Jinpachi Tagteam Juggles

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sandilord
Destructive Impulse
Joined: Jan 2005
Posts: 2093
From: Netherlands
PSN: Sandilord
sandilord
Destructive Impulse
Joined: Jan 2005
Posts: 2093
From: Netherlands
PSN: Sandilord
#2 “Quote” Edit Post
Alex & Roger Jr

Alisa

Ancient Ogre
Jinpachi
df2_CH f3_CH ws3_ws2_CH b2
-iws3 db3,1 B! AO uf3,4,3+4 JP dash uf3,4 (if not dash last 4 will miss) 95dmg
-u4, b1+2 B! AO uf3,4,3+4 JP dash uf3,4
*change uf3,4 to FLY 2 for Oki
*change uf3,4 to uf4 or UF delay4 if too close to the wall
JPA df2, ws3, 1, df31~5 TA!, AO uf343+4, JPA f2+4 = 96 dmg
ws2~5
-AO UF4(a little bit before landing to the ground) 3,2 d1 B! JP df2,1 AO uf3,4,3+4

Ancient Ogre
ws2_uf1+2_uf4_FC df1
-3,2 d1 B! JP df2,1 AO uf3,4,3+4
*can add df2 or df1 before 3,2 but it you need to dash a bit longer if not the last hit of uf3,4,3+4 will miss
change uf3,4,3+4 to b1,2 or 3+4 if too close to the wall
*JP df2,1 can be change to FLY3,4 for same dmg but look more awesome
Blazingkick~5 / ws2~5
-JP iws3 db3,1 B! AO uf3,4,3+4 JP dash uf3,4
WM~5
-JP b1,2 (55dmg)

wall combo
wallsplash start from AO B! with d1, ff3(best dmg), f4
-JP f2,1,1+2 AO b2,1

wallsplash start from JP B! with d1, db3,1, f4, FLY2 ( i really love this one)
- AO b2,1 JP db3,1

Angel

Anna

Last edited by sandilord on Apr 3rd, 2013 at 13:43

Signature s3:
sandilord
Destructive Impulse
Joined: Jan 2005
Posts: 2093
From: Netherlands
PSN: Sandilord
#3 “Quote” Edit Post
Armor King
-Jpa d/f+2, u+4, b+1+2 TA! AK 3+4,2, Jpa u/b+1,2~F, FLY34 = 95 dmg
-Jpa df2, df1, df11, df31~5 TA! AK 3+4,2, Jpa uf3,4 = +90 dmg
-Jpa d/f+1+2, d+1 TA! AK 3+4,2, Jpa u+4, d/f+2,1 = (between 83-85 dmg I think)
-Jpa df1+2, d1~5 TA! AK 3+4,2, Jpa ub1,2~F, FLY124 = +80 dmg
-(Jpa Wallbind)AK db2,3, Jpa 2+4
-AK DU, DU, d/f+1, f+1+2 TA! Jpa d/f+2,1, AK u/f+3, iSW = 100 dmg
-AK ss+2,1 TA! Jpa u/b+1,2~F, FLY34, AK u/f+3, iSW = 90 dmg (I think)
-AK uf4, ssr df1, 1+2,2, d2~5 TA! Jpa df21, AK uf3, iSW = around ~95 dmg
-(WB!) Jpa df21, AK df1, f1+4 for smalls
Also AK df3+4~5, Jpa d4 is great

Asuka

Baek

Bob & Slim Bob
-Jpa d/f+2, d/f+1, d/f+1,1 d/f+3,1 TA! Bob d+2,3, Jpa u/f+3,4
-Jpa d/f+2, d/f+1,1 d/f+3,1 TA! Bob 3,4, Jpa ss+2,1

Bob's iWS+2,1~5 after a launch allows Pachi to bound with df+3,1.
Works notably on Bob's hopkick, u+3+4, cd+1, etc. Pretty much anything you can connect ws+2,1 off of.

Bruce

Last edited by sandilord on Jul 17th, 2013 at 13:39

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sandilord
Destructive Impulse
Joined: Jan 2005
Posts: 2093
From: Netherlands
PSN: Sandilord
#4 “Quote” Edit Post
Bryan
Originally posted by Jvacar622
Just started playing Bryan/Jinpachi but here's what I've come up with so far. A lot of the stuff Bryan does for juggles is kinda interchangeable, so there's some different options for filler. Also, in combos being started by Bryan, you can cut a d/b+2 out and end with (run in)b+2,1,2. It does some more damage and will pretty much either splat or put them at wall, but is a little trickier to pull off. Also, Jinpachi as a genral rule of thumb, can also end any of these combos with u/f+3,4. I prefer FLY 3,4 because while it does the same amount of damage, it carries more, and more often than not splats suuuuuper high. If these carry to a wall, and most of them have quite a bit of carry to them, Bryan can either do ws 3,4 (for taunt stuff on wakeup), or f+2,1,4 (for more damage). Jinpachi does f+2,1,1+2. Right? That's what I've been doing.

Bryan starting
CH b+1, d/b+2, f+4,1~5 B! JPA d/f+2,1 BRY b+2,1,2 97 DMG
u/f+4, d/b+2, f+4,1~5 B! JPA d/f+2,1 BRY dash b+2,1,2 93 DMG
CH WS 3 d/b+2, f+4,1~5 B! JPA d/f+2,1 BRY dash b+2,1,2 92 DMG
CH b+1, d/b+2, d/b+2, f+4,1~5 B! JPA d/f+2,1 BRY WR3 92 DMG
SS (2),3, d/b+2, f+4,1~5 B! JPA d/f+2,1 BRY dash b+2,1,2 91 DMG
WS 1, f,b+2, f+4,1~5 B! JPA d/f+2,1 BRY dash b+2,1,2 91 DMG
WS 1~5, JPA u+4, b+1+2~5 B! BRY b+2,1,4JPA dash FLY 3,4 90 DMG
WS 1~5, JPA u+4, b+1+2~5 B! BRY b+3~f,4,1,4JPA dash FLY 3,4 90 DMG
d/f+3, ws 3, d/b+2, f+4,1~5 B! JPA d/f+2,1, BRY WR3 89 DMG
u/f+4, d/b+2, d/b+2, f+4,1~5 B! JPA d/f+2,1 BRY WR3 88 DMG
f,b+2~5 JPA dash u+4, b+1+2~5 B! BRY b+2,1,4 JPA dash, FLY 3,4 88 DMG
f,b+2~5 JPA dash u+4, b+1+2~5 B! BRY b+3~f,4,1,4 JPA dash, FLY 3,4 88 DMG
CH WS 3 d/b+2, d/b+2, f+4,1~5 B! JPA d/f+2,1 BRY WR3 87 DMG
SS (2),3, d/b+2, d/b+2, f+4,1~5 B! JPA d/f+2,1 BRY WR3 86 DMG
CH 4, f+4,1~5 B! JPA d/f+2,1 BRY dash b+2,1,2 85 DMG
f,b+2, f+1+2, f+4,1~5 B! JPA d/f+2,1 BRY WR3 83 DMG
qcb+4, d/b+2, f+4,1~5 B! JPA d/f+2,1 BRY WR3 83 DMG
WS 1, d/b+2, d/b+2 f+4,1~5 B! JPA d/f+2,1 BRY WR3 83 DMG
WS 1, f,b+2, f+4,1~5 B! JPA d/f+2,1 BRY WR3 82 DMG
f+4,1~5 B! JPA d/f+2,1 BRY dash b+2,1,2 76 DMG

Jinpachi starting
CHG 2, u+4, f+1, u+4, b+1+2~5 B! BRY b+2,1,4 JPA WR3 106 DMG, plus the utter saltiness of the opponent
CH f+3, u+4, b+1+2~5 B! BRY b+2,1,4 JPA dash FLY 3,4 98 DMG
CH f+3, u+4, b+1+2~5 B! BRY b+3~f,4,1,4 JPA dash FLY 3,4 98 DMG
CH WS 3, u+4, b+1+2~5 B! BRY b+2,1,4 JPA dash FLY 3,4 98 DMG
CH WS 3, u+4, b+1+2~5 B! BRY b+3~f,4,1,4 JPA dash FLY 3,4 98 DMG
WS 2 (wait for bounce) u+4, b+1+2~5 B! BRY b+2,1,4 JPA dash FLY 3,4 98 DMG
WS 2 (wait for bounce) u+4, b+1+2~5 B! BRY b+3~f,4,1,4 JPA dash FLY 3,4 98 DMG
d/f+2,1 d/f+3,1~5 B! BRY b+2,1,4 JPA dash FLY 3,4 95 DMG
CH (d+2),1, u+4, b+1+2~5 B! BRY b+2,1,4 JPA dash FLY 3,4 94 DMG
CH (d+2),1, u+4, b+1+2~5 B! BRY b+3~f,4,1,4 JPA dash FLY 3,4 94 DMG
CH 4, u+4, b+1+2~5 B! BRY b+3~f,4,1,4 JPA dash FLY 3,4 94 DMG
CH 4, u+4, b+1+2~5 B! BRY b+2,1,4 JPA dash FLY 3,4 94 DMG
d/f+2, f+1, u+4, b+1+2~5 B! BRY b+2,1,4 JPA dash FLY 3,4 93 DMG
d/f+2, u+4, b+1+2~5 B! BRY b+3~f,4,1,4 JPA dash FLY 3,4 93 DMG (better wall carry)
CH b+2, d/f+2, d+1+~5 B! BRY b+3~f,4,1,4 JPA dash FLY 3,4 93 DMG
CH b+2, d/f+2, d+1~5 B! BRY b+2,1,4 JPA dash FLY 3,4 93 DMG
u/b+1,2 u+4, b+1+2~5 B! BRY b+2,1,4 JPA dash FLY 3,4 92 DMG
d/f+1+2, d+1~5 B! BRY b+2,1,4 JPA dash FLY 3,4 81 DMG
d/f+1+2, d+1~5 B! BRY b+3~f,4,1,4 JPA dash FLY 3,4 81 DMG
WS 1,1~5 B! BRY b+3~f,4,1,4 JPA dash FLY 3,4 78 DMG
WS 1,1~5 B! BRY b+2,1,4 JPA dash FLY 3,4 78 DMG
d+1+3, dash f+1, u+4, b+1+2~5 B! BRY b+2,1,4 JPA dash FLY 3,4 66 DMG
d+1+3, dash f+1, u+4, b+1+2~5 B! BRY b+3~f,4,1,4 JPA dash FLY 3,4 66 DMG


BONUS! Wall Juice (Bryan Starting, opponent with back to wall)
b+4, (technically, not part of the combo, but it puts the opponent at -16 on hit, guaranteeing the next move) f,b+2 W!, 4,3, b+3,1+2~5 B! JPA f+2,1,1+2 BRY f+2,1,4 112 DMG

Note: In order for the entire string at the end to hit, you pretty much need to start the f+2,1,4 as soon as you regain control of Bryan, so the 2 of his string and the 1+2 of Jinpachi's string should hit the opponent at about the same time.

Christie, Eddy & Tiger

Craig Marduk
Marduk starting
CH 1+2, d/f+1, 2, d/f+4,2~5, B!, JPA d/f+2,1, MAR u/f+3, ff+1+2 93dmg
d/f+1, 2,d+1+2~5, JPA d+1, B!, (u/b+1),2~f, FLY 1,1,2:2 73dmg (red life)
d+1+2, 2,d+1+2~5, JPA d/f+3,1 B!, (u/b+1),2~f, FLY 3,4, W!, f+2,1,2 104dmg (red life)
CH u/f+3, u/f+1+2, d/f+4,2~5, B!, JPA d/f+2,1, MAR u/f+3, W!, ff+2, 2, d/b+2+4 149dmg
CH u/f+3, u/f+1+2~5, JPA u+4, u/b+1,B!,2~f, FLY 1,1,2:2 96dmg (red life)
CH d/b+2, dash, iVTS f+1,2~5, B!, JPA d/f+2,1 MAR u/f+3, ff+1+2 103dmg
d/b+1+2, u/f+3, d/f+4,2~5, B! JPA d/f+2,1, MAR run under, 1, ff+1+2 105dmg (back juggle)
ff+1+2~5, JPA SSL, iWS+3, d/f+3,1~5, B!, MAR SSL f+2,1, JPA dash, u/f+3+4, FLY 1,2,4 85dmg
ff+1+2~5, JPA SSL iWS+3, d/f+3,1, B!, SSL 2,1+2 65dmg (red life)
ff+1+2, SSR, f+3,2~5, B!, JPA d/f+2,1, MAR run under, 1,2,VTSc, ff+1+2 89dmg
VTS d+1+2, 1+2+5, B!, JPA f+2,1,2, MAR f+2+4 96dmg
qcf+1~5, JPA u+4, b+1+2~5, B!, MAR f+2,1, JPA d+2,1, W!, f+2,1,2 108dmg
d/f+3,d+1,2~5, B!, JPA u/b+1,2~f, FLY 3,4, MAR u/f+3, ff+1+2 103dmg
u/f+1+2~5, JPA iWS+3, b+1+2~5, B!, MAR f+2,1, JPA u/b+1,2~f, FLY 3,4 95dmg
WS_VTS 3, d/f+4,2~5, B!, JPA d/f+2,1, MAR dash under, 1,2,VTSc, ff+1+2 90dmg

Jinpachi starting
d/f+2, u+4, b+1+2~5, B!, MAR f+2,1, JPA u/b+1,2~f, FLY 1,2,4 96dmg
d/f+2,1, d/f+3,1~5, B!, MAR f+2,1, JPA u/f+3+4, FLY 1,1,2:2 98dmg
d/f+1+2, d+1~5, B!, MAR f+2,1, JPA u/b+1,2~f, FLY 1,1,2:2 90dmg
b+1,2, W!, d/f+3,1~5, B!, MAR f+1+2,2, JPA f+2+4 100dmg
d+3+4,2~5, MAR u/f+1+2, d/f+4,2, B!, d/f+3,1,2,VTSc, ff+1+2 dmg (red life)
WS+2,1+2~5, B!, MAR f+1+2,2, JPA u/b+1,2~f, FLY 1,2,4 98dmg
WS+2~5, MAR dash, FC 1+2, d/f+4,2~5, B!,JPA d/f+2,1, u/f+3, f+1,2,1, W!, ff+1+2 135dmg
WS+1,1~5, B!, MAR f+1+2,2, JPA u/b+1,2~f, FLY 3,4 82dmg
CH f+3, iWS+3, d/f+3,1~5, B!, MAR f+2,1, JPA u/f+3+4, FLY 1,1,2:2 103dmg
CH 4, SSL, u+4, b+1+2~5, B!, MAR SSL, f+2,1, JPA u/b+1,2~f, FLY 1,2,4 97dmg
d/f+2,1, d/f+3,1~5, B!, Marduk f+2,1, Jinpachi dash u/f+3+4, FLY 1,1,2:2 - 98dmg
d/f+2, u+4, b+1+2~5, B!, Marduk f+2,1, Jinpachi dash u/b+1,2~f, FLY 3,4_1,2,4 - 96dmg
d/f+2, u+4, b+1+2~5, B!, Marduk f+1+2,2, Jinpachi f+3, f+2+4 - 98dmg

Dr. B

Devil Jin
Jinpachi/Devil Jin

Midscreen
df+2,1, df+3,1~5, B! ff+3,1, ff, f+2,4, f+1+3 93dmg
df+2, df+1,1, df+3,1~5, B! ff+3,1, ff, f+2,4, f+1+3 91dmg
df+2, u+4, b+1+2~5, B! ff+3,1, ff, f+2,4, f+1+3 91dmg
df+2, u+4, b+1+2~5, B! ff+3,1, ff, f+2,4, uf+3,4 92dmg
ws+2, d+3+4,2, d+1~5 B! ff+3,1, ff, f+2,4, f+1+3 94dmg

EWGF~5, u+4, b+1+2~5, B! ff+3,1, ff, f+2,4, f+1+3 95dmg
EWGF~5, u+4, b+1+2~5, B! ff+3,1, ff, f+2,4, uf+3,4 96dmg

Wall splats
1,2, W! df+3,1~5 B! bf+2,1,4, db+3,1 88dmg
1,2, W! ws+1,1~5 B! bf+2,1,4, db+3,1 90dmg
1,2, W! df+3,1~5 B! bf+2,1,2, db+3,1 90dmg
1,2, W! ws+1,1~5 B! bf+2,1,2, db+3,1 92dmg

Re-Splat
1,2, W! b+3+4,2 W! df3,1~5 B! bf+2,1,4 db+3,1 98dmg

Wall Carry Pre B!
df+2, df+1,1, u+4, db+2,1 W! d+1~5 B! bf+2,1,2 db+3,1 93dmg
df+2, f+2,1,1+2 W! d+1~5 B! bf+2,1,2 db+3,1 95dmg
df+2, df+1,1, f+2,1,1+2 W! d+1~5 B! bf+2,1,2 db+3,1 96dmg
df+2, u+4, df+2,1 W! d+1~5 B! bf+2,1,2 db+3,1 102dmg

Wall Carry Post B!
df+2, df+1,1, df+3,1~5, B! bf+2,1,d+2, dash 1,2 W! db+3,1 90dmg
df+2,1, df+3,1~5, B! bf+2,1,d+2, dash 1,2 W! db+3,1 90dmg
df+2,1, df+3,1~5, B! bf+2,1,d+2, dash b+1,2 W! df+3,1 92dmg
df+2,1, df+3,1~5, B! bf+2,1,d+2, dash b+1,2 W! db+3,1 92dmg
df+2,1, df+3,1~5, B! bf+2,1,d+2, dash b+1,2 W! f+2,1,1+2 98dmg
df+2,1, df+3,1~5, B! bf+2,1,d+2, dash uf+3,4 W! f+2,1,1+2 102dmg
ws+2, d+3+4,2, d+1~5 B! ff+3,1, ff, f+2,4, uf+3,4 W! f+2,1,1+2 112dmg

EWGF~5, u4, df11, df31 B! CD13, f1+3_f2+4
df2, u4, b1+2 B! CD13, ub12~f FLY34_124
WS11_df1+2, d1 B! b23, df2, ub12~f FLY34_124
EWGF~5u+4 -> b+1+2 TA!SSR f,f+3,1,ff -> df+3,2,4 u+4 W! -> df+1 ->f+1+4

Last edited by sandilord on Feb 19th, 2014 at 11:05

Signature s3:
sandilord
Destructive Impulse
Joined: Jan 2005
Posts: 2093
From: Netherlands
PSN: Sandilord
#5 “Quote” Edit Post
Feng Wei
-Jpa df+1+2, d+1~5 TA! Fen ff+4,3, Jpa f+3, f+2,1,1+2 = 86 dmg
-Jpa df+1+2, d+1~5 TA! Fen f34, Jpa df2, u/b+1,2~F, FLY34 = 85 dmg
-Jpa df+2, iWS+3, df+3,1~5 TA! Fen ff+4,3 jpa uf+3,4 = 94 dmg
-Fen f34, df1, df1, f43~5 TA! Jpa df21, Fen 3~4,3 = 107 dmg

Forest Law

Ganryu
Jpa
*df2
Jpa df2, u4, b1+2 TA!, Gan ff4, Jpa u4, df21 = 95 dmg
Jpa df21, df31 TA! Gan ff4, Jpa ub12~FLY34_124 = 93 dmg
Jpa df21, df31 TA! Gan ff4, Jpa df2, f1+4 = 92 dmg

*df1+2
Jpa df1+2, d1 TA!, Gan ff4, Jpa u4, df2, f1+4 = 88 dmg
Jpa df1+2, d1 TA!, Gan ff4, Jpa df21, f2+4_f1+4 = 87_86
Jpa df1+2, d1 TA!, Gan ff4, Jpa u4, f1, f21,1+2 = 89 dmg (inconsistent)

*ws11
Jpa ws11 TA!, Gan ff4, Jpa u4, df2, f1+4 = 85 dmg

*CH ws3_b2_(d2)1
Jpa CH ws3_b2_(d2)1, ws3, df31 TA!, Gan ff4, Jpa ub12~FLY34_124 = 98 (99 if you replace Ganny ff4 with uf3 but harder to do)

*ws2
Jpa ws2~5, Gan 4, b21, ws1+2,1+2 B!, df412 = 88 dmg (redlife)
Jpa ws2~5, Gan 4, b21, ws1+2,1+2 TA!, Jpa df21, Gan wr2 = 100 dmg
Jpa ws2~5, Gan b41, Jpa df21, Gan uf1+2~D, cc_4, df412 = 102_99 dmg
Jpa ws2,1+2 TA!, Gan ff4, Jpa u4, df2, f1+4 = 101 dmg
Jpa ws2~5, Gan ff1+2~5, Jpa d1 TA! Gan df412, Jpa f21,1+2 = 89 dmg

Wall
Jpa W! df31 TA!, Gan 344, Jpa db31

Relaunch
(Relaunch, for instance after u4) Jpa d1 TA!, Gan ff4, Jpa u4, df2, f1+4 = 60
(Relaunch, for instance after f3 run up) Jpa df31 TA!, Gan ff4, Jpa u4, df21 = 61 dmg

Gan
*df2
Gan df2, b41 TA!, Jpa (bb) df21, Gan uf1+2~D, cc_4, df412 = 90_87 dmg
Gan df2, b41~5 TA! Jpa df21, Gan uf1+2~D, ws1, f1+2 = 88 dmg
Gan df2, ff1+2~5, Jpa d1~5 TA! Gan df412, Jpa f21,1+2 = 77 dmg

*ff1+2
Gan ff1+2~5, Jpa u4, df11, b1+2~5 TA! Gan df412, Jpa f2+4_uf34 = 88_89 dmg

*SIT2
Gan SIT2, ws1, b41 TA!, Jpa ub12~FLY34, Gan wr2 = 86 dmg
Gan SIT2, ws2~5, Jpa d1 TA!, Gan ff4, Jpa u4, df21_df1, f1+4 = 82_83 dmg

*bf2
Gan bf2~5, Jpa run under u4, b1+2 TA!, Gan ff4, Jpa u4, df21 = 97 dmg
Gan bf2~5, Jpa ws3, df31 TA!, Gan df412, Jpa ub12~FLY2 = 91 dmg

*FC,df2
Gan FC,df2, b41 TA!, Jpa (bb) df21, Gan uf1+2~D, cc_4, df412 = 97_94 dmg

*CH ff2~1+2
Gan CH ff2~1+2~5, Jpa d1 TA!, Gan ff4, Jpa u4, df21 = 105 dmg

Wall
Gan W! b41 TA!, Jpa f21,1+2, Gan df1+2,1_HHS_hcf2 (1 point less dmg)
Gan W! 212 TA!, Jpa df21, Gan df1+2,1_HHS_hcf2 (1 point less dmg)

Heihachi

Hwoarang

Last edited by sandilord on Sep 17th, 2013 at 20:11

Signature s3:
sandilord
Destructive Impulse
Joined: Jan 2005
Posts: 2093
From: Netherlands
PSN: Sandilord
#6 “Quote” Edit Post
Jack-6
Jpa d/f21, d/f31~5 TA! Jac u1+2, Jpa u/b12~F, FLY124 = 94 dmg
(JP) d/f2, d/f1, d/f1,1, d/f3,1-5 TA (J6) d/f3,2 (JP) dash, f1+3 (or f3+4) = 90dmg (95 on CH)
(JP) d/f2,1, d/f3,1-5 TA (J6) d/f3,2, (JP)u/b1,2f FLY 3,4 = 95 (100 on CH)
(JP) d3+4,2-5 TA (J6) 2, u1+2, b4,4-5 TA (JP) u/b1,2f FLY 3,4 (J6) f3+4 =99dmg (105 on CH)
(JP) d3+4,2, u4, d/f1,1, d/f3,1-5 TA (J6) d/b1+2,1+2 (JP) dash f1+3(or f2+4) = 101dmg (107 on CH)
(JP) CH b2, ws3, d/43,1-5 TA (J6) d/f3,2 (JP) u/b1,2f FLY 3,4 = 100dmg
(JP) u/b1,2, d/f1, d/f1,1, d/f3,1-5 TA (J6) d/f3,2 (JP) dash f1+3 = 88dmg (90 on CH)
(J6) d/f2,2,2,ff1-5 (JP) d/f2,1 (J6) f1,2,2 =78dmg (81 on CH)
(J6) ff2, u1+2, f4, ff1-5 TA (JP) u/b1,2f FLY 3,4 (J6) f3+4 = 101dmg (106 on CH)
(J6) d/b1+2,1+2, 2, u1+2, b4,4-5 TA (JP) u/b1,2f FLY 3,4 (J6) f3+4 = 94dmg (115 on CH)
(J6) d1+2-5 (JP) d/f1, d/f1,1, d/f3,1-5 TA (J6) d/f3,2 (JP) dash f1+3 = 104dmg (111 on CH)
(j6) d1+2, f4, b4,4-5 TA (JP) u/b1,2f FLY 3,4 (J6) f3+4 = 107dmg (114 on CH)
(J6) ff2(hold), (JP) d/f1, d/f1,1, d/f3,1-5 TA (J6) d/f3,2 (JP) dash f1+3 110dmg (118 on CH)
(J6) CH f3, f4, b4,4-5 TA u/b1,2f FLY 3,4 (J6) f3+4 = 89dmg
(J6) ff1+2-5 (JP) d/f1, d/f1,1, d/f3,1-5 TA (J6) d/f3,2 (JP) dash f1+3 = 89dmg (94 on CH)


Jaycee

Jin
Jpa CH u/b+1,2~Fly 3, b+1+2 B! Jin TA b+3~f 1+2 Jpa dash f+2,1,1+2 = 87dmg
Jpa d/f+2, u+4, b+1+2 B! Jin TA b+3~f 1+2, Jpa dash (SSR_SSL)+2,1
Jinpachi d/f+2,1 d/f+3,1 B! TA Jin b+3~f 1+2 Jinpachi dash u/f+3,4 90 DMG
Jinpachi ws+2 d+3+4 2 d+1 B! TA JIN b,f+2,3~f 1+2 Jinpachi dash u/f+3,4 96 DMG
Jin f,n,d,D/F+1 EWHF 1,3~3 B! TA Jinpachi d/f+2,1 Jin Run 1,2,4 94 DMG
Jin d+3+4 b,f+2,1 1,3~3 B! TA Jinpachi d/f+2,1 Jin Run 1,2,4 95 DMG
Jin CH EWHF dash b,f+2,1 1,3~3 B! TA Jinpachi d/f+2,1 Jin Run 1,2,4 101 DMG

Jun

Kazuya

Last edited by sandilord on Nov 16th, 2012 at 21:27

Signature s3:
sandilord
Destructive Impulse
Joined: Jan 2005
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#7 “Quote” Edit Post
King

Kuma & Panda

Kunimitsu
Starting with Kuni:
Kuni: d/f1,3 -5, Pachi: u4, d/f1, d1-5 TA Kuni: b4,3-5, Pachi u/b1,2f FLY-1,2,4 = 105dmg
Kuni: d/f1,3, f3+4, f4, f4f SET 1,2,4-5 TA Pachi: u/f3+4 FLY1,2,4 Juni: f3,4 = 115dmg
Kuni: d/f2, f3+4, f4, f4f SET 1,2,4-5 TA Pachi: u/f3+4 FLY1,2,4 Kuni: f3 4 = 89dmg
Kuni: d/f3,2, b4, 1+2, d1-5 TA Pachi: u/b1,2 FLY 1,2,4, Kuni: f3, 4 = 107dmg (Low Starter...kinda)
Kuni: f3,3 (or ff3), 2, f4, f4, f4f SET 1,2,4-5 TA Pachi: u/f3+4 FLY 1,2,4 Kuni: f3, 4= 95dmg (Can also be started from u1+2, CH SET 2 etc for 1more dmg...but this one starts low )
Kuni: ff3+4,2,4-5 TA Pachi:u/b1,2 FLY 1,2,4 Kuni: f3, 4 = 94dmg
Kuni: d1+2 DUST 2,4-5 TA Pachi:u/b1,2 FLY 1,2,4 Kuni: f3, 4 = 72dmg
etc...

Starting with jinpachi:
Pachi: u/b1,2-5 Kuni: d/f1,3-5 Pachi: d/f3,1-5 TA Kuni b4,3 Pachi: u/f3,4 = 89dmg (I'm sure there's a better way to end this though)
Pachi: u/b1,2-5 Kuni: f4, f4, f4f SET 1,2,4-5 TA Pachi 3+4 FLY 1,2,4 Kuni f3, 4 = 94dmg (probably a more efficient version of the combo above)
Pachi: d/f2,1, d/f3,1-5 TA Kuni: b4,3 Pachi: u/b1,2 FLY 1,2,4 = 90dmg
Pachi; d3+4,2, u4, d/f1,1 d/f3,1-5 DA Kuni b4,3, Pachi u43,4 = 102dmg
Pachi; ws2,1+2-5 Kuni: b4,3 Pachi: u/b1,2 FLY 1,2,4 = 93dmg
Pachi: ws2, (after ground bounce) u4, d1-5 TA Kuni: b4,3 Pachi: u/b1,2 FLY 1,2,4 = 93dmg
Pachi; CH2/f3/ws3, ws3, d/f3,1-5 TA Kuni: b4,3 Pachi u/b1,2 FLY 1,2,4 = 95dmg

Lars
-Jpa ws+2~5 Lar (f+1),2,3~d,DEN 1, d/b+2~f,d/f+1~5 TA! Jpa FLY 3,4, Lar f,f,f+2+4
-Jpa ws+2, u+4, d/f+1,1, d/f+3,1, B! d/f+2,1_TA Lar d/f+3,3, Jpa 1,2_b+1,2_f+2+4
-Jpa d/f+2, d/f+1, d+1~5 TA! Lar f,f+2~f,1, Jpa ss+2,1 (Stylish. Lars will actually go to the other side of the screen and send the opponent back toward Jinpachi. It's a strange timing but easy. I'm sure you can do more before the initial bound but not much because otherwise Lars' 1 will send the opponent the opposite direction you need him to.
-Jpa d/f+2, d/f+1, d/f+1,1, d/f+3,1, TA! Lar d/f+3,3, Jpa 1,2_b+1,2_f+2+4
-Jpa d/f+2, u+4, b+1+2 TA! Lar ff+2~f~1 Jpa u+4, b+1,2 = 96 dmg (Lars switches sides mid-air)(inconsistent)
-Jpa ws+1,1~5 TA! Lar d/f+3,3, Jpa CHG 2, f+2+4_d/f+3,2
-Lar u/f+4, f+1,2,3~d,DEN 1, d/b+2~f,d/f+1~5 TA! Jpa FLY 3,4, Lar f,f,f+2+4
-Lar f+1+2, d/b+2, d/b+2,1, d/b+2~f,d/f+1~5 TA! Jpa FLY 3,4, Lar f,f,f+2+4
-Lar CH d/f+2, d/b+2, d/b+2,1, d/b+2~f,d/f+1~5 TA! Jpa FLY 3,4, Lar f,f,f+2+4
-Lar CH d/b+1+2, d/b+2, d/b+2,1, d/b+2~f,d/f+1~5 TA! Jpa FLY 3,4, Lar f,f,f+2+4
-(Balcony) Jpa ss+2,1, W!, f+1+4, WB! 5(?), Lar d/b+2,1, f+2,1~f~d/f+1 TA! Jpa FLY34, Lar wr2+4 = 125 dmg
-(Breakable Wall) Jpa ss+2,1, W!, f+2,1,1+2, WB!, d/f+3,1, TA! Lar d/f+3,3 Jpa f+2+4 = 119 dmg
LAR f+1+2, d/b+2,1, f,b+1,2 TA! JPA u/b+1,2~f, FLY 3,4 LAR f,f,f+2+4
LAR WS+1~f,3,d/f+1, f,b+1,2 TA! JPA u/b+1,2~f, FLY 3,4 LAR f,f,f+2+4
LAR u/f+3, FC 2, WS+2,1 TA! JPA u/b+1,2~f, FLY 3,4 LAR f,f,f+2+4
LAR f,b+2,1 TA! JPA u/b+1,2~f, FLY 3,4 LAR f,f,f+2+4
LAR u/f+3, WS+4, d/b+2~f,d/f+1~5 TA! JPA u/b+1,2~f FLY 3,4 LAR iSW (87)
LAR f+1+2~5 (or u/f+4~5) JPA u+4, b+1+2 TA! LAR f,f+2~f,3 JPA u+4, b+1,2 (93)
JPA d/f+2, u+4, b+1+2 TA! LAR f,f+2~f,3 JPA u+4, b+1,2 = 93 dmg
JPA d/f+2,1, d/f+3,1 TA! LAR f,f+2~f,3 JPA u/f+3,4
JPA WS+1,1~5 TA! LAR f,f+2~f,3 JPA u+4, 1, f+1+3 (82)
JPA WS+2, d+3+4,2~5 LAR d/b+2,1, d/b+2~f,d/f+1 TA! JPA FLY 3,4 LAR iSW (104)
JPA u/f,N+4, u+4, b+1+2~5 TA! LAR f,f+2~f,3 JPA u+4, b+1,2 (99)
JPA CH WS+3, u+4, b+1+2~5 TA! LAR f,f+2~f,3 JPA u+4, b+1,2 (98)


Lee & Violet

Last edited by sandilord on Nov 10th, 2012 at 08:49

Signature s3:
sandilord
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#8 “Quote” Edit Post
Lei

Leo
Jinpachi/Leo

df2, u4, b1+2~5 B! BOK 1,2, ub1,2~f,3,4 - 91 DMG
df2, u4, b1+2~5 B! f3~d BOK 1,2, ub1,2~f,2 - 94 DMG
df2, u4, b1+2~5 B! f3~d BOK 1,2, f2,1,1+2 - 97 DMG (dash in deep for f2,1,1+2 ender)
df2, u4, b1+2 B! f3~d BOK 1,2, (ub1),2~f,3,4 - 97 DMG (ub1 will miss if you input the string as soon as BOK 1,2 recovers, allowing both Shuradous to hit)
df2, iWS3, df3,1 B! f3~d, BOK 1,2, ub1,2~f,4 - 97 DMG
SSR df2, iWS3,iWS3, df3,1 B! f3~d, BOK 1,2, f2+4 - 103 DMG
WS2, df2, iWS3, df3,1 B! f3~d BOK 1,2, f2+4 - 103 DMG
WS2~5, BOK 2~5, iWS3, df3,1~5 B! f3~d BOK 1,2, f2+4 - 108 DMG
WS2, SSR u4, 1, u4, b1+2 B! f3~d BOK 1,2, f2+4 - 109 DMG

Lili & Sebastian
-Jpa d/f+2,1, d/f+3,1 TA! Lil b+1,4_f+2,3, Jpa f+1, f+2+4
-Jpa d/f+2,1, d/f+3,1 TA! Lil b+1,4_f+2,3, Jpa FLY1,1,2:2
(feels more consistent with Lili using b+1,4 plus more damage)
-Jpa df+2, df+1,1, df+3,1 TA! Lil d+2,2,3, Jpa f+2+4 = 89 dmg
-Jpa df+2, df+1, df+1,1, df+3,1 TA! Lil d+2,2,3, Jpa f+2+4 = ??dmg
-Jpa df+2, u+4, b+1+2 TA! Lil f+2,3_uf+3+4,3+4, Jpa ub+1,2~F, FLY3,4 = ??dmg
-Lil df+2, f+2,3, df+3+4, BT 1+2 TA! Jpa df+2,1, Lil qcf+1,2_uf+3+4,3+4 = 87 dmg
-Lil df+2, f+2,3, df+3+4, BT 1+2 TA! Jpa SS+2,1, Lil f,f+3+4 = 84 dmg
-Lil uf+3, f+2,3, df+3+4, BT 1+2 TA! Jpa df+2,1, Lil qcf+1,2_uf+3+4,3+4 = 83 dmg
-Lil uf+3, 4,1_df+2,1, df3 TA! Jpa SS+2,1, Lil ff+3~f1,2 = ??dmg

Ling Xiaoyu & Miharu

Marshall Law

Last edited by sandilord on Apr 8th, 2013 at 08:39

Signature s3:
sandilord
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#9 “Quote” Edit Post
Michelle

Miguel
Jpa d/f+2, u+4, b+1+2 B! Miguel TA f+4,2 Jpa u/b+1,2~FLY 1,2,4
Jpa ws11 B! Miguel TA SSL d/f+4,1~f SAV 1,2,1 Jpa run SSL 2,1
Jpa ws2 wait for enemy to mini bounce u/f, N, 4, d+1 B! Miguel TA d/f+4,1~f SAV 1,2,1 Jpa run u/f+3,4
Jpa ws2, u+4, 1, d/f+3,1 B![red] Miguel TA ff+2,2 [red]Jpa run u/f+3,4_FLY+3,4
Jpa CH b+2_f+3_ws3, iWS3, b+1+2 B! Miguel TA SSL d/f+4,1~f SAV 1,2,1 Jpa iSW
Jpa CH b+2_f+3_ws3, iWS3, f+1, d/f+3,1 B! Miguel TA ff+2,2 Jpa run u/f+3,4
Jpa d/f+1+2, d+1 B! Miguel TA SSL d/f+4,1~f SAV 1,2,1 Jpa run u/f+3,4

Nina
Jinpachi df2_CH f3_CH 4 u4, b1+2, !TA Nina df32~ssl+1~f2, Jinpachi f1+2 or f2+4
Jinpachi ws11_ws2 1+2 !TA Nina df32~ssl+1~f2, Jinpachi f21,1+2
Jinpachi df1+2 d1 !TA Nina df32~ssl+1~f2, Jinpachi f21,1+2
Nina df2 df32~ss1~b~uf4 1+4 !TA Jinpachi ssl21, Nina ff1+2
Nina df2 df32~ss1~f1 !ws1 x 3 1+4 !TA Jinpachi d1+2 Nina ff3
Nina CH4, dash up d41 f21,1+2 !TA Jinpachi uf3+4,124 Nina ff1+2
Nina wall splat: df1 1+4 !TA Jinpachi f21,1+2 Nina f1,2,f1+2
Jinpachi wall splat: b1+2 !TA Nina 4,d3,4,3 Jinpachi db31
or df31 !TA Nina 434 Jinpachi air throw.

Ogre
-Jpa CH b+2_CH 4_CH f+3_CH ws+3_df+2, iws+3, df+1, df+31~5 TA! Ogr ub+3~f~1 2 1+2, Jpa f2+4 = 100 dmg (damage based off df+2 starter)
-Jpa CH b+2_CH 4_CH f+3_CH ws+3_df+2, iws+3, df+1, df+31~5 TA! Ogr uf+34,3+4_hcf+2:1+2, Jpa uf+34_FLY34 = 98 dmg (damage based off df+2 starter)
-Jpa d/f+2, u+4, b+1+2~5 TA! Ogr u/f+3,4,3+4, Jpa FLY+3,4_u/f+3,4_APf+1+2 (should this be f3+4,1?)
-Jpa df21, df+31~5 TA! Ogr ub+3~f~12,1+2, Jpa uf+34_FLY34_f2+4 = 97/97/96 dmg
-Jpa df+1+2, d+1~5 TA! Ogr ub+3~f~12,1+2, Jpa uf+34_FLY34_f2+4 - 83/83/81 dmg
-Jpa ws+2~5, Ogr 32, db+1~5 TA! Jpa df+21, Ogr ub+3~f~12,1+2 = 98 dmg
-Jpa ws+2~5, Ogr b+43, 32, db+1 B! hcf+2:1+2_b+43,3+4 = 84 dmg
-Jpa ws+2~5, Ogr u+3+4~5 TA! Jpa u/b+1,2~F, FLY+3,4, Ogr u/b+3~FLY+1,2,1+2
-Jpa CHG2~5, Ogr 3,2 d/b+1~5 TA! Jpa d/f+2,1, Ogr u/b+3~FLY+1,2,1+2
-Jpa d/f+1+2, d+1~5 TA! Ogr u/f+3,4,3+4, Jpa u/b+1+2~F, FLY+1,2,4
-Jpa ws+1,1 TA! Ogr u/f+3,4,3+4, Jpa u/b+1+2~F, FLY+1,2,4
-Jpa ws+3_f+3_b+2, ws+3, d/f+3,1 TA! Ogr u/f+3,4,3+4, Jpa u/f+3+4_APf+1+2 (should this be f3+4,1?)
-(Wall) Jpa d+1_f+4_b+1+2 TA! Ogr u/f+1+2,1+2, Jpa f+2,1,1+2
-Ogr ws+2_u+1+2_CH b+2, 32, db+1~5 TA! Jpa df+2 1, Ogr ub+3~f~12,1+2 = 95 dmg (106 with u+1+2 starter and 94 with CH b+2 starter)
-Ogr ws+2~5, Jpa iws+3, df+1, df+31~5 TA! Ogr ub+3~f~12,1+2, Jpa f2+4 = 107 dmg
-Ogr ws+2~5, Jpa iws+3, df+1, df+31~5 TA! Ogr hcf+2:1+2, Jpa uf+34_FLY34_f2+4 = 105/105/104 dmg
-Ogr ws+2~5, Jpa iws+3, df+1, df+31~5 TA! Ogr uf+34,3+4, Jpa uf+34_FLY34_f2+4 = 100/100/101 dmg
-Ogr ws+2, d+3+4, ws+1,2~5 TA! Jpa d/f+2,1, Ogr u/b+3~FLY+1,2+1+2
-Ogr ws+2, u+3+4~5 TA! Jpa u/b+1,2~F, FLY+3,4, Ogr u/b+3~FLY+1,2+1+2
-Ogr ub+3~f~1, 32, db+1~5 TA! Jpa FLY34, Ogr iwr3+4 = 82 dmg
-Ogr u/b+3~FLY+1, 3,2 d/b+1~5 TA! Jpa d/f+2,1, Ogr hcf+2:1+2
-Ogr CH b+3, ws+12~5 TA! Jpa df+21, Ogr, ub+3~f~12,1+2 = 84 dmg
-Ogr u+1+2_CH b+2_SS+2, 3,2 d/b+1~5 TA! Jpa d/f+2,1, Ogr u/b+3~FLY+1,2+1+2
-Ogr u+4~FLY+1,2,1+2~5 TA! Jpa d/f+2,1, Ogr u/b+3~FLY+1,2+1+2
-(Wall) Ogr d/f+3,2 B! TA! Jpa d/f+2,1, Ogr hcb+2_u/f+1+2,1+2

Paul
-Jpa d/f+2, u+4, b+1+2 TA! Pau 2,3, Jpa u+4, f+2+4 = 91 dmg
-Jpa d/f+2, u+4, b+1+2 TA! Pau d/f+1~b~3,2,1, Jpa f+3+4~1 = 95 dmg
It's quite tricky to do... You have to do Paul's TA pretty quickly... Then Jinpachi has to initiate a run; as soon as you see him in the running animation, cancel it with 3+4 then press 1... There are other variations of tag combos for d/f+2 for Jinpachi+Paul that are easier...
-Jpa d/f+2, u+4, b+1+2, TA! Pau d+4:2:1+2, Jpa f+1+4 = 93 dmg
-Jpa d/f+2, u+4, b+1+2, TA! Pau d/f+1~b~4, Jpa u+4, b+1,2 = 92 dmg
-Jpa d/f+2, u+4, b+1+2, TA! Pau 2,3, Jpa u+4, f+2+4 = 91 dmg (easy)
-Jpa d/f+2, d/f+1, d/f+1,1, d/f+3,1, TA! Pau 2,3, Jpa f+2+4 = 87 dmg (easy)
-Jpa d/f+2, d/f+1,1, d/f+3,1, TA! Pau d/f+1~4, Jpa f+3+4~1 = 83 dmg (off axis)
-Jpa d/f+1+2, d+1, TA! Pau d+4:2:1+2, Jpa u+4, b+1,2 = 87 dmg
-Jpa d/f+1+2, d+1, TA! Pau d/f+1~b~4, Jpa u+4, 2, f+1+4 = 85 dmg (easy)
-Jpa WS+1,1, TA! Pau d+4:2:1+2, Jpa u+4, b+1,2 = 84 dmg
-Jpa WS+1,1, TA! Pau d/f+1~b~4, Jpa u+4, 2, f+1+4 = 82 dmg (easy)
-(opponent airborne) Jpa d+1 TA! Pau d+4:2:1+2, Jpa u+4, b+1,2 = 59 dmg
-(opponent airborne) Jpa d+1 TA Pau d/f+1~b~4, Jpa u+4, 2, f+1+4 = 57 dmg (easy)
-Jpa WS+2, u+4, d/f+1,1, d/f+3,1, TA! Pau 2,3, Jpa f+2+4 = 99 dmg
-Jpa WS+2, u+4, b+1+2, TA! Pau d+4:2:1+2, Jpa 2, f+1+4 = 98 dmg
-Jpa WS+2, u+4, b+1+2, TA! Pau 2,3, Jpa u+4, f+2+4 = 96 dmg (easy)
-Jpa WS+2~5, Pau qcf+1~5, Jpa 2, d/f+3,1, B!, u/b+1,2~F, FLY3,4 = 90 dmg (red health killer)
-Pau qcb+1+2~5, Jpa u+4, d/f+1,1, d/f+3,1, B!, u/b+1,2~F, FLY3,4 = 88 dmg (red health killer)
-Pau CH b+2 or qcb+1, qcf+1~5, Jpa 1, d/f+3,1, B!, d/f+2,1 = 86 dmg (red health killer)
-Pau CH qcb+4, qcf+1~5, Jpa 1, d/f+3,1, B!, d/f+2,1 = 92 dmg (red health killer)

Last edited by sandilord on Nov 16th, 2012 at 21:28

Signature s3:
sandilord
Destructive Impulse
Joined: Jan 2005
Posts: 2093
From: Netherlands
PSN: Sandilord
#10 “Quote” Edit Post
P-Jack

Raven

Sergei Dragunov
-Dra CH (f2)4, 43~5 B!, Jpa FLY34, Dra qcf2, f3~CD1+2 = 101 dmg
-Dra CH wr2, iws4, f132~5 B!, Jpa df21, Dra f3~CD1+2 = 101 dmg
-Dra df2, 41, 43~5 B!, Jpa df21, Dra f1, f3~CD1+2 = 84 dmg
-Dra CH (4)4, wr2~5 TA!, Jpa ss21, Dra qcf2, f3~CD1+2 = 103 dmg
-Jpa ws2~5, Dra f3~CDc43~5 B!, Jpa ub12~F, FLY34, Dra f3~CD1+2 = 95 dmg

Steve
-Ste PAB d/f+2, PAB1121~5 TA! Jpa d/f+2,1, Ste d/f+1+2 = 79 dmg
-Ste CH b1 EXTDCK1, df121, ff+2 TA! Jpa d/f+2,1, Ste d/f+1+2 = 93 dmg
-Ste b2, d+2,1,DCK1, ff+2~5 TA! Jpa u/b12~F, FLY124 = 73 dmg
-Ste DCK2, DCKf2, DCKf1, df121, ff+2, TA! Jpa df+3,2 = 76 dmg
-Jpa df1+2, d1~5 TA! Ste df121b, FLK1, 3+4~2, 1, Jpa f+1+4 = 81 dmg
-Jpa df2, df11, df31~5 TA! Ste df121b, FLK1, 3+4~2, Jpa f+1+4 = 91 dmg
-Jpa ws11 TA! Ste df121b, FLK1, 3+4~2, 1, Jpa f+1+4 = 78 dmg

Unknown

Last edited by sandilord on Nov 9th, 2012 at 10:39

Signature s3:
sandilord
Destructive Impulse
Joined: Jan 2005
Posts: 2093
From: Netherlands
PSN: Sandilord
#11 “Quote” Edit Post
Wang
-Jpa ws+2~5, Wan db1, f1, ff2, f1, 1+2 B!, DF = 92 dmg redlife
-Jpa df2, u4, b1+2~5, TA! Wan ssl, uf31, Jpa f3, f21,1+2 = 96/97 dmg
-Jpa df21, df31 TA!, Wan uf31, Jpa f3, 1+3/2+4 = 95 dmg
-Jpa df2, df1, df11, df31 TA!, Wan d2,1+2, Jpa uf34 = 92 dmg (if you already started Jpa's solo juggle)
-Jpa CH f3_ws3_b2, ws3, df31 TA!, Wan uf31, Jpa f3, 1+3/2+4* = 100 dmg
-Jpa df1+2, d1 TA!, Wan uf31, Jpa f3, f21,1+2 = 85 dmg
-Jpa ws11 TA!, Wan uf31, Jpa f3, f21,1+2 = over 80 dmg
-Wan WM, run up (opp BT) d1+2, ff2, f1, df11 TA! Jpa ss21, Wan DF = 86 dmg, 91 on clean hit
-Wan WM, run up (opp BT) d1+2~5, Jpa df2, df1, df31 TA!, Wan db42, Jpa uf34 = 91 dmg
-Wan CH ff2, ff2, f1, 1+2 TA! Jpa df21_FLY34, Wan b21,1+2 = 93 dmg
-Wan df21~5_d1+2~5, Jpa u4, df11, df31 TA~Wan d2,1+2, Jpa uf34 = 105_100 dmg

Wall:
Wan W! df11 TA!, Jpa f21,1+2, Wan db421 (Wan can b1 tagcrash after)
Jpa W! df31 TA!, Wan ws222, Jpa db31 (end with d1, swl for tagcrashers to run up for BT f21,1+2 or BT ub12 juggle)

Whenever you end with Jpa's airthrow you can also do 12_b12 for wallcarry
Damages could be off, did it from memory

Yoshimitsu
-Jpa d/f+2, u+4, b+1+2 TA! Yos 4~3, (Opponent flips towards Jpa) Jpa u+4, 1, b+1,2
-Jpa d/f+2, u+4, b+1+2 TA! Yos 4~3, (Opponent flips towards Jpa) Jpa u+4, d/f+1, f+1+4
-Jpa d/f+2, d/f+1,1 d/f+3,1 TA! Yos 4~3, (Opponent flips towards Jpa) Jpa f+2,1,1+2
-(Wall) Jpa 1,2 W! d/f+3,1 TA! Yos 4~3 (opponent flips towards Jpa) Jpa u+4(high wall splat), d/f+2, f+2,1,1+2

Jinpachi / Yoshi

df+2
df+2,1, df+3,1~5 TA! b+2,1 KIN f+2 uf+3,4 - 96 Dmg
df+2,1, df+3,1~5 TA! b+2,1 KIN f+2 f+2+4_f+1+3 - 95 Dmg
df+2,1, df+3,1~5 TA! f+3,4 f+2,1,1+2 - 94 Dmg
df+2, u+4, b+1+2~5 TA! b+2,1 KIN f+2 uf+3,4 - 94 Dmg
df+2, u+4, b+1+2~5 TA! b+2,1 KIN f+2 f+2+4_f+1+3 - 94 Dmg
df+2, u+4, b+1+2~5 TA! b+2,1 f+2+4_f+1+3 - 92 Dmg
df+2,1, df+3,1~5 TA! b+2,1 FLY 1,1,2:2 - 92 Dmg
df+2, u+4, b+1+2~5 TA! b+2,1 FLY 1,1,2:2 - 90 Dmg
df+2,1, df+3,1~5 TA! b+2,1 FLY 1,2,4 - 89 Dmg
df+2, df+2, d+1~5 TA! b+2,1 KIN f+2 uf+3,4 - 89 Dmg
df+2, df+2, d+1~5 TA! b+2,1 KIN f+2 f+2+4_f+1+3 - 87 Dmg
df+2, df+2, d+1~5 TA! b+2,1 KIN f+2 FLY 1,1,2:2 - 85 Dmg

df+1+2
df+1+2, d+1~5 TA! f+3,4 u+4 u/b+1,2~f FLY 1,2,4_3,4 - 94 Dmg
df+1+2, d+1~5 TA! b+2,1 KIN f+2 f+2,1,1+2 - 85 Dmg

WS 2
WS+2~1+2~5 TA! f+3,4 u+4 u/b+1,2~f FLY 1,2,4_3,4 - 107 Dmg
WS 2~1+2~5 TA! b+2,1 KIN f+2 f+2,1,1+2 - 98 Dmg
WS 2~1+2~5 TA! b+2,1 KIN f+2 f+2+4_f+1+3 - 92 Dmg

CH f+3
CH f+3, d+1~5 TA! f+3,4 u+4 u/b+1,2~f FLY 1,2,4_3,4 - 98 Dmg
CH f+3, u+4, b+1+2~5 TA! b+2,1 KIN f+2 f+2+4_f+1+3 - 97 Dmg
CH f+3, u+4, b+1+2~5 TA! b+2,1 f+2,1,1+2 - 92 Dmg
CH f+3, u+4, ub+1~5 TA! b+2,1~KIN~f+2 f+2+4_f+1+3 - 92 Dmg
CH f+3, df+1,1, df+3,1~5 TA! b+2,1 FLY 1,1,2:2 - 89 Dmg

CH 4
CH 4, d+1~5 TA! f+3,4 u+4 u/b+1,2~f FLY 1,2,4_3,4 - 94 Dmg
CH 4, u+4, b+1+2~5 TA! b+2,1~KIN~f+2 f+2+4_f+1+3 - 93 Dmg
CH 4, u+4, b+1+2~5 TA! b+2,1 FLY 1,1,2:2 - 91 Dmg

d+3+4~2
d+3+4~2, df+1,1, df+3,1~5 TA! d+2,2,d+1 ff+4 - 99 Dmg

b+2,1
b+2,1~KIN,2,1+2~5 TA! df+2,1 b+2,1~KIN~f+2 - 110 Dmg
b+2,1~KIN,2,1+2~5 TA! ss 2,1 b+2,1~KIN~f+2 - 109 Dmg
b+2,1~5 df+1,1, df+3,1~5 b+2,1 f,n,f,F 2+4_1+3 - 99 Dmg

CH ss+4
CH ss+4, f+1+2~5 TA! df+2,1 b+2,1~KIN~f+2 - 91 dmg

Zafina

Last edited by NoodleHead on Oct 7th, 2013 at 08:45

Signature s3:
Plopalina
Kyu
Joined: May 2012
Posts: 8
From: United Kingdom
PSN: plopalina
#12 “Quote” Edit Post
Kutimitsu

Starting with Kuni:
Kuni: d/f1,3 -5, Pachi: u4, d/f1, d1-5 TA Kuni: b4,3-5, Pachi u/b1,2f FLY-1,2,4 = 105dmg
Kuni: d/f1,3, f3+4, f4, f4f SET 1,2,4-5 TA Pachi: u/f3+4 FLY1,2,4 Juni: f3,4 = 115dmg
Kuni: d/f2, f3+4, f4, f4f SET 1,2,4-5 TA Pachi: u/f3+4 FLY1,2,4 Kuni: f3 4 = 89dmg
Kuni: d/f3,2, b4, 1+2, d1-5 TA Pachi: u/b1,2 FLY 1,2,4, Kuni: f3, 4 = 107dmg (Low Starter...kinda)
Kuni: f3,3 (or ff3), 2, f4, f4, f4f SET 1,2,4-5 TA Pachi: u/f3+4 FLY 1,2,4 Kuni: f3, 4= 95dmg (Can also be started from u1+2, CH SET 2 etc for 1more dmg...but this one starts low )
Kuni: ff3+4,2,4-5 TA Pachi:u/b1,2 FLY 1,2,4 Kuni: f3, 4 = 94dmg
Kuni: d1+2 DUST 2,4-5 TA Pachi:u/b1,2 FLY 1,2,4 Kuni: f3, 4 = 72dmg
etc...

Starting with jinpachi:
Pachi: u/b1,2-5 Kuni: d/f1,3-5 Pachi: d/f3,1-5 TA Kuni b4,3 Pachi: u/f3,4 = 89dmg (I'm sure there's a better way to end this though)
Pachi: u/b1,2-5 Kuni: f4, f4, f4f SET 1,2,4-5 TA Pachi 3+4 FLY 1,2,4 Kuni f3, 4 = 94dmg (probably a more efficient version of the combo above)
Pachi: d/f2,1, d/f3,1-5 TA Kuni: b4,3 Pachi: u/b1,2 FLY 1,2,4 = 90dmg
Pachi; d3+4,2, u4, d/f1,1 d/f3,1-5 DA Kuni b4,3, Pachi u43,4 = 102dmg
Pachi; ws2,1+2-5 Kuni: b4,3 Pachi: u/b1,2 FLY 1,2,4 = 93dmg
Pachi: ws2, (after ground bounce) u4, d1-5 TA Kuni: b4,3 Pachi: u/b1,2 FLY 1,2,4 = 93dmg
Pachi; CH2/f3/ws3, ws3, d/f3,1-5 TA Kuni: b4,3 Pachi u/b1,2 FLY 1,2,4 = 95dmg
etc...

That's all i can be bothered to do for now. You can see the general pattern though. by the way, 2 things i need to point out:
a) When doing Kuni's b4,3's for the TA, be sure to delay it till they're about to hit the floor otherwise the 2nd hit wont connect...or you can just use d/f1,3 like everyone else seems to be doing lol.
b) When Jinpachi does his u/b1,2 FLY's, (usually after bounds or TA's) sometimes the u/f1,2 is meant to connect and sometimes its meant to whiff. I completely forgot to note which combos they're supposed to whiff and which ones they're not. Sorry bout that. Sometimes you'll need to run up to them before inputting it too. Play around with it,I'm sure you'll figure em out

EDIT/

Btw, can someone tell me how to put those little cartoon characters in my sig please?

EDIT/
Nevermind, got it

Last edited by Plopalina on Oct 18th, 2012 at 09:04

Signature TTT2: SFxT
Di_
Pandastic
Joined: May 2005
Posts: 1204
From: Poland
#13 “Quote” Edit Post
Lars

LAR f+1+2, d/b+2,1, f,b+1,2 TA! JPA u/b+1,2~f, FLY 3,4 LAR f,f,f+2+4
LAR WS+1~f,3,d/f+1, f,b+1,2 TA! JPA u/b+1,2~f, FLY 3,4 LAR f,f,f+2+4
LAR u/f+3, FC 2, WS+2,1 TA! JPA u/b+1,2~f, FLY 3,4 LAR f,f,f+2+4
LAR f,b+2,1 TA! JPA u/b+1,2~f, FLY 3,4 LAR f,f,f+2+4

JPA d/f+2, u+4, b+1+2 TA! LAR f,f+2~f,3 JPA u+4, b+1,2 (consistent 93 dmg, unlike the 96 combo listed by sandilord)
JPA d/f+2,1, d/f+3,1 TA! LAR f,f+2~f,3 JPA u/f+3,4

All combos above were tested on Xiaoyu.

Any good LAR/JPA wall combos?

Last edited by Di_ on Oct 23rd, 2012 at 09:04

Plopalina
Kyu
Joined: May 2012
Posts: 8
From: United Kingdom
PSN: plopalina
#14 “Quote” Edit Post
Here's a couple more Jackpachi combos:

Starting with Jinpachi:

(JP) d/f2, d/f1, d/f1,1, d/f3,1-5 TA (J6) d/f3,2 (JP) dash, f1+3 (or f3+4) = 90dmg (95 on CH)
(JP) d/f2,1, d/f3,1-5 TA (J6) d/f3,2, (JP)u/b1,2f FLY 3,4 = 95 (100 on CH)
(JP) d3+4,2-5 TA (J6) 2, u1+2, b4,4-5 TA (JP) u/b1,2f FLY 3,4 (J6) f3+4 =99dmg (105 on CH)
(JP) d3+4,2, u4, d/f1,1, d/f3,1-5 TA (J6) d/b1+2,1+2 (JP) dash f1+3(or f2+4) = 101dmg (107 on CH)
(JP) CH b2, ws3, d/43,1-5 TA (J6) d/f3,2 (JP) u/b1,2f FLY 3,4 = 100dmg
(JP) u/b1,2, d/f1, d/f1,1, d/f3,1-5 TA (J6) d/f3,2 (JP) dash f1+3 = 88dmg (90 on CH)

Starting with Jack-6:

(J6) d/f2,2,2,ff1-5 (JP) d/f2,1 (J6) f1,2,2 =78dmg (81 on CH)
(J6) ff2, u1+2, f4, ff1-5 TA (JP) u/b1,2f FLY 3,4 (J6) f3+4 = 101dmg (106 on CH)
(J6) d/b1+2,1+2, 2, u1+2, b4,4-5 TA (JP) u/b1,2f FLY 3,4 (J6) f3+4 = 94dmg (115 on CH)
(J6) d1+2-5 (JP) d/f1, d/f1,1, d/f3,1-5 TA (J6) d/f3,2 (JP) dash f1+3 = 104dmg (111 on CH)
(j6) d1+2, f4, b4,4-5 TA (JP) u/b1,2f FLY 3,4 (J6) f3+4 = 107dmg (114 on CH)
(J6) ff2(hold), (JP) d/f1, d/f1,1, d/f3,1-5 TA (J6) d/f3,2 (JP) dash f1+3 110dmg (118 on CH)
(J6) CH f3, f4, b4,4-5 TA u/b1,2f FLY 3,4 (J6) f3+4 = 89dmg
(J6) ff1+2-5 (JP) d/f1, d/f1,1, d/f3,1-5 TA (J6) d/f3,2 (JP) dash f1+3 = 89dmg (94 on CH)

To be honest, I KNOW you can get a lot more damage out of these combos. You could replace a few of Jack's b44's with b32-ff1's and shit like that. Truth is, I'm just rubbish with Jack's more damaging combos. I'm primarily an MK player, and i find that buffering inputs (ff in particular) in this game a lot harder to do mid-combo than in MK...so i don't bother basically and just go for the easier and (in some cases, much) less damaging combos
Signature TTT2: SFxT
TekkenFellow
7th Dan
Joined: Sep 2012
Posts: 94
#15 “Quote” Edit Post
NINA

Jinpachi

df2, CH f3, or CH 4 launch
u4, b1+2, !TA Nina df32~ssl+1~f2, Jinpachi f1+2 or f2+4

ws11 or ws2 1+2 launch
!TA Nina df32~ssl+1~f2, Jinpachi f21,1+2

df1+2 launch
d1 !TA Nina df32~ssl+1~f2, Jinpachi f21,1+2

Nina

df2 launch
df32~ss1~b~uf4 1+4 !TA Jinpachi ssl21, Nina ff1+2
or
df32~ss1~f1 !ws1 x 3 1+4 !TA Jinpachi d1+2 Nina ff3

CH4
dash up d41 f21,1+2 !TA Jinpachi uf3+4,124 Nina ff1+2


Nina wall splat
df1 1+4 !TA Jinpachi f21,1+2 Nina f1,2,f1+2

Jinpachi wall splat
b1+2 !TA Nina 4,d3,4,3 Jinpachi db31
or
df31 !TA Nina 434 Jinpachi air throw.
Di_
Pandastic
Joined: May 2005
Posts: 1204
From: Poland
#16 “Quote” Edit Post
Again, Lars/Jinpachi combos:

LAR u/f+3, WS+4, d/b+2~f,d/f+1~5 TA! JPA u/b+1,2~f FLY 3,4 LAR iSW (87)
LAR f+1+2~5 (or u/f+4~5) JPA u+4, b+1+2 TA! LAR f,f+2~f,3 JPA u+4, b+1,2 (93)

JPA WS+1,1~5 TA! LAR f,f+2~f,3 JPA u+4, 1, f+1+3 (82)
JPA WS+2, d+3+4,2~5 LAR d/b+2,1, d/b+2~f,d/f+1 TA! JPA FLY 3,4 LAR iSW (104)
JPA u/f,N+4, u+4, b+1+2~5 TA! LAR f,f+2~f,3 JPA u+4, b+1,2 (99)
JPA CH WS+3, u+4, b+1+2~5 TA! LAR f,f+2~f,3 JPA u+4, b+1,2 (98)

Again, all tested against Xiaoyu.
Dullyanna
6th Dan
Joined: May 2009
Posts: 73
From: United States
#17 “Quote” Edit Post
I've got some Jinpachi/Asuka stuff, just note that the former's TA stuff is iffy on Bears and off-axis unless you take a hit out or replace Fly 3,4 with Fly 1,2,4. EDIT: Found out that after JP's CH stuff I can dry tag Asuka in and d/b4,3 will combo lol. On regular characters I think JP's u/b1,2 is the only bound move that will work, though d/f3,1 connects on large characters. Also I highlighted the red life combos red since it otherwise might not immediately clear why you'd use them.

Jinpachi

JP d/f2, u4, b1+2~5 TA! AS b2,4,4,3 JP dash FLY 3,4 = 94 damage off d/f2, 99 damage off of WS 2, WS 3 or f+3, and 95 off of CH 4 .

CH 4 puts them off axis so against Fly 1,2,4 is a more reliable ender on bears. Also remember that specifically after d/f2 u4 will whiff on those fuckers, though most of you probably know that by now.

JP WS 2,1+2~5 TA! AS b2,4,4,4,3 JP dash Fly 3,4 = 101 damage or 88 off d/f1+2, d1~5 starter.

JP CH f3, 5, AS d/b4,3~5 JP u/b1,2 FLY 1,1,2:2 = 83 damage off of f3, WS 3 or b2, 79 off of CH 4.

Against Bears just don't use this since it'll drop and no other bound moves will work to my knowledge. Otherwise if you want to keep Asuka in after the first tag just do 2,1,1+2 B! etc.

Asuka

AS d/f2, b2,3,4~5 JP d/f+3,1 B! dash d/b3,1 = 73 damage off d/f2, 82 off f2.

Same shit with Bears as JP's starters, omit b2 for it to work off d/f2, but note that it won't work for f2 because they aren't lifted high enough for d/f3 to connect. For 1+2 and CH b4 just omit b2 (So do d/b4,3~5 instead). 1+2, d/b3,4~5 etc does 79 damage, CH b4 d/b3,4~5 etc does 77 and b3,4,3 yadda yadda does 78.

AS WS 3~5 JP d/f1,1, d/f3,1 B! dash d/b3,1 = 72 damage, or 74 off d/b2.

AS CH u/f3, d/b4,3~5 JP u/b1,2 FLY 1,1,2:2 = 77 damage, or 78 off of f2.

Asuka d/f2, u/f3, 2,1,1+2~5 TA! JP FLY 3,4 AS run f1+2 = 83 damage off d/f2, 92 off f2 and 89 off 1+2, d/f1 starter.

Sorry for the rather messy format for the notes (If you can call it that lol), I'll whip up a more consistent and readable list when I have the time and won't be interrupted.

Last edited by Dullyanna on Nov 7th, 2012 at 18:17

Signature Jaguar King: "Punishing a -13 frame disadvantage with Kazzy's electric shouldn't be any more difficult than punishing a -16 one with a GS throw."
sandilord
Destructive Impulse
Joined: Jan 2005
Posts: 2093
From: Netherlands
PSN: Sandilord
#18 “Quote” Edit Post
Stylish juggle with Drag: Dra CH (4)4, wr2~5 TA!, Jpa ss21, Dra qcf2, f3~CD1+2 = 103 dmg
I'll try to update this thread today.
Signature s3:
Garnzz
2nd Dan
Joined: Sep 2012
Posts: 29
From: New Zealand
PSN: garnz27
#19 “Quote” Edit Post
Jinpachi/Jin

Jpa CH u/b+1,2~FLY 3, b+1+2 B! Jin TA b+3~f 1+2 Jpa dash f+2,1,1+2
Jpa CH u/b+1+2~FLY 2 B! Jin TA b+3~f 1+2 Jpa u/b+1,2~FLY 1,2,4
Jpa d/f+2, u+4, b+1+2 B! Jin TA (b+3~f_bf+2,3~f) 1+2 Jpa dash u/b+1,2~Fly 4
Jpa d/f+2,1, d/f+3,1 B! Jin TA b+3~f 1+2 Jpa dash FLY 34
Jpa d/f+1+2, d+1 B! Jin TA bf+2,3~f 1+2 Jpa dash u/b+1,2 FLY 4
Jpa ws2, ws11 B! Jin TA b+3~f 1+2 Jpa dash (f+2,1,1+2_u/b+(1),2~FLY 34)

Last edited by Garnzz on Nov 10th, 2012 at 11:01

holhorse
Kyu
Joined: Sep 2009
Posts: 3
From: Thailand
#20 “Quote” Edit Post
Jinpachi / Ancient Ogre
my staple combo

Jinpachi
df2_CH f3_CH ws3_ws2_CH b2
-iws3 db3,1 B! AO uf3,4,3+4 JP dash uf3,4 (if not dash last 4 will miss) 95dmg
-u4, b1+2 B! AO uf3,4,3+4 JP dash uf3,4
*change uf3,4 to FLY 2 for Oki
*change uf3,4 to uf4 or UF delay4 if too close to the wall
ws2~5
-AO UF4(a little bit before landing to the ground) 3,2 d1 B! JP df2,1 AO uf3,4,3+4

Ancient Ogre
ws2_uf1+2_uf4_FC df1
-3,2 d1 B! JP df2,1 AO uf3,4,3+4
*can add df2 or df1 before 3,2 but it you need to dash a bit longer if not the last hit of uf3,4,3+4 will miss
change uf3,4,3+4 to b1,2 or 3+4 if too close to the wall
*JP df2,1 can be change to FLY3,4 for same dmg but look more awesome
Blazingkick~5 / ws2~5
-JP iws3 db3,1 B! AO uf3,4,3+4 JP dash uf3,4
WM~5
-JP b1,2 (55dmg)

wall combo
wallsplash start from AO B! with d1, ff3(best dmg), f4
-JP f2,1,1+2 AO b2,1

wallsplash start from JP B! with d1, db3,1, f4, FLY2 ( i really love this one)
- AO b2,1 JP db3,1

p.s. sorry for my English

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