Combo list involving your WANG.
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sithlord
THE EMPEROR
Joined: Apr 2004
Posts: 8640
From: USA Nevada
#1 “Quote” Edit Post
This list will be for staples, variations, and possible vid transcripts. All combos have been tested by me and were done on Heihachi unless otherwise noted.

Also, keep in mind, post bound (B) juggle options have been seperated. You have several options (atleast) and I didn't want to repeat them all on every combo.

For now, I will keep it closed and combo discussion can be used in this thread:

COMBO DISCUSSION




    d/f+2,1:

    f,f+2, f+1, f+1, d/f+1,1 (B) (64dmg) Best option
    f,f+2, f+1, b+2,1 1+2 (B) (64dmg)
    f,f+2, f+1, f,f+2, f+1 1+2 (B) (68dmg) *Note: Inconsistant Add a jab to make it a PRO Combo



    d+1+2:

    U/F+4, b+2,1, 1+2 (B) (59dmg)
    U/F+4, b+2,1, b+2,1,1+2 (66dmg) Saves Bound for wall
    f,f+2, 1, f,f+2, 1, 1+2 (B) (65dmg)


    u/f+4:
    f+4, 1, d/f+1,1 (B) (53dmg)
    f+4, 2, b+2,1 1+2 (B) qcf+2 (72dmg)
    f+4, 1, b+2,1, 1+2 (B) (56dmg)
    1+2, (B) f+4, 1, b+2,1,1+2 (68dmg) Best option on walled stages
    1+2 (B) f,f+2 f+4, 1, 1, qcf+2 (73dmg) PRO COMBO DEMONSTRATION *Note: Maximum damage on normal opponents



    u/f+3:

    f,f+2, 1, b+2,1, 1+2 (B) (48dmg) Consistant and decent option
    f,f+2, f+1, f,f+2, f+1, 1+2 (B) (54dmg) *Note: Inconsistant
    4, f,f+2, f+1, 1+2 (B) (50dmg)
    4, b+2,1, b+2,1,1+2 (51dmg)
    f,f+2, 1, d/f+3+4, 1, b+2,1,1+2 (55dmg) *Note: Small dash required after d/f+3+4, 1,
    f,f+2, 1, d/f+3+4, 1, b+2,1 1+2 (B) (55dmg) (Similar to above)
    f,f+2, f+1, f,f+2, b+2,1,1+2 (58dmg)
    f,f+2, b+2,1, b+2,1,1+2 (52dmg)



    F+1+4:

    f,f+2, 1, f,f+2 b+2,1,1+2 (103dmg)
    4, f,f+2, f+4,1+2,2 (102dmg)
    d/b+1, 1, b+2,1, 1+2 (B) (98dmg)
    d/b+1, 1, f,f+2, 1, 1+2 (B) (103dmg) *Note: Strict timing. Add a jab to make it a PRO Combo.
    d/b+1, 1, 1, d/f+1,1 (B) (98dmg) Most reliable option



    CH 4:

    f,f+1, b+2,1, 1+2 (B) (48dmg)
    f,f+1, f,f+2, 1, qcf+2 (54dmg)
    f,f+1, f,f+2, 1, 1+2 (B) (54dmg)
    f,f+1, f,f+2, f+4,1+2,2 (61dmg)
    f,f+1, f,f+2, d/f+4, 1+2(B) (56dmg)
    1+2 (B) (40dmg) Most reliable option



    CH d+4,1:

    f+1, f,f+2 1, d/f+1,1 (B) qcf+2 (87dmg) *Note: Inconsistant
    f+1, f,f+2, 1, 1, 1, 1+2 (B) qcf+2 (86 dmg) Advanced Combo
    f+1, f,f+2, f+4 1, 1, 1+2 (B) qcf+2 (89dmg) PRO Combo
    b+2,1 b+2,1 1+2 (B) (66dmg)



    CH d/b+1:

    *Note: 2nd d/b+1 must be slightly delayed, unless done on a big opp...then no delay needed.


    d/b+1, b+2,1 b+2,1,+1+2 (80dmg)
    d/b+1, 1, f,f+2, f,f+1 1+2 (B) (82dmg)
    d/b+1, 1, f,f+2 1+2 (B) (79dmg)
    d/b+1, 1, b+2,1 1+2(B) (77dmg)
    d/b+1, f,f+2, 1, f,f+2 1+2 (B) QCF+2 (104dmg) PRO Combo/Best Damage
    *Note: PRO Combo does not work on smalls. Normal - Bigs



    CH (d+2),1+2:

    b+2,1 1, 1+2 (B) (51dmg)
    d/f+4,1 2, 1+2 (B) (56dmg)
    d+4,N+4 1, 1+2(B) (59dmg)
    b+2,1 b+2,1,1+2 (55dmg)
    SSL+1+2 (B) d/b+1, f+1, b+2,1,1+2 (76 Damage) Best option



    CH d/b+4,2:

    1, 1, d/f+1,1 (B) (62dmg) Most reliable option
    1, b+2,1 b+2,1>1+2 (68dmg)
    d/b+2,4 d/b+4,2 (66dmg)
    f+1, f,f+2, d+2, FC,d+3 (72dmg) *Note: Semi Strict timing.



    CH (b+2,1),1+2:

    d+2 (42dmg) Best Option
    QCF+1,1 (48dmg) Advanced Combo. Saves Bound for wall. DEMONSTRATION
    f,f~N, d/f+1+2 (47dmg)
    f,f,b, f+1+2 (45dmg) *Note: Semi-hard timing
    f,f, d/b+2,4,2 (55dmg) *Note: Semi-hard timing
    f,f, d/b+4,2 (48dmg) *Note: Semi-hard timing
    d/f+1,1 (B) (50dmg) *Note: Opponent's back must be to wall.
    1+2 (B) f+4, f+4, 1, 1, d+2,1+2 (80dmg) PRO Combo
    *Note: BEARS Only. DEMONSTRATION
    d/f+3+4 1, 1, 1+2 (B) b+2,1,1+2 (68dmg) PRO Combo DEMONSTRATION




    f,f+1+2:

    d/b+2,4, d+3,4 (52dmg)
    d/b+2, d/b+2,4,2 (52dmg)
    d/b+2,4,2 qcf+2 (57dmg) PRO Combo *Note: Mids - Bigs only.



    CH d/b+1+2:

    f+4, 1, 1, 1+2 (B) (61dmg)
    f+4, 1, 1, 1, 1+2 (B) (64dmg)
    f+4, 1, b+1,2, 1+2 (B) (65dmg)
    SSL+1+2 (B) d/b+1, f+1, b+2,1,1+2 (84 Damage) Best Option



    CH SS+4:

    WS+2,2 WS+1,1 (55dmg) Saves Bound for walls *Note: SSR Required.
    cc, b+2,1 1, 1+2 (B) (44dmg)
    cc, b+2,1 b+2,1,1+2 (49dmg)
    FC,f+2, 1, b+2,1 1+2 (B) (56dmg) Advanced Combo
    WS+3, b+2,1 b+2,1,1+2 (53dmg) Saves Bound for Walls
    WS+3, b+2,1 1+2 (B) (46dmg) Most reliable option due to shifting axis on SS *Note: Add a jab after WS+3 for a more advanced combo.



    f+1+2+3:

    d/f+4,1, 1, d/f+1,1 (B) (80dmg)
    f,f+2, b+2,1 b+2,1,1+2 (85dmg)
    d/b+1, 1, b+2,1, 1+2(B) (86dmg)



    Waning Moon (WM) d/f,d/f+2+4:

    *Note: Waning Moon can be instantly buffered through Wang's QCF motion. QCF,d/f+2+4 = Waning Moon.

    d/b+4,2 4, b+2,1, 1+2 (B) (76dmg)
    d/b+4,2 4, 1, b+2,1, 1+2 (B) (80dmg)
    d+1+2, f,f+2, 1, d/f+1,1 (B) (67dmg)
    f+1+3_2+4 (60dmg)
    **Note: Wang's Back Throw can cause a wall splat for increased combo potential and is range specific.



    f,f+4:

    d+2 (46dmg)
    d+3,4 (47dmg)
    d/f+1+2 (58dmg) *Note: Must take a step forward or d/f+1+2 will whiff
    d+2,1+2 (50dmg) *Note: Bears only.


    CH (WS+2,2,)2:

    FC+1, cc, 1, b+2,1 1+2 (B) qcf+2 62 pts


    FC,d/f+4,3 (BnA) :

    WS+1,1 (55dmg) *Note: Bears only.
    d+1, WS+4 (52dmg) *Note: Bigs only
    d+1, cc, b+2 (45dmg)
    ***Additional Notes: Opponents back MUST be against the wall for combos to work.




    Wall Jump (b,b,u/b):

    b+2,1 b+2,1, 1+2 (B) (52dmg)



    Low Parry (d/f):

    f,f+2, f+1, f,f+2 b+2,1,1+2 (43dmg)



    b+1:

    1, d/f+1+2 (41dmg) *Note: Can delay d/f+1+2 for full damage (52dmg)
    1, d+3+4 (50dmg)
    3, 4, 1, b+2,1 1+2 (B) (51dmg)
    *Note: Any u/f+3 combo should work from Parry launch.



    Bound (B):

    d/b+2,4,2_1 (Must be timed)
    qcf+2 Best damage after a full combo *Note: Has clean hit properties.
    f+1+2
    d/f+3+4 b+2,1,1+2
    d/f+3+4, d+2 *Note: Allows for mix-ups/traps.
    d+2 Best option after full combo *Note: Allows for mix-ups/traps.
    f,f+2 d+2 PRO Combo *Note Marduk only. After d/f+1,1 Bound only.
    DEMONSTRATION



    WALL (W):

    b+2,1,1+2
    d/b+2,4,1
    1+2 (B), f+4,1+2,2
    1+2 (B) b+2,1 qcf+2 PRO Combo DEMONSTRATION
    d/f+1,1 (B) iWS+1,1_qcf+2
    d/f+1,1_1+2 (B) 1, qcf+2
    d/f+1,1_1+2 (B) b+2,1 b+2 Best Recovery Option
    SSL+1+2 (B) d/b+1, d+4,d+4 *Side Step Left only for d/b+1 to connect! Best Option
    SSL+1+2 (B) d/b+1 b+2,1,1+2 PRO Combo *Note: Delay last hit for full damage.
    SSL+1+2 (B) d/b+1, qcf+2 PRO Combo
    SSL+1+2 (B) d/b+1, f+1, qcf+2 BIGS/Marduk Best possible damage



    Traps, Resets, Tips

  • After a d/f+1,1 (BOUND).....d/b+1 will connect for a boundless pick-up to combo. No Bound possible after d/b+1 reset. Opponent can tech toll to avoid the reset trap.

    Combos after this trap include:

    (B) d/b+1, 1, f,f+2, 1, qcf+2 = 43 dmg *Note: Add a jab for 46 dmg

    (B) d/b+1, 1, f,f+2, b+2,1,1+2 = 47 dmg

    (B) d/b+1, 1, f,f+2 1, b+2,1,1+2 = 49 dmg Advanced reset combo


  • After a combo to 1+2_d/f+1,1 (BOUND) d+2...... a FC,d+2_1 can float a quickstanding opponent for a float combo.

  • After CH d/b+4,2 1, f,f+2, 1, 1, 1+2 (B) d+2...... cc, b+2,1,1+2 can catch Opponents BTed for full famage.

  • f+4 can catch quickstanding opponents after certain knock-down animations and after a b+1,1 d/f+1+2 combo. *Note After successful parry to low sweep, d/f+1+2 must float opponent and not hit for full damage. Opponent can still lie still/roll away from f+4 trap.

  • On a prone Kuma or Marduk, u/f+3+4 will catch them BTed if they attempt their FD,HT special grounded attacks. *Note: Dependant upon your timing. BTed u/f+4 may be free afterwards.

  • On BTed Opponent: launch, two hits, d/f+1,1 B! f+1+2+3 tech traps to Wang's right. (ex. WM, OBT d+1+2, f,f+2, f+1, d/f+1,1 B! or CH d/b+4,2, f+1, f+1, d/f+1,1 B!)






Combo list contributors are: Draakur, Jordyce, Brutal Launch, Pzikoo, GosTanMan, TheKingOfSticks, Brahma and sithlord.


Last edited by sithlord on Aug 13th, 2011 at 16:47

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sithlord
THE EMPEROR
Joined: Apr 2004
Posts: 8640
From: USA Nevada
#2 “Quote” Edit Post
The Ol' Wang is still HARD transcript:

(W) = Wall
(B) = Bound
(WB) = Wall Break
(F) = Floor Break



d/f+2,1 f,f+2 f+1 1 f,f+2 1+2 (B) d/b+4,2

u/f+4 1+2 (B) f,f+2 f+1 f,f+2 f+1+2 (Mids/bigs)

u/f+3 f,f+2 f+1 f,f+2 b+2,1,1+2 (W) d/f+1,1 (F) f+4,1+2>2

CH SS+4 FC,f+2 f+1 f,f+2 f+1 qcf+2

CH (b+2,1,)1+2 d/b+2,4,2 (W) 1+2 (B) b+2,1,1+2

d+1+2 U/F+4 f+1 f,f+2 f+1 1+2 (B) qcf+2 (mids/bigs)

b,b,u/b d+3+4 (F) b+2,1 b+2,1,1+2 (W) qcf+2

CH d/b+1 4,4,4 1 1+2 (B) d+4,N+4 (Marduk)

CH (d+2,)1+2 d+3,4 (WB) f,f+2, f+1 1 1+2 (B) iWS+1,1 (bigs)

d/f+2,1 f,f+2 f+1 1 d/b+2,4,2 (W) 1+2 (B) d/b+2,4,1 (mids/bigs)

CH d/b+4,2 f+1 f,f+2 f+1 1 1+2 (B) qcf+1,1

f,f+4 d+4,N+4 d/f+2,1 (W) qcf+2 (WB) d/f+1,1 (B) b+2,1(W)1+2 (Marduk)

Low Parry, f,f+2 f+1 f,f+2 f+1 1, qcf+2

SSR, d/b+1 d/b+4,2 f,f+2 1+2 (B) d/b+2,4,2 (Kuma)

CH b+4 f+2,2 (W) 2,3 (W) 1 d/f+1,1 (B) 4 qcf+2 (Marduk)

f+1+2+3 d/b+1 4,4,4 (W) d/f+1,1 (B) 4,4,N+4

WS+1+2~Parry d+1+2 (W) qcf+2 d/f+1,1 (B) 2 qcf+2

SSL d/b+1 b+1+2 d/f+1,1 (B) b+2,1,+1+2 (W) d/b+2,4,1

f,f+1+2 d/b+2,4,2 qcf+2 (mids/bigs)

d/f,d/f+2+4 f+2+4 (W) 1+2 (B) BT,d+1 cc 1 b+2,1,1+2

CH d/b+1, d/b+1, f+4, f+4, f+1 1+2 (B) d/f+3+4 d+2

b+1+2~Parry d/b+4,2 (W) d/f+1,1(F) f,f+2 d+2,1+2 (Kuma)

CH d/b+1+2 d/f,d/f+2+4 d/b+4,2 d/b+2,4 d/b+2,4,2

CH 4 f,f+2 1, 1, 1, f,f+2 1+2 d/f+1+2 (Marduk)

b,b+1+2 qcf+2 (WB) f,f+2, 1 b+2,1,1+2 (W) 1+2 (B) f+4,1+2,2

CH d/b+1 d/b+1 f,f+2 f+1 1 1 1+2 (B) qcf+1,1

CH f+4,1+2,2 d+3,4(WB) d/f+1,1 (B) f,f+2 qcf+2 (Marduk/bigs)

CH d/b+1+2 d/f,d/f+2+4 f+4,1+2,2 (F) b+2,1 b+2,1,1+2


Thanks to Draakur, Brutal Launch, Jordyce, GosTanMan, pzikoo and TheKingOfSticks.
Symbol by Xiao-Fury.






Last edited by sithlord on Dec 2nd, 2009 at 02:56

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In time, you will call me: MASTER."
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sithlord
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#3 “Quote” Edit Post
Wang combos on "Staring Into The Darkside":



d/b+4,2 4,4,4 1+2 (B) b+2,1,1+2 (W) b+2,1,1+2 (BT Marduk)

d/f+3+4 (W) f,f+2, (W) d/f+1,1 (B) qcf+2 (WB) f,f+2 d+2,1+2 (Kuma)

CH 4, 4, b+2,1 1+2 (B) qcf+1,1 (bigs)

CH d/b+1+2, d/f,d/f+2+4 2+4 (W) 1, 1, d/f+1,1 (B) b+2,1,1+2

u/f+3, (W) 1, 1, 1, 1, d/f+1,1 (W) b+2,1,1+2 (Kuma)

f+1+4, d/b+1, f,f+2 f+4, 1, 1, 1+2 (B) qcf+2

2,1,1,4,(4),1,1,(3),(W),4(WB),2 (BT Kuma)

FC,d/f+4,3 WS+1,1 (WB) f,f+2, 1, 1+2 (B) b+2,1,1+2 (W) f,f,f+3 (Kuma)

f+1+4 (W) 1,1 d/f+1,1 (B) b+2,1+1+2 (W) 1+2 (Kuma)

d/f+2,1 f,f+2, 1, f,f+2 1, 1, 1+2 (B) qcf+2

d/b+1 f+4,1+2,2 (W) f,f+2, 1, 1, b+2,1,1+2 (W) 1+2 (B) qcf+2 (WB) qcf+2 (W)
Signature "I'm looking forward to completing your training.
In time, you will call me: MASTER."
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sithlord
THE EMPEROR
Joined: Apr 2004
Posts: 8640
From: USA Nevada
#4 “Quote” Edit Post
New combos added and some old combos removed.

I will tweak this further when I can.
Signature "I'm looking forward to completing your training.
In time, you will call me: MASTER."
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sithlord
THE EMPEROR
Joined: Apr 2004
Posts: 8640
From: USA Nevada
#5 “Quote” Edit Post
Combo List updated:

~Added more combos.

~Added notes for new Wang players.

~Added Waning Moon buffer.

~Pro Combos added.

~Some useless combos removed.

~Wall Combos with Bound expanded.

~Pro Combos added to wall section.

~Traps Resets and Tips section added.

~Brahma credited for his (patient) work and contributions.
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In time, you will call me: MASTER."
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