The TTT2 Jun Combo/Partner Thread

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ashinomori
Lone Wolf
Joined: Apr 2009
Posts: 311
From: Malaysia
#121 “Quote” Edit Post
Originally posted by Aken
anyone have a juggle for fdfa get up kick 3??


if asuka is fdfa:
wakeup 3, ws4, 2,1, 2,1,1+2B!~5, b4,2, f2

if asuka is fdfa/fufa (situational):
wakeup 3, ss, db4,3 ~5, f3, f1+2, 1+2B! ~5, b2,4,3, dash f2

if jun is fdfa:
wakeup3, ws2, f3, f1+2, 1+2B! ~5, b2,4,3, f1+2, 2

wakeup3, ss, db4,1+4,2, d2B! ~5, b2,4,3, ff2,3

oh btw, im just wondering...can anyone whose place got TT2 machines access videos on my gameplay? here, there are some are accessible and some which just don't play. dont know why.
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pIchu
Joined: Jan 2002
Posts: 1684
From: Australia
#122 “Quote” Edit Post
I think everyone's covered her getup 3 options... getup 3, cc, d/b+4,1+(4),2, f+3,f+1+2, IZU 1+2 is the most consistent hitting I find.

ashinomori
We don't have our deluxe cabs yet and no one in Brisbane has live monitors. Risa was saying how she can't access anyone's games from outside of the Philippines... no idea what that's about.

Aken
Reverse~5 is like b+4 on NM hit in T5 (don't know if it's still the same). Nothing in guaranteed but the opponent can't do anything for x amount of frames.

Unless you're on a really awkward angle after a wall splat, d/f+2,2 should hit pretty well. In those other cases, d+2 is fine. It's a shame you can't get more off it like Asuka.
zer0kage
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#123 “Quote” Edit Post
Her b2+3 unblockable sucks. I used it to punish a Tag Crash and it hit during the time they land for measely damage.
Signature 我は空、我は鋼、我は刃!!我は一繰り剣にて全ての罪を刈り取り悪を滅する!
Aken
Iron Fist God
Joined: Feb 2005
Posts: 2274
From: Australia
#124 “Quote” Edit Post
I have some question regarding her oki reset with b!d/b+1,d/f+4

If they float can I do something else other then b+2,1??
I'm asking this becoz sometimes the wall is too close for full combo
I manage to land f+3,f+1+2 but not consistent ... But maybe its just my timing any tip at all? Thx guys
pIchu
Joined: Jan 2002
Posts: 1684
From: Australia
#125 “Quote” Edit Post
Shane
It's horse shit. If you can land her super, may's well launch.

Aken
If it's too close to wall, just go for the wall combo. She doesn't have a very low hitting mid bound move like Asuka b+4,2..

Hmm... actually, I tested her GEN 3 a few days ago for the bound properties and it does work in juggles, though it's got really bad range so it might work. That is, f+3,f+1+2 is mid high... f+f,b+1+2, GEN 3 is mid mid... GEN 3 hits grounded as well so this might be our new bound at wall if it works.

So... splat, back dash, d+3+4, w! f+3,b+1+2, GEN 3 b!. There was no delay b+1+2, GEN 3 otherwise it was too slow. I'll test tomorrow (again, if I remember).
Aken
Iron Fist God
Joined: Feb 2005
Posts: 2274
From: Australia
#126 “Quote” Edit Post
found some new stuff (I think)

u can also use ws+1+2 after ch f,f+4
I'm not sure which one does more dmg between ws+2 and ws+1+2 tho also need to test if it work after u/f+4,3,B! as well

new wall combo Asuka and Jun
Asuka d+2,TA Jun 2,1,4,1 Asuka b+4,2_d/f+1,4
pIchu
Joined: Jan 2002
Posts: 1684
From: Australia
#127 “Quote” Edit Post
I rarely use f,f+4 so you probably made a discovery (unless Koreans are sandbagging). I'll test it out today... CH f,f+4, WS+1+2, f+3,whatever... is that what you mean? The WS+1+2 would definitely do more than WS+2.

I think I've seen 2,1,4,1 as a TA on wall a couple of times but never once think about it til I read about it again :p The last hit is heaps slow but I guess Asuka is already active again. Wonder if it'll net more than 6 hits at wall.

I'll write it down and test it. Thanks, for the fresh shit, Aken.
luksgammer360
War Lord
Joined: Jun 2011
Posts: 795
PSN: luksgammer
#128 “Quote” Edit Post
Billy
I'll be waiting for your test then. Hope GEN 3 can be used at a wall. Random idea:
(wallsplat!) , backdash, d+3+4, d/f+2,2~5 (TA!) , b+3,((2)) , b+3,2 .

((o)) Indicates "Switch". In this case, if you time it right, the control will switch back to Jun when Asuka is starting her 2, allowing Jun to hit faster. So I put 2 between double parentheses, indicating that 2 hits when the control already switched back to Jun. Got it? lol
pIchu
Joined: Jan 2002
Posts: 1684
From: Australia
#129 “Quote” Edit Post
Tried that years ago.. d/f+2 whiffs
zer0kage
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#130 “Quote” Edit Post
Aken, uf4,3 B! ws1+2 works (been on the receiving end). I forgot what comes after ws1+2 but it's still either f3->f1+2 or b2,1,f1+2 series of combos.

However, I don't think fcdf2 CH uf4,3 can be followed up by ws1+2. Hope you guys can test.
Signature 我は空、我は鋼、我は刃!!我は一繰り剣にて全ての罪を刈り取り悪を滅する!
luksgammer360
War Lord
Joined: Jun 2011
Posts: 795
PSN: luksgammer
#131 “Quote” Edit Post
Originally posted by pIchu
Tried that years ago.. d/f+2 whiffs

d/f+2,2 whiffs? Weird.

Well, you can try with d+2 instead.
pIchu
Joined: Jan 2002
Posts: 1684
From: Australia
#132 “Quote” Edit Post
Shane
It's u/f+4,3 b!, WS+1+2, f+3, b+2,1,f+1+2, whatever. It's pretty damn classy.

For those of you who aren't comfortable doing the WS+1+2, you can replace it with u/f+3. Easier and the damage is negligible.

I don't see why the full juggle wouldn't hit after a FC d/f+2.. the f+3, b+2,1,f+1+2 has crazy good range

luksgammer360
The d/f+2 doesnt hit low enough like Asuka's b+4.

I tried splat, BD, d+3+4, f+3,b+1+2, GEN 3... GEN 3 is far too slow. I'll try out d+2 tomorrow.

Also, I am pretty sure that SS+4 bounds. Might try that.
Aken
Iron Fist God
Joined: Feb 2005
Posts: 2274
From: Australia
#133 “Quote” Edit Post
About b+1+2 u guys called it GEN?
Anyway other then auto low parry it also does a grab reversal right?
Correctly me if I'm wrong sometimes I just mash b+1+2 for fun and it grab my opp..I count tell what he did but I'm pretty he was trying to grab me

And about her b+1 in order to have a follow up on CH u need to press 2 again am I correct?

Anyone have good juggle on BT opp??
Ws+3?
F+2 on BT?
luksgammer360
War Lord
Joined: Jun 2011
Posts: 795
PSN: luksgammer
#134 “Quote” Edit Post
Billy
Exactly, SS+4 bounds. You can try f+3,d_u~4.
Aken
Yeah, b+1+2 is called Genjitsu --> GEN. The same with f+1+2: Izumo-->IZU.

I'm not sure if it has to be on CH, but yes, you have to press 2 again. Something like this: b+1~2.

As regards to a BT juggle, I'll suggest you try:
f+2, d/f+1, b+4,2, f+3,IZU,1+2 (B!), ff+2,3_2
WS+3, b+2,1 , b+2,1,IZU,1+2_1,2(B!) , ff+2,3_2


I don't see anyone's using ff+2,2 as an ender insted of ff+2,3 (personally I like ff+2,3, but I haven't played the game yet lol). It maybe because ff+2,3 has wallcarry properties, but I want to see if ff+2,2 inflicts more damage.
pIchu
Joined: Jan 2002
Posts: 1684
From: Australia
#135 “Quote” Edit Post
Aken
b+1+2 reverses lows and throws and is active from the first frame (1~30 frames - Arcadia mook). Pretty cool actually.

b+1:2 is a just frame. Press the 2 when the b+1 hits. It's pretty loose..... since I can do it

I don't think CH properties matter.. and it doesn't transition if you're on a big enough angle.

b+2,1 juggles seem to hit on almost any angle... even BT.

luksgammer360
f,f+2,3 is a better ender if you're not at the wall since it has more range. f,f+2,2 is more consistent as a wall combo.

Last edited by pIchu on Jan 8th, 2012 at 10:30

eleetplayah
War Lord
Joined: Feb 2006
Posts: 765
From: Canada
PSN: tenjinmon
#136 “Quote” Edit Post
Originally posted by Aken
Anyone have good juggle on BT opp??
Ws+3?
F+2 on BT?


ws+3, b+4,2, f+3,IZU,1+2, B! or TA!
BT opp f+2, 1, b+4,2, f+3,IZU,1+2, B! or TA!

with ws+3, hit the b+4 as early as possible then delay the 2 cuz if you press it normally, the 2 whiffs. that's the most consistent thing i find so far, and you can always tag in asuka if anything else fails.
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Complete Asuka/Jun Combo Thread
pIchu
Joined: Jan 2002
Posts: 1684
From: Australia
#137 “Quote” Edit Post
Asuka sucks at hitting BT
eleetplayah
War Lord
Joined: Feb 2006
Posts: 765
From: Canada
PSN: tenjinmon
#138 “Quote” Edit Post
Originally posted by pIchu
Asuka sucks at hitting BT


but she has better juggle fillers than jun IMO. i've had enough of jun dropping uf+4,3 and ws+3 combos hence, my need of tagging in asuka to the point of unnecessarily sacrificing large chunks of red bar. oh, well...

cool double tag in combo:
f+2~5, db+4,3~5, f+3,IZU,1+2~5, 2,3, wr+3

oh and ss+4 indeed binds opponents.
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Complete Asuka/Jun Combo Thread
pIchu
Joined: Jan 2002
Posts: 1684
From: Australia
#139 “Quote” Edit Post
Oohh... that double tag combo is nice. Though don't know if it would do any more than the staple after a Jun f+2~5 into Asuka.

With the correct spacing you could get another tag in there before the TA :p
luksgammer360
War Lord
Joined: Jun 2011
Posts: 795
PSN: luksgammer
#140 “Quote” Edit Post
Billy
Thanks for the info!

Last edited by luksgammer360 on Jan 10th, 2012 at 00:27

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