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justinong65
War Lord
Joined: Apr 2010
Posts: 744
From: Philippines
#561 “Quote” Edit Post
Originally posted by forest16
OK. I personally think Kazuya is #1 in the game. He can launch hopkicks!


i think only persistent player can do that.
but if you playing casually dvj is the way to go for me
Signature A priestess taking advantage of people what a bitch.!!(Vice-Tactics Ogre Let us cling together)


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sspaajms120
O.T.K.
Joined: Jun 2013
Posts: 2714
From: Bangladesh
PSN: sspaajms60
XBL: Steam:PileUpOTK120
#562 “Quote” Edit Post
So I was experimenting with what hits after a ws+1
listed in order of decreasing damage here:
1)qcf+2 and OTGF
2)d+3 and f,f+2
3)b+4
4)db+2 and db+1+2(possible wallsplat for further combo potential)
5) d+1+2 and f+3

Last edited by sspaajms120 on Dec 12th, 2014 at 21:17

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Bopper
Iron Fist God
Joined: Sep 2010
Posts: 2056
From: Sweden
PSN: MAGUNITO
#563 “Quote” Edit Post
Pretty sure you can f,f+2~5 as well.
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sspaajms120
O.T.K.
Joined: Jun 2013
Posts: 2714
From: Bangladesh
PSN: sspaajms60
XBL: Steam:PileUpOTK120
#564 “Quote” Edit Post
Originally posted by Bopper
Pretty sure you can f,f+2~5 as well.

Oh,that too,forgot to list that.
Signature
~ you are limited in what you can do by how much you are ready to do

Put in everything you got to push yourself beyond your limits to a place where there are no limits and you will be ready for anything.
Check out my Youtube videos
BiggerBoss
1st Dan
Joined: May 2014
Posts: 12
#565 “Quote” Edit Post
Is SS2, 1 a good move? Because I'm using it a lot to great effect. Really long range whiff punishing.
omara95
Destroyer
Joined: Dec 2012
Posts: 392
From: Ireland
PSN: pdomara
#566 “Quote” Edit Post
You should really be using electric for whiff punishing. Dont use ss+2,1 at all. It might be good to throw out when pressuring opponent at the wall but Hei has so much better mids than it.

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