What's the worst that can happen?Asuka Risk thread

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Dilly
When in doubt, D+3+4
Joined: Sep 2007
Posts: 2230
From: USA Missouri
PSN: DancesWithNoobs
XBL: DancesWithNoobs
#1 “Quote” Edit Post
The basic premises here is simple enough, looking at some of her more often used moves and making note of who are actually dangerous to use them on. This will be a continually growing work in progress, and obviously anyone who has anything to add, post it here and I'll test it before adding it. If I forget anything, bring it to my attention because I'm NOT familiar with the entire cast yet.

b+3:
The following can LAUNCH asuka consistently on block.
Bruce CD2
Nina d/b+3+4
Kaz/DJ/Angel DEWGF
Hei f,f+2
Asuka f+2
Jun f+2
Jack d/f+2?
Hwo JFSR
(I know there's a lot more, I gotta keep testing as I don't use the move unless it's guaranteed)
EVERYONE can 1+2+5 auto-TA this to punish!

d/f+3 at wall:
Bob can jab, second hit in jab strings generally whiff.
Jack can f+2
Need to test to see who else can hit her on this one. Regardless as far as I know at WORST she only eats a single jab from anyone, and most will whiff.

SS2:
Need to test on this one.

This thread is a work in progress. I just wanted to get it started now even while I don't have much data to run with so you guys can begin conversation on who else can heavily punish what would otherwise be safe--or who else makes the risk MUCH worse than it would normally be!!!
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Jason4579
Dragon Lord
Joined: Feb 2012
Posts: 888
From: England
XBL: Jason4579
#2 “Quote” Edit Post
All I know is that Changs get b+1+2 against b+3, so I'm not much good right now. EDIT - Lili can also get an iWS+2 in there too.

It'll be interesting to test and find out which opponents I can spam certain moves against
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YoshikatYoko
Lone Wolf
Joined: Sep 2012
Posts: 347
From: South Korea
PSN: XaingCass1
#3 “Quote” Edit Post
A blocked WS1,4 can be punished by Bob's f+2,3.

3~4 cannot be launched by Bruce's WS2,1 (will whiff)

ff+2,1+2 is safe for characters without no ranged i12 launchers. Nina cannot punish with b+2,2 , Jun can't punish with 2,1 etc.

Lili can punish b+3 with df+3+4.

Anna can punish b+3 with ff+3.

Also it's hard to punish b+3 with 1+2+5 because not anyone can react accordingly + the move itself is hard to do (unless opponent is holding the tag button PLUS 1+2 - most consistent input to pull the move.
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Jason4579
Dragon Lord
Joined: Feb 2012
Posts: 888
From: England
XBL: Jason4579
#4 “Quote” Edit Post
Lili's d/f+3+4 is 1 frame too slow to punish b+3 even under perfect conditions.

I believe people will start using 1+2+5 a lot more often once they discover that it fills gaps in some characters punishment. It's not hard to react to, players just haven't trained themselves to react yet or they just don't know that it'll hit.

Aah, I do miss spamming b+3 against some characters.

Also, f,F+2,1+2 is -13. Still pretty safe against some characters though.


My biggest interest right now is who can and can't punish d/b+3 from max range. It's fast becoming one of my most used moves along with d+2.
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General Mustang
Destroyer
Joined: Oct 2012
Posts: 368
From: USA New York
PSN: Jitsuyo_Teki__
#5 “Quote” Edit Post
Good info guys, looking forward to who else can punish certain Asuka moves consistently. Is there anyone that always gets a punish on Asuka's db+3 no matter what range you used it in?
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Fergus
Kazama Slamma
Joined: Oct 2009
Posts: 1338
From: Ireland
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XBL: FlowchartFergus
#6 “Quote” Edit Post
Apparently everyone can punish Asuka's b+3 with 1~2~5

EDIT: Nvm already said.
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Ice_Beam
Skanky Lili & Asuka
Joined: Jun 2007
Posts: 350
From: United Kingdom
PSN: Ice_Beam & Ice_Lili
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#7 “Quote” Edit Post
I always punish asuka's b+3 with lili's 3,2 or 3,1 since both are nc
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pIchu
Joined: Jan 2002
Posts: 1684
From: Australia
#8 “Quote” Edit Post
Can't Lili just u/f+3 Asuka's b+3?
Demoyon
prisoner of desires
Joined: May 2008
Posts: 2665
From: Philippines
#9 “Quote” Edit Post
Here's a few more to help you out.

Blocked Asuka b+3

Alisa: ff+1+2
Lars: ff+2 (STRICT timing, not worth using in actual matches)
Jack-6: ff+1+2
Bryan: qcb+4
Feng: f+3,4
Kuma/Panda: df+2,1


Blocked Asuka ss+2

Lars: f+2,4
Bruce: f+2,4
King: b+1,2
Bob: f+2,3
Kuma/Panda: db+1,2
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Ice_Beam
Skanky Lili & Asuka
Joined: Jun 2007
Posts: 350
From: United Kingdom
PSN: Ice_Beam & Ice_Lili
XBL: PSN: + Lili_Ice
#10 “Quote” Edit Post
Originally posted by pIchu
Can't Lili just u/f+3 Asuka's b+3?


I'm not sure I think it's possible but I'd have to dash in and uf+3, unless if I am near the wall
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Dilly
When in doubt, D+3+4
Joined: Sep 2007
Posts: 2230
From: USA Missouri
PSN: DancesWithNoobs
XBL: DancesWithNoobs
#11 “Quote” Edit Post
I'll be testing stuff next week as a I have few days off work.
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LawrenceW
Fujin
Joined: Mar 2011
Posts: 437
From: United States
#12 “Quote” Edit Post
I know this thread is kind of old, but I think all of the cast can punish B+3, it's -23 on its own.
VS B+3:
-Bob gets d/b+1+2 (I think this is the notation)
-Mishimas and AK get a delayed CD2
-Laws get f,f+4,3
-I think Kunimitsu's f,f+2 and f,f+3+4 both hit, but the timing is really strict.
-Steve might be one of the only ones that can't launch it.
-Lei gets f,f+3
-Yoshi gets CD1 (I think this is the notation).
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Dilly
When in doubt, D+3+4
Joined: Sep 2007
Posts: 2230
From: USA Missouri
PSN: DancesWithNoobs
XBL: DancesWithNoobs
#13 “Quote” Edit Post
Originally posted by LawrenceW
I know this thread is kind of old, but I think all of the cast can punish B+3, it's -23 on its own.
VS B+3:
-Bob gets d/b+1+2 (I think this is the notation)
-Mishimas and AK get a delayed CD2
-Laws get f,f+4,3
-I think Kunimitsu's f,f+2 and f,f+3+4 both hit, but the timing is really strict.
-Steve might be one of the only ones that can't launch it.
-Lei gets f,f+3
-Yoshi gets CD1 (I think this is the notation).


It's -23 on it's own, but one thing to remember is that the 4 follow-up hits around frame 27 (or was it 28?). Not sure what frame it crushes, but I know some highs that would normally punish it get nailed by that for trying it. Not everyone can reliably punish for that reason. Hwo, for example, can't launch it at max range (JFSR whiffs), and his other punisher gets nailed by the 4 follow-up..
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YoshikatYoko
Lone Wolf
Joined: Sep 2012
Posts: 347
From: South Korea
PSN: XaingCass1
#14 “Quote” Edit Post
All of the cast can punish b+3. It's 1+2+5.

But the thing here is, b+3 has confusing punishment moments because 1. It has a follow up 2. It has good frame duds 3. It is used for a panic move.

Unless you are anticipating an Asuka player to use b+3, then it's even hard to punish at all. I think Ling, Nina, Asuka/Jun/Unknown, and Feng are the easiest characters that can punish it even with the confusing moments. For instance you can still act up to 6 frames to punish with Asuka's f+2. Ling's (df+2)~1 will hit, I'm sure of it.
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LawrenceW
Fujin
Joined: Mar 2011
Posts: 437
From: United States
#15 “Quote” Edit Post
Originally posted by Dilly
It's -23 on it's own, but one thing to remember is that the 4 follow-up hits around frame 27 (or was it 28?). Not sure what frame it crushes, but I know some highs that would normally punish it get nailed by that for trying it.


The only characters really affected by this would be Mishimas since their 's would be electric. Maybe Dragunov as well. But, for everyone else, I think it would make it easier because they would be more room to compensate for hesitation because she comes back in to range if she does either follow up.

Originally posted by Dilly
Not everyone can reliably punish for that reason. Hwo, for example, can't launch it at max range (JFSR whiffs), and his other punisher gets nailed by the 4 follow-up..


There are situations where it will whiff. Yes, max range is tricky. But, realistically, Asuka/Junkown players are not going to space out B+3 at max range everytime. In addition, At -23, everyone should be able to dash up and launch, hypothetically. Hwo players also have U/F+3+4,3 that is, while not a launch, will punish b+3. Why can't he just dash forward and b+3? It would come out at like 18-20 frames and still beat both mix-ups.

The only B+3 I'm scared of is Unknowns because she has 'dem spike mix-ups.
Signature "Five albums, a hundred songs, and you ain't got no fuckin Yee -- I bet you got some J-Kwon. You ain't got no fuckin' Yeezy?!"

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BlackViper55
War Lord
Joined: Dec 2011
Posts: 718
From: Philippines
PSN: RenegadeBlade27
#16 “Quote” Edit Post
Kazuya can get CH d/f+2 off Asuka's b+3 if followed by any extension.
Lars cannot launch Asuka's b+3. #BUFFLARS
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Females: Miharu/Asuka, Michelle/Jun, Kunimitsu/Zafina, Jaycee/Anna, Lili/Nina
But I always pick different teams
BlackViper55
War Lord
Joined: Dec 2011
Posts: 718
From: Philippines
PSN: RenegadeBlade27
#17 “Quote” Edit Post
Originally posted by YoshikatYoko
Also it's hard to punish b+3 with 1+2+5 because not anyone can react accordingly + the move itself is hard to do (unless opponent is holding the tag button PLUS 1+2 - most consistent input to pull the move.


Plus it's -18 on block and forces crouch, so if you mess it up and they block it, you're screwed by most WS launchers.
Signature My TTT2 Teams:
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Females: Miharu/Asuka, Michelle/Jun, Kunimitsu/Zafina, Jaycee/Anna, Lili/Nina
But I always pick different teams
Lukmendes
Tier Whore
Joined: May 2010
Posts: 3380
From: Brazil
#18 “Quote” Edit Post
Some characters who can launch can launch b+3:

Lili: f,f+2*
Capos: qcf+3
Lei: f,f+3
Anna: f,f+3*
Bears: f,f+2
Nina: d/b+3+4
Jinpachi: d/f+1+2*
Baek: f,n,d,d/f+3
Jin: f,n,d,d/f+1*
Bob: f,n,d,d/f+2

* = can whiff at bigger ranges.

Anna needs to do a deep dash to punish with f,f+3, but she doesn't seem to have range issues to punish it.
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Fergus
Kazama Slamma
Joined: Oct 2009
Posts: 1338
From: Ireland
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#19 “Quote” Edit Post
Can't believe I didn't post this yet, myself and Luksgammers were working on this months ago, enjoy!

http://pastebin.com/sQ2CN2zG
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Lukmendes
Tier Whore
Joined: May 2010
Posts: 3380
From: Brazil
#20 “Quote” Edit Post
Originally posted by Fergus
Can't believe I didn't post this yet, myself and Luksgammers were working on this months ago, enjoy!

http://pastebin.com/sQ2CN2zG


I'd like to add some:

Lars: f,f+2 (27 damage, launch) (Hard)

King: Dash, u/f+4 (17 damage, launch) (Hard)

Lee: Dash, u/f+4 (17 damage, launch) (Won't work at max range, Hard)

Miguel: Best punisher: 1+2, 1+2 (54 damage, knocks down).
Signature I'll change this signature when I get bored of it (started on december 14th, 2013)

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