Michelle Chang Combo and Partner Thread

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Gemakai
Kyu
Joined: Dec 2012
Posts: 8
From: United States
#41 “Quote” Edit Post
Originally posted by Mr. Taxi
Did everyone know that Michelle can do b+4, dash 4~2, 4~2, 4~2,1 as a combo. I think it does like 41 damage. or is this old news..?


If Michelle can do it, can Julia do it too?
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bob in der bahn
Iron Fist God
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#42 “Quote” Edit Post
julia can do b4, db4 for like 42 dmg
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Gemakai
Kyu
Joined: Dec 2012
Posts: 8
From: United States
#43 “Quote” Edit Post
Originally posted by bob in der bahn
julia can do b4, db4 for like 42 dmg

Ah, that is better. Thanks
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Jason4579
Dragon Lord
Joined: Feb 2012
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#44 “Quote” Edit Post
You could always do a deeper dash and just do an extra 4~(2) for a total of 44 damage not too difficult either.
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BenevolentWinds
7th Dan
Joined: Oct 2012
Posts: 84
From: Northern Ireland
#45 “Quote” Edit Post
http://www.youtube.com/watch?v=D3lzo5p22hc

Michelle/Julia Combo tutorial. Please let me know if I've made any mistakes with the notations.
Thanks!
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EGOTIST
5th Dan
Joined: Apr 2012
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From: Canada
#46 “Quote” Edit Post
Hello! New Michelle player here. I just want to ask, how should Michelle move in a match? Because I kinda feel like I'm restricted to do shotgun mix-ups and empty shotguns every time. Is there any other playstyle aside from that?
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Baransu
Shihan
Joined: Jan 2013
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From: United States
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#47 “Quote” Edit Post
Originally posted by EGOTIST
Hello! New Michelle player here. I just want to ask, how should Michelle move in a match? Because I kinda feel like I'm restricted to do shotgun mix-ups and empty shotguns every time. Is there any other playstyle aside from that?


I play Jaycee/Michelle, i usually stay kinda close and i just side step often..people try be in your face alot and you will have to push them off. They have quick counters especially d/df1 (my personal favorite) its fast and you can easily combo into many other moves. Just trick people into ducking and you can kick butt..
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EGOTIST
5th Dan
Joined: Apr 2012
Posts: 52
From: Canada
#48 “Quote” Edit Post
Aside from d,df+1 usage before 1+2,3,bf+1+2 on wall, what are the other options?
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Liquid
War Lord
Joined: Sep 2002
Posts: 727
From: Greece
#49 “Quote” Edit Post
ddf1~3,df4,2,3
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EGOTIST
5th Dan
Joined: Apr 2012
Posts: 52
From: Canada
#50 “Quote” Edit Post
Originally posted by Liquid
ddf1~3,df4,2,3


What I mean is the hit before 1+2,3,bf+1+2. Any other options?
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Liquid
War Lord
Joined: Sep 2002
Posts: 727
From: Greece
#51 “Quote” Edit Post
its 1+2,4,bf1+2 and michelle lacks any other stance cancels to up the dmg unlike her daughter who can 3into bt
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IRON LOBSTER
Orlando BOOM
Joined: Mar 2009
Posts: 3031
From: Canada
#52 “Quote” Edit Post
Michelle's most damaging TA! at the w! is:

d,df1~3, 1+2,4,bf1+2.

With a little practice it's pretty easy and you can use either the 3 or 4 spins to realign yourself with the w!


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ghirlanda
Berserker
Joined: Oct 2009
Posts: 441
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#53 “Quote” Edit Post
Michelle ganryu
Mic
Uf43 4 ddf141 ddf141+2 ta gan df412 mic fff1 for splat isw for dmg
Combo is always the same after bound from any launcher, like from qcf2 it s
Qcf2 ff1 ddf141+2 ta gan df412 mic fff1 or isw

Gan
Df2 b41ta mic d231 gan uf1+2d cc df412 this is fuckin hard but you have to master it

From other launchers i prefer to do solo combos with ganryu, or from ws2 to directly tag to remove red bar.

Wall
Mic
! W b1 ta gan 344 mich isw or 1+2 4 bf1+2
Gan
! W ws1+2 1+2 ta mic df141 1+24bf1+2 gan b121212
Not the easiest juggle of this game especially when launcher came from ganryu
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EGOTIST
5th Dan
Joined: Apr 2012
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From: Canada
#54 “Quote” Edit Post
What is the use of Michelle's d,db+1+3 throw? I'm tried experimenting on it but I just couldn't find something reliable. -.-
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Hades Drops
Dragon Lord
Joined: Mar 2013
Posts: 832
#55 “Quote” Edit Post
Originally posted by EGOTIST
What is the use of Michelle's d,db+1+3 throw? I'm tried experimenting on it but I just couldn't find something reliable. -.-


its taggable... maybe slide during tag or idk... i use normally akings 1+4
jaguar94
Virtuoso
Joined: Jun 2011
Posts: 228
From: Mexico
#56 “Quote” Edit Post
you can also use it against the wall to get a BT combo, or a full combo after a balcony/wall break.
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EGOTIST
5th Dan
Joined: Apr 2012
Posts: 52
From: Canada
#57 “Quote” Edit Post
Originally posted by jaguar94
you can also use it against the wall to get a BT combo, or a full combo after a balcony/wall break.


What's your BT wall combo for Michelle?
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jaguar94
Virtuoso
Joined: Jun 2011
Posts: 228
From: Mexico
#58 “Quote” Edit Post
there are a couple actually, depending on the situation:

Michelle/King/Jaycee

wall hit

d,db+1+3 W! ; b+1 TA! ; f+2,2,1 ; d+1+2 63


wall break

d,db+1+3 ; b+1 B! ; 1+2,3 ; d,df+1,2 65
d,db+1+3 ; b+1 B! ; f+2,2,2 ; d,df+1,2_4~2-1 63
d,db+1+3 ; b+1 B! ; ssl f+2,2,1 ; d,df+1,2_ff+1+2 67
d,db+1+3 ; b+1 B! ; ssl f+2,2,1 ; d+2,3,1 70
d,db+1+3 ; d,df+1,4,1 ; ff+1 ; d,df+1,3,1+2 B! ; db+1+2,1 ; iwr1 78

d,db+1+3~5 WB! ; f+2,2,2 B! ; d+2,3,1 ; fff+3+4 78
d,db+1+3~5 WB! ; d,df+1,3,1 ff+1 d,df+1,3,1+2 TA! ; ff+1,4 iwr1 69
d,db+1+3~5 WB! ; d,df+1,3,1 ff+1 d,df+1,3,1+2 TA! ; dash db+1+2,1+2 ; ff+1+2 74


Balcony Break

d,db+1+3 BB! ; f+2,2,2 TA! ; d+2,1,3 ; isw 83
d,db+1+3 BB! ; d,df+1,4,1 d,df+1,4,1 d,df+1,3,1+2 TA! ; db+1+2,1 ; isw 84
d,db+1+3 BB! ; d,df+1,4,1 d,df+1,4,1 d,df+1,3,1+2 TA! ; db+1+2,1+2 ; isw 84

edit: just made some corrections, to make sure my post is readable

Last edited by jaguar94 on Mar 14th, 2013 at 20:46

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monzell
Sage
Joined: Aug 2002
Posts: 462
From: United States
#59 “Quote” Edit Post
Originally posted by EGOTIST
What is the use of Michelle's d,db+1+3 throw? I'm tried experimenting on it but I just couldn't find something reliable. -.-


it wall splats behind her
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monzell
Sage
Joined: Aug 2002
Posts: 462
From: United States
#60 “Quote” Edit Post
I swear that Changs and Capos are best friends.

Of all Michelle's tagable launchers, you'll have the option of who and how the combo will end. I call this team, 'Team Option Select' ^^

Off Christy's Ch b+1, I get 131_135 (wr+1_iSW)

Ch db+1, [RAW TAG] qcf+3, b+3,3~5 ddf+1,4~1+2 B! TA uf+3+4, wr+1_iSW = low 90's iirc

they have a good amount of variety with what to do but the key points are b+33 to shotgun spins. Also uf+3+4 as a TA causes the damage to be much greater as well.

any launch (Christy or Tagable Michelle) b+33~5, ddf+1,3~ff+1, ddf+1,4,1+2 B!
Using that above combo makes the combo more consistent imo, including spinning 3 first and then spinning 4 to B! You'll have to 'max delay' the 1+2 B! to be consistent as well. (Picked this up durring T6) Trading the ff+1 with a shotgun spin 1 punch is more damage, but you will have to spin in other directions (depending on the launcher) and the B! may whiff.

Hope this helps you guys out ^^

saKrayZne
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