Katarina Movelist, Properties and Punishment

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BlueBolter
#Anna4T7FR
Joined: Mar 2014
Posts: 2324
PSN: BlueBolter
#1 “Quote” Edit Post
Katarina's complete movelist WIP...


Complete Movelist:

List all moves here using such a format.

iframes, NH frames/properties, CH frames/properties, block frames, hml, NC/NCc, special properties eg. TC/TJ


S!

PC:

RA:

Homing Moves:

Launchers/JG:

Block Punishment:

Whiff Punishment:

Pokes:

High Crush (TC):

Low Crush (TJ):

Stances/Special Movement:

Throws:

Oki:


Everything below will be moved into the above template eventually.


Movelist:

Have a complete movelist here with frame data (when available) before going into launchers, S! moves etc.

An example of how a listed move should look like (in the end) would be something like this using this format, iframes, input, NH frames, CH frames, block frames, notes if necessary. Note the listed frame data below has not been tested or confirmed and is listed merely as an example:

i10: 1, +8 NH, +8 NH, +1, h
i10: 1,2, +5 NH, +5 CH, -1, hh NC
i11: 4, +7 NH, JG, -2, h. Magic 4, abuse it on Mishimas





1, h
1,1, hh, NC
1,1~f HAR, hh~TC, NC
1,1,1, hhm
1,1,2, hhh
1,1,3, hhm, JG
1,1,4, hhl
1,2, hh, NC
1,4, hl
2,2, hh, S! NC
3,3,3,3,3, mmmhm
3,4, mh
3,3,3~f, HAR, mmm~TC
4, h
4,4, hm, NCc,
4,4,4~f HAR, hmh~TC
4,4,4,4,4, hmhhm
f3, m, KND
f4 HAR, TC
f1+2, h, KND
df1,1, mh, NC
df1,1~f HAR, mh~TC, NC
df2,2, mm, NC
df2,4, mh S! NC
df3,3, ml, TC, NCc
df3,3~d, m~RC, TC
df4, m, CH JG
d1, m
d3,3, lm, NCc
d3,4, lh, NCc
db3, l, KND FDFT, TC
db4, l, JG, TC
db3+4, m, Unblockable
b1~f HAR, m~TC
b1,1, mm
b1,2, mm
b2, m, JG
b4, m
b4,1+2, mh, NCc, KND
b3+4, mm, KND, TC?
ub4, m, KND
uf3, m, JG, TJ
uf4,4,4,4~f HAR, mmmh~TC, JG
uf4,4,4,4,4,4, mmmhhm, JG
uf3+4, mm, TJ, KND
ff2,4, hh, S! KND
ff3, m, KND, TJ
ff4, m, S!, Homing, KND
wr3/iwr3. m, TJ, KND
ws1,1, mh, NC
ws1,1~f, mh~TC, NC
ws2, m, JG
FC df4, l, TC
OG d3+4, m, stomp
1+2+3, Taunt (cancellable with any input)


10-Hit String:

1,2,3,3,3,4,4,4,4,4, h,h,h,m,h,h,l,m,m,m,m


Launchers/JG:

uf4,4
uf3
b2
ws2
CH df4
CH 4


S!:

2,2, hh
df2,4, mh
ff2,4, hh, KND
ff4, m, KND


Rage Art (RA):

3+4 m


Power Crush (PC):

f3+4 m KND

Pokes:

1
1,1
4
df1
df1,1
df1,1~f
b1
b1~f
b1,1
b1,2
d1
d4
d3
d3,3
d3,4
ws4
ws1
ws1,1
ws1,1,~f


Homing Move:

ff4, m, S! KND


Block Punishment Standing ( need more info ) :

i10: 1,2
i10: 1,1
2,2
i11 : 4,4 ,hm ( second hit TJ ? ) - f1+2, h, KND
i15: uf4,4, JG
df2,2, KND
uf3,


Block Punishment WS:

ws4, m
ws1,1, mh
ws2, m, JG
uf4,4, mm, JG
uf3, m, JG


Whiff Punishment:[/B}

uf4,4
uf3
df2,2
ff4
ff2,4


[B]High Crush (TC) Moves:


d4
FC df4
db3
db4
HAR
HAR 3


Low Crush (TJ) Moves:

uf4,4
uf3
HAR 4
(1),(1),3
f3
Uf3+4

Stances/Special Movement:

Harrier Stance (HAR) can be manually entered with f4 or transitioned into from certain strings.

f4~HAR, TC
1,1~f HAR, hh~TC, NC
df1,1~f HAR, hm~TC, NC
b1~f HAR, m~TC
ws1,1~f, mh~TC, NC


HAR Options:

HAR 1, h
HAR 2, m, KND
HAR 3, l, JG
HAR 4, m, KND



Oki tools:

OG d3+4
db3
db4
ub4
(uf4),4
d1 ?
ff3
WR3
FC df4
HAR 3
f3 ?


With everyone's help we can make that list better . I'm not a veteran , just an intermediate that doesn't want to be a vet. When we will have enough info then I'll probably add the Main Tools category . So contribute for Kat.

Last edited by BlueBolter on Jan 5th, 2016 at 16:55

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- scarletcord

#Anna4T7FR
IRON LOBSTER
Orlando BOOM
Joined: Mar 2009
Posts: 3040
From: Canada
#2 “Quote” Edit Post
@Bluebolter

Good idea. I've changed the name of this thread to 'Movelist/Punishment' with a few extra sub headings, so that your OP will eventually be updated (by yourself and mods) with a complete movelist with frame data and block/whiff punishers as a complete reference point with all following posts being where the discussions with happen.

I will organise the Julia thread the same way should she be released.

Top 10 moves/combos/videos will likely have their own threads as has always been the case on TZ.
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BlueBolter
#Anna4T7FR
Joined: Mar 2014
Posts: 2324
PSN: BlueBolter
#3 “Quote” Edit Post
Thanks Iron and I find it a lot better . I was a little annoyed that people are not seriously collecting info especially since she is a new char so I decided to make this thread .
Signature " at least Anna Nicole's got an angle to 'em. Anna's are just straight up McDonald's brows. Girl gotta get it together. Those are tweezers, not lawnmowers.
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- scarletcord

#Anna4T7FR
BlueBolter
#Anna4T7FR
Joined: Mar 2014
Posts: 2324
PSN: BlueBolter
#4 “Quote” Edit Post
Added a few stuff like missing moves from TJ list and a juggle sub category , which is going to be filled when new juggles are discovered .

So contribute in juggles.

Edit : I decided to remove the Juggles category as we already have a juggle thread.

Last edited by BlueBolter on Jun 8th, 2015 at 14:04

Signature " at least Anna Nicole's got an angle to 'em. Anna's are just straight up McDonald's brows. Girl gotta get it together. Those are tweezers, not lawnmowers.
"
- scarletcord

#Anna4T7FR
LJE
Fujin
Joined: Nov 2015
Posts: 576
#5 “Quote” Edit Post
It's b+4, 1+2. Not b+3.

How does she juggle from 1, 1, 3?

How did you get the natural combos infos? Vids? I'm starting some natural combo thread on the other new chars. Please help.
BlueBolter
#Anna4T7FR
Joined: Mar 2014
Posts: 2324
PSN: BlueBolter
#6 “Quote” Edit Post
1,1,3 is not the launcher . It is 1,1,4 .

From 1,1,3 an ub4 might be guaranteed but this is not sure . You might ask people who actually main/Sub Kat here like WeaponX , psylen and mochan .
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- scarletcord

#Anna4T7FR
GosTanMan
Deity
Joined: Nov 2008
Posts: 651
From: Malaysia
#7 “Quote” Edit Post
Originally posted by BlueBolter
1,1,3 is not the launcher . It is 1,1,4 .

From 1,1,3 an ub4 might be guaranteed but this is not sure . You might ask people who actually main/Sub Kat here like WeaponX , psylen and mochan .


ub4 is guaranteed after 1,1,[3]
BlueBolter
#Anna4T7FR
Joined: Mar 2014
Posts: 2324
PSN: BlueBolter
#8 “Quote” Edit Post
Good to know
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- scarletcord

#Anna4T7FR
Wudang
Expert
Joined: Feb 2014
Posts: 146
From: United Kingdom
PSN: yungplaya14
#9 “Quote” Edit Post
She has another HAR option. So HAR u/f 3. Mid I think.

It's the same as f,f+3 but can be done out of HAR as well. I don't know how safe or unsafe it is but I suppose it helps with HAR mixups.
GosTanMan
Deity
Joined: Nov 2008
Posts: 651
From: Malaysia
#10 “Quote” Edit Post
Originally posted by Wudang
She has another HAR option. So HAR u/f 3. Mid I think.

It's the same as f,f+3 but can be done out of HAR as well. I don't know how safe or unsafe it is but I suppose it helps with HAR mixups.


Same properties as ff3.

On normal hit ub4 is confirmed.

On counter hit, it becomes a launcher.

Safe, mid.
The Realyst
Turtle Power
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#11 “Quote” Edit Post
Sooooo, if I'm reading this correctly... for standing punishment it's just, 1,1 for 10, 2,2 for 12 and then hop kick for 15. Amirite?
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mysticbill
Lone Wolf
Joined: Apr 2002
Posts: 307
From: USA Wisconsin
#12 “Quote” Edit Post
Originally posted by The Realyst
Sooooo, if I'm reading this correctly... for standing punishment it's just, 1,1 for 10, 2,2 for 12 and then hop kick for 15. Amirite?


For 10, 1,2 is more damage than 1,1. However, I like to 1,1 into the mixup for either the frame trap of 1,1,2 or the 1,1,1 mix up.

I think she also has a 14 frame punish with ff+2,4 which gives a knock down but I prefer the 2,2 for the in your face +frames.
Gojira
Tekken Lord Black
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#13 “Quote” Edit Post
uf+3 is a high crush, not a low crush
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WayTooDumb
1st Dan
Joined: Jun 2017
Posts: 12
#14 “Quote” Edit Post
How do I best punish deathfist on near and far block?

Also f+1+2 is listed under 11f punishment, there's no way that move is i11.
x MAD AXES x
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#15 “Quote” Edit Post
Ub+4
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Lucky Chloe troll

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