Jack Combos: Now with even more \o/ !

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Tekko
Warrior
Joined: Dec 2013
Posts: 151
#241 “Quote” Edit Post
b+3, b+3,2, f,f+1 B!, b+3,2,2...69

I can't connect f,f+1 it so hard hate this game I am not superhuman it seems impossible to connect practice doesn't work for me.
Keeper of the CRANE
DEATH by METAL
Joined: Jul 2000
Posts: 13016
From: Austria
PSN: Zakillah
#242 “Quote” Edit Post
just do 2, f,f+1, f+4, b+322
works everytime, just one damage point less.
BBC7
6th Dan
Joined: May 2014
Posts: 65
From: Canada
#243 “Quote” Edit Post
After P. Jack tags in Jack with ff+1+2, Jack can b+4,4 right after which can also lead into a Tag Assault and vice-versa. This is for those that are too lazy to do f+4, ff+1 instead, I guess.
Signature In case you are wondering, BBC does not refer to the news channel, nor does it refer to African-American male genitalia. Just letting you know.
SridharsVs
Legend
Joined: Jul 2008
Posts: 545
From: India
#244 “Quote” Edit Post
Originally posted by Tekko
b+3, b+3,2, f,f+1 B!, b+3,2,2...69

I can't connect f,f+1 it so hard hate this game I am not superhuman it seems impossible to connect practice doesn't work for me.


Chances are that you play on a laggy screen or a HDTV.

Use this instead: d/f+2, 2, ff~b+32, ff+1 B! b+322. Its much more easier and consistent and does around 67dmg. Its a reliable staple. Also, the juggle you mentioned is easy provided you have a lagless monitor either a BENQ or ASUS. Its really hard to connect the same juggle in laggy screens.

You can also try d/f+21, cc b+32, ff+1 B! b+322 for solid damage in case of punishing -15s. But then the juggle is impossible to connect in LAGGY MONITORS.

You can test the lag in your monitor by trying out some strict juggles: I usually use Eddy/Christies ws+13~5, d+33~5, ff~b+33, RLX 24 B! (ss+43) ss+4~3.......105dmg or Kazuyas EWGF, EWGF, ff~b+24, d/b+2B! Both of the juggles are easy provided that you can do them in the first place and if you have a lagless monitor.
SridharsVs
Legend
Joined: Jul 2008
Posts: 545
From: India
#245 “Quote” Edit Post
One more thing, sometimes I can manage to connect Jacks(Jack only not P Jack) Windmill Punches, b+32, b+44 B! easily and sometimes it whiffs?? Is there any timing to landing it. I can land it almost 99% of the time in Practice mode but then the juggle whiffs sometimes in matches...
Tekko
Warrior
Joined: Dec 2013
Posts: 151
#246 “Quote” Edit Post
Thanks I will try them my monitor 2ms does this make lag? I need 1ms gaming monitor right now I can connect ff+1 but now can't connect f+4 easily same for Lili's ff+3 in combos. It isn't easy to connect maybe monitor the reason or just me.
Ando1184
Kyu
Joined: Oct 2014
Posts: 4
From: USA Arizona
#247 “Quote” Edit Post
Jack/Pachi combos:

Jack lead --- df2, standing4, ff1, Pachi df21, Jack dash late u1+2, b322
(90%)
--- df2, standing4, ff1, Pachi df21, Jack dash u1+2, ff1+2,5 Pachi uf3+4 or f3+4
(80% + oki)
--- WR1, 5, Pachi u4, ub1, Jack uf1 hold, Pachi ub1, 2f, 112, jf2
(102%)
--- CH standing 4, standing 2, ff1, Pachi df21, Jack dash u1+2, b322
(99%)
--- FF1+2, 5, Pachi u4, ub1, 5, Jack uf1 hold, Pachi standing 1, f21, 1+2
(95%)
--- df, df2+4 (toss throw), 5, Pachi d3+4, 2, 5, Jack b32, ff1, Pachi df21, Jack run, standing 1,2
(102%)

Pachi lead --- df2, u4, ub1, Jack uf1 hold, Pachi dash ub1,2f, 112, jf2
(102%)
--- df2, u4, ub1, Jack uf1 hold, Pachi standing1, f21,1+2
(95%)
--- WR2, 5, Jack (wait for bounce) delay u1+2, standing 2, ff1, Pachi df12, Jack dash u1+2, df3+4
(102%)
--- CH standing 4, u4, ub1, Jack uf1 hold, Pachi ub1, 2f, 112, jf2
(103%)
SridharsVs
Legend
Joined: Jul 2008
Posts: 545
From: India
#248 “Quote” Edit Post
Nice.... Any Jack/Heihachi juggles? anyone? I main them by the way.... just wanted to see if you guys could come up with better combos than mine in terms of ease and damage


SridharsVs
Legend
Joined: Jul 2008
Posts: 545
From: India
#249 “Quote” Edit Post
Originally posted by Tekko
Thanks I will try them my monitor 2ms does this make lag? I need 1ms gaming monitor right now I can connect ff+1 but now can't connect f+4 easily same for Lili's ff+3 in combos. It isn't easy to connect maybe monitor the reason or just me.


Totally forgot about this post... Actually, landing b+3, b+32, ff+1 is quite hard in TT2. You will have a better chance of landing it if you buffer ff+1 into b+32. Just buffer a f, when Jack is pulling his arm back after connecting 2 in b+32 string. When Jack recovers from b+32, just input f+1. It should work fine and I use the same technique as well.

If you are still doubtful about it, you can always replace b+32 string with f+12, ff+1 B! It only does 1point less damage than b+32, ff+1 B!.

I am pretty sure that the juggle you mentioned: Launch, b+3, b+32, ff+1 B! can be done on a 2ms monitor. But in general, a laggy monitor or HDTV does mess up the timing and makes it even harder to land.

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