Zafina Combo Discussion

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GrandKitaro777
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#201 “Quote” Edit Post
Originally posted by LegendaryDJ
Looking for more wall carry options for Zafina before the bound. Hoping she has something a lil different than

df+2, df+1, df+1, f+2,3,4 W!


You can df 2, df 1, df 1, f2 3 scr 4 w! scr 3+4 b!

lol
Signature Zafina, Steve, Kazuya

StudBuddha
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Joined: Feb 2013
Posts: 1477
From: USA Illinois
#202 “Quote” Edit Post
Does anyone have any Steve/Zafina combos. I think mine suck.
Conrad
Champion
Joined: Feb 2012
Posts: 278
From: USA Missouri
PSN: Disruptr-
#203 “Quote” Edit Post
Originally posted by StudBuddha
Does anyone have any Steve/Zafina combos. I think mine suck.
You should hit up GrandKintaro. He's the only person I know of that plays that team.
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Fergus
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#204 “Quote” Edit Post
afina/Leo

df2 uf1 f2,3~b 1+2 b! Leo f3~d bok 1,2 to ff3+4 - staple off every launcher pretty much, off BOK 2, replace uf1 with ufn4, and off 1+2 CH, replace uf1 with df1, etc.

If you're close to the wall post Leo filler, you can do ff2 w! uf1 df12>1 for CHUNKS

Leo df2 f2 b1,4~df uf 1 b2,1+2 b! Zaf df3,4 to Leo f1+2 - staple for nearly every launcher as well.

Leo hopkick ff4,3~5 Zaf 1+2 b! Leo f3 bok 1,2 to Zaf ff3+4.

Wall combos

Zaf w! ff3 b! Leo f4~df ws141 to 3 SCR 1+2 (both 1s in WS141 hits for 60%, this combo will only work if they hit for 60%, you can do SCR 4 for an easier ender for 1 less dmg)

Leo w! b2,1+2 b! Zaf 3~b df121 to ws141 (delay both 1s in df121 for 60%)

Off a wall carry with Leo, you need to replace b2,1+2 with d2 for Zaf's wall filler to work.
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MacNuzz
Banned By Mod
Joined: Feb 2014
Posts: 1080
From: Denmark
#205 “Quote” Edit Post
Devil Jin & Zafina
EWGF~5 ff2 1+2 TA! (Devil Jin) ff4 (Zafina) ff2 df4,1 103dmg (staple)
EWGF EWGF ff3,1ff 2 df1+2 TA! (Zafina) MNT d1,4 (Devil Jin) tgf~UF 105dmg (Max damage)
d3+4 1 ff3,1ff 2 df1+2 TA! (Zafina) MNT d1,4 (Devil Jin) 1+2 94dmg

ff2 W! df1+2 TA! (Zafina) f2,3,4 (Devil Jin) tgf~UF 85dmg
ff2 W! df1+2 TA! (Zafina) 3~db df1,2,1 (Devil Jin) tgf~UF 92dmg

Zafina & Devil Jin

df2 uf1 1+2 TA! (Devil Jin) ff4 (Zafina) ff2 df4,1 83dmg
SCR df3 WS3SCR1+2 TA! (Devil Jin) uf1+2 (Zafina) ff2 df4,1 94dmg (SCR1+2 recovers too slow for TA! ff4)

ff4 W! ff3 TA! (Devil Jin) ff4 (Zafina) uf1 df1,2>1 91dmg
Signature Ideal tier list for Tekken 7 Fated Retribution Top tier: Rucky Chroe, Claudio, Lars
                                      Bottom tier: Everyone else
Originally posted by Miss Rochefort:
if i had to pick one, it would be Steve
i want his c0ck inside me XDD!
SPAG3Tii
4th Dan
Joined: Aug 2012
Posts: 45
From: South Africa
PSN: x_SPAG3Tii_x
#206 “Quote” Edit Post
You can also do:
EWGF, EWGF df1+2 B! TA! MNT d31 MNT d14 TGF~UF for +-100 DMG
Or f3+4 which is easier.

What can you connect after Zaf: CH B1, ws21~5?
Signature Zafina is endangered. #SAVEZAFINA
MacNuzz
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Posts: 1080
From: Denmark
#207 “Quote” Edit Post
If you sidestepped right then CH b1 ws1,2~5 df3,2,4 for 58dmg

On axis CH b1 ws1,2~5 df4,4

You might be able to get a justframe-ish cd4,4 B! after CH b1 ws1,2~5

CH b1 ws1,2 1+2 TA! (Devil Jin) SSR ff3,1ff 2,2 (Zafina) ff3+4 87dmg

Last edited by MacNuzz on Aug 31st, 2014 at 15:06

Signature Ideal tier list for Tekken 7 Fated Retribution Top tier: Rucky Chroe, Claudio, Lars
                                      Bottom tier: Everyone else
Originally posted by Miss Rochefort:
if i had to pick one, it would be Steve
i want his c0ck inside me XDD!
SPAG3Tii
4th Dan
Joined: Aug 2012
Posts: 45
From: South Africa
PSN: x_SPAG3Tii_x
#208 “Quote” Edit Post
I was hoping we could get some decent red life off of CH b1, but ah well.

On another note try these:
df2, uf1, f23~b 1+2 B! TA! bf214 ff3+4 82 DMG

ws2 DEWGF~5 1+2 B! into whatever for red life

Wall combos:
ff4 W! (backdash) 3 W! SCR 1+2 B! TA! df12 uf1 df12>1 95 DMG
ff2 W! df1+2 B! TA! 3~b df121 TGF~UF 93 DMG - strict timing, can end with df12 for 86 DMG
Signature Zafina is endangered. #SAVEZAFINA
Fogelstrom
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Joined: Sep 2012
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From: Sweden
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XBL: DicDictator
#209 “Quote” Edit Post
Anyone got anything for Bryan/Zafina?
Having Zafina on point isn't an issue and getting 85+ dmg for practically every launcher.
However I can't find any TA filler to net decent damage as Bryan on point. The best I've found is db+4,2 so I can end with qcf+4,1,2. But it's fairly unreliable since the last tends to wiff at certain angles.

I'm new to TTT2 so using <launcher>, db+2, f+4,1 B! for every starter except JU but still end up with 4 hits on that so... yeah any hint/tips appreciated.
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MacNuzz
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Posts: 1080
From: Denmark
#210 “Quote” Edit Post
Zafina
df2 uf1 f2,3b 1+2 TA! (Bryan) b2,1,4 (Zafina) ff3+4 87dmg
CH b1 WS1,2~5 f4,1 TA! (Zafina) MNTd1,4 (Bryan) ff3* 91dmg
SCR4 SCR1+2 TA! (Bryan) WS3,4 (Zafina) ff2 f2,3,4 104dmg
Bryan
fb2~5 ff2 f2,3b 1+2 TA! (Bryan) b2,1,4 (Zafina) ff3+4 98dmg
WS1~5 ff2 f2,3b 1+2 TA! (Bryan) b2,1,4 (Zafina) ff3+4 100dmg
uf4 WS3 db2 f4,1 TA! (Zafina) MNTd1,4 (Bryan) ff3* 93dmg

If you have the opportuniny to tag out after Bryan's launcher, do it
More damage for less work

Last edited by MacNuzz on Feb 2nd, 2016 at 17:22

Signature Ideal tier list for Tekken 7 Fated Retribution Top tier: Rucky Chroe, Claudio, Lars
                                      Bottom tier: Everyone else
Originally posted by Miss Rochefort:
if i had to pick one, it would be Steve
i want his c0ck inside me XDD!
ghirlanda
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Joined: Oct 2009
Posts: 441
From: Italy
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#211 “Quote” Edit Post
is it possible zafina has 0, literally 0 wall carry possibilites before bound?
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sithlord
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#212 “Quote” Edit Post
no
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Johnnay
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From: Australia
#213 “Quote” Edit Post
Originally posted by sithlord
no


Maybe df+1,4,2,3,4 or df+1,4 but yep.. No
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LegendaryDJ
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#214 “Quote” Edit Post
Been messing around with Zafina and True Ogre because they got a tag throw, and that's how I pick my teams.

I'm fairly new to Ogre, so these might not be the best wall carry fillers and strings. And I know I'm missing out on some big damage because I can't do his hcf+2:1+2 in a combo, but oh well.

Zafina/Ogre


Mid-screen


df+1+2, uf+1, f+2,3,b, 1+2~5 TA! df+3+4,3+4, ff+3+4 89dmg
df+1+2, uf+1, df+1, f+2,3, SCR 3+4~5 TA! df+3+4,3+4, ff+3+4 87dmg

df+2, uf+1, f+2,3,b, 1+2~5 TA! df+3+4,3+4, ff+3+4 79dmg
df+2, uf+1, df+1, f+2,3, SCR 3+4~5 (one hit) TA! df+3+4,3+4, ff+3+4 79dmg

uf+4, df+2, df+1, f+2,3,b, 1+2~5 TA! df+3+4,3+4, ff+3+4 79dmg


CH db+4,2, uf+1, f+2,3~b 1+2~5 TA! df+3+4,3+4, ff+3+4 105dmg
CH db+4,2, uf+1, df+1, f+2,3, SCR 3+4~5 TA! df+3+4,3+4, ff+3+4 103dmg

CH b+2, uf+1, f+2,3~b 1+2~5 TA! df+3+4,3+4, ff+3+4 96dmg
CH b+2, uf+1, df+1, f+2,3, SCR 3+4~5 (one hit) TA! df+3+4,3+4, ff+3+4 92dmg

CH d+4,3 uf+1, f+2,3~b 1+2~5 TA! df+3+4,3+4, ff+3+4 87dmg

CH b+1, df+2, df+1, f+2,3, SCR 3+4~5 TA! df+3+4,3+4, ff+3+4 85dmg


Wall Carry Pre-B!

uf+4, df+2, df+1, f+2,3, SCR 4~5 W! dash, db+1~5 TA! 3,db, df+1,2>1, df+3,2 103dmg
uf+4, df+2, df+1, f+2,3,4 W! dash, 1+2~5 TA! uf+1+2,1+2, df+1,2>1 97dmg
uf+4, df+2, df+1, f+2,3,4 W! dash, 1+2~5 TA! uf+1+2,1+2, df+4,1 95dmg

Wall Carry Post-B!

All midscreen combos ending in ff+3+4 W! Just add uf+1, df+1,2>1

df+1+2, uf+1, f+2,3,b, 1+2~5 TA! df+3+4,3+4, ff+3+4 W! uf+1, df+1,2>1 104dmg

Wall

ff+2, 1+2~5 TA! uf+1+2,1+2, df+1,2>1 91dmg
ff+2, 1+2~5 TA! uf+1+2,1+2, df+1,2,1 88dmg
ff+2, W! 3+4, SCR 2, 2~5 TA! uf+1+2,1+2, df+1,2 86dmg

Re-splat

ff+2, W! bb, 3, W! SCR 1+2~5 TA! uf+1+2,1+2, df+1,2 91dmg
ff+2, W! 3+4, SCR 1, W! SCR 1+2~5 TA! uf+1+2,1+2, df+1,2 88dmg

Ogre/Zafina

Note: All those ff, f+2 enders with Ogre can probably be replaced with ff, hcf+2:1+2, but I suck and can't do it.

Mid-screen
df+1+2~5, ff+2, f+2,3~b, 1+2~5 TA!, df+3+4,3+4, ff+3+4 101dmg
df+1+2~5, ff+2, df+1, f+2,3, SCR 3+4~5 TA! df+3+4,3+4, ff+3+4 99dmg
df+1+2~5, ff+2, f+2,3, SCR 3+4~5 TA! df+3+4,3+4, ff+3+4 95dmg

uf,n,4, b+4, 3,2, db+1~5 TA! d+3+4 SCR d+1,4, f+3+4, SBT 1,2,1+2
92dmg
df+1+2, ub+3~f, FLY 1, 3,2, db+1~5 TA! d+3+4 SCR d+1,4, ff, f+2 93dmg

ws+2~5, ff+2, df+1, f+2,3,b, 1+2~5 TA! df+3+4,3+4, ff+3+4 95dmg

ws+2~5, uf+1, f+2,3,b, 1+2~5 TA! df+3+4,3+4, ff+3+4 91dmg
ws+2~5, uf+1, df+1 f+2,3, SCR 3+4~5 TA! df+3+4,3+4, ff+3+4 91dmg


uf,n,4, b+4,3, 3,2, db+1~5 TA! d+3+4, SCR d+1,4, ff, f+2 87dmg

Wall Carry Pre-B!
uf,n,4, b+4,3, df+2,1,2 W! db+1~5 TA! 3, SCR db, df+1,2,1, dash, df+3,2 112dmg
uf,n,4, b+4,3, b+4,3,3+4 W! db+1~5 TA! 3, SCR db, df+1,2,1, dash df+3,2 109dmg

Wall Carry Post-B!

uf,n,4, b+4, 3,2, db+1~5 TA! d+3+4 SCR d+1,4, f+3+4, SBT 1,2, W! uf+1+2,1+2
104dmg
uf,n,4, b+4,3, 3,2, db+1~5 TA! d+3+4, SCR d+1,4, W! dash, df+3,2 92dmg

Wall

uf+1+2,1+2 W! db+1 TA! 3,db, df+1,2,1, df+3,2 107dmg

Last edited by LegendaryDJ on Sep 8th, 2015 at 01:46

Conrad
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Joined: Feb 2012
Posts: 278
From: USA Missouri
PSN: Disruptr-
#215 “Quote” Edit Post
I used to main Zaf/TO around 2 years ago. I mostly went for wall carries and only really TA'd when Zaf was on point since, imo, TO does decent solo damage and he doesn't benefit too much from Zaf's TA options. I only TA'd with TO on point unless I needed the extra damage/wall carry.

My staple df2 combo with Zaf went: df2, ff2, df1, 1+2 TA! (TO ub3~f 1,2,1+2) ff3+4

That did I think 89 damage which is really good for Zaf and it had great wall carry. The only downside is that it doesn't work on Bears. You also have to get the timing of ff2 down because if it hits too late the opponent can tech the df1.

As for your TO/Zaf wall combo you should use Zaf's 2,2,1+2 as TA filler since that allows TO to use his 1+2,1+2,1+2 as the ender.

Also concerning their tag throw it gives a free f1+4 from TO if it wall splats up close and if you space it right TO is actually able to get db1 for the B! for even more damage.
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