Marduk Combo Thread

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Sofa
7th Dan
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#41 “Quote” Edit Post
I do it in a different way. I simply create a large step forward with the ff motion in ff1+2 itself. It should be somthing like ff(slight pause and hold F)1+2. If you hold for to long ff2 will come out, but you should time it so you hit 1+2 right before that happens. That method works better for me. It's easy and consistent ones you find the right timing.

I have postet a thread with Marduk/Steve juggles in the Steve forum. They should give some good ideas for combos with Marduk + another charater also.
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GroundManiac
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#42 “Quote” Edit Post
Question....Does anyone know the max damage combo for Ak/Craig team off of FF+1+2 grab? Saw a video were Craig did the grab tagd into ak. He did cd1 into jab but i haven't been able to do it. Any help would be great Cheers
>phunnykidd<
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#43 “Quote” Edit Post
Originally posted by GroundManiac
Question....Does anyone know the max damage combo for Ak/Craig team off of FF+1+2 grab? Saw a video were Craig did the grab tagd into ak. He did cd1 into jab but i haven't been able to do it. Any help would be great Cheers


i think the best ive got is ff+1+2~5,ssl2,1~5, swl 1,2 vtsc, 2,d+1+2,fff+2+4 82 dmg?
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Lostprophet1
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#44 “Quote” Edit Post
Been trying to come up with red life depleting combos with Marduk and Bruce.

df+1, 2,d+1+2~5, 1, d+3+4, 3,2~f1 (3,2~f2_f+2,4) - Both do 71 dmg

Only issue with this combo is the timing is real strict and the chances of missing the combo increase the further you are from the opponent when connecting with df+1. I miss it quite frequently in game but in practice mode I can land it 4/5 times.
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Ketae
6th Dan
Joined: Nov 2012
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#45 “Quote” Edit Post
Some Marduk/Jack-6 combos I came up with.

Jack:

df+2, 2, f,f+1 f,f+1+2~5 Marduk db+3,1,1 68 damage
df+2 f,f+1~5 Marduk f+2,1 Jack f+4 b+3,2,2 84 damage

Marduk

df+1 2,d+1+2~5 Jack f,f+1 b+3,2,2 72 damage
df+1 2,d+1+2~5 Jack f,f+1~5 Marduk f+2,1 Jack f,f+4 87 damage

Last edited by Ketae on Dec 14th, 2012 at 12:48

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junemitsu
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Joined: Jun 2006
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From: Philippines
#46 “Quote” Edit Post
im not sure if this has been mentioned..
MARDUK/KING

(Mar) ws3, df4, 2 B! (King) b+1,2 (Mar) run across 1, ff+1+2
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Asianskyblue
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From: India
#47 “Quote” Edit Post
Yes something like this is already known to Craig/King players
Craig WS+3, 1, d/f+4,2 TA King b+1,2, Craig run under 1,2, VTSc, f,f+1+2.
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Icege
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#48 “Quote” Edit Post
CH b+2, iVTS (f+1),2~5, B!, Jinpachi d/f+2,1, Marduk u/f+3, 2,d+1+2~5, Jinpachi iWR 4 - 101dmg
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Sharizord
Kyu
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#49 “Quote” Edit Post
Here are some silly Marduk/Feng juggles.

#1


#2


#3


#4
Inhuman Spartan
Dragon Lord
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#50 “Quote” Edit Post
I am planning to make a Marduk combo video so i request u guys to record a combo and i will add it to the video. Thanx, i am waiting for replies.
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Later tht day Ganryu was found in the hospital and Craig and Julia were found practicing wrestling in the MMA Gym.
irionfistnagai
1st Dan
Joined: Sep 2012
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From: New Zealand
#51 “Quote” Edit Post
Originally posted by KDL
Marduk/Bruce...

Enjoy!


Do you have anything off a CH db2?
D.R
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From: Ireland
#52 “Quote” Edit Post
you can combo df4,2 off a ws2 ch if a li'l off axis l (or tbh i am looking for the ~5 (88 ish red bar}here for my teamings)
getting a big staple red bar off ff1+2 has been the challenge so far i feel .
Also 4ch db3,1,1 did not see this listed is a cheap and cheerful 52.
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Wiggins
4th Dan
Joined: Nov 2009
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#53 “Quote” Edit Post
I made a silly combo with Craig/Christie.

Figure I might as well post it here.

SILLY SHIT
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KDL
4th Dan
Joined: Feb 2012
Posts: 43
From: United States
#54 “Quote” Edit Post
Originally posted by irionfistnagai
Do you have anything off a CH db2?

Dash DF+4,2~5 bruce B+4,3,4 marduk ff+1+2. Easy and decent damage.

Originally posted by Icege
CH b+2, iVTS (f+1),2~5, B!, Jinpachi d/f+2,1, Marduk u/f+3, 2,d+1+2~5, Jinpachi iWR 4 - 101dmg

You can get the f+1 in VTS to hit consistently. Just dash during the last frames of b+2. It's kinda like Bruce's ws+2,1 dash d+3,4 but much easier.

Last edited by KDL on Feb 23rd, 2013 at 10:05

Inhuman Spartan
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#55 “Quote” Edit Post
any better combo with heihachi after CH d/b+2 ?
any tech traps of marduk?...in wall and in open area?
Signature Craig plz free me from that problem called Ganryu.
Oh sure Jules,u r my girl.
heh yes big boy *hugs*
Later tht day Ganryu was found in the hospital and Craig and Julia were found practicing wrestling in the MMA Gym.
USMCOgre
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#56 “Quote” Edit Post
Anyone using Kaz/Duk? I feel like my damage after df1 is shitty. Getting 87 but I feel like there's more. I'm doing df1, 2, df31+2~5, cd41, ff1+2 for 87.

Edit: OK I got up to 94 with df1, 2d1+2, df42~5 TA1, cd41, ff1+2. Not bad for df1 combo damage.

Last edited by USMCOgre on Mar 7th, 2013 at 16:21

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>phunnykidd<
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#57 “Quote” Edit Post
i prefer using b4,1 as a filler for kaz more than cd4,1
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USMCOgre
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#58 “Quote” Edit Post
Originally posted by >phunnykidd<
i prefer using b4,1 as a filler for kaz more than cd4,1
Why? It's way less damage and pushes back further.

Last edited by USMCOgre on Mar 8th, 2013 at 00:31

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>phunnykidd<
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#59 “Quote” Edit Post
i personally found it hit much more often, i tended to whiff cd4,1 a lot. but i really havent put much testing into the game.

94 dmg off df1 sounds great, but i also geared my combos around 1+3 air grab for better oki

edit: did some real quick testing, your juggle seems to miss a lot on the bind, its just too random. best juggle i found df1,2,df3,1,2,vtsf+1,2 TA SSL b4,1 ff+1+2 = 90dmg or 86 with f+1+3 throw is what i like.'

and CH d/b2 i stole killerdoll's combo with dash vts f+1,2 TA cd4,1, 1,2vts ff+1+2= 101dmg

Last edited by >phunnykidd< on Mar 8th, 2013 at 05:46

Signature Me:"What can I do to win more?"
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Icege
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#60 “Quote” Edit Post
Will d/f+1, 2, d/f+4,2~5, B!, CD+4,1, u/f+3, f+1+3 connect?

Recovery on d/f+3,1+2 takes longer and also knocks them further away. d/f+4,2 might help with tightening it up
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