Mid-Air Manliness: Juggle Thread

Page Splits <1234>
Share This Topic
Share
Subscribe/Jump Subscribe This Topic
< >
k-v!ncent
Expert
Joined: Jul 2011
Posts: 141
From: Pakistan
#41 “Quote” Edit Post
can somebody tell me whats the best tag assault filler for miguel at wall.

if I add d/f+1, before d/f+4,1,1; I can't seem to get it consistently.

can somebody list the filler that we can perform at wall with miguel. thanks in advance.
Signature you've gotta risk it to get the biscuit
dr4g0n
Moderator
Joined: Sep 2010
Posts: 653
From: Australia
#42 “Quote” Edit Post
Originally posted by k-v!ncent
can somebody tell me whats the best tag assault filler for miguel at wall.

if I add d/f+1, before d/f+4,1,1; I can't seem to get it consistently.

can somebody list the filler that we can perform at wall with miguel. thanks in advance.


I'm not big on variety, so I'll use:

df4,1,1 for easy consistency

df1~f, SAV uf3

I basically always use df1~f SAV 1,2,1. Easy enough, consistent, and lets me hit ender of choice.

df1, df4,1,1 should hit pretty consistently as well. I'm not sure why you're missing it... Weird axis? Small character? Maybe you're inputting the df4,1,1 too slowly?
Signature Requirements for PA: Must tie shoelaces, and give head

FC.df1+2; uf1+2

...CLOSE ENOUGH
Tomattos
Kyu
Joined: Nov 2012
Posts: 5
From: Chile
#43 “Quote” Edit Post
Originally posted by ratei
Did you mean d+2 instead of b+2. I tried it, barely can make anything good. Even bounding with d+2, options are limited. The opponent is pushed too much.

1+2 d/b+4,3 d+2~5 TA! (d/f+4,1~f SAV 1,2,1) fff+3
Looks cool and does 91dmg.


So I guess there isn't much to do in that situation.
Yes, that exact combo is my staple with 1+2 as starter, it is pretty good-looking hahaha
Stridajin
Okinawa Champ.......
Joined: Aug 2001
Posts: 1179
From: USA New York
PSN: StridaJin82
#44 “Quote” Edit Post
I edited the frist post and added SAV 1,1 d+4,1+2 in the guaranteed followup section
Signature "Assumption" is the Mother of all Fuckups.

Whoring d+4 since day 1!
"Never rely on anyone else but yourself"
Rammy
4th Dan
Joined: Jun 2006
Posts: 43
From: USA Louisiana
PSN: Rammy81
#45 “Quote” Edit Post
Mig/AK
u/f+4 d/f+1~f SAV d/f+1 d/f+4,1~f SAV 2~5 TA! 3+4,2 f+2+3 83
d/f+2,1 d/f+1~f SAV d/f+1 d/f+4,1~f SAV 2~5 TA! 3+4,2 f+2+3 92
d/f+2,1~5 d/f+3 d/f+1 f+1+2 TA! d/f+4,1~f SAV 1,2,1 ISW 98
d/f+2,1~5 d/f+1 d/f+1 f+1+2 TA! d/f+4,1~f SAV 1,2,1 ISW 95
ff+3 SSR d/f+1~f SAV d/f+1 d/f+4,1~f SAV 2~5 TA! 3+4,2 f+2+3 93
ff+3~5 d/f+3 d/f+1 f+1+2 TA! d/f+4,1~f SAV 1,2,1 ISW 99
ff+3~5 d/f+1 d/f+1 f+1+2 TA! d/f+4,1~f SAV 1,2,1 ISW 96
CH f+2 d/f+1~f SAV d/f+1 d/f+4,1~f SAV 2~5 TA! 3+4,2 f+2+3 92

AK/Mig
u/f+4 d/f+3 d/f+1 f+1+2 TA! d/f+4,1~f SAV 1,2,1 ISW 89
u/f+4 d/f+1 d/f+1 f+1+2 TA! d/f+4,1~f SAV 1,2,1 ISW 86
ws+1 d/f+1 d/f+1 f+1+2 TA! d/f+4,1~f SAV 1,2,1 ISW 93
ws+1 d/f+1 d/f+1 f+1+2 TA! d/f+4,1~f SAV 1,2,1 ISW 90
ws+1~5 d/f+1~f SAV d/f+1 d/f+4,1~f SAV 2~5 TA! 3+4,2 f+2+3 87
DU~5 d/f+1~f SAV d/f+1 d/f+4,1~f SAV 2~5 TA! 3+4,2 f+2+3 94
DU d/f+3 d/f+1 f+1+2 TA! d/f+4,1~f SAV 1,2,1 ISW 100
DU d/f+1 d/f+1 f+1+2 TA! d/f+4,1~f SAV 1,2,1 ISW 97
CH d/b+3 ws+4 d+2 TA! SAV d/f+1~f SAV d/f+4,1~f SAV 1,2,1 ISW 104
CH d/f+3 f+1+2 TA! SAV d/f+1~f SAV d/f+1~f SAV d/f+4,1~f SAV 1,2,1 ISW 103

Last edited by Rammy on Nov 23rd, 2012 at 15:23

Signature Slinky+Escalator=Infinite Awesomeness
Asianskyblue
Virtuoso
Joined: Jul 2008
Posts: 227
From: India
#46 “Quote” Edit Post
Hi guys. I'm new to playing Miguel in Tag 2 so i need a little help on this. I've teamed up Miguel with Lili.
This combo: Lili u/f+3, f+2,3, d/f+3+4, 1+2 TA Miguel d/f+4,1,1 Lili WR+3.
Here d/f+4,1,1 completely whiffs. Even if i try to ss a bit before doing it i manage to land d/f+4,1, the last 1 whiffs. What should i insert here? Doing a d/f+4,1~f SAV 1,2,1 sounds good a 5 hit filler after 4 hits bound sounds iffy? What do you guys suggest?
Thanx
Signature
dr4g0n
Moderator
Joined: Sep 2010
Posts: 653
From: Australia
#47 “Quote” Edit Post
Originally posted by Asianskyblue
Hi guys. I'm new to playing Miguel in Tag 2 so i need a little help on this. I've teamed up Miguel with Lili.
This combo: Lili u/f+3, f+2,3, d/f+3+4, 1+2 TA Miguel d/f+4,1,1 Lili WR+3.
Here d/f+4,1,1 completely whiffs. Even if i try to ss a bit before doing it i manage to land d/f+4,1, the last 1 whiffs. What should i insert here? Doing a d/f+4,1~f SAV 1,2,1 sounds good a 5 hit filler after 4 hits bound sounds iffy? What do you guys suggest?
Thanx


ss whichever way, then ff2,2 works pretty well for me as TA. With Lili you could probably follow up with WR3, or (if you're feeling ambitious), you could try ff3~f, qcf1,2. Not sure that's gonna work, but the damage would be pretty sexy...

For the record, that Lili combo is 6 hits pre-B!
Signature Requirements for PA: Must tie shoelaces, and give head

FC.df1+2; uf1+2

...CLOSE ENOUGH
Asianskyblue
Virtuoso
Joined: Jul 2008
Posts: 227
From: India
#48 “Quote” Edit Post
ss into f,f+2,2 works fine. Damage i'm getting from Lili lead is 81 & Miguel 86. Will work from here now.
Didn't knew that Lili combo is 6 hits pre-B!. ty for the tip.
Signature
Malkom
Sage
Joined: Sep 2012
Posts: 455
From: Germany
#49 “Quote” Edit Post
Originally posted by alexbib
I've got charge db1, ws1f, SAV uf3, df41, d2 B! dash, df1, ff21 for 79. If someone's come up with something better lemme

Thanks dude, I really need to try this. I was always angry that Miguel can't do a proper leg sweeper combo. But finally it is possible.



edit: Well... I never realized that there are 2 different d/b 1 animations...
good to know...

Last edited by Malkom on Nov 30th, 2012 at 14:34

sad stanley
2nd Dan
Joined: Sep 2012
Posts: 20
From: United States
PSN: BushPrintzle
#50 “Quote” Edit Post
crosspost from the Steve forum, I tend to just buffer in Miguel after a Steve launcher (assuming you land one with him ever) for a basic bnb so the list with him starting is pretty empty

Miguel/Steve
d/f+2,1 d/f+1~f SAV u/f+3 d/f+4,1 d+2~5 d/f+1,2,1 ff+2,2 89 damage
SAV d/f+2 d/f+1~f SAV u/f+3 d/f+4,1 d+2~5 d/f+1,2,1 ff+2,2 94 damage
SAV 1,2,1 d/f+1~f SAV u/f+3 d/f+4,1 d+2~5 d/f+1,2,1 ff+2,2 116 damage
SAV 1+2 ff d/f+1~f SAV u/f+3 d/f+4,1 d+2~5 d/f+1,2,1 ff+2,2 101 damage
CH [1,2],1+2 d/f+1~f SAV u/f+3 d/f+4,1 d+2~5 d/f+1,2,1 ff+2,2 111 damage
CH f+2 d/f+1~f SAV u/f+3 d/f+4,1 d+2~5 d/f+1,2,1 ff+2,2 89 damage
CH b+2 d/f+1~f SAV 2~5 d/f+1,2,1 d/f+4,1,1 70 damage
CH b+1+2 d/f+1~f SAV 2~5 d/f+1,2,1 d/f+4,1,1 77 damage
d/f+2,1~5 d/f+1,2,1~f+2,1 FLK 1~ALB 2 68 damage
SAV 1+2~5 d/f+1,2,1~f+2,1 FLK 1~ALB 2 84 damage
SAV 1,2,1~5 d/f+1,2,1~f+2,1 FLK 1~ALB 2 96 damage
SAV d/f+2~5 d/f+1,2,1~f+2,1 FLK 1~ALB 2 77 damage
d/f+2,1 d+2~5 d/f+1,2,1~FLK 1~ALB 2 ff+2,1 86 damage
SAV d/f+2~5 d/f+1,2,1 ff+2~5 f+4,2 ff+2 90 damage
SAV 1,2,1~5 d/f+1,2,1 ff+2~5 f+4,2 d/f+1,2,1 111 damage


Steve/Miguel
b+2 ff+2~5 f+4,2 d/f+1,2,1~FLK1~ALB2 77 damage
DCK 2_extDCK 2_PAB u/f+2~5 d/f+1~f, SAV u/f+3, d/f+4,1 d+2~5 d/f+1,2,1 ff+2,2 81_91_87 damage
PAB d/f+2 1,2 d/f+1,1,2,1~5 d/f+2,1 fff+2 79 damage
extDCK 2 ffn 2,1~f d/f+1,1,2,1~5 d/f+2,1 W! b+1~FLK b+1,1,1,2 100 damage
Dck2, dckf2~dck1, df,1,2,1, ff2~5 d/f+2,1fff+2 83 damage
Fergus
Kazama Slamma
Joined: Oct 2009
Posts: 1338
From: Ireland
PSN: Fergus2k8
XBL: FlowchartFergus
#51 “Quote” Edit Post
What is Miguel's best TA! filler and ender at the wall?
Signature + main. Interested in + for T7

Join CKT Group, the new upcoming tekken clan, join the family! - https://www.facebook.com/groups/CKTTekken/?fref=ts

Thanks VendettaAshes for the avatar!
BigBlackBaller
Shihan
Joined: Dec 2012
Posts: 118
From: New Zealand
#52 “Quote” Edit Post
For filler I have df+1~f df+4,1,1 for filler and ender I only have df+1,2 since the last hits for 60% damage but there must be a better one...
Brahma
Bottom Tier Hero
Joined: Jan 2000
Posts: 10071
From: USA California
PSN: BrahmaDDT
#53 “Quote” Edit Post
Been messing around with Miguel some. After u/f+4, d/f+2,1~5, Marduk can land f+1~1+2+5 for a TA juggle. Timing is tight though, you have to hit 1+2+5 fast enough to combo, but slow enough that you don't get f+1,2. Thought this might be helpful for other characters that can't combo after u/f+4, d/f+2,1~5.
Signature Civilized men are more discourteous than savages because they know they can be impolite without having their skulls split, as a general thing.

[sdtekken.com]
seishiro41
2nd Dan
Joined: Jan 2007
Posts: 21
From: Philippines
#54 “Quote” Edit Post
Guys any suggestions on miguel lei and as well if the ff3 connects im pertaining to miguel any followups thag are stable
venzo77
Lone Wolf
Joined: Sep 2010
Posts: 304
From: Italy
#55 “Quote” Edit Post
ehi guys, any miguel/dragunov staples?
sav 121 works with almost any drag launcher. what about miguel on point? what moves prebound and which ender?
edit:
the best i was able to do after some practice was:

mig uf4_df21, df1~SAV~df1, df4,1, d2 B!~5 drag 4,4 mig f2+3

Last edited by venzo77 on Jun 11th, 2013 at 23:10

Lazy Dave
Arbiter of Fashion
Joined: Mar 2009
Posts: 2079
From: Australia
PSN: dale6994
#56 “Quote” Edit Post
Originally posted by Fergus
What is Miguel's best TA! filler and ender at the wall?

Wow, this thread has been dead for some time huh? No love for the manliest of men?

He's got quite a few decent fillers at the wall. With one hit at the wall bound moves, he gets df1 sav 121 on everyone except for smalls like Ling.

df411 is very consistent after two hitting bound moves. Again, smalls will sometimes fall out. Use b 2,2 or f 4,2 instead.

My main team is Miguel/Lars. I use either df 1 sav 121 into Lars f4,1,2,1

OR

df 1 sav, cancel, f4,2 into Lars f3,2+3_f1+4. This one is really nice, but requires timing. Option 1 is totally brain dead and very consistent.

If anyone has any decent Bob/Miguel wall combos, let me know.

One more option. Totally for fun, very inconsistent, but insanely cool. If you time it right against a perfectly linear opponent, you can do df1 sav, cancel, f2+3 and it will send the opponent back off the wall. Requires a one hit bound.

So with Lars, I can (stress the "can", but I won't) do for example: b2,3 W! d2 B! Miguel backdash df1 sav, cancel, f2+3 (they'll come off the wall) Lars 2,1,4 (back into the wall) and then your choice of either f4,1,2,1 or f3,2+3_f1+4. It's beautiful.

Okay! So enders. Honestly, not much. If a lot of hits have been used as a filler, you really only get df1,2 or f2+3. However, df1,2 will have the second hit connect clean.

Don't forget that Miguel juggles quite consistently on BT opponents, so sometimes I just do one hit and start side walking. You'll catch anyone crash tagging.

Last edited by Lazy Dave on Jul 26th, 2013 at 04:28

Signature What's that? You understand the difference between "your" and "you're"? Excuse me while I take my clothes off.
venzo77
Lone Wolf
Joined: Sep 2010
Posts: 304
From: Italy
#57 “Quote” Edit Post
ehi lazydave could you post the combos u found with lars/mig? i'd like to play that team too.
Lazy Dave
Arbiter of Fashion
Joined: Mar 2009
Posts: 2079
From: Australia
PSN: dale6994
#58 “Quote” Edit Post
Sure! Now, as you probably are already aware, Lars can tag out of a shitload of his launchers, so do excuse me if I miss a few. If there is a particular situation you'd like me to cover, feel free to ask.

So! The common place stuff first:

Note: I'll edit this as the day goes on. I'm starting my shift soon so bear with me!

Miguel uf4 easy combo: df1 sav df1, df4,1 df2,2 B! Lars df 3,3 Miguel WR 3

Miguel uf4 harder combo for 1 more point of damage: df1 sav df1, df4,1 sav f2 B! Lars DE cancel WS 2,SE 1 Miguel ff2,2

Miguel uf4 max damage: df1 sav uf3, df4,1 df2,2 B! Lars DE cancel WS 2, SE 1 Miguel f3,4

This one is very hard to time and there honestly is no real trick to it aside from practicing over and over. If you time it incorrectly, the second kick will whiff. All I can say is that there is a slight delay after Lars sandwiches them. If they tech roll after the f3, the 4 still hits but for less damage which still adds up to a max damage combo, but if they stay still, it will hit clean for awesome damage. Can't remember how much off the top of my head though.

Personally, I like the second one. I have too much difficulty with the third one.

Okay! That's all I have time for before work starts. I'll type more during my lunch break

Round 2:

Miguel df2,1: If you have rage on Miguel, use his solo combo same as hopkick. Otherwise, always ALWAYS tag in Lars because the damage is much better and takes away that pesky red bar.

df2,1,5 Lars f1,2,3 DE1, fb2,1 B! Miguel ssr ff2,2 Lars SW

Or you can end with any Lars ender you please without a Miguel filler if you want to take away that red bar.

Lars uf4 combo is exactly the same. Don't tag Miguel in unless you want to take away red bar. Lars by himself does a much better combo.

Same goes for Lars f1+2. he does better damage by himself. So use f1+2, df2, db2,1, f2,1,SE df1 B! Miguel ssr ff2,2 Lars SW

Same combo as above for Lars CH df2.

Lars CH db4, ws 2,1B! Miguel ssr df4,1 SAV 1, delay, 2,1 Lars dash b3 SE 1

Miguel ff3: I don't use this move too much because it's slow AND high but if it does connect, it is a natural launcher, so tag Lars and do the same combo you would do off Lars f1+2

Lars ff2? Don't tag. Fuck yeah Lars.

Lars CH ff1+2 DE1 db2,1 db2 SE df1,B! Miguel SAV 1,2,1 Lars SW

Fancy solo combo off CH ff1+2 DE1, standing 2, f4,1,2 db2 SE df1 B! db2 SE 1

Lars uf3. I'll be honest. I haven't toyed around with this launcher at all yet. The combo I do probably isn't max damage but I just haven't gotten around to testing it yet.

So anyway: Lars uf3, ws2, db2 SE df1 B! Miguel df1 SAV 1,2,1 Lars SW. I'll work on it and get back to you.

Hope this is a good start for you!

WALL COMBOS! Refer to my previous post above. I pretty much list everything there.

Last edited by Lazy Dave on Jul 26th, 2013 at 04:31

Signature What's that? You understand the difference between "your" and "you're"? Excuse me while I take my clothes off.
venzo77
Lone Wolf
Joined: Sep 2010
Posts: 304
From: Italy
#59 “Quote” Edit Post
thx
USMCOgre
Money Inc.
Joined: Oct 2001
Posts: 22641
From: USA California
PSN: MoneyIncUSMCOgre
#60 “Quote” Edit Post
What are people using for wall combos with Bob/Miguel? My shit is terrible. After a bound with Mig I'm doing ws3 3+4 into Migs f42 (which misses sometimes) or df12. With a Bob bound I'm doing ff22 with Mig into 1+21+2.

There has to be something better.
Signature The search for equality is a search for the lowest common denominator...

 All times are GMT. The time now is 17:42

Page Splits <1234>
Moderator Tools
Forum Jump