Juggle [single & Team]

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forest16
ForestTekkenVideos
Joined: Jan 2009
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#261 “Quote” Edit Post
Originally posted by FuryFist
Guyz i ve searched the topics roughly but cant find a proper list of fengs solo combos ? any help
uf+4, df+1, f,f+1, f+4,3 (B!), f,f+3 is the standard. Replace f,f+3 with f+3,4~Tag for wall carry and oki.
jayjackfruits28
Kyu
Joined: Sep 2013
Posts: 2
From: Philippines
#262 “Quote” Edit Post
guys what's ur combo when ure using 3~4? what to do next wd dat?
Dansk1
2nd Dan
Joined: Jul 2011
Posts: 28
From: Norway
PSN: Silver-viking
#263 “Quote” Edit Post
Dont think you can get a B! from 3~4 but the combo if i remember correctly, it is:
3~4b, BT4, b1+2 or 3~4, BT4, d+2,1+2 ----- 70ish dmg
OffInBed
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#264 “Quote” Edit Post
Originally posted by Dansk1
Dont think you can get a B! from 3~4 but the combo if i remember correctly, it is:
3~4b, BT4, b1+2 or 3~4, BT4, d+2,1+2 ----- 70ish dmg


This!

However, it only is consistent when you hit them on their right side. Like, you'd have to side step left first...otherwise, it will work on big characters.
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XxVile616xX
6th Dan
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#265 “Quote” Edit Post
Hey
are there any combos for the CH b+1 starter ?
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forest16
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#266 “Quote” Edit Post
Originally posted by XxVile616xX
Hey
are there any combos for the CH b+1 starter ?
Combo with f,f, b+1+2. f,f+2 might also work.

VS back turned opponents, uf+4, df+1, then is there a way to get a bound?
Skeering
Eoin = Owen
Joined: Jul 2012
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From: Ireland
#267 “Quote” Edit Post
I don't think so, I always have to do f4,3 straight away.
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Maxou_SWGA
3rd Dan
Joined: Feb 2013
Posts: 32
From: France
#268 “Quote” Edit Post
Hi guys,

I've been trying to get a good partner for Feng, and I have an idea of trying Lars/Feng which seems kinda fun.
So ... I'd be really interested in some Feng/Lars tag combos

Here's what I could find on my own (or what I could make using the Lars and Feng combos forums - you guys did a really good work btw, thank you !) :

In bold the tag filler of choice.

Lars :

WS 1~f / ff2~f
- SE 3 df1 f4,1,2 db2~f SE df1 TA! f3,4 dash iSW - 97dmg / 99dmg

bf2,1 :
- TA! SSR f3,4 uf3 WS2~f SE 1 - 72dmg
- TA! 3~4,4 db2,1 db2~f SE 1 - 79dmg > ultra hard but seems possible

uf4
- f1,2,3~d SE 1 db2~f SE df1 TA! ff4,3 dash iSW - 97dmg

CH SE 2 / df2
- f+3 DE 2 df1 f4,1,2 db2~f SE df1 TA! ff4,3 dash iSW - 97dmg > f4,1,2 seems timing dependant?
- df1 df1 f4,1,2 db2~f SE df1 TA! SS f3,4 dash iSW - 94dmg
- f(1),2,3~d DE 1 db2~f SE df1 TA! ff4,3 dash iSW - 92dmg easy

CH ff1+2
- f3 DE 1 df1 f4,1,2 db2~f SE df1 TA! ff4,3 dash iSW - 101dmg

CH db1+2
- db2 db2,1 fb2,1 TA! ff4,3 dash iSW - 89dmg

Feng :

f3,4~5
- df1 df1 f4,1,2 db~f SE df1 TA! ff4,3 dash iSW - 109dmg > more consistant
- f1,2,3~d DE 1 db2~f SE df1 TA! ff4,3 dash iSW - 110dmg > little timing on f1,2,3 all 3 hits must connect.

uf4
- f4~5 db2,1 db2~f SE df1 TA! ff4,3 dash iSW - 79dmg -
- df1 f1 f4,3 TA! df3,3 3~4,4

db4
- 2~1 TA! df3,3 f3,4 b1+2 - 88dmg > you probably can ff4,3 b1+2 but f3,4 b1+2 is waaaay more consistant.

I've been trying and trying to get interesting Lars uf3 and CH db4 combos but I seem to be stuck. Most damage I get is around 72.
I am kinda stuck at 72 too for Lars' bf2,1.

So... If you guys have something to share for these moves or other interesting or improved Lars/Feng combos, I'd be really grateful
FuryFist
2nd Dan
Joined: Sep 2013
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From: Turkey
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#269 “Quote” Edit Post
you can end your combos with ff2 se 1 or anything that d lead into se 1 instead of Isw
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FuryFist
2nd Dan
Joined: Sep 2013
Posts: 22
From: Turkey
PSN: furyfist19
#270 “Quote” Edit Post
so a rough guide d be when ending solo combos with feng -
ff3 for spike oki either stomp or f34 or df1
f34 - for wall carry n dash into 4~3 for plus frames n set ups
finally dash ff43 , shoulder for damage
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lordtone
Kyu
Joined: Nov 2013
Posts: 3
#271 “Quote” Edit Post
Ok so i need some combo assistance,i run feng and Miguel and i need some solid juggles.i talking buetiful damage and a nice consistentcy
forest16
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#272 “Quote” Edit Post
Originally posted by lordtone
Ok so i need some combo assistance,i run feng and Miguel and i need some solid juggles.i talking buetiful damage and a nice consistentcy
Miguel is one of the few characters I do not use, and Miguel's combos are pretty unique in their customization. I suggest trying the Miguel section. I personally use Miguel f,f+2,2 as my TA! though, if that helps.
lordtone
Kyu
Joined: Nov 2013
Posts: 3
#273 “Quote” Edit Post
Originally posted by forest16
Miguel is one of the few characters I do not use, and Miguel's combos are pretty unique in their customization. I suggest trying the Miguel section. I personally use Miguel f,f+2,2 as my TA! though, if that helps.
well thats a start ill give it a try thanks
forest16
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#274 “Quote” Edit Post
Feng f+4,3 (TA!) Nina QCB+4, Feng f+3,4, f+1, f+3,4 (8-hits, 72 pts)

Feng f+4,b, BT b, 2~1 (TA!) Nina QCB+4, Feng f+3,4, f+1, f+3,4 (8-hits, 66 pts)
^
While f+4 looks cool and all, this combo is kinda crappy! 66 points! f+4 is a slow high, too. I see so many Fengs whiff f+4, and almost never hit it. There was a funny moment at a recent gathering' stream in SoCal. Aris was using Feng, and he actually hit a f+4,b. But Aris did not know the combo! It must have been the first time he hit the move in months, or maybe years!

Nina QCF+1~Tag, Feng ~db+1+2 (TA!) Nina QCB+4, Feng f+3,4, f+1, f+3,4 (77 pts)

Feng 1+2, f,f,N,2~1 (TA!) Nina SSR, df+3,2,3, Feng f,f+1, f,f+1, f+3,4 (45 pts)
^
For wall carry. Feng has to hit the first post TA! f,f+1 on their bottom leg.

Feng 1+2 f,f,N,2~1 (TA!) Nina SSR, df+3,2,3, Feng f+3,4, b+1+2 (52 pts)
^
Both those 1+2 combos are not including the 1+2's damage.

Feng CH 4, d+4,1+2
^
I like Feng's standing basic 4 as a keepout tool. Safer than b+1, and the d+4,1+2 can wallbreak for a combo.

At the wall Feng CH uf+2, 2~1 (TA!) etc.!

Still have yet to test a CH QCF+1 at the wall.
WangIsKhan
Lone Wolf
Joined: Jan 2012
Posts: 305
From: United States
#275 “Quote” Edit Post
hey friends, so i dropped wang and picked up feng as my main character and holy shit what an upgrade!

im running feng and jinpappy and their only downside seems to be juggle damage, with wang i was getting at least half life every time. so i was thinking im better off spiking and going for BT okie mixups and im wondering if any of you have any suggestions? right now my main juggle is

feng uf4, df1,df1,f43~5 B! pachi df21 feng 3~4~b

forgive me if my notation is off i literally just picked up feng two days ago. is anyone doing anything different? better? any help would be greatly appreciated.
adipati
Raijin
Joined: Jul 2005
Posts: 647
From: Indonesia
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#276 “Quote” Edit Post
by feng uf4, df1,df1,f43~5 B! pachi df21 feng 3~4~b
you must've meant
feng uf4, df1,df1,f43~5 B! pachi df21 feng 3~4,3? or that BT stance at the end is intentionally?
because i dont think BT stance is a good choice on a KND opponents.

Wang did has more damage outputs than Feng. i've discussed this several times. but most of Wang's movelists is nost safe, and on the long run may cost you a lot. especially when youre up against someone that know wang very well and did their homework.

now you mentioned about looking for spikes and BT oki mixups.
well theres a few of spiking ender in feng, that make your opponents hard knockdown and gives us time to setting traps and mixups.
such as: after pachi df21, 4~3. this ender would hard knockdown your enemy and positioning them right on your toes. perfect game if you had opponents that often choose to stand right up, roll sideway or roll backward.

but, try this one. after pachi df21, tap forward once and then 3~4,3
the first kick would whiff. and your opponent would think that they're safe and that's their opportunity to counterattack, so normally they would techroll. but the second kick would sweep and giving us reset in to another full juggle. you might think this is simple matter and wont work, but trust me. it works. at least if you throw it only once in a while.
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dobblet
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#277 “Quote” Edit Post
Hey guys, I need some help finding some combos for feng, d. jin. I figured out a couple but i don't think there max danni.

F: f+3,4 df+1 f+4,3~5 D: ff+3,1~ff, 22 F: 3~4 3
D: ewgf, ewgf, df+1+2~5 F: f+3,4_ff+4,3 D: cd+1~uf
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sspaajms120
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#278 “Quote” Edit Post
i replied to your post in the dj thread here--> http://www.tekkenzaibatsu.com/forum...;postid=4718135
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WangIsKhan
Lone Wolf
Joined: Jan 2012
Posts: 305
From: United States
#279 “Quote” Edit Post
thanks adipati thats awesome advice 4~3 is definitely what im looking for
forest16
ForestTekkenVideos
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#280 “Quote” Edit Post
df+3, f+1, f+1, f+4,3

and

df+3, 2, f+1, f+4,3

both do the same damage! Standing 2 has more recovery time by a little bit, making it harder. Just use f+1, f+1, f+4,3 after df+3.


Yes I agree Feng's 4~3 is the go to move in many situations. It has stupid crush range, tracking, damage, CH knockdown, 0 on block.

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