The TTT2 Jun Combo/Partner Thread

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pIchu
Joined: Jan 2002
Posts: 1684
From: Australia
#141 “Quote” Edit Post
That'll be difficult to test... probably save that for a combo video when it's out on console.

And as always, you add too many hits. The tag into Jun's f+3 will probably whiff.
zer0kage
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#142 “Quote” Edit Post
I'm already content with my JC/Jun TA! jun b4,2 (not held 5) iwr1 W! iwr1 1+2 4 bf1+2 in a walled stage.

When Jun is on point so far I'm back to using TA! JC db1+2 1+2 for longer combos.

uf4,3 B! TA JC f221 f3 <whatever> does good damage close to Asuka's TA b2,443 <whatever>.
Signature 我は空、我は鋼、我は刃!!我は一繰り剣にて全ての罪を刈り取り悪を滅する!
IRON LOBSTER
Orlando BOOM
Joined: Mar 2009
Posts: 3040
From: Canada
#143 “Quote” Edit Post
surely Jun/JC would get more damage off uf4,3 like this?

Jun uf4,3 b! TA! JC d,df1~4,1, d,df1~4,1, d,df,1~4, d1+2_1, f2+3_1, d,df1,2

what about (too get rid of red life) with Asuka

Jun uf4,3 b! TA! Asuka db4,3~5 Jun, b2,1, f3, IZU, 1+2, spike - does this work?
Signature A split second is only 30 frames.
pIchu
Joined: Jan 2002
Posts: 1684
From: Australia
#144 “Quote” Edit Post
Ash
Umm... it's a TA... I'm pretty sure JC d,d/f+1~4,1 is the start and end of the string so she'll jump out after it. I think JC's three hit punch string (whatever it is) with the last hit sending the opponent high is pretty much her staple (and probably her best) TA option.

Umm... Jun u/f+4,3~5 TA! Asuka d/b+4,3 b+2,1, f+3,f+1+2, IZU 1+2 might be a bit long. I don't think the f+1+2 will hit.

My staple is u/f+4,3~5 TA! Asuka b+2,4,3 b+2,1,f+1+2, IZU 1+2 into mixups (f+2 hits grounded so if you condition them to be scared of your oki, it'll give you a good chunk of damage... which is taggable as well) or I sometimes do 2,1,(4),3 post TA.
luksgammer360
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Joined: Jun 2011
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PSN: luksgammer
#145 “Quote” Edit Post
Billy
Of course I'm saving that one for console release. Why do you say that I always add too much hits? Well, I think I should have left that combo where it was, on my mind.
pIchu
Joined: Jan 2002
Posts: 1684
From: Australia
#146 “Quote” Edit Post
hahaha... because whenever I test your ideas, I get half way through the combo and the opponent is 20meters away from me

Some of your ideas are really nice... some a bit hopeful :p

Your info says you're form Argentina... no TTT2 there?
luksgammer360
War Lord
Joined: Jun 2011
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PSN: luksgammer
#147 “Quote” Edit Post
lol, thanks! yeah, my ideas maybe crazy sometimes.

Here in Argentina, the latest Tekken game you can find in arcades is Tekken 3. Pretty disappointing, considering that most of the countries at least got Tekken 5. Here, arcades are actually dead. If you go to one, you will just find games from decades ago
pIchu
Joined: Jan 2002
Posts: 1684
From: Australia
#148 “Quote” Edit Post
Tekken 3?!

God damn, move your ass to another country! Not just for Tekken but other shit as well! At least you can wait for console releases
zer0kage
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XBL: zer0kage
#149 “Quote” Edit Post
Ash: Julia would fly off after ddf1~41 as Bill said. Some how for long stuff to connect like Nina's disgusting df3,2 ss1~cancel whatever, it has to be a long 'action.'

JC's f221 is good but you have to B! them quite close to nail it all like Jun's uf4,3 as I listed. This is something I'm still exploring on since after f2 I tend to do uf3 b2,1 b2,1 f1+2 1+2 which is too far for TA!JC f221 to connect.
Signature 我は空、我は鋼、我は刃!!我は一繰り剣にて全ての罪を刈り取り悪を滅する!
pIchu
Joined: Jan 2002
Posts: 1684
From: Australia
#150 “Quote” Edit Post
Shane
I see a lot of people using f+2, u/f+3, f+3,f+1+2, IZU 1+2~5, TA! for stuff like that. Should work well.

That 'long string' means you can go into a stance. You get one string only for TA but of you enter or cancel into a stance, it's still technically the same string._

The best player here does Jun u/f+4,3~5, TA! Lee (b+2~f~N)x3, WS+2,3, WR+3. Lee's b+2 cancel brings him into mist step and he does the next b+2 out of it. Finally he does the WS+2,3 out of mist step which technically puts him in crouch. What a dumb.
zer0kage
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#151 “Quote” Edit Post
If my career takes off in Singapore, I'll make sure Colin is well fed and entertained when he comes over lol.
Signature 我は空、我は鋼、我は刃!!我は一繰り剣にて全ての罪を刈り取り悪を滅する!
pIchu
Joined: Jan 2002
Posts: 1684
From: Australia
#152 “Quote” Edit Post
Awesome. Colin is beasting it up here. Currently on Berserker with Lee and Jun. He keeps saying that Jun is good, which I agree on, but a lot of his wins were from dumb Lee shit.
luksgammer360
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#153 “Quote” Edit Post
Billy
That's my idea, but I won't be able to move until 2014 or so . Yeah, at least PS3 and 360 (not officialy) exist here lol.
DivineFist18411
5th Dan
Joined: Aug 2010
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#154 “Quote” Edit Post
Nice stuff you guys are coming up with-I'm sure all of us Jun enthusiasts will be well-prepared when TTT2 hits the shelves.
luksgammer360
War Lord
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#155 “Quote” Edit Post
Thanks DivineFist18411

My action when TTT2 arrives:
Arcade mode - (Trance Music)... JUUUN KAZAMAA! - ASKA KAZAMA! ...

GET READY FOR THE NEXT BATTLE!

(Intro pose sound) - Unmei ni aragau no desu ka...
ROUND 1... READY - FIGHT!
f+2, u/f+3, b+2,1, b+2,1,IZU,1+2(B!), ff+2,3

Niceeeeeee!
eleetplayah
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#156 “Quote” Edit Post
no idea if this has been tackled already but jun can land a d+2, B! after a successful (db+4),3. if only her 3+4 wasn't so useless.
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Complete Asuka/Jun Combo Thread
pIchu
Joined: Jan 2002
Posts: 1684
From: Australia
#157 “Quote” Edit Post
Oh really? (d/b+4),3, d+2 b! works? Looks like she just got better at the wall
eleetplayah
War Lord
Joined: Feb 2006
Posts: 765
From: Canada
PSN: tenjinmon
#158 “Quote” Edit Post
on open ground yeah. i doubt at the wall since i remember the last time i've been trying ch ss+4 into d+2 when opp is next to wall, jun magically travels over the opp making her facing the wall herself. worth a shot though.
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Complete Asuka/Jun Combo Thread
zer0kage
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#159 “Quote” Edit Post
db4,3 is a NCc? I might have delayed the 3 when I clearly saw db4 CH (leg got swept aside).
Signature 我は空、我は鋼、我は刃!!我は一繰り剣にて全ての罪を刈り取り悪を滅する!
luksgammer360
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#160 “Quote” Edit Post
Look at this: (00:25)



Amazing combos! As you can see, this works perfectly:

d/f+2, u/f+3, 1+4, b+2,4,3 (w!), 2,1,1+2~5, -TA!-, [b+3,<2>], b+2,1,4

(wallsplat!)d+2~5, -TA!-, [b+3,<2>], b+3,2

Pretty nice!

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