arena infinites

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devil_jin666
1st Dan
Joined: Apr 2002
Posts: 4
From: New Zealand
#1 “Quote” Edit Post
i have very little knowledge about arena infinites/ side wall stun infinites, what ever
umm i only know 2, one with bob and 1 with lee, thnx to raijin
do u guys know any with yoshi? does he even have one?
oh and ling ! does she ? im sure she does, i can go around 3 walls but then my opponent kinda goes off track and dosnt get a side stun

oh and are there any videos of infinites? i tried searching for them but i found jack all

so if u culd help a brother out ! reply !
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Sheytan
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#2 “Quote” Edit Post
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#3 “Quote” Edit Post
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the beholder
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#4 “Quote” Edit Post
well ill tell ya something.....all of the charecters have an infinity juggle (except kuma and eddy) and thats what we discoverd.
the thing to do these in infinities is to be in the right angle (and use any luncher like f/u+4).....mainly its reapetive on the moves....
example xaoyu:d+1,2 and hold,2,2 (wall),side ,2,2,2,2,side,2,2,2,2,side,2,2(wall),forward,2,2,2
(wall),side ,2,2,2......etc.......
thats one of her simplest infinities..........
see www.tekkencentral.com..........
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Shukudai
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#5 “Quote” Edit Post
my god beholder, go learn some english
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the beholder
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#6 “Quote” Edit Post
Originally posted by Shukudai
my god beholder, go learn some english


SOOORY ....loool ,i was just kinda herry and so i did these mistakes....loool....and bout ma english its aint that bad man....loool...
thanks for your comments,i mean leading me to the right way...(READING GRAMMER BOOK).........loool
and about your vid,its really ausome ....
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TekkenMasterTom
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Joined: Sep 2002
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#7 “Quote” Edit Post
ok here we go

Jin (beginner) - f,N,d,d/f+1 (W!) 1, 1, 1, 1 (W!) 1, 1, 1, 1,3 (W!) 1, 1, 1, 1,2 (W!) 1, 1, 1, 1,3 (W!) 1, 1, 1, 1,2 (W!) 1, 1,2,3, d+4

Jin (mine) - f,N,d,d/f+1, 1, ewhf (W!) 1, 1, 1, dewhf, f,f,f (W!) 1, 1, 1, dewhf, f,f,f (W!) 1, 1, 1, dewhf, f,f,f (W!) 1, 1, 1, dewhf, f,f,f (W!) 1, 1, 1, dewhf, f,f,f (W!) 1, 1, 1,2,3, d+4

Ling - AOP u/f+3, 1, f,f+2~1 (W!) 1,d+2, 2, 2, 2,1 (W!) 1,d+2, 2, 2, 2,1 (W!) 1,d+2, 2, 2, 2,1 (W!) 1,d+2, 2, 2, 2,1 (W!) 4~3~d+1+2

Hwoarang(beginner infinite) - b+3, 1, 1 (W!) 2,3,1, 1,2,3,1 (W!) 2,3,1, 1,2,3,1 (W!) 2,3,1, 1,2,3,1 (W!) 2,3,1, 1,2,3,1 (W!) 1,2,4,2, 4,3

Hwoarang(Maddog-Jin's) f,N:d/f+4, ss, 1,2 (W!) 2,3,1, 1,2 (W!) 2,3,1, 1,2,3,1 (W!) 1,2,3,1, 1,2,3~F* 1 (W!) 2,3,1, f,f+4 (W!) 2,3,1, 1,2,3,1 (W!) 1,2,3,1, 1,2,3~F* 1 (W!) 2,3,1, f,f+4 (W!) 2,3,1, 1,2,3,2, 3~4 ~(W!)

Bryan - ws+1, b+2,1~ss+1,4,3,3 (W!) 1, 1, 1,2,1 (W!)~f+1+2, 1, 1, 1, 1,4 (W!)~f+1+2, 1, 1,4,3 (W!)~f+1+2, 1, 1, 1,2,1 (W!) f,f+3

Bryan(other side) ws+1, 1, 3,3 (W!) 1, 1, 3,3 (W!) 1, 1, 3,3 (W!) 1, 1, 3,3 (W!) 1, 1, 3,3, (W!) 1, 1, 3,3 (W!) 1,4,3,3

Marshall - d+2~3, 1, 1,2 (W!) 1, 1, 1,2,3 (W!) 1, 1, 1,2,3 (W!) 1, 1, 1,2,3 (W!) 1, 1, 1,2,3 (W!) 1, 1, 1,2,3 (W!) 4,3,4,~DSS+3

Marshall(other side) ws+2, 1, 1,2 (W!) 1,2, 2,2,1 (W!) 1,2, 2,2,1 (W!) 1,2, 2,2,1 (W!) 1,2, 2,2,1 (W!) 1,2, 2,2,1 (W!) b+2,3,4~DSS+3

Steve (mine) - DCK+2, ss+1 (W!) 1, 1, 1,2,1 (W!) 1, 1, 1, 1, (W!) 1, 1, 1,2,1 (W!) 1, 1, 1,2,1 (W!) 1, 1, 1, 1 (W!) 1,2,1~b, 1,f+1, d+1

Yoshimitsu - d/f+2, 1, 1, 1 (W!) b+1,1, b+1,1, 1 (W!) b+1,1, b+1,1, f,f+4 (W!) 1, b+1, 1, f,f+4 (W!) 1, 1, 1, f,f+4 (W!) d/f+3,1

Julia - u/f+4, 1 (W!) D/B+1, f,f+1, f,f+1 d,d/f+1 (W!) D/B+1, f,f+1, f,f+1 d,d/f+1 (W!) D/B+1, f,f+1, f,f+1 d,d/f+1 (W!) D/B+1, f,f+1, f,f+1 d,d/f+1 (W!) D/F+4~3

Lee(Rajin Combo) - f+3:3:3, d/f+1, b+1,1~f,N, 1,2~f,N, 1,2~f,N, 1 (W!) u/f+3+4 (W!) f,f,f, 1,2~f,N, SSL,1,2~f,N, SSL,1,2~f,N (W!) SSR+2~f,N, SSL+1,2~f,N, b+1,1(HMS)~1~,f,N,1, 1,2,f,N, 1,2,f,N, 4~(W)~u+3, f,f, 1, 1,2~f,N, 1,2 (W!) f,N, 1,2~f,N SSL,1,2~f,N, d/f+1 (W!) f,f,f, d/f+1, b+1,1,2 (W!) 1,2~f,N, SSL,1,2~f,N, SSL,1,2~f,N (W) b+3~3:4

Lee(beginner infinite) u/f,N+4 ss+1 (W!) 1,2~f,N, 1,2~f,N, 1 (W!) 1,2~f,N, 1,2~f,N, 1 (W!) 1,2~f,N, 1,2~f,N, 1 (W!) 1,2~f,N, 1,2~f,N, 1 (W!) 1,2~f,N, 1,2~f,N, 1 (W!) 1,2~f,N, 1,2~f,N, 1 (W!)~finisher

Kaz (mine) - (ch) ewgf, ss, ewgf, (W!) 1, ewgf (W!) 1, 1, 1, dewgf (W!) 1, 1, 1, 1,1 (W!) 1, 1, 1, dewgf (W!) 1, 1, 1, 1,2 (W!) 1, 1, 1, dewgf (W!)~ewgf, dewgf



every other character except Kuma, and Christie, can do an infinite simply like this, i'm not saying they don't have an infinite i'm just saying they can't do the this infinite, i actually doubt Kuma has one

launcher, ss, 1 (W!) 1, 1, 1, 1,2 (W!) 1, 1, 1, 1,2 (W!) 1, 1, 1, 1,2 (W!) 1, 1, 1, 1,2 (W!) 1, 1, 1, 1,2 (W!) 1, 1, 1, 1,2 (W!)~finisher

if this doesn't help i don't know what will
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ThrowsLikeAGirl
Iron Fist God
Joined: Aug 2001
Posts: 2508
#8 “Quote” Edit Post
My take on this proposed King arena "infinite":

SSaw, (launcher, small pushing juggle), (W!), 1, 1, 2, d+3+4,2, (W!), 1, 1, 2, d+3+4,2, (W!), 1, 1, 2, d+3+4, (W!), 1, 1,2...

'Close, but no cigar' :p
See, I practiced this today and yesterday. While it is true that three quick jabs/palms and the ali kick upper smash is enough to make the opponent fly from one side (or corner) to the next, it just can't continue past the second or third side wall stun. The problem is that the recovery on the upper smash is crap-poor and leaves little room to allow King to continue the combo by dashing in and jabbing before the oppenent falls out of the way. It does work to an extent at certain angles and distances. Here are the two variants I found myself doing most:

#1: (Opponent and King parallel to wall, slightly more than midway between two corners, starting a short distance away from wall) SS away, u/f+4_WR+1+2, 1_2, (W!) f, f, N~1_2, 1, 2, d+3+4, 2 (W!) dash-in~1, 1, 2 , d+3+4, 2 (W!) (dash-in~1, 1, 2, d+3+4, 2)...

#2: (Opponent and King parallel to wall, slightly more than midway between two corners, starting a medium-long distance away from wall) SS away, u/f+4_WR+1+2, 1, 2, 1, (W!) f, f, N~1_2, 1, 2, d+3+4, 2 (W!) (dash-in~1, 1, 2 , d+3+4, 2)...

In version #1, the juggle always ended in that by the time King was fully recovered from the first d+3+4, 2 the opponent was knocked too far away from him to have any time at all for King to dash-in and connect the next palm. The recovery on the upper smash is just too slow, and thus the opponent was always partly done falling away from the wall stun by the time King could dash in- jabs/palms glide well over thier falling head.

So, I started with variant #2 and had more success. Because the incoming angle is steeper, the first side wall stun is closer to the next corner and King is positioned closer to the opponent after the first d+3+4, 2 - thus it is possible to continue the chain with the dash-in palm- if done really fast. But there was one major problem to this: the enemy is side wall stunned in such a way they fall straight out or slightly towards King, and once King connects the next dash-in palm the oppnent turns over and basically becomes near perpendicular to both King and the current wall (feet towards the wall). One can't get a side wall stun (or any stun at all) if the opponent is up-side down and too close to a right angle to the wall- they just glide on the wall and nothing happens. Try it, unless the next hit is really close to the wall, the opponent can't be wall stunned in this position.

Now, this could be remedied if the ali kick upper did turn the oppenent back over and/or lessened the ~80 degree angle, but it fails to- the opponent stays turned over the whole time. The other problem with the upside-down turn over is that most often the combo wouldn't push the opponent far enough in this position, and the 2 in the 1,2 may not connect because the jab comes out to fast for the flip over juggle (and you can't substitute that 1, 2 with 2, 1- not enough forward movement). I have been able to carry out the juggle past two wall stuns on a few occassions, but each time the combo would end for the same reasons. So, one gets:

(setup, launcher, juggle) (W!) f, f, N~1_2, 1, 2, d+3+4, 2 (W!) dash-in~1, 1, 2, d+3+4, 2 (no wall stun)

or (at some odd/lucky angles):

(setup, launcher, juggle) (W!) f, f, N~1_2, 1, 2, d+3+4, 2 (W!) dash-in~1, 1, 2, d+3+4, 2, (W!) dash-in~1, 1, 2, d+3+4, 2 (no wall stun)

But thats it, they both end the same way- the opponent becomes too angled with respect to the walls and they just glide facing down near the wall for a bit while King is still recovering.

I did try this on King, Marduk, Ling, Hei, and Jules- all showed the same result (in fact, the lucky extended juggle with the third wall stun only happened when done on King and Hei)- so its not a character specific infinite...as far as I can tell. I was only working in a counter-clockwise motion though, so perhaps that affects the outcome?


But I have to admit, it is a sweet side-wall stun juggle, probably one of the closest attempts to a real King infinite juggle I ever saw (aside form the Bryan parry and Marduk only ones). The best I could ever do was:

(Opponent and King parallel to wall, undetermined distance from wall and corners) SS away, u/f+4_WR+1+2, 1, 2, 1, (W!) f, f, N~(1,2_ 2,1), d/f+1, 2, d+3+4, 2 (W!) dash-in~1, 2, d/f+1, 2, d+3+4, 2 (W!) (opponent too far away at this point) d+3+4, 2 <-possibly could be teched

And I only got that a few times with some random, lucky angles/distances I can never remember :p And the d/f+1, 2 doesn't reliably connect often enough anyways.

Blah!
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tekken_G
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Joined: Sep 2002
Posts: 533
#9 “Quote” Edit Post
Originally posted by TekkenMasterTom
ok here we go

Jin - f,N,d,d/f+1 (W!) 1, 1, 1, 1 (W!) 1, 1, 1, 1,3 (W!) 1, 1, 1, 1,2 (W!) 1, 1, 1, 1,3 (W!) 1, 1, 1, 1,2 (W!) 1, 1,2,3, d+4

Ling - AOP u/f+3, 1, f,f+2~1 (W!) 1,d+2, 2, 2, 2,1 (W!) 1,d+2, 2, 2, 2,1 (W!) 1,d+2, 2, 2, 2,1 (W!) 1,d+2, 2, 2, 2,1 (W!) 4~3~d+1+2

Hwoarang - b+3, 1, 1 (W!) 2,3,2, 1,2,3,1 (W!) 2,3,2, 1,2,3,1 (W!) 2,3,2, 1,2,3,1 (W!) 2,3,2, 1,2,3,1 (W!) 1,2,4,2, 4,3

Bryan - ws+1, b+2,1~ss+1,4,3,3 (W!) 1, 1, 1,2,1 (W!)~f+1+2, 1, 1, 1, 1,4 (W!)~f+1+2, 1, 1,4,3 (W!)~f+1+2, 1, 1, 1,2,1 (W!) f,f+3

Bryan(other side) ws+1, 1, 3,3 (W!) 1, 1, 3,3 (W!) 1, 1, 3,3 (W!) 1, 1, 3,3 (W!) 1, 1, 3,3, (W!) 1, 1, 3,3 (W!) 1,4,3,3

Marshall - d+2~3, 1, 1,2 (W!) 1, 1, 1,2,3 (W!) 1, 1, 1,2,3 (W!) 1, 1, 1,2,3 (W!) 1, 1, 1,2,3 (W!) 1, 1, 1,2,3 (W!) 4,3,4,~DSS+3

Marshall(other side) ws+2, 1, 1,2 (W!) 1,2, 2,2,1 (W!) 1,2, 2,2,1 (W!) 1,2, 2,2,1 (W!) 1,2, 2,2,1 (W!) 1,2, 2,2,1 (W!) b+2,3,4~DSS+3

Steve - DCK+2, ss+1 (W!) 1, 1, 1,2,1 (W!) 1, 1, 1, 1, (W!) 1, 1, 1,2,1 (W!) 1, 1, 1,2,1 (W!) 1, 1, 1, 1 (W!) 1,2,1~b, 1,f+1, d+1

Yoshimitsu - d/f+2, 1, 1, 1 (W!) b+1,1, b+1,1, 1 (W!) b+1,1, b+1,1, f,f+4 (W!) 1, b+1, 1, f,f+4 (W!) 1, 1, 1, f,f+4 (W!) d/f+3,1

Julia - u/f+4, 1 (W!) D/B+1, f,f+1, f,f+1 d,d/f+1 (W!) D/B+1, f,f+1, f,f+1 d,d/f+1 (W!) D/B+1, f,f+1, f,f+1 d,d/f+1 (W!) D/B+1, f,f+1, f,f+1 d,d/f+1 (W!) D/F+4~3

Lee(Rajin Combo) - f+3:3:3, f,f, d/f+1, b+1,1,~f,N, 1,2~f,N, 1,2~f,N, 1, u/f+3+4 (W!) f,f,f, 1,2~f,N, SSL,1,2~f,N, SSL,1,2~f,N (W!) SSR+2~f,N, b+1,1,3+4(HMS)~1~f,N, (W!) 1, 1,2~f,N, SSL,1,2~f,N, 4,u+3 (W!) f,f,N,1, 1,2~f,N, SSL,1,2~f,N, d/f+1 (W!) 1,2~f,N, 1,2~f,N, 1 (W!) 1,2~f,N, SSL,1,2~f,N, SSL,1,2~f,N (W!) b+3~3:4

Lee(beginner infinite) u/f,N+4 ss+1 (W!) 1,2~f,N, 1,2~f,N, 1 (W!) 1,2~f,N, 1,2~f,N, 1 (W!) 1,2~f,N, 1,2~f,N, 1 (W!) 1,2~f,N, 1,2~f,N, 1 (W!) 1,2~f,N, 1,2~f,N, 1 (W!) 1,2~f,N, 1,2~f,N, 1 (W!)~finisher

every other character except Kuma, and Christie, can do an infinite simply like this, i'm not saying they don't have an infinite i'm just saying they can't do the this infinite, i actually doubt Kuma has one

launcher, ss, 1 (W!) 1, 1, 1, 1,2 (W!) 1, 1, 1, 1,2 (W!) 1, 1, 1, 1,2 (W!) 1, 1, 1, 1,2 (W!) 1, 1, 1, 1,2 (W!) 1, 1, 1, 1,2 (W!)~finisher

if this doesn't help i don't know what will


thanks for your tips, tom......but what side do you prefer?
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TekkenMasterTom
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#10 “Quote” Edit Post
Originally posted by tekken_G
thanks for your tips, tom......but what side do you prefer?


counter-clockwise is much easier to connect with the wall
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mateogalvan
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#11 “Quote” Edit Post
Originally posted by TekkenMasterTom
ok here we go

Jin - f,N,d,d/f+1 (W!) 1, 1, 1, 1 (W!) 1, 1, 1, 1,3 (W!) 1, 1, 1, 1,2 (W!) 1, 1, 1, 1,3 (W!) 1, 1, 1, 1,2 (W!) 1, 1,2,3, d+4


I know he can do an infinite but not with your 1,1,1,1,3.
I dont believe u can get the 3 to connect but u can do it with just 1,1,1,1,2
TekkenMasterTom
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#12 “Quote” Edit Post
Originally posted by mateogalvan
I know he can do an infinite but not with your 1,1,1,1,3.
I dont believe u can get the 3 to connect but u can do it with just 1,1,1,1,2


yes it connects, after you get the 3rd jab in you must dash very deep and input 1,3 then immeditely dash to continue the infinite
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tekken_G
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#13 “Quote” Edit Post
Originally posted by TekkenMasterTom

every other character except Kuma, and Christie, can do an infinite simply like this, i'm not saying they don't have an infinite i'm just saying they can't do the this infinite, i actually doubt Kuma has one

launcher, ss, 1 (W!) 1, 1, 1, 1,2 (W!) 1, 1, 1, 1,2 (W!) 1, 1, 1, 1,2 (W!) 1, 1, 1, 1,2 (W!) 1, 1, 1, 1,2 (W!) 1, 1, 1, 1,2 (W!)~finisher

if this doesn't help i don't know what will


I have to say this....... Kuma doen'st have 1,2 jabs....
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TekkenMasterTom
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#14 “Quote” Edit Post
Originally posted by tekken_G
I have to say this....... Kuma doen'st have 1,2 jabs....


thats why i said every other character except Kuma and christie can do an infinite that way


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avalanch3
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#15 “Quote” Edit Post
i know the jin infinite but the problem is... that i can not do it at all! i'm having a hard time catching up with the falling opoonent. it goes like... f,N,d,d/f+1, 1, 1, (opponent falls onthe ground...waahhhh!!!!) it seems like i can't catch-up even if i do f,f in between the 1's!


...............HELP DEFENCE PRE!!!!!!!!!
tekken_G
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#16 “Quote” Edit Post
Tom....about Hwoarang's infinite, what command did you use after 2,3,2...i cant get into 1,2,3,1 because he's on the RFF?
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TekkenMasterTom
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#17 “Quote” Edit Post
Originally posted by tekken_G
Tom....about Hwoarang's infinite, what command did you use after 2,3,2...i cant get into 1,2,3,1 because he's on the RFF?


whoops that was my mistake, its actually 2,3,1, 1,2,3,1




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the beholder
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#18 “Quote” Edit Post
Originally posted by TekkenMasterTom
whoops that was my mistake, its actually 2,3,1, 1,2,3,1




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tom,your browser is damn cool
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SuperDevilJin
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#19 “Quote” Edit Post
i looked through all the threads in here and didnt find 1 kaz arena inf....can anybody help me out here, i also didnt see a hei inf...help me out
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TekkenMasterTom
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#20 “Quote” Edit Post
both Hei and Kaz can do one like this

Launcher, ss+1 (W!) 1, 1, 1, 1,2 (W!) 1, 1, 1, 1,2 (W!) 1, 1, 1, 1,2 (W!) 1, 1, 1, 1,2 (W!) 1, 1, 1, 1,2 (W!) 1, 1,2, ewgf

if your looking for a more creative one, i don't think anyone has found one out yet so untill then look good using this one




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