TTT2 Sumo Combos (solo)

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amphreded
Iron Fist God
Joined: Dec 2004
Posts: 1960
From: Thailand
PSN: amphreded
#1 “Quote” Edit Post
GANRYU SOLO COMBOS

ff+1+2
ff1+2, d/f+1+2,1, b+4,1,B!, b,d/b,d,d/f+2 = 77
ff+1+2, d/f+1+2,1, b+4,1 B! d/f+4,1>2 = 76
ff1+2, b+2,1,CC, b+2,1, WS+1+2,1+2,B!, b,d/b,d,d/f+2 = 75
ff1+2, d/f+1,4,1, 2,1,2B!, b,d/b,d,d/f+2 = 75
ff1+2, d/f+1,4,1, b+4,1,B!, b,d/b,d,d/f+2 = 74
ff+1+2, b+2,1, ws+1, b+4,1 B! d/f+4,1,2 = 74 b+4,1 part is inconsistent
ff1+2, d/f+1,4,1, b+4,1,B!, f,f, d/f+4,1>2 = 73
ff+1+2, b+2,1 cc b+2,1, ws+1+2,1+2 B! u/f+2,1+2 = 71
ff+1+2, d/f+1+2,1, 1, d/f+4,1,2 = 64 B! saving and wall carry

d/f+2
df2, b+2,1,CC, b+2,1, WS+1+2,1+2,B!, b,d/b,d,d/f+2 = 75
d/f+2, b+2,1, ws+1, b+4,1 B! d/f+4,1,2 = 74 b+4,1 part is inconsistent
df2,(1),2,1, b+2,1, WS+1+2,1+2,B!, b,d/b,d,d/f+2 = 72
d/f+2, b+2,1 cc b+2,1, ws+1+2,1+2 B! u/f+2,1+2 = 71 first b+2 would whiff if launched from far range
d/f+2, b+4,1 B! b+2,1 cc d/f+4,1,2 = 70 b+4,1 works in most situation but would whiff if launched by the tip
d/f+2,1,2, b+2,1, ws+1+2,1+2 B! d/f+4,1,2 = 70
d/f+2, b+4,1 B! d/f+1,4,1, f+1+2 = 68
d/f+2,1,2,1, b+4,1 B! d/f+4,1,2 = 68
d/f+2,1,2,1,2,1, b+4,1 B! d/f+4,1>2 = 67
d/f+2,1,2,1,2,1, 2,1,2 B! u/f+2,1+2 = 65

ws+2
ws+2, 4, b+4,1, B!, b+2,1, cc, d/f+4,1,2 = 82
ws+2, d/f+1+2,1, b+4,1,B!, b,d/b,d,d/f+2 = 79
ws+2, d/f+1+2,1, b+4,1 B! d/f+4,1,2 = 78
ws+2, 4, b+2,1, ws+1+2,1+2 B! d/f+4,1,2 = 78
ws+2, d/f+1,4,1, 2,1,2,B!, b,d/b,d,d/f+2 = 77
ws+2, b+2,1,CC, b+2,1, WS+1+2,1+2,B!, b,d/b,d,d/f+2 = 77
ws+2, d/f+1,4,1, b+4,1,B!, b,d/b,d,d/f+2 = 76
ws+2, b+2,1, WS+1, b+4,1,B!, f,f, d/f+4,1,2 = 76
ws+2, d/f+1,4,1, b+4,1,B!, f,f, d/f+4,1>2 = 75
ws+2, b+2,1 cc b+2,1, ws+1+2,1+2 B! u/f+2,1+2 = 73
ws+2, d/f+1+2,1, 1, d/f+4,1,2 = 66 B! saving and wall carry

FC d/f+2
FC d/f+2, f,f, b+2,1,CC, b+2,1, WS+1+2,1+2,B!, b,d/b,d,d/f+2 = 82
FC d/f+2, f,f, d/f+1,4,1, 2,1,2,B!, b,d/b,d,d/f+2 = 82
FC d/f+2, f,f, d/f+1,4,1, b+4,1,B!, b,d/b,d,d/f+2 = 81
fc d/f+2, b+2,1, ws+1, b+4,1 B! d/f+4,1,2 = 81 b+4,1 part is inconsistent
FC d/f+2, f,f, d/f+1,4,1, b+4,1,B!, f,f, d/f+4,1>2 = 80
fc d/f+2, dash b+2,1 cc b+2,1, ws+1+2,1+2 B! u/f+2,1+2 = 78
fc d/f+2, dash d/f+1,4,1, 2,1,2 B! u/f+2,1+2 = 78

WS+1+2,1+2:
WS+1+2,1+2, b+2,1,CC, d/f+4,1,2 = 60
WS+1+2,1+2, b+2,1,CC, b+2,1,2 = 59

ws+1+2
ws+1+2, d/f+1,4,1, 2,1,2,B!, b,d/b,d,d/f+2 = 73
ws+1+2, b+2,1,CC, b+2,1, WS+1+2,1+2,B!, b,d/b,d,d/f+2 = 73
ws+1+2, b+2,1, WS+1, b+4,1,B!, f,f, d/f+4,1,2 = 72
ws+1+2, d/f+1,4,1, b+4,1,B!, b,d/b,d,d/f+2 = 72
ws+1+2, d/f+1,4,1, b+4,1,B!, f,f, d/f+4,1,2 = 71
ws+1+2, dash b+2,1 cc b+2,1, ws+1+2,1+2 B! u/f+2,1+2 = 69

d/b+2
d/f+1+2,1, b+4,1,B!, b,d/b,d,d/f+2 = 78
d/f+1+2,1, b+4,1,B!, f,f, d/f+4,1,2 = 77
b+2,1,CC, b+2,1, WS+1+2,1+2,B!, b,d/b,d,d/f+2 = 76
SSL, d/f+1,4,1, 2,1,2,B!, b,d/b,d,d/f+2 = 76
SSL, d/f+1,4,1, b+4,1,B!, b,d/b,d,d/f+2 = 75
SSL, b+2,1, WS+1, b+4,1,B!, f,f, d/f+4,1,2 = 75
SSL, d/f+1,4,1, b+4,1,B!, f,f, d/f+4,1>2 = 74
d/b+2, d/f+1+2,1, b+4,1 B! d/f+4,1,2 = 74
d/b+2, 2,1, 2,1,2 B! d/f+4,1,2 = 73 cannot be used if d/b+2 hits from afar
d/b+2, b+2,1 cc b+2,1, ws+1+2,1+2 B! u/f+2+1+2 = 72 most consistent option with fail safe. first b+2 dash in if necessary
d/b+2, b+4,1 B! b+2,1 cc d/f+4,1,2 = 72 b+4 would whiff if d/b+2 hits from afar
d/b+2, d/f+1,4,1, 2,1,2 B! u/f+2+1+2 = 72

HCF+1
hcf+1, u/f+1+2,D, WS+1, b+2,1, WS+1+2,1+2,B!, b,d/b,d,d/f+2 = 95
hcf+1, u/f+1+2~D, ws+1, 2,1,2 B! d/f+4,1,2 = 92
hcf+1, u/f+1+2~D, ws+1, b+2,1, ws+1+2,1+2 B! u/f+2+1+2 = 91

CH 1+2:
CH 1+2, b+2,1,CC, b+2,1, WS+1+2,1+2, d,d/b,d,d/f+2 = 85
CH 1+2, b+2,1, WS+1, b+4,1,B!, f,f, d/f+4,1,2 = 84

b,f+2:
bf2, run under, 4, b+2,1, WS+1+2,1+2,B!, b,d/b,d,d/f+2 = 86
bf2, run under, 4, b+2,1, WS+1+2,1+2,B!, f,f, d/f+4,1,2 = 85

(1+2),1+2:
d/f+1,4,1, 2,1,2,B!, b,d/b,d,d/f+2 = 84
b+2,1,CC, b+2,1, WS+1+2,1+2,B!, b,d/b,d,d/f+2 = 84
b+2,1, WS+1, b+4,1,B!, f,f, d/f+4,1,2 = 83
d/f+1,4,1, b+4,1,B!, b,d/b,d,d/f+2 = 83
d/f+1,4,1, b+4,1,B!, f,f, d/f+4,1>2 = 82

(d+1),2:
(d+1),2, d/f+1,4,1, 2,1,2,B!, b,d/b,d,d/f+2 = 109
(d+1),2, b+2,1,CC, b+2,1, WS+1+2,1+2,B!, b,d/b,d,d/f+2 = 109
(d+1),2, b+2,1, WS+1, b+4,1,B!, f,f, d/f+4,1,2 = 108
(d+1),2, d/f+1,4,1, b+4,1,B!, f+3+4 = 100
(d+1),2, b+2,1,CC, b+2,1, WS+1+2,1+2,B!, b,d/b,d,d/f+2 = 75
(d+1),2, b+2,1, WS+1, b+4,1,B!, f,f, d/f+4,1,2 = 74
(d+1),2, d/f+1,4,1, b+4,1,B!, f,f, d/f+4,1,2 = 73
(d+1),2, d/f+1,4,1, 2,1,2,B!, f+3+4 = 68
(d+1),2, d/f+1,4,1, b+4,1,B!, f+3+4 = 66

d/b+1+2,1+2,1+2:
f,f, d/f+2,1,(2),1, 2,1,2,B!, f+3+4 = 70

SIT+2
SIT2, WS+1, b+2,1, WS+1+2,1+2,B!, b,d/b,d,d/f+2 = 73
SIT2, WS+1, b+2,1, WS+1+2,1+2,B!, d/f+4,1,2 = 72

CH SIT+1:
CH SIT+1, f,f, d/f+1+2,1, b+4,1,B!, b,d/b,d,d/f+2 = 100
CH SIT+1, f,f, d/f+1+2,1, b+4,1,B!, df4,1,2 = 99
CH SIT+1, f,f, b+2,1,CC, b+2,1, WS+1+2,1+2,B!, b,d/b,d,d/f+2 = 98
CH SIT+1, f,f, d/f+1,4,1, 2,1,2,B!, b,d/b,d,d/f+2 = 98
CH SIT+1, f,f, b+2,1, WS+1, b+4,1,B!, f,f, d/f+4,1,2 = 97
CH SIT+1, f,f, d/f+1,4,1, b+4,1,B!, b,d/b,d,d/f+2 = 97
CH SIT+1, f,f, d/f+1,4,1, b+4,1,B!, f,f, d/f+4,1>2 = 96

CH GU 3, fc d+1,1 ws1+2,1+2 B! dash df412 = 58

U/F,N,3:
f,f, d/f+1+2,1, b+4,1,B!, f,f, d/f+4,1,2 = 89
f,f, b+2,1,CC, b+2,1, WS+1+2,1+2,B!, b,d/b,d,d/f+2 = 88
f,f, b+2,1, WS+1, b+4,1,B!, f,f, d/f+4,1>2 = 87
f,f, d/f+1,4,1, b+4,1,B!, b,d/b,d,d/f+2 = 87
f,f, d/f+1,4,1, b+4,1,B!, f,f, d/f+4,1>2 = 86
f,f, d/f+1+2,1, b+4,1,B!, f+3+4 = 82

Low Parry
LP, 4, b+2,1 cc b+2,1, d/f+4,12 = 53 must delay the 4 a bit otherwise it would whiff
LP, 4, b21, ws1, (ff), df412 = 48 (buffering the ff input seems to make the last hit more consistent)
LP, 4, b+2,1,CC, b+2,1, WS+4 = 43
LP, d/f+1,4,1, 2, f,f, d/f+4,1>2 = 42
LP, d/f+1,4,1, 1, d/f+4,1,2 = 41

d/f+2+3:
FC d+1 cc d/f+4,1,2 = 55 (credit goes to Tofma)
WS+4 = 39

D+3+4:
d+1 = 80
1+2 = 78
d+4 = 77
d/f+3 = 76

SS+1:
1+2 = 52
d/f+3 = 42

u/f+1 (crouching opponent):
1,2 = 46
b+1+2 = 45

CH b+1+2:
f+3+4 = 58

b+2+4 parry:
d+1+2, (f+3+4) = 29

Air/Oki Catch:
WS+1+2,1+2,B!, f,f, b+2,1,CC, d/f+4,1,2 = 60
WS+1+2,1+2,B!, f,f, b+2,1,CC, b+2,1,2 = 59
d/f+1+2,1, b+4,1,B!, b,d/b,d,d/f+2 = 57
d/f+1+2,1, b+4,1,B!, f,f, d/f+4,1,2 = 56
d/f+1,4,1, 2,1,2,B!, b,d/b,d,d/f+2 = 55
b+2,1,CC, b+2,1, WS+1+2,1+2,B!, b,d/b,d,d/f+2 = 55
b+2,1, WS+1, b+4,1,B!, f,f, d/f+4,1,2 = 54
d/f+1,4,1, b+4,1,B!, b,d/b,d,d/f+2 = 54
d/f+1,4,1, b+4,1,B!, f,f, d/f+4,1,2 = 53

Backturned Opponent:
(WS+1+2),1+2, 1+2,1+2, d/f+1,4,1, 2,1,2,B!, f+3+4 = 124
(WS+1+2),1+2, 1+2,1+2, d/f+1,4,1, b+4,1,B!, f+3+4 = 122
1+2,1+2, 1, 2,1,2 B! d/f+4,1,2 = ?? (less damage but very reliable)

BB!:
d/f+2,1,2,(1),2, f,f, d/f+4,1,2 = 35
f,f+3+4 = 27
d/f+2,1,2,(1),2, 1+2+5,B!, TA = 24

W!:
b+4,1,B!, 1, b+1~2,1,2,1,2,1,2,1,2 = 45
2,1,2,B!, d/f+1+2,1 = 42
b+4,1,B!, 1, b+1~2,1,2,1,2,1,2 = 42

WB!:
d/f+1+2,1, b+4,1,B!, b,d/b,d,d/f+2 = 50

Last edited by sandilord on Nov 18th, 2013 at 09:12

amphreded
Iron Fist God
Joined: Dec 2004
Posts: 1960
From: Thailand
PSN: amphreded
#2 “Quote” Edit Post
reserved space

Last edited by amphreded on Jun 29th, 2013 at 06:05

aviax
Blu Blazer Irregular
Joined: Jan 2000
Posts: 1815
From: Japan
#3 “Quote” Edit Post
A couple of ideas with the Yoshi stuff you might want to look into:

- When possible, try to substitute b+2,2 for b+2,1. It may have less lift (so that combo you have that finishes with Ganny doing f,f,f+1+2 may not work), but it does an extra point of damage.
- Try seeing what is possible if you use uf,N,3 as Yoshi's TA filler. It does 30 base damage, so it would do 12 (same as 4~3) as a TA (which is low, but hear me out), but it keeps the opp very close with a pretty comfortable recovery time for Ganny to continue the juggle. I wouldn't be be completely surprised, for example, if the following juggle worked:

d/f+2, b+4,1 TA! u/f,N,3 b+2,1,cc,d/f+4,1,2 = 86

The kick I'm talking about is where Yoshi hops forward and does a spin kick just before/as he hits the ground.

Side note: The damage listings for the Y - G - Y TA juggles that start with d/f+2,2 all seem to be about 10 points too high..?

d/f+2,2 = 12,16
d+2,2,d+1 = 14(.5),20(.4),20(.4) = 7,8,8
d/f+4,1,2 = 16(.4),15(.4),24(.4) = 6,6,9
f,f,f+3 = 36(.4) = 14

This would add up to 86, but the juggle you've listed indicates it is 95...

BTW, here's another way to get about the same damage with Yoshi leading with d/f+2,2:

d/f+2,2, f+1+2 TA! f+4,3 b+2,1~KIN,f+2 = 89
Signature Autocrat1: "Default winning animation: Bryan punching face, minus punching just twerking"
My reply: OK, but only if they give him back his laugh and 'DIE!' during it.

handle: 六鬼袋《`》武雷庵
amphreded
Iron Fist God
Joined: Dec 2004
Posts: 1960
From: Thailand
PSN: amphreded
#4 “Quote” Edit Post
@aviax

Sorry it was a typo on my part.
Y-G-Y combo should be d/f+2,2, d/f+1, 2, d+2,2,d+1. I forgot to write down d/f+1 and 2 that's why damage is higher than it seems.

For the combo you listed, Ganny:
d/f+2, b+4,1 TA! u/f,n,3, b+2,1, cc, d/f+4,1,2 does only 81 for me though?

and Yoshi d/f+2,2, f+1+2 TA! f+4,3 b+2,1~KIN f+2 actually does 91 not 89. Nice and easy juggle, thanks.

edit: actually you could even do Yos d/f+2,2, 2, f+1+2 TA! f+4,3, b+2,1~KIN f+2 for 93 damage too.
aviax
Blu Blazer Irregular
Joined: Jan 2000
Posts: 1815
From: Japan
#5 “Quote” Edit Post
Well, I've been operating off of data from inatekken, and under the assumption that juggle damage is calculated as it was in BR (50% for first hit in juggle, 40% for all subsequent hits, with all fractional damage for any given hit rounded off - meaning hits that do anything from 25 - 27 points of damage would do 10 as the 3rd or later hit in a juggle). It seems that at least some of my assumptions are off.

...other than on the one where you've listed of the correct damage for the u/f,N,3 TA I mentioned. I think I completely confused the damage of d/f+2 launcher. I recalculated it, and your result matches the damage inatek would suggest. Seems I'm having one of those days...

BTW, thanks for testing them!
Signature Autocrat1: "Default winning animation: Bryan punching face, minus punching just twerking"
My reply: OK, but only if they give him back his laugh and 'DIE!' during it.

handle: 六鬼袋《`》武雷庵
amphreded
Iron Fist God
Joined: Dec 2004
Posts: 1960
From: Thailand
PSN: amphreded
#6 “Quote” Edit Post
No problem. Let me know if there are any other findings, I'll append them to the post. Thanks!
JimJims
7th Dan
Joined: Aug 2012
Posts: 93
From: USA New York
#7 “Quote” Edit Post
Originally posted by amphreded
GANRYU SOLO COMBOS

ff+1+2
ff+1+2, d/f+1+2,1, b+4,1 B! d/f+4,1>2 = 76
ff+1+2, b+2,1, ws+1, b+4,1 B! d/f+4,1,2 = 74 b+4,1 part is inconsistent
ff+1+2, b+2,1 cc b+2,1, ws+1+2,1+2 B! u/f+2,1+2 = 71
ff+1+2, d/f+1+2,1, 1, d/f+4,1,2 = 64 B! saving and wall carry

d/f+2
d/f+2, b+2,1, ws+1, b+4,1 B! d/f+4,1,2 = 74 b+4,1 part is inconsistent
d/f+2, b+2,1 cc b+2,1, ws+1+2,1+2 B! u/f+2,1+2 = 71 first b+2 would whiff if launched from far range
d/f+2, b+4,1 B! b+2,1 cc d/f+4,1,2 = 70 b+4,1 works in most situation but would whiff if launched by the tip
d/f+2,1,2, b+2,1, ws+1+2,1+2 B! d/f+4,1,2 = 70
d/f+2,1,2,1,2,1, b+4,1 B! d/f+4,1>2 = 67
d/f+2,1,2,1,2,1, 2,1,2 B! u/f+2,1+2 = 65

ws+2
ws+2, d/f+1+2,1, b+4,1 B! d/f+4,1,2 = 78
ws+2, 4, b+2,1, ws+1+2,1+2 B! d/f+4,1,2 = 78
ws+2, b+2,1 cc b+2,1, ws+1+2,1+2 B! u/f+2,1+2 = 73
ws+2, d/f+1+2,1, 1, d/f+4,1,2 = 66 B! saving and wall carry

FC d/f+2
fc d/f+2, b+2,1, ws+1, b+4,1 B! d/f+4,1,2 = 81 b+4,1 part is inconsistent
fc d/f+2, dash b+2,1 cc b+2,1, ws+1+2,1+2 B! u/f+2,1+2 = 78

ws+1+2
ws+1+2, dash b+2,1 cc b+2,1, ws+1+2,1+2 B! u/f+2,1+2 = 69

d/b+2
d/b+2, 2,1, 2,1,2 B! d/f+4,1,2 = 73 cannot be used if d/b+2 hits from afar
d/b+2, b+2,1 cc b+2,1, ws+1+2,1+2 B! u/f+2+1+2 = 72 most consistent option with fail safe. first b+2 dash in if necessary
d/b+2, b+4,1 B! b+2,1 cc d/f+4,1,2 = 72 b+4 would whiff if d/b+2 hits from afar
d/b+2, d/f+1,4,1, 2,1,2 B! u/f+2+1+2 = 72

HCF+1
hcf+1, u/f+1+2~D, ws+1, 2,1,2 B! d/f+2,1,4 = 92
hcf+1, u/f+1+2~D, ws+1, b+2,1, ws+1+2,1+2 B! u/f+2+1+2 = 91

SIT+2
sit+2, ws+1, b+2,1, ws+1+2,1+2 B! d/f+4,1,2 = 72

Low Parry
LP, 4, b+2,1 cc b+2,1, d/f+4,12 = 53 must delay the 4 a bit otherwise it would whiff
LP, d/f+1,4,1, 1, d/f+4,1,2 = 41


GOOD WORK
MrAvery567
Kyu
Joined: Sep 2012
Posts: 1
From: USA South Carolina
#8 “Quote” Edit Post
What does cc, SSR, & SSL stand for?
amphreded
Iron Fist God
Joined: Dec 2004
Posts: 1960
From: Thailand
PSN: amphreded
#9 “Quote” Edit Post
Thanks JimJim

@MrAvery567

cc is crouch cancel
SSR is sidestep right
SSL is sidestep left
sandilord
Destructive Impulse
Joined: Jan 2005
Posts: 2093
From: Netherlands
PSN: Sandilord
#10 “Quote” Edit Post
MrAvery: check out the legend at the top right corner. It has all the notations you need to know.
Signature s3:
RoseTheory
6th Dan
Joined: Aug 2012
Posts: 74
From: United States
PSN: l2oseTheory
#11 “Quote” Edit Post
df2 b4,1 B! dash df1,4,1 f1+2=68
df2,1,2,1 b4,1 B! df4,1,2=68 (two less jabs than the one mentioned above and 1 point more damage)
epsilon_
Champion
Joined: Jan 2005
Posts: 287
From: USA Georgia
XBL: HelpfulJaysimon
#12 “Quote” Edit Post
db+2, df+1+2 1, B+4 1 B! dash df+4 1 2 does 77, more than any of the other combos listed and seems consistent at all ranges, just fyi.

also, is there any trick to landing b+21 off of fc df2...seems extremely hard to do.

edit:

found a slightly easier way less fuckupable combo off fc df2 that does 78 also.

fc df+2, dash df 141, 212 b! uf+2, 1+2

doesn't seem to work at max range, but neither does anything else. this move would be way better if it was easier to combo from consistently...

Last edited by epsilon_ on Oct 1st, 2012 at 15:25

Nori
Crom is my god
Joined: May 2003
Posts: 3449
From: USA Texas
PSN: RxF_Nori
XBL: Nori Batousai
#13 “Quote” Edit Post
How do you contribute to the Anna/Ganny combo thread?
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What is best in life?

To crush your enemies, see them driven before you, and to hear the lamentation of their women - Conan the Barbarian
sandilord
Destructive Impulse
Joined: Jan 2005
Posts: 2093
From: Netherlands
PSN: Sandilord
#14 “Quote” Edit Post
Originally posted by Nori
How do you contribute to the Anna/Ganny combo thread?
I unlocked the tag combo thread. It's a bit weird to keep one thread clean while cluttering another. So please post your juggles in that thread and I will put them in the right place.
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amphreded
Iron Fist God
Joined: Dec 2004
Posts: 1960
From: Thailand
PSN: amphreded
#15 “Quote” Edit Post
Appended epsilon and rosetheory's listed juggles into first post. Thank you for your contributions.
metadata
5th Dan
Joined: Oct 2007
Posts: 55
From: Hungary
PSN: metadata
#16 “Quote” Edit Post
amphreded:
Why don't you use the hcf+2 ender instead of the uf+2,1+2? The damage of the hcf+2 is increased to 60 on normal hit.

Example:
hcf+1, u/f+1+2~D, ws+1, b+2,1, ws+1+2,1+2 B! u/f+2+1+2 = 91
hcf+1, u/f+1+2~D, ws+1, b+2,1, ws+1+2,1+2 B! hcf+2 = 95

Btw, I never use the TA with the hcf+1 starter, cuz the dmg is still ridiculous.
I don't know you noticed or not, but the uf+1+2 part is much easier than it was in T6.
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NYENYENYE
Brahma
Bottom Tier Hero
Joined: Jan 2000
Posts: 10071
From: USA California
PSN: BrahmaDDT
#17 “Quote” Edit Post
Damage is good, but you can do the same damage with some characters usingHCF+1~5, and take off red life too.
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Nori
Crom is my god
Joined: May 2003
Posts: 3449
From: USA Texas
PSN: RxF_Nori
XBL: Nori Batousai
#18 “Quote” Edit Post
Originally posted by sandilord
I unlocked the tag combo thread. It's a bit weird to keep one thread clean while cluttering another. So please post your juggles in that thread and I will put them in the right place.
Will do thx
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What is best in life?

To crush your enemies, see them driven before you, and to hear the lamentation of their women - Conan the Barbarian
Chamberjin
Fujin
Joined: Aug 2000
Posts: 593
From: USA Ohio
PSN: Micah1-_
XBL: Chamberjin
#19 “Quote” Edit Post
Ganryu:
(1+2),1+2:
d/f+1,4,1, 2,1,2,B!, b,d/b,d,d/f+2 = 84
b+2,1,CC, b+2,1, WS+1+2,1+2,B!, b,d/b,d,d/f+2 = 84
b+2,1, WS+1, b+4,1,B!, f,f, d/f+4,1,2 = 83
d/f+1,4,1, b+4,1,B!, b,d/b,d,d/f+2 = 83
d/f+1,4,1, b+4,1,B!, f,f, d/f+4,1>2 = 82

(d+1),2:
b+2,1,CC, b+2,1, WS+1+2,1+2,B!, b,d/b,d,d/f+2 = 75
b+2,1, WS+1, b+4,1,B!, f,f, d/f+4,1,2 = 74
d/f+1,4,1, b+4,1,B!, f,f, d/f+4,1,2 = 73
d/f+1,4,1, 2,1,2,B!, f+3+4 = 68
d/f+1,4,1, b+4,1,B!, f+3+4 = 66

3+4,2:
WS+1, b+2,1, WS+1+2,1+2,B!, b,d/b,d,d/f+2 = 73
WS+1, b+2,1, WS+1+2,1+2,B!, f,f, d/f+4,1,2 = 72

b,d/b,d,d/f+1:
u/f+1+2,D, WS+1, b+2,1, WS+1+2,1+2,B!, b,d/b,d,d/f+2 = 95

b,f+2:
run under, 4, b+2,1, WS+1+2,1+2,B!, b,d/b,d,d/f+2 = 86
run under, 4, b+2,1, WS+1+2,1+2,B!, f,f, d/f+4,1,2 = 85

d/b+1+2,1+2,1+2:
f,f, d/f+2,1,(2),1, 2,1,2,B!, f+3+4 = 70

d/b+2:
d/f+1+2,1, b+4,1,B!, b,d/b,d,d/f+2 = 78
d/f+1+2,1, b+4,1,B!, f,f, d/f+4,1,2 = 77
b+2,1,CC, b+2,1, WS+1+2,1+2,B!, b,d/b,d,d/f+2 = 76
SSL, d/f+1,4,1, 2,1,2,B!, b,d/b,d,d/f+2 = 76
SSL, d/f+1,4,1, b+4,1,B!, b,d/b,d,d/f+2 = 75
SSL, b+2,1, WS+1, b+4,1,B!, f,f, d/f+4,1,2 = 75
SSL, d/f+1,4,1, b+4,1,B!, f,f, d/f+4,1>2 = 74

d/f+2:
b+2,1,CC, b+2,1, WS+1+2,1+2,B!, b,d/b,d,d/f+2 = 75
b+2,1, WS+1, b+4,1,B!, f,f, d/f+4,1,2 = 74
,(1),2,1, b+2,1, WS+1+2,1+2,B!, b,d/b,d,d/f+2 = 72

d/f+2+3:
WS+4 = 39

D+3+4:
d+1 = 80
1+2 = 78
d+4 = 77
d/f+3 = 76

f,f+1+2:
d/f+1+2,1, b+4,1,B!, b,d/b,d,d/f+2 = 77
d/f+1+2,1, b+4,1,B!, f,f, d/f+4,1,2 = 76
b+2,1,CC, b+2,1, WS+1+2,1+2,B!, b,d/b,d,d/f+2 = 75
d/f+1,4,1, 2,1,2B!, b,d/b,d,d/f+2 = 75
d/f+1,4,1, b+4,1,B!, b,d/b,d,d/f+2 = 74
b+2,1, WS+1, b+4,1,B!, f,f, d/f+4,1,2 = 74
d/f+1,4,1, b+4,1,B!, f,f, d/f+4,1>2 = 73

FC d/f+2:
f,f, b+2,1,CC, b+2,1, WS+1+2,1+2,B!, b,d/b,d,d/f+2 = 82
f,f, d/f+1,4,1, 2,1,2,B!, b,d/b,d,d/f+2 = 82
f,f, b+2,1, WS+1, b+4,1,B!, f,f, d/f+4,1,2 = 81
f,f, d/f+1,4,1, b+4,1,B!, b,d/b,d,d/f+2 = 81
f,f, d/f+1,4,1, b+4,1,B!, f,f, d/f+4,1>2 = 80

SS+1:
1+2 = 52
d/f+3 = 42

u/f+1 (crouching opponent):
1,2 = 46
b+1+2 = 45

U/F,N,3:
f,f, d/f+1+2,1, b+4,1,B!, f,f, d/f+4,1,2 = 89
f,f, b+2,1,CC, b+2,1, WS+1+2,1+2,B!, b,d/b,d,d/f+2 = 88
f,f, b+2,1, WS+1, b+4,1,B!, f,f, d/f+4,1>2 = 87
f,f, d/f+1,4,1, b+4,1,B!, b,d/b,d,d/f+2 = 87
f,f, d/f+1,4,1, b+4,1,B!, f,f, d/f+4,1>2 = 86
f,f, d/f+1+2,1, b+4,1,B!, f+3+4 = 82

WS+1+2:
d/f+1,4,1, 2,1,2,B!, b,d/b,d,d/f+2 = 73
b+2,1,CC, b+2,1, WS+1+2,1+2,B!, b,d/b,d,d/f+2 = 73
b+2,1, WS+1, b+4,1,B!, f,f, d/f+4,1,2 = 72
d/f+1,4,1, b+4,1,B!, b,d/b,d,d/f+2 = 72
d/f+1,4,1, b+4,1,B!, f,f, d/f+4,1,2 = 71

WS+1+2,1+2:
b+2,1,CC, d/f+4,1,2 = 60
b+2,1,CC, b+2,1,2 = 59
d/f+4,1,2 = 50

WS+2:
d/f+1+2,1, b+4,1,B!, b,d/b,d,d/f+2 = 79
d/f+1+2,1, b+4,1,B!, f,f, d/f+4,1,2 = 78
d/f+1,4,1, 2,1,2,B!, b,d/b,d,d/f+2 = 77
b+2,1,CC, b+2,1, WS+1+2,1+2,B!, b,d/b,d,d/f+2 = 77
d/f+1,4,1, b+4,1,B!, b,d/b,d,d/f+2 = 76
b+2,1, WS+1, b+4,1,B!, f,f, d/f+4,1,2 = 76
d/f+1,4,1, b+4,1,B!, f,f, d/f+4,1>2 = 75

CH 1+2:
b+2,1,CC, b+2,1, WS+1+2,1+2, d,d/b,d,d/f+2 = 85
b+2,1, WS+1, b+4,1,B!, f,f, d/f+4,1,2 = 84

CH 3+4,1:
f,f, d/f+1+2,1, b+4,1,B!, b,d/b,d,d/f+2 = 100
f,f, b+2,1,CC, b+2,1, WS+1+2,1+2,B!, b,d/b,d,d/f+2 = 98
f,f, d/f+1,4,1, 2,1,2,B!, b,d/b,d,d/f+2 = 98
f,f, b+2,1, WS+1, b+4,1,B!, f,f, d/f+4,1,2 = 97
f,f, d/f+1,4,1, b+4,1,B!, b,d/b,d,d/f+2 = 97
f,f, d/f+1,4,1, b+4,1,B!, f,f, d/f+4,1>2 = 96

CH b+1+2:
f+3+4 = 58

CH d+1,2:
d/f+1,4,1, 2,1,2,B!, b,d/b,d,d/f+2 = 109
b+2,1,CC, b+2,1, WS+1+2,1+2,B!, b,d/b,d,d/f+2 = 109
b+2,1, WS+1, b+4,1,B!, f,f, d/f+4,1,2 = 108
d/f+1,4,1, b+4,1,B!, f+3+4 = 100

CH f,f+2,1+2:
f,f, d/f+2,1,(2),1, 2,1,2,B!, f+3+4 = 98

CH KND 3:
FC d+1,1, CC, d/f+4,1,2 = 46
FC d+1,1,1, WS+4 = 40

b+2+4 parry:
d+1+2, (f+3+4) = 29

d/f parry
4, b+2,1,CC, b+2,1,CC, d/f+4,1,2 = 53
4, b+2,1,CC, b+2,1, WS+4 = 43
d/f+1,4,1, 2, f,f, d/f+4,1>2 = 42
d/f+1,4,1, 1, f,f, d/f+4,1,2 = 41

Air/Oki Catch:
WS+1+2,1+2,B!, f,f, b+2,1,CC, d/f+4,1,2 = 60
WS+1+2,1+2,B!, f,f, b+2,1,CC, b+2,1,2 = 59
d/f+1+2,1, b+4,1,B!, b,d/b,d,d/f+2 = 57
d/f+1+2,1, b+4,1,B!, f,f, d/f+4,1,2 = 56
d/f+1,4,1, 2,1,2,B!, b,d/b,d,d/f+2 = 55
b+2,1,CC, b+2,1, WS+1+2,1+2,B!, b,d/b,d,d/f+2 = 55
b+2,1, WS+1, b+4,1,B!, f,f, d/f+4,1,2 = 54
d/f+1,4,1, b+4,1,B!, b,d/b,d,d/f+2 = 54
d/f+1,4,1, b+4,1,B!, f,f, d/f+4,1,2 = 53

Backturned Opponent:
(WS+1+2),1+2, 1+2,1+2, d/f+1,4,1, 2,1,2,B!, f+3+4 = 124
(WS+1+2),1+2, 1+2,1+2, d/f+1,4,1, b+4,1,B!, f+3+4 = 122

BB!:
d/f+2,1,2,(1),2, f,f, d/f+4,1,2 = 35
f,f+3+4 = 27
d/f+2,1,2,(1),2, 1+2+5,B!, TA = 24

W!:
b+4,1,B!, 1, b+1~2,1,2,1,2,1,2,1,2 = 45
2,1,2,B!, d/f+1+2,1 = 42
b+4,1,B!, 1, b+1~2,1,2,1,2,1,2 = 42

WB!:
d/f+1+2,1, b+4,1,B!, b,d/b,d,d/f+2 = 50

Last edited by sandilord on Nov 16th, 2012 at 22:30

Signature Micahjesus
Chamberjin
Fujin
Joined: Aug 2000
Posts: 593
From: USA Ohio
PSN: Micah1-_
XBL: Chamberjin
#20 “Quote” Edit Post
Very complete Ganny / Jaycee and Jaycee / Ganny coming soon in the team combo thread.
Signature Micahjesus

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