Bryan Fury Anti Character Strat Thread

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Frames__Silver
Legend
Joined: Jul 2012
Posts: 282
From: USA New York
PSN: MATICK_NY
XBL: psn#2 ZAVUZEN
#1 “Quote” Edit Post
Name of thread says it all credit to rolltide for giving me the idea...... Plug in and post and If you make a mistake and someone corrects it, Please don't get butthurt this is for everybody. Also, I decided to separate all characters including clones for the simple matter even if you play against them the same, there might be 2 or 3 moves that differ from the original.

Id like to note I am at Work or Id do more then just ling which is half-assed at the moment too.

Alex

Alisa

A.Ogre

Angel

Anna

Armor King

Asuka

Baek

BOB
Step Right

b+2,2,4,4 duck under the last hit and ws+1 or ws+2~f+2 for a launch
ub+3 punish with ff+2, ff+4, 1+2+5, or f+4,1
ws+2,1 punish with Jet Upper or if close to a wall do b+4, ff+2 W!
ws+1,2 duck second hit and ws+1 or ws+2~f+2
1+2, 1+2 punish with ff+2, ff+4 or f+4,1
f+1+2 punish with Jet Upper
cd+2 punish with Jet Upper


Slim BOB

Bruce

Bryan
Always good to know how to play vs your own character. lol

Christie

Craig Marduk

Dr.B

Eddy

Devil Jin

Feng Wei

Forest Law

Ganryu

Heihachi

Hwoarang

Jack-6

Jaycee/Julia

Jin
Step Left
1,2,3 sidestep right and Jet Upper
1,2,4 duck under last hit and ws launch
df+1, 4 duck and launch (you will see this if your back is to the wall ALOT!)
1+2 Jet Upper


Jinpachi
credit to 12step.....
He has no 13-Frame df+1. so you can presssure him better than other characters.

Df+1,1 is Mid High. Duck the 2nd. It is Easy Once u get used to it.

D+3+4 is not +Frames in Hit.
DB+2,1 is Low High and nc
DB+3,1 is a Low Mid cleanhit knd nc, that will give a wallsplat somertines. On non cleanhit its not nc and you can punish it up to -12 at least dont know if launchpunishable.
Duck 2nd Hit of b+1,2
Launch df+2,1
Launch 1,2
Launch d+2,1 (not Sure about notation) it is a highcrushing nc knd Mid Mid move.

U can ssl his fc mixups.

DF+2 is -12 itself

Jun

Kazuya

King

Kuma/Panda

Kunimitsu

Lars

Lee

Lei

Leo

Lili

Ling
Very linear character
SW to Her Left
Jet Upper RDS 4

Not a lot of good lows if any TBH no need to random duck vs Ling at all and they are all see-able.
Don't whiff Ling is Solid at whiff Punishing and don't chase I notice a few players do this it will just get you mixed the fuck up.

Marshal Law

Miharu

Michelle

Miguel

Nina

Ogre

Paul

P.Jack

Raven

Sebastian

Sergei Dragunov

Steve Fox

Tiger Jackson

Unkown

Violet

Wang

Yoshimitsu

Zafina

Last edited by Frames__Silver on Feb 14th, 2013 at 04:35

Signature fuck is a Devil Jin? Bryan of NY new bitch
CKeegan
Virtuoso
Joined: Sep 2012
Posts: 246
From: United Kingdom
PSN: I_Am_CKeegan
#2 “Quote” Edit Post
Dragunov
Dragunov has very good punishers compared to some other characters, so try not to go too ham - especially if you're a fan of using full strings.

WR+2, b+1+2, (b+4,2) 1, ff+3, 4,4 are all positive on block, d+1 is even on block. Most of these have flaws:
- WR+2: If you anticipate it, sidestep or sidewalk it. If a Dragunov whiffs this move on you, launch punish it because the recovery frames are ridiculously poor.
- b+4,2,1: If you block the first two hits, duck the last hit which gives positive frames and launch punish if you can. If the second part hits you, the third part also hits as natural combo. b+4,2 are both mids.
- 4,4: If you block the first hit, you can interrupt the second hit with a jab and then go into a combo.
ff+3 is a high but you can't always anticipate it because it has incredible range and is quite fast. b+1,2 is quite slow.

Other strings to look out for:
- b+2,1,3 - the 1 can be ducked, if you block it, the 3 is low so block low, if you expect the grab to come out you can crouch jab them out of it or break with 1+2.
- df+1,4 - df+1 is a good mid poke for Dragunov but the followup is a high and is only natural combo on counter hit, so duck the followup.
- f+2,4 - Not looking for flaws here, this is a safe string. Do not try to interrupt it because the 4 on counter hit leads to a full combo.
- b+4,3 - Goes along with b+4,2,1. These two strings are very decent and Dragunov's like to mix them up. With b+4,3, the 3 can be ducked, but be careful because as said above if you get hit by the 2 in b+4,2,1, you'll get hit by the last one too.

General strategy:
The strategy here, particularly with Bryan would be to punish the hell out of any mistakes Dragunov makes. What you should especially look out for are a number of those listed above such as a whiffed WR+2 and strings where you can duck. That being said, you also need to be cautious because Dragunov can also punish whiffs you make with ridiculous combo damage. Be careful when trying to get up, especially when you get hit with a spike such as df+3; Dragunov has a fantastic Oki game and he has 3,1 for relaunching - quickstanding after a spike will mean you're automatically put into another combo, stay down for too long and you'll get stomped on.
It is probably best to stay up close to Dragunov because if you're at a distance you're subject to his long range df+4 poke and WR game, which is also ridiculously good. Dragunov's pokes in general also all have a long range. Stay up close and try to pressurise as much as you can but as previously said, don't go ham and make loads of mistakes, because you will get abused.

Last edited by CKeegan on Feb 15th, 2013 at 13:14

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RollTide8569
Champion
Joined: Dec 2009
Posts: 273
From: USA Alabama
PSN: RollTide8569
XBL: RollTide8569
#3 “Quote” Edit Post
nice thread! Here's a few to add.

Jet Upper or ff+2 on whiffed Tag Crashes

Bob: b+2,2,4,4 duck under the last hit and ws+1 or ws+2~f+2 for a launch
ub+3 punish with ff+2, ff+4, 1+2+5, or f+4,1
ws+2,1 punish with Jet Upper or if close to a wall do b+4, ff+2 W!
ws+1,2 duck second hit and ws+1 or ws+2~f+2
1+2, 1+2 punish with ff+2, ff+4 or f+4,1
f+1+2 punish with Jet Upper
cd+2 punish with Jet Upper


Jin: 1,2,3 sidestep right and Jet Upper
1,2,4 duck under last hit and ws launch
df+1, 4 duck and launch (you will see this if your back is to the wall ALOT!)
1+2 Jet Upper

I'll have more later, gotta practice now!

oh yea, I saw someone Jet Upper interrupt Jinpachi out of his rushing EWGF and TGF from his stance
Signature Bryan, Kazuya, and Devil Jin.

Roll Tide Roll!

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