The Wei of the Dragon

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LouieJ
3rd Dan
Joined: Jan 2013
Posts: 32
From: Costa Rica
PSN: Albator356
#21 “Quote” Edit Post
Don't know if already posted.
CH fKNP 4 gives out a free 4~3 on hit.
Climbing Dragon
Iron Fist God
Joined: Feb 2015
Posts: 1520
#22 “Quote” Edit Post
Originally posted by LouieJ
Don't know if already posted.
CH fKNP 4 gives out a free 4~3 on hit.

f,f+3 is a better follow-up.
Signature Originally posted by MysticwinD
Fixed tier list for Lili players only needs 2 tiers, one tier with all the chars better than Lili and a second one with just Lili.
LouieJ
3rd Dan
Joined: Jan 2013
Posts: 32
From: Costa Rica
PSN: Albator356
#23 “Quote” Edit Post
Originally posted by Climbing Dragon
f,f+3 is a better follow-up.


And easier. Cool.

I was going to add some CC combos but BlackPriest already added them.
LOC
Iron Fist God
Joined: Nov 2004
Posts: 2079
From: USA New York
PSN: DCS_LOC_4HM
#24 “Quote” Edit Post
You can input d/f+3 from crouch dash for a safe mid launcher. It's slower than ws3, but very useful
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mhou
Kyu
Joined: Jan 2014
Posts: 8
#25 “Quote” Edit Post
Any thing guaranteed after CH df1, CH WS4?

Also I want to mention that:

BT -> cancel with df into WS3 is a decent option to launch ppl who reacts BT with ducking. It's only -12f on block.

Last edited by mhou on Sep 12th, 2017 at 02:17

Complaino
Kyu
Joined: Sep 2016
Posts: 8
#26 “Quote” Edit Post
Originally posted by mhou
Any thing guaranteed after CH df1, CH WS4?

Also I want to mention that:

BT -> cancel with df into WS3 is a decent option to launch ppl who reacts BT with ducking. It's only -12f on block.


nothing guaranteed, just frame adv
Shakku
2nd Dan
Joined: Apr 2017
Posts: 23
#27 “Quote” Edit Post
I have two questions
1 .. does ff+3 ,, b1+2 as a wall ender is character specfic ? It works fine aganist feng king and fat ones but not on others...?
2 after launching opponent df+1 db+1,4
4~3 b+1+2. Does this Still works in current version ?
If do so then what is the trick
Ultimat
Iron Fist God
Joined: Apr 2006
Posts: 1275
From: USA Kentucky
PSN: FireKungFuHero
#28 “Quote” Edit Post
Originally posted by mhou
Any thing guaranteed after CH df1, CH WS4?

Also I want to mention that:

BT -> cancel with df into WS3 is a decent option to launch ppl who reacts BT with ducking. It's only -12f on block.


I think what I prefer after a CH d/f+1 or CH WS+4 I would follow up with f,f+3 assuming that block lows or mids, you at least give yourself a free +5 block frame advantage
Signature [Lei2]Drunken Kung Fu and Chinese Kung Fu Rules!!!Right Guys?

YEAH!!!
Ultimat
Iron Fist God
Joined: Apr 2006
Posts: 1275
From: USA Kentucky
PSN: FireKungFuHero
#29 “Quote” Edit Post
Btw, I discovered the best damaging low parry combo, with oki setups too!!!

LP f+1+2 S!, dash f,f+4,3, f+1, f+3,4

52 points of damage includes CH and Rage

Or you could use b+1+2 for your combo ender, if you want the wall splat
Signature [Lei2]Drunken Kung Fu and Chinese Kung Fu Rules!!!Right Guys?

YEAH!!!
mhou
Kyu
Joined: Jan 2014
Posts: 8
#30 “Quote” Edit Post
Originally posted by Ultimat
Btw, I discovered the best damaging low parry combo, with oki setups too!!!

LP f+1+2 S!, dash f,f+4,3, f+1, f+3,4

52 points of damage includes CH and Rage

Or you could use b+1+2 for your combo ender, if you want the wall splat


Can't believe such easy low perry combo does so much damage with amazing wall carry as well.
LouieJ
3rd Dan
Joined: Jan 2013
Posts: 32
From: Costa Rica
PSN: Albator356
#31 “Quote” Edit Post
Originally posted by Ultimat
I think what I prefer after a CH d/f+1 or CH WS+4 I would follow up with f,f+3 assuming that block lows or mids, you at least give yourself a free +5 block frame advantage


Yeah but ff+3 is slow and opens you up for a counter hit assuming they see the mixup coming.

I like to have them choose between eating a d+2 or a df+3 (safe mid launcher)

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