 f3 S! fff2 - 69 damage (challenging)
STB f3+4 dash b3 2 ff4 b3 d1,2 S! fff2 - 75 damage (hard)
f3+4 d1 b3 uf3+4 uf3+4 - 59 damage wall carry

STB uf4 f3 S! b2 uf3+4 uf3+4 - 61 damage wall carry

STB uf4 b2 1 ff4 b3 d1,2 S! doesn't work on Kuma unless off-axis - use instead STB uf4 b2 dash b3 f2 b3 d1,2 S! fff2 - same damage, but is consistent (although difficult)

CH db3 cc f3 is easy on bears

ws2 b3 b2 dash b3 d1,2 S! fff2 - 74 damage

Last edited by S2_Dotoring on Jun 7th, 2017 at 13:49

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Michin Nom
Legend
Joined: Jun 2012
Posts: 504
#28 “Quote” Edit Post
Macy, do you know the max damage combo for u/f+3+4 after blocking Ling's AOP 4~3?
S2_Dotoring
Tekken 6 when
Joined: Jul 2016
Posts: 1582
From: Italy
#29 “Quote” Edit Post
uf3+4 b3 dash b3 f2 f3 S! fff2 - 53
uf3+4 b3 f2 f3 S! 1,2 fff2 - 53
STB uf3+4 b3 dash b3 dash b3 d1,2 S! fff2 - 57
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S2_Dotoring
Tekken 6 when
Joined: Jul 2016
Posts: 1582
From: Italy
#30 “Quote” Edit Post
more bear combos
f3 W! f2 f2 f2,1>1+2 - 64 damage

uf3+4 uf3 uf4 ws4 b3 (2,1)2 df2 (df3)1 d1 STB (b4,3)2 - hit grounded on FDFA bear

FDFA uf3+4 gives a combo
FUFA SSR uf3+4 same but somewhat inconsistent

FDFA bear uf3+4 1 1,2 f3 S! fff2 etc

CH SSL f4 uf3+4 etc...
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Tuco
4th Dan
Joined: Sep 2011
Posts: 47
#31 “Quote” Edit Post
best damage after 4 3 (CH)?

Simply ff4, b3, f21 1+2?
S2_Dotoring
Tekken 6 when
Joined: Jul 2016
Posts: 1582
From: Italy
#32 “Quote” Edit Post
SSL ff4 b3 1,2 fff2
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[Alpha]-0mega-
Kyu
Joined: Jun 2017
Posts: 5
#33 “Quote” Edit Post
I can't for the life of me follow up with f3 after crouching moves (d+2,2 & d/b+3 for example)

Instead I'm currently using this:

CH d/b+3:

ws4,b3,2,f3,fff2 (70 damage)

Last edited by [Alpha]-0mega- on Jun 18th, 2017 at 16:56

Tuco
4th Dan
Joined: Sep 2011
Posts: 47
#34 “Quote” Edit Post
you have to crouch cancel before inputting f3. try ff4, which is easier imo

4 as in WS4, right?
you can squeeze in another f2
CH d/b+3, ws4,b3,f2,f2,f3,fff2

from d2,2 you can use ws3, b3, f2, f3(s) ender if you are not sure to hit ccf3 or ff4 at the start of the combo
S2_Dotoring
Tekken 6 when
Joined: Jul 2016
Posts: 1582
From: Italy
#35 “Quote” Edit Post
CH db3 cc b3 b3 f2 f2 f3 S! fff2 - 70 damage

Since you're doing ws4 afterwards, you might as well try to get CH db3 ff4, because even if you mess up the dash: you'll get ws4, which you can follow up with b3 to do your combo.

CH db3 ff4 b3 f2 f2 f3 S! fff2 - 73 damage

cc f3 from STB d2,2 isn't as strict as with CH db3, you should be able to do that in a match with a little practice.



Check your PM niBBa

Last edited by S2_Dotoring on Jun 18th, 2017 at 16:26

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Tierbrand
Kyu
Joined: Jun 2017
Posts: 1
#36 “Quote” Edit Post
Originally posted by Tuco
from d2,2 you can use ws3, b3, f2, f3(s) ender if you are not sure to hit ccf3 or ff4 at the start of the combo


WS3 seems to only hit the larger characters.
Tuco
4th Dan
Joined: Sep 2011
Posts: 47
#37 “Quote” Edit Post
You're right! My bad

you can replace WS3 with WS1

d2,2 ws1, b3, f2, f2, f3(s) fff2
or you can pick any type of character with uf3+4 after d2,2. but it leads to less damaging combos
WhiteOni
Lone Wolf
Joined: Aug 2010
Posts: 317
From: Belgium
#38 “Quote” Edit Post
Pretty sure this forum is dead but still gonna try.

Is there a way to make his Rage Drive useful? it's not a natural combo so ppl can block the second hit... However using it after any launcher never seems to result in damage higher than a Rage Art combo or even a regular combo...

I know it's a natural combo in CH but that means u need luck or to bait out a CH, but if you can bait out a CH u can also bait out a move so you can take a hit in armored Rage Art... It's a pretty bad RageDrive and i can't think of a scenario where i would use that over his Rage Art... Any suggestions?
Tuco
4th Dan
Joined: Sep 2011
Posts: 47
#39 “Quote” Edit Post
you need to hitconfirm it, if the 2 hits then you can get a juggle with ff4 or uf3+4 (easier to pick up the opponent)

if they block the RD you are at +frames (+6 or 7, dont remember) and you gain immediately access to Starbust. basically you have a mixup for "free"
WhiteOni
Lone Wolf
Joined: Aug 2010
Posts: 317
From: Belgium
#40 “Quote” Edit Post
Originally posted by Tuco
you need to hitconfirm it, if the 2 hits then you can get a juggle with ff4 or uf3+4 (easier to pick up the opponent)

if they block the RD you are at +frames (+6 or 7, dont remember) and you gain immediately access to Starbust. basically you have a mixup for "free"


Hmm.. I'm fairly sure hit confirming the 2 is almost impossible online... Don't u need to input FF immediatly after the 2? Making hit confirming it impossible...

I know the + frames, but if i try to go for d+2,2 i mostly get panic hopkicked lol.

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