T6BR Arcade/Console Combo Thread!

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green)Lei
do it like old water
Joined: Jan 2009
Posts: 1281
From: Germany
PSN: GreenLei
#601 “Quote” Edit Post
Originally posted by eddy_rulz
friends i need some help..i m new to Lei...i m having trouble with landing RR(f,n,1,2) after f,f+2 bound...Also i can,t hit d/f+1,1 after f,f+2 bound...plz tell me wt i m doing wrong do i have to hit RR or d/f+1,1 really fast after bound...my juggle which i m doing is
u/f+4 f+3,1 f+2 f,f+2 B! then i cant land RR or d/f+1,1 for wall carry..plz help?


I really dont know what to say about connecting fn1,2 after ff2, theres nothing special at all, maybe a little timing required or a little unstaple against the smaller chars, but nothing special.

practise it again Im sure you will land it.


about df1,1 you can easily do it after a short juggle.
to make it connect after a standard juggle you have to dash very fast but not too deep. hard to explain, too. just a feeling thing. but I totally avoid it, its not worth it

have u seen my vid? maybe it helps. see my signature
Signature ---> Lei general guide

---> and combos traps wallgame

"you cannot outsmart that which doesnt think"
[~DTC~]
Combo Derper
Joined: Mar 2008
Posts: 1565
From: Australia
XBL: Nor 360 =S
#602 “Quote” Edit Post
Originally posted by eddy_rulz
friends i need some help..i m new to Lei...i m having trouble with landing RR(f,n,1,2) after f,f+2 bound...Also i can,t hit d/f+1,1 after f,f+2 bound...plz tell me wt i m doing wrong do i have to hit RR or d/f+1,1 really fast after bound...my juggle which i m doing is
u/f+4 f+3,1 f+2 f,f+2 B! then i cant land RR or d/f+1,1 for wall carry..plz help?

You buffer fn just before the animation ends for ff+2 and you press 1 just as you finish, so you don't see the fn walk Lei does but you see a fn1, that way you'll get that move most of the time.
For df+1,1, you have to drop the f+2, or else you have to do a ff~df+1,1
Signature &// - Dragon - Tiger - Crane -DTC
eddy_rulz
Lone Wolf
Joined: Dec 2009
Posts: 337
From: Pakistan
#603 “Quote” Edit Post
thnx for ur tips friends...i will test them out and will post here if i connect juggles...
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Mad Daimond
7th Dan
Joined: Jun 2010
Posts: 89
From: Russia
PSN: MadDaimond
XBL: Mad Daimond
#604 “Quote” Edit Post
I m need "only Mardok, Jack-6, Kuma, e.t.c." juggles. Any Ideas?
green)Lei
do it like old water
Joined: Jan 2009
Posts: 1281
From: Germany
PSN: GreenLei
#605 “Quote” Edit Post
Originally posted by Mad Daimond
I m need "only Mardok, Jack-6, Kuma, e.t.c." juggles. Any Ideas?


wall ender: fn4,1 fn12124
no shit^^ easy and staple and ridiculous damage
fn41222 is the easier way

juggles are the same
Signature ---> Lei general guide

---> and combos traps wallgame

"you cannot outsmart that which doesnt think"
eddy_rulz
Lone Wolf
Joined: Dec 2009
Posts: 337
From: Pakistan
#606 “Quote” Edit Post
Originally posted by green)Lei
wall ender: fn4,1 fn12124
no shit^^ easy and staple and ridiculous damage
fn41222 is the easier way

juggles are the same


u mean simple wall carry OR after wall bound with f,f+2....
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Mad Daimond
7th Dan
Joined: Jun 2010
Posts: 89
From: Russia
PSN: MadDaimond
XBL: Mad Daimond
#607 “Quote” Edit Post
Originally posted by eddy_rulz
u mean simple wall carry OR after wall bound with f,f+2....

After bound ...W!, ff2(or another b! move), fn41222.

Another combo on some characters(Jack-6, Marduk..., not fully tested yet)
PLD 3, df1, 2, fn2, fn2, ff2 b!.
green)Lei
do it like old water
Joined: Jan 2009
Posts: 1281
From: Germany
PSN: GreenLei
#608 “Quote” Edit Post
Originally posted by eddy_rulz
u mean simple wall carry OR after wall bound with f,f+2....


I mean w! ff2 B! fn4,1 fn1,2,1,2,4. its very staple and easy against jack and marduk
Signature ---> Lei general guide

---> and combos traps wallgame

"you cannot outsmart that which doesnt think"
SaixSephiroth
6th Dan
Joined: Mar 2010
Posts: 75
From: New Zealand
#609 “Quote” Edit Post
FCD 3, df2, df2, df1+2 B! on kuma and marduk
Mad Daimond
7th Dan
Joined: Jun 2010
Posts: 89
From: Russia
PSN: MadDaimond
XBL: Mad Daimond
#610 “Quote” Edit Post
Originally posted by SaixSephiroth
FCD 3, df2, df2, df1+2 B! on kuma and marduk

FCD 3, df2, 1, f2, ff2 B! another variation (more damaging for B! ff34)

Last edited by Mad Daimond on Mar 22nd, 2011 at 07:36

CaptainInsano
5th Dan
Joined: Jan 2010
Posts: 59
From: Australia
#611 “Quote” Edit Post
Originally posted by green)Lei
I mean w! ff2 B! fn4,1 fn1,2,1,2,4. its very staple and easy against jack and marduk


I saw on your awesome video of lei awesomeness that you connected against Lars after a W! ff+2 B! a nice little fn 4,1,2,2,2,2

Does it work on Mid sized chars and up? Doesn't always seem to work on Lars for me. I get it just once in a while.

Is it conditional? must you be absolutely square front on, or just in the corner? I assume you made the video with the dummy doing an auto-tech-roll right?
Signature Its all about getting lei-ed
green)Lei
do it like old water
Joined: Jan 2009
Posts: 1281
From: Germany
PSN: GreenLei
#612 “Quote” Edit Post
Originally posted by CaptainInsano
I saw on your awesome video of lei awesomeness that you connected against Lars after a W! ff+2 B! a nice little fn 4,1,2,2,2,2

Does it work on Mid sized chars and up? Doesn't always seem to work on Lars for me. I get it just once in a while.

Is it conditional? must you be absolutely square front on, or just in the corner? I assume you made the video with the dummy doing an auto-tech-roll right?


sorry I didnt read this earlier.

on mid sized chars, you have the be off axis on the right (on their left side) to make it connect against mid chars

I made the video with a dummy doing wakeup 4
Signature ---> Lei general guide

---> and combos traps wallgame

"you cannot outsmart that which doesnt think"
green)Lei
do it like old water
Joined: Jan 2009
Posts: 1281
From: Germany
PSN: GreenLei
#613 “Quote” Edit Post
so I tested

fn4,1 1+2,1 BT3 after low parry. it works absolutely staple against the chars I tested yet:

Nina Asuka Miguel

gonna check out more this evening.

this is really a nice lp juggle doing 44 damage with nice wall carry. the hard thing is to make the BT3 connect, this requires absolutely strict (maybe just frame) timing, but it works.

I really recommend to practice that, its worth^^
Signature ---> Lei general guide

---> and combos traps wallgame

"you cannot outsmart that which doesnt think"
RoadBlaster
Iron Fist God
Joined: Mar 2010
Posts: 1231
From: Sweden
PSN: joe_harley
#614 “Quote” Edit Post
cool! gonna try it

seems a bit too unreliable to become staple but i hope youre right

but isnt there a f+3,1 combo around 44? there as well that last bt kick is why we choose to use a less difficult one
Signature Any good man comes with a little dust on his jacket
green)Lei
do it like old water
Joined: Jan 2009
Posts: 1281
From: Germany
PSN: GreenLei
#615 “Quote” Edit Post
Originally posted by RoadBlaster
cool! gonna try it

seems a bit too unreliable to become staple but i hope youre right

but isnt there a f+3,1 combo around 44? there as well that last bt kick is why we choose to use a less difficult one


yes Im sure its staple and reliable but quite hard. you will see after some practice

I also tested against Ling so it should work on every char in the game (maybe not kuma)
Signature ---> Lei general guide

---> and combos traps wallgame

"you cannot outsmart that which doesnt think"
Oconnigan
Kyu
Joined: Jul 2011
Posts: 2
PSN: Oconnigan
#616 “Quote” Edit Post
Originally posted by green)Lei
just learn to do the staple juggle ff3~b uf4 f31 ff2.

no excuses guys come on!


http://www.youtube.com/watch?v=a00QPhAb4MM

From what I can see that is done multiple places in this video like at 1:47 but what i don't get is how you do ff3~b which puts you into the Back Turn but then do uf4 and get that kick because all i get is like a jumping round house kick. Can some explain to me what is done there?
green)Lei
do it like old water
Joined: Jan 2009
Posts: 1281
From: Germany
PSN: GreenLei
#617 “Quote” Edit Post
Originally posted by Oconnigan
http://www.youtube.com/watch?v=a00QPhAb4MM

From what I can see that is done multiple places in this video like at 1:47 but what i don't get is how you do ff3~b which puts you into the Back Turn but then do uf4 and get that kick because all i get is like a jumping round house kick. Can some explain to me what is done there?


you dont have to turn around after ff3~b, just input uf4, he turns around himself while jumping
Signature ---> Lei general guide

---> and combos traps wallgame

"you cannot outsmart that which doesnt think"
Laughing Man
Don't worry be happy
Joined: May 2004
Posts: 2060
From: Chile
PSN: SrSonriente
#618 “Quote” Edit Post
Originally posted by Oconnigan
http://www.youtube.com/watch?v=a00QPhAb4MM

From what I can see that is done multiple places in this video like at 1:47 but what i don't get is how you do ff3~b which puts you into the Back Turn but then do uf4 and get that kick because all i get is like a jumping round house kick. Can some explain to me what is done there?


There are two "basic" versions of this juggle.

ff3~b, uf4, f31, ff2 this one makes a "roundhouse" like kick.

ff3~b, UF4, f31, ff2 this one makes Lei to first turn around and then kick while in the air.

If you dont' know the legend we use in Zaibatsu, the uf means "tap" up/forwards, and the UF means "hold" up/forwards.
Connecting the "hold" kick could be tricky. Too slow, you will lose the juggle, too fast, and you will lose some damage.
JiangWulong
Kyu
Joined: Aug 2012
Posts: 2
From: United Kingdom
PSN: ShadowEmperor
XBL: TofuEatingDerek
#619 “Quote” Edit Post
Can someone tell me what this command is? --> UFn4
It's used after the BT from ff+3 ~b. I'm pretty sure I'm doing it wrong as I've seen the juggle done by Green)Lei..
Thanks!
Signature "In the world of Kung Fu, speed defines the winner."
"Don't get me wrong! I only want to kill you, or be killed by you."

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