Juggle [single & Team]

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wooden-man
Fujin
Joined: Apr 2006
Posts: 584
#41 “Quote” Edit Post
Good points, I never though of that.
the red bar will be cutted anyway by TA! and 2+5 which are really commons in games.
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leonized
War Lord
Joined: Oct 2011
Posts: 781
#42 “Quote” Edit Post

please check if everything connects im kinda trying out all possible partners for anna. I NEED A MALE

TAG ASSAULT COMBOS FOR ANNA/FENG

I.
:lead
:sub
~
df2 qcf1 f1 qcf1 f3,2~5 b! TA f3,4 qcf2,1
ws 2 df1 df3,2~ss3~5 b! TA f3,4 df3,2~DF2,1
fc df2 d3,2~5 f3,4~5 df3,2~DF1 db1 b! qcf2,1_ff343
FC f1 df df3,2~ss3~5 b! TA f3,4
CH qcf1 qcf1 f1 qcf1 f3,2~5b! TA f3,4 qcf2,1
CH qcf2 iws2~5 TA! f3,4 f1 db1+2~5 b! TA qcf3,2 3~4,3
CH FC f2 d3,2~5 f3,4 f1 db1+2~5b! TA qcf3,2 3~4,3
ws2~5 f3,4~5 qcf1 f3,2~5b! TA f3,4 qcf2,1

wall bound
~
W! f3,2~5B! TA f3,4 df3,2~df2,1
Low Parry
~
LP! d3,2~5 f3,4~5 qcf2,1

II.
:lead
:sub
~

uf4 df1 f1 f4,3~5B! TA b122 3~4,3
qcf2_ws3 f3,4~5 df3,2~df1 db1~5B!TA f3,4 qcf2,1
f4~b f 2~1~5B! TA df3,2~df2,1 3~4,3
ss4 df1 f1 f4,3~5B! TA b122 3~4,3
BT d3 1 f1 f4,3~5B! TA b122 f3,4~5TA ff1+2
CH qcf1 dash 1+4 db1+2~5B!TA qcf2,1 3~4,3
f3,4 f3,4 f1 db1+2~5B! TA b122 3~4,3
f3,4~5 df3,2~df1 f3,2~5B! TA f3,4 qcf2,1

wall bound
~
w!f4,3~5B! TA df3,2~df2,1 f212
f3,4~5 W! f3,2~5B!TA f3,4 df12 f2+3

LP
~
LP f3,4~5 df32~df1 f2+3

i dont know which is the most damaging ender for anna if its her old staple ender(triple kicks or qcf1 f2+3) or qcf2,1... but for feng pretty much the strongest ender is 3~4,3
PLEASE do tell me if somethings wont connect i wrote some of this combo based on what i watch on youtube videos

Last edited by leonized on Mar 25th, 2012 at 13:12

wooden-man
Fujin
Joined: Apr 2006
Posts: 584
#43 “Quote” Edit Post
Leonized,
Maybe u should correct ur notation,
TA! refers to b!~5 type of combo
the launch~5 should not be referred as TA! which will make the viewer confuse.
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leonized
War Lord
Joined: Oct 2011
Posts: 781
#44 “Quote” Edit Post
Originally posted by wooden-man
Leonized,
Maybe u should correct ur notation,
TA! refers to b!~5 type of combo
the launch~5 should not be referred as TA! which will make the viewer confuse.


done thanks... but how do you call a taggable launcher combo?
yip_noob
No F*eng Wei!!!
Joined: Jan 2008
Posts: 3112
From: Australia
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#45 “Quote” Edit Post
im not sure if you can LP with feng f+3,4~5 then continue with anna df+3??
just Launch~5 and we will understand or in words launch~tag combo or taggable launch combo as you said. i dont think there is a term made... who knows?
Signature CH b+1... b+1+2 HEY-YAAA!!

leonized
War Lord
Joined: Oct 2011
Posts: 781
#46 “Quote” Edit Post
Originally posted by yip_noob
im not sure if you can LP with feng f+3,4~5 then continue with anna df+3??
just Launch~5 and we will understand or in words launch~tag combo or taggable launch combo as you said. i dont think there is a term made... who knows?


lol thats what im telling people because my combos were made out of the pieces in videos i watched and the arcadia ....the LP combos were all expermental so i don't know if its even possible but feng f34 will hit according to arcadia
retsu_himura
Iron Fist God
Joined: Nov 2001
Posts: 1544
From: Singapore
PSN: acceber evol samoht
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#47 “Quote” Edit Post
ok here are some of the recommended wall TA! filler and ender from arcadia extra vol.87 pg117
these are not the only possibility, but this should give everyone a basic on the wall
mix and matched the different filler with the finisher, have fun

wall TA! is very interesting, there are some filler thats work like hwoarang unblockable TA! filler
whereby the main character will switch in before the strings is complete
for e.g. eddy w!TA! b+4,3,3, the main character will switch in before the last hit lands, such combo allows higher damage, the main character can land a hit to slighly pickup opponents and the partner will land the last hit before they move out of the screen, allowing the main character to then execut the finisher.
i will continue to update these list, from other guides that i have and the from youtube i've seen
i wanted to post these else where, but it seem that feng thread are more active.
ok, i've updated the TA! filler list that i've previously posted on the first page of this thread post #16

a.king filler: 3+4,1 ,finisher: f+1+4
alisa filler: ff+3,4,4 ,finisher: d+2,4
anna filler: b+1,2,2 ,finisher: qcf+2,1
asuka filler: b+3,4,3 ,finisher: f+1,4
baek filler: uf,n3,d+4,3 ,finisher: df+3+4
bob filler: ws+3,3+4 ,finisher: 1+2,1+2
bruce filler: b+4,3,4 ,finisher: db+2,1,4
bryan filler: ff, b+3~f,3,4 ,finisher: f+2,1,4
devil jin filler: b,f+2,1,4 ,finisher: df+1,2
dragunov filler: 4,4 ,finisher: qcf+1+2
eddy/christie filler: uf+3+4 ,finisher: uf+3+4
feng filler: 3,3,4 ,finisher: b+1+2
ganryu filler: 3,4,4 ,finisher: b+2~1
hei filler: 1,b+2,4 ,finisher: df+1,2
hwoarang filler: d+3+4,3 ,finisher: ws+4,4
jack6 filler: u+1+2 ,finisher: df+3+4
jaycee filler: 1+2,4,b,f+1+2 ,finisher: d,df+1,2
jin filler: b,f+2,1,2 ,finisher: 1+2
jinpachi filler: f+2,1,1+2 ,finisher: f+1+4
jun filler: df+2,2 ,finisher: f+1,4
kazuya filler: b+3,1,4,3 ,finisher: 1+2
king filler: f+2,2,1 ,finisher: df+1,2
kuma/panda filler: f+3+4,1+2 ,finisher: uf+3,4,1+2
lars filler: f+4,1,2,1 ,finisher: f+4,1,2,1
law filler: uf+3,4 ,finisher: 3+4
lee filler: 4,3,4 ,finisher: ff+3
lei filler: f+4,2,1,2,4 ,finisher: ws+3
leo filler: ws+1,4,1 ,finisher: ws+1,4,1
lili filler: f+3+4,3,4 ,finisher: f+3+4
marduk filler: df+4,2 ,finisher: df+2,1
miguel filler: df+4,1,1 ,finisher: df+1,2
nina filler: ss+1~u~df+1,2,f+1+2 ,finisher: ff+3
ogre filler: uf+1+2,1+2 ,finisher: f+1+4
paul filler: ff+3,4,d+4 ,finisher: d+1+2
raven filler: f+3+4,4,2 ,finisher: f+3+4,3+4
roger filler: uf+3,3 ,finisher: db+4,3,4,3,4
steve filler: b+1~b,3,11 ,finisher: df+1+2
wang filler: 4,4,4 ,finisher: db+2,4,1
xiaoyu filler: ff+1,3 ,finisher: uf+3+4
yoshi filler: f+3,4 ,finisher: (opponent down)uf+1
zafina filler: f+2,3,4 ,finisher: f+1+2
Signature Every new tekken series is a new game.
no matter how early u started tekken,
if u cant follow up with the changes then u'll be out for good.
iZeth
2nd Dan
Joined: Feb 2012
Posts: 22
From: Philippines
#48 “Quote” Edit Post
Originally posted by yip_noob
im not sure if you can LP with feng f+3,4~5 then continue with anna df+3??
Yes, it will not work.
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wooden-man
Fujin
Joined: Apr 2006
Posts: 584
#49 “Quote” Edit Post
Ok I guess it's not secret, but let me share some hint on landing the 3~4,3 ender in a TA! combo.
If u are doing a 3hit or more TA! filler with your partner character, feng will usually switch in before the last hit lands (as in right after the last 2nd hit, unless stance is involved in the filler) do 3~4,3 as soon as feng switch in don't wait till the last hit connects.
Of course depending on the filler sometime u might need to dash a little, but there are also filler that really hit opponent too far for 3~4,3 to connects
I personally had problems connecting 3~4,3 offa with most 1 or 2 hit filler, that's why I feel 3hit filler are easier for me to finish with 3~4,3. But no worry, I'm sure it's just me.
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wooden-man
Fujin
Joined: Apr 2006
Posts: 584
#50 “Quote” Edit Post
Was playing some solo game lately.
Just realised that for solo juggle, feng can actually finished b! with f3,4, b1+2.
The timing is much easier than ff4,3, b1+2.

And from t6, I had the habit of db4, 2~1 b!, f3,4, d4,1+2 and I just realised u can actually replace d4,1+2 with b1+2 for higher damage.

Good for tag mode too for do non-TA! style of tag juggle, especially at the beginning of the round.
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yip_noob
No F*eng Wei!!!
Joined: Jan 2008
Posts: 3112
From: Australia
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#51 “Quote” Edit Post
there is no timing involved with f+3,4; b+1+2 afaik but there is a limit on hits? correct me if im wrong though. launch, 3 hits max (df+1; f+4,3 for example) B! f+3,4 b+1+2

d+4,1+2 is generally a better ender then b+1+2 imo as the recovery is better without a big sacrifice in damage.
Signature CH b+1... b+1+2 HEY-YAAA!!

wooden-man
Fujin
Joined: Apr 2006
Posts: 584
#52 “Quote” Edit Post
Originally posted by yip_noob
there is no timing involved with f+3,4; b+1+2 afaik but there is a limit on hits? correct me if im wrong though. launch, 3 hits max (df+1; f+4,3 for example) B! f+3,4 b+1+2

d+4,1+2 is generally a better ender then b+1+2 imo as the recovery is better without a big sacrifice in damage.

Not sure on the amount of hit i wasdoing just a a single df1, f4,3, maybe someone can test if it still works with an additional f1, Won't visit arcade till Thursday.
Anyway, I think this is the easiest damage solo combo, as in low demand of execution and timing.
is d3+4 still gauranteed after ff3 off a b! move? (other then tag crush escape)
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wooden-man
Fujin
Joined: Apr 2006
Posts: 584
#53 “Quote” Edit Post
Played today, verified that f3,4, b1+2, yes it doesn't works with an extra jabs.
Launcher, df1, f4,3 b!, f3,4, b1+2
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retsu_himura
Iron Fist God
Joined: Nov 2001
Posts: 1544
From: Singapore
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#54 “Quote” Edit Post
Just saw the ttt2 tutorial video and saw the short combo display at the end of video, so I noted down the damaging scaling.
Think it might be useful for calculating juggle damage.
Scaling right after the launching hit, 60%, 50%, 50%, 45%, 45%, 45%, 40%, 40%, 36%....

These apples to 2v2, not sure about solo mode.
Signature Every new tekken series is a new game.
no matter how early u started tekken,
if u cant follow up with the changes then u'll be out for good.
wooden-man
Fujin
Joined: Apr 2006
Posts: 584
#55 “Quote” Edit Post
Originally posted by retsu_himura
Scaling right after the launching hit, 60%, 50%, 50%, 45%, 45%, 45%, 40%, 40%, 36%...


Good info, games be releasing next week.
The next three hit after the launcher carries a higher scaling weight, but not much characters can connect combos with four heavy hit at the beginning.
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Asuka Mayer
Kyu
Joined: Sep 2012
Posts: 4
#56 “Quote” Edit Post
What is the best TA! filler midscreen for Feng? It seems like f3,4 but there could be other more damaging ones. It seems like 3,3,4 (what retsu posted) whiffs one of the hits midscreen but works great in the corner.

f1+2 seems like the most damaging ender midscreen.

Also, similar to what wooden-man was talking about with f3,4 b1+2 ender; with law as partner, after things like f4, 2~1~5 and db4, 2~1~5 you can do (law) uf3,4 (feng) f3,4 b1+2 due to the low amount of hits before bound.
Dmc
3rd Dan
Joined: Nov 2009
Posts: 37
#57 “Quote” Edit Post
I made a quick wall carry combo with feng - lars
what do u think ?? and is there a better wall carry

http://www.youtube.com/watch?v=0wxS7b6QsZs
wooden-man
Fujin
Joined: Apr 2006
Posts: 584
#58 “Quote” Edit Post
Originally posted by Asuka Mayer
What is the best TA! filler midscreen for Feng? It seems like f3,4 but there could be other more damaging ones. It seems like 3,3,4 (what retsu posted) whiffs one of the hits midscreen but works great in the corner.

f1+2 seems like the most damaging ender midscreen.

Also, similar to what wooden-man was talking about with f3,4 b1+2 ender; with law as partner, after things like f4, 2~1~5 and db4, 2~1~5 you can do (law) uf3,4 (feng) f3,4 b1+2 due to the low amount of hits before bound.


Hate to say this, but feng is kind of weak at TA! filler. I think ff4,3 give slightly better damage than f3,4. Anyway, u can also used uf3+4,3 and b2,3,4,2 as TA! filler, but u'll need lesser hit at the beginning of TA! combo.

As for TA! ender, 3~4,3 is his highest damaging choice and easy to connect.
but of course if there is wall opportunity, u will want to go for ender that could wall carry for higher damage.

As for wall TA!, I think 3,3,4 is his best filler, but there are many characters that couldn't follow up big after this filler.

Originally posted by Dmc
I made a quick wall carry combo with feng - lars
what do u think ?? and is there a better wall carry

http://www.youtube.com/watch?v=0wxS7b6QsZs

Good one, how did u get hold of the console so fast?
Wish I got the console now, so I could test out many stuff.
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Mad Daimond
7th Dan
Joined: Jun 2010
Posts: 89
From: Russia
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#59 “Quote” Edit Post
Give me some solo BnB's please.
wooden-man
Fujin
Joined: Apr 2006
Posts: 584
#60 “Quote” Edit Post
Originally posted by Mad Daimond
Give me some solo BnB's please.

All his t6 old stuff still works and the are some newer combo you'll find at the front of this thread, it's just 3 easy pages to read through.
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