New System: Bound FAQ

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Jordyce
Planet Robobear
Joined: Aug 2006
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#21 “Quote” Edit Post
Miguel's Bound Moves:
1,2,1+2
d/f+2,2
b+2,2
u/f+1

Last edited by Jordyce on Jan 19th, 2008 at 08:53

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Jaytech
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#22 “Quote” Edit Post
updated all B!-moves. i'm too lazy to search all the char threads.
please help gathering all moves in here!!
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ckenni
Master
Joined: Jan 2002
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#23 “Quote” Edit Post
Anna's Bound moves
d+2
db+1
CAT 2,1
FC f+2
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NoodleHead
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#24 “Quote” Edit Post
Baek:
FLA b+3_f,f+3
u/f+3,4,"3"
1+2_FLA 1+2
b+1
Yue
Warrior
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#25 “Quote” Edit Post
Zafina also B! with SCR 2,2
MCP
MCP=(0_o)
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#26 “Quote” Edit Post
kazuya, by most used
d/b+2
d/f+1,2
f+4
ff+3(probably)


d/b+2, in combos, unknown what happens on ch.
d/f+1,2, works as a NC into b! as well as juggles and at walls
f+4 in combos, wall, not on CH.
ff+3 doesn't bound on normal hit, but may on CH and in juggles

I don't know which moves break floors yet.

Last edited by MCP on Jan 27th, 2008 at 18:46

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Dreamkiller
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#27 “Quote” Edit Post
Originally posted by Yue
Zafina also B! with SCR 2,2


Really? I coulda sworn it jus knocked down in Juggles (DR status.)
Hm.
Anyway, i forgot to add her standing B! moves.
ff+3,1, (2,2,)1+2, and Uf+3
All of these B! as well.
If they're useful, i dont know.


Julia's also havent posted.
ff+3
df+1
1+2
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Zakuta
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#28 “Quote” Edit Post
Yeah, Zafina's MSC 2,2 bounds - nice and handy!

Originally posted by MCP
I don't know which moves break floors yet.


All moves that cause spike knockdown break the floor.
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Jetfire
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From: Brazil
#29 “Quote” Edit Post
I can see a lot of people using DV. His HS can bound. Kazuya has been dropped by most players that use him in favour of DV. Bob has been getting more attention now that his bound combos are realised along with his move properties.

Considering the amount of damage some charcters do- bound is just an added bonus for them. (Wang, Miguel, Kuma, Dragunov)

If the floor collapses, you will find that the aggressee will recieve a jabs worth of damage upon landing. The agressor is therefore still at an advantage but minus one hit from the usual bound combo. In short an extra two or three hits after landing. its seems to do slightly less damage than usual. I could be slightly off about this.
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Jaytech
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#30 “Quote” Edit Post
can somebody confirm that only mid & low moves pick up after bound?
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combot-killer
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#31 “Quote” Edit Post
Nope. King can do u/f4, d/f2,1, 1, b2,1+2 B!, f2,2,2 on Azazel.
And f2 = high.
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Dreamkiller
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#32 “Quote” Edit Post
Originally posted by combot-killer
Nope. King can do u/f4, d/f2,1, 1, b2,1+2 B!, f2,2,2 on Azazel.
And f2 = high.


How bout some who isn't as big as Azazel?

So far it jus seems to be mids and lows. Even for WB!
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shinjoker
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#33 “Quote” Edit Post
Nina's b! moves - 1+4
f+4,3,3
(U/F4 untested)

Paul
f1+2
qcb1
d1 DOES NOT cause b! (unless it's been changed in patches)

Yoshi
1,1

Bryan
b1
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combot-killer
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#34 “Quote” Edit Post
Marduk:
d/f4,1+2
d/f3,1+2 (oh yess headbutt into combo's)
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jAy-kEi
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#35 “Quote” Edit Post
Originally posted by Dreamkiller
How bout some who isn't as big as Azazel?

So far it jus seems to be mids and lows. Even for WB!


ewgf picks up.
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rbkaiser
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#36 “Quote” Edit Post
Originally posted by Dreamkiller
How bout some who isn't as big as Azazel?

So far it jus seems to be mids and lows. Even for WB!


how about air iSW and GS for the Kings, and air grabs?
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jAy-kEi
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#37 “Quote” Edit Post
works too
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zchikmhagnet
Iron Fist God
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#38 “Quote” Edit Post
Jin's CONFIRMED B! moves..

1,2,3
1,3~3

I will edit if I found more..

BTW
Jin's new 3,1 picks up on B!
the 3 is high..

Last edited by zchikmhagnet on Feb 7th, 2008 at 06:20

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MYK [jamgi]
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#39 “Quote” Edit Post
im pretty sure i remember seeing Kaz's uf3 giving B! too

couple new Steve B! moves i forgot about

- SWY1
- PAB df1121
- PAB 121

can't forget about

DJ
- df12
- df1+2

Hei
- df12
- bf22
- f4
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Dreamkiller
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#40 “Quote” Edit Post
Originally posted by jAy-kEi
ewgf picks up.


That hit-box is huge compared to like...a jab.

But i guess highs do pick-up. Yeah!!!
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