Tekken Tag T Tournament Two Thread

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noodalls
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#1 “Quote” Edit Post
Christie/Eddy Movelist from Sunlight Yellow:

http://www.sunlightyellow.com/tekke...istie_eddy.html

Moves with white arrow indicate move changes, pink arrows indicate new moves.

New moves
-b+1,4 (m,m) - can go into HSP transitions by holding back
-ff+4 (m) - juggles, ends in HSP
-KND 1+2 - HSP from KND position
-HSP 1 (m) - binds
-HSP f+3+4 (m) - dive kick (similar to RLX f+3+4)

Last edited by QDogg on Sep 6th, 2011 at 01:35

ENHEAS
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#2 “Quote” Edit Post
In my opinion it looks like some sort of move cancel, ending in hsp.. got the same impression about lows evasiveness
DxJxTxAxKxA
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#3 “Quote” Edit Post
http://vimeo.com/20098915

looks like that move is an attack as well, check the end of the vid.
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Islaw[FTW]
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#4 “Quote” Edit Post
i wish its like Lili's d+3+4 that can evade non-ground hitting mids an special mids. and i hope its low crush. lol am i asking too much? lololol )
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noodalls
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#5 “Quote” Edit Post
Originally posted by DxJxTxAxKxA
http://vimeo.com/20098915

looks like that move is an attack as well, check the end of the vid.


So it does.

By my look, about at i18 launcher that crushes lows during its startup animation. Goes to HSP. Looks like it gets into HSP quite early in the juggle animation, but then there aren't many options from there anyway. +25 or so on hit? We'll find out later.
QDogg
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#6 “Quote” Edit Post
Lots of sidestepping in this vid. Can't tell if he's doing it via joystick or if Rewinder is back. Guess we'll have to wait and see...


Looking at this vid, it also looks like ss+4 only hits once. Doesn't look like it gives much advantage, if any:

http://vimeo.com/20099422
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tuch_dis
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#7 “Quote” Edit Post
I can only hope there is a little more versatility in the Capos. Maybe a bit of difference in the two characters?

That move that goes into HSP, maybe HSP 2 or HSP f+1 will catch before they land? Or a new move from HSP. Heck, I wouldn't be surprised if you can transition into RLX like almost every one of her other moves that allows transition.
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noodalls
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Da Stunna
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#9 “Quote” Edit Post
I'm really annoyed that they didn't reanimate that jinga. Here's hoping that Chreddy receives some good pokes/punishers in this game. A good portion of their movelist leaves a lot to be desired, and they could use something to help keep up with some of the other characters.
Originally posted by QDogg
Lots of sidestepping in this vid. Can't tell if he's doing it via joystick or if Rewinder is back. Guess we'll have to wait and see...


Looking at this vid, it also looks like ss+4 only hits once. Doesn't look like it gives much advantage, if any:

http://vimeo.com/20099422

What's rewinder?
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QDogg
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#10 “Quote” Edit Post
Originally posted by Da Stunna

What's rewinder?


Rewinder was a manual sidestep that Eddy had in Tekken 3 and TTT. By pressing 1+2, Eddy could sidestep. This is in addition to the regular sidestep every character had. Rewinder was used to manually sidestep out of custom strings. Combined with ss+2 (the old animation, not what ss+2 looks like now), you could evade strings, or sidestep out of strings and CH them back with ss+2 or 1+2, b+4. Very good stuff!

I guess we'll see what we'll see. TTT2 vids are starting to come out now!
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QDogg
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#11 “Quote” Edit Post
Christie TTT2 Vids

http://www.youtube.com/user/TekkenC...u/4/MSB5RnlTFJM

http://www.youtube.com/watch?v=etJp...nel_video_title


d+3~4 doesn't cause low stagger.

New juggle starter into HSP position.

RLX f+3+4 can be done while in HSP!

A new left punch into f+4 string. Looks like the opposite of ss+2,4. I'm GUESSING it's b+1,4 or something like that.

RLX 4~3 leads to a new punch bound move, but I've seen that the old RLX 4~3 combos work.
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DxJxTxAxKxA
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#12 “Quote” Edit Post
i know its not a gameplay change, but they have a portuguese voice actress for Christie now. idk if thats old news or not, but there you go.
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QDogg
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#13 “Quote” Edit Post
http://www.youtube.com/watch?v=ExYX...p;feature=feedu

Gordo business begins at 19:51

Observations:

uf+3,3 - slight delay. You can buffer a tag on uf+3,3
f+4,3,3+4 - last hit knocks face down (CH?)
df+2 - jab punishable on block? I hope not! Perhaps it's just Bryans long arms
RLX 3~4 - you can buffer a tag on this move

Last edited by QDogg on May 18th, 2011 at 08:38

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pao1o
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#14 “Quote” Edit Post
Originally posted by QDogg
http://www.youtube.com/watch?v=ExYX...p;feature=feedu

Gordo business begins at 19:51

Observations:

uf+3,3 - slight delay. You can buffer a tag on uf+3,3
f+4,3,3+4 - last hit knocks face down (CH?)
df+2 - jab punishable on block? I hope not! Perhaps it's just Bryans long arms
RLX 3~4 - you can buffer a tag on this move


if df2 is punishable we chreddy players are done
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subt-L
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#15 “Quote” Edit Post
bryan was able to punish d/f+2 with 1,4 in t4 and t5.

bob gets free jab string in t6

jack gets f+2.

not the end of the world. just need a game readjustment if its a universal change.

i'm thinking that new hsp bound is just hsp 2. seems inconsistent, and post bound options aren't gonna be great, especially if rlx 2,f+3 is whiffing consistently.

probably need to find a new option for rlx 4~3 juggle (rlx 4~3,f, rlx 2, b+3,3, rlx, 2,4 b! maybe.)
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lizanias
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#16 “Quote” Edit Post
Thank you QDogg..
I have also analyzed the videos you mentioned..
And your contribution have been added here..

http://www.tekkenzaibatsu.com/forum...threadid=121075

It's on the bottom of 1st post. (I forgot to mention RLX 2,3~5 though..)

I'm quite excited with Chreddy, since his juggle potential seems better.
That HSP elbow that binds, and the launchers that are now bufferable to tag get me excited.



I think I'll pair Eddy with some char, that can cover his weaknesses and use that team as my main.. But I'll pair Christie & Eddy together occasionally, since that's what I wanted, far before TTT2 was announced.

Judging from these vids alone, Chreddy's(if paired together) juggle damage and wall carry potential look alright....and good enough to win matches...

Last edited by lizanias on May 20th, 2011 at 03:19

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noodalls
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ENHEAS
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#18 “Quote” Edit Post
MISTY in action! still have 2 watch the entire video, but til now he has used Eddy & Lei

EDIT: That new B! move from hsp seems more reliable on Eddy than on Christie..
haven't seen any other d\f2s punished so far.



Last edited by ENHEAS on May 21st, 2011 at 01:11

QDogg
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#19 “Quote” Edit Post
Originally posted by noodalls
http://www.youtube.com/watch?v=ZdMD...player_embedded

30 minutes of either Christie or Eddy or both.

Why yes, I will, thank you.



14:48 - Tag into immediate WR+3, which is great. It's a bit slower than tag slide, but still a nice option to have.

20:37 - I've been thinking about using the b+4,4,3+4 as my primary tag assault move. I think it will lead to a lot of interesting situations with various characters. Since it slams to the ground and does decent damage, it could lead to some great oki situations. I just need to see how close my other character will be after the move is executed. In the situation shown in the vid, the opponent is close to the wall, so it's hard to judge, but I like the possibilities.

21:00 - new elbow move. Looks like the old ss+2 but performed from standing. Forces crouch on block. I've never seen this before. I hope we can get more info about it.

ss+4 still does hit twice.

I saw RLX 2,3~5, so I'm going to assume ws+3~5 is possible as well.

Last edited by QDogg on May 21st, 2011 at 03:17

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noodalls
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#20 “Quote” Edit Post
Originally posted by QDogg


21:00 - new elbow move. Looks like the old ss+2 but performed from standing. Forces crouch on block. I've never seen this before. I hope we can get more info about it.



Saw something like this used by both Hwo and Baek. I'm thinking it's a generic tag type move, but am yet to see it hit. Perhaps new uf+2 animation?

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