Asuka Kazama Wishlist

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pIchu
Joined: Jan 2002
Posts: 1684
From: Australia
#21 “Quote” Edit Post
I would take an NC 1,2 and get rid of the 4 extension or make it the (1),2,4 bit NCC.. which would almost be impossible to hit.. ie useless.
luksgammer360
War Lord
Joined: Jun 2011
Posts: 795
PSN: luksgammer
#22 “Quote” Edit Post
Yeah, or just replacing her actual 4 with a new one and making the whole string NC.
BlackViper55
War Lord
Joined: Dec 2011
Posts: 718
From: Philippines
PSN: RenegadeBlade27
#23 “Quote” Edit Post
Let's give her a new 1,2,1 and replace her (1,2),4 with a low.

Now we get:
1,2,1 (High)
1,2,3 (Middle)
1,2,4 (Low)
Signature My TTT2 Teams:
Males: Devil Jin/Armor King, Paul/Heihachi, Marduk/Jack-6, Lee/Hwoarang, Ancient Ogre/Jinpachi
Females: Miharu/Asuka, Michelle/Jun, Kunimitsu/Zafina, Jaycee/Anna, Lili/Nina
But I always pick different teams
pIchu
Joined: Jan 2002
Posts: 1684
From: Australia
#24 “Quote” Edit Post
I'd rather a regular NC 1,2 into d+4.. more stylish.
BlackViper55
War Lord
Joined: Dec 2011
Posts: 718
From: Philippines
PSN: RenegadeBlade27
#25 “Quote” Edit Post
Change the command of her HPF to u/f+1 so that she can dash jab
Signature My TTT2 Teams:
Males: Devil Jin/Armor King, Paul/Heihachi, Marduk/Jack-6, Lee/Hwoarang, Ancient Ogre/Jinpachi
Females: Miharu/Asuka, Michelle/Jun, Kunimitsu/Zafina, Jaycee/Anna, Lili/Nina
But I always pick different teams
Dilly
When in doubt, D+3+4
Joined: Sep 2007
Posts: 2230
From: USA Missouri
PSN: DancesWithNoobs
XBL: DancesWithNoobs
#26 “Quote” Edit Post
Originally posted by BlackViper55
Change the command of her HPF to u/f+1 so that she can dash jab


f,f~n+1 works for a dash jab IIRC. Basically, it's done the same way as king's T5: DR dash jabs into iSW.

Signature Need the hook-up on cable service? Get at me.

http://www.tekkenzaibatsu.com/forum...threadid=124372
BlackViper55
War Lord
Joined: Dec 2011
Posts: 718
From: Philippines
PSN: RenegadeBlade27
#27 “Quote” Edit Post
And let's change her Violet/Sumiregari into d+1+4 so that she can get a new b+1 with the ff. properties:
- 15f
- Mid
- Safe on block at -7
- Tracks especially to her left
- Elbow (unparriable)
- Low hitbox
- Crumple Stun on CH
- Frame advantage on NH

This may sound broken but this can give her an offensive move.

And ff~n+1 as dash jab? Never thought of that.
Signature My TTT2 Teams:
Males: Devil Jin/Armor King, Paul/Heihachi, Marduk/Jack-6, Lee/Hwoarang, Ancient Ogre/Jinpachi
Females: Miharu/Asuka, Michelle/Jun, Kunimitsu/Zafina, Jaycee/Anna, Lili/Nina
But I always pick different teams
Dilly
When in doubt, D+3+4
Joined: Sep 2007
Posts: 2230
From: USA Missouri
PSN: DancesWithNoobs
XBL: DancesWithNoobs
#28 “Quote” Edit Post
Originally posted by BlackViper55
And let's change her Violet/Sumiregari into d+1+4 so that she can get a new b+1 with the ff. properties:
- 15f
- Mid
- Safe on block at -7
- Tracks especially to her left
- Elbow (unparriable)
- Low hitbox
- Crumple Stun on CH
- Frame advantage on NH

This may sound broken but this can give her an offensive move.

And ff~n+1 as dash jab? Never thought of that.


It's how every character who has a f,f+1 move has had to perform dash jabs for quite awhile. I was a king player long before I was an asuka player, so I was already use to it.
Signature Need the hook-up on cable service? Get at me.

http://www.tekkenzaibatsu.com/forum...threadid=124372
Baron West
Iron Fist God
Joined: Jan 2003
Posts: 1142
#29 “Quote” Edit Post
FC df+2 to be changed to d,df+2.

More FC attacks, like another safe mid, and another low with more range.

cH4 knock up instead of back for easier combo follow up.

1,2 NC

db+1+2 changed to ub+1+2 and made into a mid again.

New Move b+3+4, range 1.5 mid soccer kick 16 frames, 26 damage, KD on hit, -7 on block with guard stun, hits grounded, kd is like 2nd hit of 2,4.

Faster cancel out of the spin.

Some kind of safe mid knee, or elbow where Asuka takes a step back and then moves forward, like Feng's bf+1. No kd and +5 on hit.

ff+2 to have a low kick extension, like a ff+2,3.

Safe ss2 or crumble stun on counter hit with same frame data.

Last edited by Baron West on Jun 16th, 2013 at 15:18

Signature An ounce of practice is generally worth more than a ton of theory.

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BlackViper55
War Lord
Joined: Dec 2011
Posts: 718
From: Philippines
PSN: RenegadeBlade27
#30 “Quote” Edit Post
Originally posted by Baron West
FC df+2 to be changed to d,df+2.


That would fuck up her execution.
Signature My TTT2 Teams:
Males: Devil Jin/Armor King, Paul/Heihachi, Marduk/Jack-6, Lee/Hwoarang, Ancient Ogre/Jinpachi
Females: Miharu/Asuka, Michelle/Jun, Kunimitsu/Zafina, Jaycee/Anna, Lili/Nina
But I always pick different teams
pIchu
Joined: Jan 2002
Posts: 1684
From: Australia
#31 “Quote” Edit Post
Originally posted by BlackViper55
That would fuck up her execution.


Why? You use to be able to do FC d/f+2 like that. Then Namco nerfed it and gave it a delay.

If you mean "fuck up her execution" by "I can't hit d/fs properly", then yeah, it would mess up your execution a bit.

I actually don't mind a few of Baron West's suggestions...

FC d/f+2 able to be performed by d,d/f+2

1,2 NC if they take out the guaranteed 4 followup.

d/b+1+2 mid again would be nice, but more +ve frames isn't so bad.

The rest are getting a bit iffy, but they're not too bad, at least more reasonable than your suggestions, buddy.
BlackViper55
War Lord
Joined: Dec 2011
Posts: 718
From: Philippines
PSN: RenegadeBlade27
#32 “Quote” Edit Post
Safe mid knee... I think it would be bf+4..?

I actually want Asuka to be more offensive...
Signature My TTT2 Teams:
Males: Devil Jin/Armor King, Paul/Heihachi, Marduk/Jack-6, Lee/Hwoarang, Ancient Ogre/Jinpachi
Females: Miharu/Asuka, Michelle/Jun, Kunimitsu/Zafina, Jaycee/Anna, Lili/Nina
But I always pick different teams
YoshikatYoko
Lone Wolf
Joined: Sep 2012
Posts: 347
From: South Korea
PSN: XaingCass1
#33 “Quote” Edit Post
I only want one thing for Asuka:

df+3+4 new move - Two flapping spin kicks. Safe, +3, homing, combos, W!, KD, huge hitbox, i16, combo filler (like Drag's 4,1) and deals meaty damage.
Signature OUTBREAK_YOKO's new account
TEKKEN 6 ASUKA COMBO ACT VOL. 1
http://www.youtube.com/watch?v=YkJJ9ZhmX7I
Seppo87
3rd Dan
Joined: Jan 2013
Posts: 34
PSN: Seppo_87_
#34 “Quote” Edit Post
I don't mind Asuka being block punishable, if you get your f+2 blocked you're not playing her properly

Maybe, she could make use of some little more mixups, like, a mid followup after legcutter...
Probably, stronger block punishment would also help
BlackViper55
War Lord
Joined: Dec 2011
Posts: 718
From: Philippines
PSN: RenegadeBlade27
#35 “Quote” Edit Post
Originally posted by Seppo87
I don't mind Asuka being block punishable, if you get your f+2 blocked you're not playing her properly

Maybe, she could make use of some little more mixups, like, a mid followup after legcutter...
Probably, stronger block punishment would also help


Nah, I want her to dethrone Bruce, Lars and Bob as a "cheesy" character.
Signature My TTT2 Teams:
Males: Devil Jin/Armor King, Paul/Heihachi, Marduk/Jack-6, Lee/Hwoarang, Ancient Ogre/Jinpachi
Females: Miharu/Asuka, Michelle/Jun, Kunimitsu/Zafina, Jaycee/Anna, Lili/Nina
But I always pick different teams

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