Yoshi in BR [FAQ 1st post] (updated:3/18/09)

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amphreded
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Joined: Dec 2004
Posts: 1960
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#1 “Quote” Edit Post
edit by amphreded: Credits on this post go to NoodleHead. Thanks for the awesome compilation!

---- Official Yoshi BR Movelist ----

---- Ina Tekken Frame Data ----

Customizations
http://www.tekken6.co.kr/sub_main/s...&partId=300

Japanese input notation:
1~9 = directions, where 6 = forward, 1 = d/b, you can figure that out.
WP = both punches, WK = both kicks


NEED TO TEST

- DGF 4 by the wall grants u/f+3_u/f+4_BT throw on BT'd opponent?
- CH Fc d/f+4 into ws+3,2. Possible? YES!!!! [Confirmed]
- CH Fc d/f+4 into ws+2,1 BT d+2 ws+3,2. Possible? NO!!!! [Confirmed]
- CH (d+2),2 into qcf+3,2. Possible? NO!!!! [Confirmed]
- CH (d+2),2 into d+1+2 FLE 1+2_FLE 2. Possible?
- Swordsweep faster? YES!!!! [Confirmed]
- u/f+3_d/f+2,2 into 3~4, possible? Yes, but no followups [Confirmed]
- Post B! b+2~1+2 KIN b+1+2 tech catch? NO!!!! [Confirmed]
- ws+2,1,3 jails? NO!!!! [Confirmed]
- uf+3, 1, d+2,2, 1~1_f+1+2. Possible?
- Does KIN 2,1+2 hit grounded? .Yes, second hit!!!! [Confirmed]
- Check out NSS KIN 1, how it recovers, general info. NH causes FDFA
- What is the most damaging juggle?
- Try longer juggles ending with qcf+3,2 since qcf+3 has longer range. YES!!!! [Confirmed]
- "Fixed" soul siphon? Not fixed, still fucked up.
- Test the possibility of KIN b+1+2 to tech catch after a wall combo. NO!!!! [Confirmed]



NEW MOVES: (last updated: 3/18/09)

ws+2,1,3_BT 1,3 (m,h,h_h,h) - i15, b -8,-9,-5
Last kick is now high, sends opponent far. Pushback on block.

NSS 2,1 (h,h,h) - i10, b -12
KND on hit. NOT the same as his old DR 2,1. NC, and the second hit tracks at least 180. Wall splat !!! and Jails.

d+2>2 (m,m) - i16, b -9,-14, h 0,0
high crush, at least jab punishable on block. NC only if not delayed. CS launcher on CH. When used as a juggle ender, the delayed second hit sends opponent higher for better wall combo.

3~4(~u) (m,m) - i16, b -5(0), h +4(+9)
NC, + on hit, safe on block. ~u into DGF. Tracks Yoshi's left. When 3~4~u is blocked, opponent's jab against yoshi is guaranteed.

NSS KIN 1 (sM) - i15, b -8, h PLD
Ground-hitting special mid.

1SS f+1+2 (m) - i17 b -8
Yoshi's new B! attack. Safe and push back on block. It feels like Bruce's b+2.

NSS Fc d/f+1,2 (l,L) - i25, b -19,-19, h pld,+8
Swordless spin extention to another spin that hits ground opponent. Massive stun on 2nd CH.


PROPERTY CHANGES:

[+]ws+1,2 is now NCC.
[+]You can walk forward (though slowly) while in KIN.
[+] ws+2,1,2_BT 1,2 (m,h,m_h,m)
[+/?] The old f+1+2 is now in NSS only.
[+/?] WS_qcf+3,2 is now m,m. It's NCc, and punishable on block.
[?] MED 3 causes reverse B!.
[?] CH d+1_(d/f+3),1 delay no longer bounce opponents.
[?] Only the first hit of d/b+3,3,3 series hits ground.
[?] No conventional low jab, but can possibly done by d/f~d_d/b~d+1
[?] Fc d/f+4 cannot be done from iFc d/f+4
[?] Shorter 1+4 range
[?] f,F+4 turnaround jab juggle is no longer applicable.



Latest Ina tekken punish guide
Frame, Command Input, Hit Range, Damage, Hit frame/property, Reach, Misc. Info

i6, 1SS 1+4, m, 21+juggle, Opp down, Short, 1SS only.
i8, NSS 1+4, m, 21+juggle, Opp down, Short, NSS only.
i10, 1,1, h,m, 23(7,16), -4Opp crouch, Medium, 1SS only.
i10, 2,2, h,h, 18(10,8), +5, Medium.
i10, 2,1, h,hh, ?(10,10,?), Opp down, Medium, NSS only.
i12, d/f+4, m, 15, +4, Long.
i13, d/f+1, m, 13, +5, Long.
i15, u/f+3, m, 15+juggle, JG, Medium.
i15, b+2, m, 15, +2, Very long, NSS only.
i15, d/f+2, m, 13+juggle, JG, Long, NSS only
i15, 4,4, h,h, 34(17,17), -3?, Long.
i16, d/f+2,2, m,m, 24(10,14)+juggle, JG, Long, 1SS only
i16+, f,f+4, m, 20+juggle, JG, Very long
i17?+, CD+1, m, 18+juggle, JG, Long-Very long.
i17, f+1+2, m, 18?, Opp down, Very long, 1SS only
i21, f+3+4, m, 30?, Opp down, Very long.
i27+, 4~3, m, 35+juggle, JG, Long.



COMMON JUGGLES: (Credited to SyLVoS)

-f,F+4 BT 1 BT d+2 WS+3,2 B!

-u/f+3 b+1,1 b+1,1,1,(1),1 f+1+2 B!
-u/f+3 b+1,1 b+1,1 b+1 f+1+2 B!
-u/f+3 b+1,1 b+1,1,1 qcf+3,2 B!

-swordsweep d/f+1 1 b+1,1 f+1+2, B!
-swordsweep d/f+1 1 b+1 b+2,1~1+2, KIN f+2

-CH FC d/f+4 WS+2,1,3
-CH FC d/f+4 WS+3,2, B!
-CH FC d/f+4 cc d/f+1, 1, b+1,1, f+1+2 B!

-flash d+1+2, FLE 1+2, b+2,1~1+2, KIN f+2
-flash d+2>2

-NSS d/f+2 f+3+4 1 b+1 d+1 B!
-NSS d/f+2 f+3+4 1 b+1 b+2,1~1+2 KIN f+2


POST B! OPTIONS: (Credited to SyLVoS)

-b+2,1(~1+2)
-d+2>2
-3~4
-f+3+4
-b,b u/f+1+2~d

LOW-PARRY B! OPTIONS: (Credited to SyLVoS)

-LP B! d/f+1, 1, b+1, b+2,1~1+2, KIN f+2 [for damage]
-LP B! d/f+1, 1, b+1,1, f+1+2 [for oki]




VIDEO CAP w/ NEW MOVES:
BR beta test

0:18 - BT 1,3 (h,h)
0:27 - ws+2,1,3 (m,h,h)
0:40 - NSS 2,1 (h,h,h)
0:53 - d+2,2 (m,m)
1:00 - 3~4 (m,m)
1:13 - DGF 4 (m) BTs on normal
1:18 - f+1+2 (m) B!

NSS Fc d/f+1,2

0:16 - NSS Fc d/f+1,2 (l,L)
1:30 - {juggle}f,F+4 BT 1 BT d+2 ws+3,2 B!

NSS 1+2,1

0:47 - NSS KIN 1 (sm) (sM)

Last edited by NoodleHead on Sep 22nd, 2010 at 04:25

NoodleHead
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#2 “Quote” Edit Post
http://www.youtube.com/watch?v=5Dy6OltgsvY

First, thx for posting the vid.

hmm...

00:18 it's a left kick. Pushes back on block hella. A good setup starter I suppose? I have a feeling that they just changed the whole thing all together. It seems that there's no old 2,1,"3" as the backflip anymore. Which means that the old f,f+4 juggle no longer works.

00:31 !!???

00:40 it looks like the sec..... yes.... like what u described. I am wondering if that move can works w/ sowrd on. It would be sick.

00:53 Double sword m,m attack? Seems high crush during both hit. double hand to right hand attack... wonder what kind input he can have.

1:00 Chreddy kick, lol. hits m,m. NC it seems. Doesn't knc, but gives + on hit. Recovery quick, possibly a good roo kick first hit juggle stuffer alternative.

1:13 DGF 4 BT on normal? I didn't recall he had that in T6. (iirc, T6 DGF 4 on CH stuns like DR)

1:18 looks like one of his moves in sc4, where he does s downward slash while lifting a leg.

Last edited by NoodleHead on Dec 18th, 2008 at 21:34

amphreded
Iron Fist God
Joined: Dec 2004
Posts: 1960
From: Thailand
PSN: amphreded
#3 “Quote” Edit Post
You're welcome

Pretty sure at 0:31 it's ss+2, 1,1 B! then a whiffed f+3+4
edit: it's actually the new f+1+2. my bad

You're right it's a left kick after BT 1 (good eye!). If they indeed replace BT 1,3_2,1,3 with a new kick ender, I'm excited on what I'll be. If it's mid then we might have a better poking/spacing tool out of BT.

I think in T6.0 DGF 4 normal hit does OS, not BT. I guess this change is new.

Last edited by amphreded on Jan 6th, 2009 at 12:47

DcgbTekkenstyle
Master
Joined: Sep 2005
Posts: 181
From: USA Illinois
#4 “Quote” Edit Post
Hey guys did the roo kick get faster or am I seeing things 5:49 in the vid
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ManjiYoshimitsu
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Posts: 239
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#5 “Quote” Edit Post
the old BT 1,3_2,1,3.might be like this now BT 1,4_2,1,4, but I'm not certain

Iam not sure,but in 1:26 yoshi did a little crunch dash before doing cd+1 dose this mean that yoshi can dash just like raven


Wasn't roo kick the same in T6

Last edited by ManjiYoshimitsu on Nov 11th, 2008 at 15:48

NoodleHead
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#6 “Quote” Edit Post
Originally posted by ManjiYoshimitsu
the old BT 1,3_2,1,3.might be like this now BT 1,4_2,1,4

Iam not sure,but it seems that yoshi can dash just like raven, but only for a small space.


Wasn't roo kick faster in T6


yo man, I have NEVER seen yoshi does the old ws 2,1,3_bt 1,3 in BR. Do note that our speculations are more or less limited to the guess on the inputs. your BT 1,4_ws 2,1,4 can be quite misleading if there's no proof to back it up.

Let's keep it as real as possible, k?
ManjiYoshimitsu
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#7 “Quote” Edit Post
I'm not saying it's 100% true. I'm just trying to guess that's all. we can not conform anything at this point until the game is officially out
NoodleHead
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Posts: 17047
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#8 “Quote” Edit Post
Originally posted by ManjiYoshimitsu
I'm not saying it's 100% true. I'm just trying to guess that's all. we can not conform anything at this point until the game is officially out


having no base that supports the ws+2,1,4 claim is about as good as saying that yoshi "might" have multi throws from DGF stance in BR, if you know what I meant.
ManjiYoshimitsu
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#9 “Quote” Edit Post
Originally posted by NoodleHead
having no base that supports the ws+2,1,4 claim is about as good as saying that yoshi "might" have multi throws from DGF stance in BR, if you know what I meant.
I know what you mean. Anyway I think that it well be bad for yoshi to lose his old BT 1,3_2,1,3, because it well have an effect on his wall game if you know what I mean
NoodleHead
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#10 “Quote” Edit Post
The change of the last hit might be good for the wall option since the last kick seems to have the potential of scoring a wall splat if the juggle ended close to the wall. However, because of the pushback, Yoshi loses ground option if f,f+4 bt 1,3 was done in the middle of the field.
ManjiYoshimitsu
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#11 “Quote” Edit Post
Originally posted by NoodleHead
The change of the last hit might be good for the wall option since the last kick seems to have the potential of scoring a wall splat if the juggle ended close to the wall. However, because of the pushback, Yoshi loses ground option if f,f+4 bt 1,3 was done in the middle of the field.
I know this, but what I meant is after ff1+2 bound move on the wall. Well it hit
NoodleHead
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#12 “Quote” Edit Post
as for now it seems like a better idea to B! w/o BT. I am assuming that the old bt 1,3 d+1 takes more damage than the new 1,3 alone. In a way, it seems to me like Namco had just pointed a middle finger to us Yoshi players.

Besides, even in T6, Yoshi seems to deal more damages/have more options facing to the opponent by wall during the wall B! Unless it's for entertainment purposes, I don't think the effect of BT 1,3 would make such a dramatic difference except the lack of varieties.

Let's hope new vids coming out soon so we can discuss more.
ManjiYoshimitsu
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#13 “Quote” Edit Post
http://au.youtube.com/watch?v=Q-wz7LwLVwg


At 1:56 Yoshi now can walk while in the KIN stance. Fantastic


He also have a new character select CG
NoodleHead
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#14 “Quote” Edit Post
Originally posted by ManjiYoshimitsu
http://au.youtube.com/watch?v=Q-wz7LwLVwg


At 1:56 Yoshi now can walk while in the KIN stance. Fantastic


He also have a new character select CG


good find!

We also get to see his bound move more clearly... that seems to be a double hit to me.
SuidAfrikaMitsu
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Posts: 287
From: South Africa
#15 “Quote” Edit Post
HAY!!! I heard that Kunimitsu and P-type Jack are gonna be on BR, is this TRUE?
WHat are they gonna make Kunimitsu like? If she's like the old Yoshi from DR.. that would be awesome!!! =D Just with a knife lol... shorter sword?
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ManjiYoshimitsu
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#16 “Quote” Edit Post
Originally posted by NoodleHead
good find!

We also get to see his bound move more clearly... that seems to be a double hit to me.
I hope it is. Double hit = double damage = double the fun
rico_mania
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#17 “Quote” Edit Post
Originally posted by SuidAfrikaMitsu
HAY!!! I heard that Kunimitsu and P-type Jack are gonna be on BR, is this TRUE?
WHat are they gonna make Kunimitsu like? If she's like the old Yoshi from DR.. that would be awesome!!! =D Just with a knife lol... shorter sword?


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jimay25
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#18 “Quote” Edit Post
is this already in PS3? ....... still looking for t6 PS3 to show up here. Although some parts of the Phils already has t6 PS3. Still looking for it. Philippines is so late. I want to learn kunimitsu already!

Last edited by jimay25 on Nov 22nd, 2008 at 12:50

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#19 “Quote” Edit Post
Originally posted by rico_mania



holy crap! haha...



so many changes again for yoshi.. if the old 2,1,3 is gone il be sad a bit but if the new 2,1,3 mid kick is safe from launch then il be happy... hehe... although im curious about the new moves he have.. on what impact it brings...

the new sword move is good and the walk on KIN is better but i love the "flying kicks??" hehe..
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SyLVoS
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#20 “Quote” Edit Post
things i just noticed from the vid:

BT 1,3
-it has been changed to look like BT 1, BT 4, only with the left foot kicking mid
-it is a high,high string
-has good pushback on block, as seen in 0:18 of the vid
-good for wall carry, (ex. ff+4, BT 1,3) as seen in 5:30 of the vid

the new "flying kick" of yoshi
-yoshi spins and kicks with his right heel followed immediately by his left foot
-also good for wall carry, as seen in 5:13 of the vid
-looks like its mid,mid

the new "double swordslash"
-yoshi gets his right sword and slashes mid, then spins and slashes with his left sword to hit mid again, then he immediately sheathes his right sword
-again another new mid,mid string
-POSSIBLY an NC
-when used as a post B! move near a wall, the second slash would look like it would make a high / mid splat

the new "swordbash (?)"
-i can't really clearly see what yoshi is doing.. but it seems like he is ramming his left swordhilt / left elbow / right knee in the opponent.. i can't quite see what he really is doing..
-gives B!
-seems like a mid
-decent damage

hopefully, yoshi will be a lot better in BR.. i wish he would be given more decent lows..

and btw, are there any vids wherein FLASH has been tested? hopefully it is still the great move that we all know and love..

Last edited by SyLVoS on Nov 30th, 2008 at 08:09

Signature ..just playing around..



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