Lee Damage Optimization

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UberDuder
Shihan
Joined: Jun 2017
Posts: 111
#21 “Quote” Edit Post
If anyone knows bear specific combos for CH mist swayback 4, I can update the thread. Any help appreciated.
Miirio
Kyu
Joined: Jul 2017
Posts: 7
#22 “Quote” Edit Post
Lee Max Dmg Combos (no bears)








Originally posted by UberDuder
If anyone knows bear specific combos for CH mist swayback 4, I can update the thread. Any help appreciated.


CH MS BS4, B33F, B2F, B2F, 213, F21 (61 dmg)

you can probably get B2F x3, WS24, F21 for an extra 1 dmg but i've been trying for hours and the last hit of the F21 doesn't connect for me
UberDuder
Shihan
Joined: Jun 2017
Posts: 111
#23 “Quote” Edit Post
Thanks for the link and the bear combo, I'll update in a bit. If you happen to have a CH 44 combo btw I could use that.
Miirio
Kyu
Joined: Jul 2017
Posts: 7
#24 “Quote” Edit Post
Originally posted by UberDuder
Thanks for the link and the bear combo, I'll update in a bit. If you happen to have a CH 44 combo btw I could use that.


CH 44, B2F, B2F, B2F, 213, F21 (58 dmg)
could get 1 more dmg by doing B2F x4, WS24, F21, but because of the angle of the body in mid air the WS24 is very inconsistent
UberDuder
Shihan
Joined: Jun 2017
Posts: 111
#25 “Quote” Edit Post
Sorry for the late update, great videos Miirio, thanks for all the help and suggestions everyone. I need f43 2nd hit CH combos. I also added fc uf4 combos.
M0B
War Lord
Joined: Jul 2005
Posts: 749
From: Germany
#26 “Quote” Edit Post
Since you asked

Originally posted by UberDuder
If anyone knows bear specific combos for CH mist swayback 4, I can update the thread. Any help appreciated.


You might wanna add WS+2,3 as a juggle starter against bears. I do WS+2,3, b+2,4,3, S! d/f+1, b+2~f,N b~2,3, but that might be max damage, since you need b+2,4 to turn them around and after S! b+2 doesn't work (when i try)
Also, any spike as a wallender like W! d/f+1, f+4,3 still gives d+4,4,4,4 guarenteed.

WS+2,3 should be there anyway, though f,f+3 is a lackluster juggle that shouldn't even be called a juggle, but rage drive works against every character.
UberDuder
Shihan
Joined: Jun 2017
Posts: 111
#27 “Quote” Edit Post
^ True, I'll get on that in a bit.
Miirio
Kyu
Joined: Jul 2017
Posts: 7
#28 “Quote” Edit Post
Originally posted by UberDuder
Sorry for the late update, great videos Miirio, thanks for all the help and suggestions everyone. I need f43 2nd hit CH combos. I also added fc uf4 combos.


CH(2nd hit) f43, Hopkick, b2f, b2f, b2f, b2f, ws24, f21 - 74 dmg
or f42, Hopkick, b2f, b2f, b2f, 213, f21 - 73 dmg

i cant find a way to hopkick, d2 and then make b2f hit, it always whiffs. i tried SSR & SSL hopkick, d2 but the b2f never hits
UberDuder
Shihan
Joined: Jun 2017
Posts: 111
#29 “Quote” Edit Post
Alright, now that my Nina thread and guide is done, i can focus on this more, have there been any developments in the Lee meta that I should mention and should I alter any combos? I'll look into that f43 option, thanks a bunch.
SHwoKing
6th Dan
Joined: Sep 2004
Posts: 76
From: France
#30 “Quote” Edit Post
Just started to study the character.

u/f+4, 4,u+3, b+2... is pretty inconsistant to me. A slight off axis and it seems like youíre screwed.

So Iíve started to use u/f+4, f,f+4, d/f+1, b+2... even with a little off axis the combo works.
u/f+4, f,f+4, d/f+1, b+2 MS, 2,1,3 S! dash f+2,1 is 59 and is quiet consistant IMO.
Itís works too with MS 3,4.
On d/f+2, you have to do a small dash before.

Basically, itís 3 damage less than 4,u+3 variant with easier execution.

Last edited by SHwoKing on Aug 16th, 2017 at 19:17

UberDuder
Shihan
Joined: Jun 2017
Posts: 111
#31 “Quote” Edit Post
I tried your suggestions, ff4 off uf4 is bloody hard, way too easy to drop compared to 4u3 for me. On mist 34 it wasn't too bad though. It feels like a harder d2 starter and allows the same follow ups but with a bit more damage than that.
SHwoKing
6th Dan
Joined: Sep 2004
Posts: 76
From: France
#32 “Quote” Edit Post
Originally posted by UberDuder
I tried your suggestions, ff4 off uf4 is bloody hard, way too easy to drop compared to 4u3 for me. On mist 34 it wasn't too bad though. It feels like a harder d2 starter and allows the same follow ups but with a bit more damage than that.


It is not WS+2,3, f,f+3 hard but it is still a precise timing I agree.

Much easier on MS 3,4 yes.

Seems like Lee has no shortcut if he wants average damage. Any of his juggle are harder than Jinís 100$ combo
UberDuder
Shihan
Joined: Jun 2017
Posts: 111
#33 “Quote” Edit Post
Yeah, my feeling is that he is much better with walls where you can BS your combo and worry about carry, otherwise getting every bit of damage in the open is super hard with his long tailspins. I'm thinking of adding a section to each combo that emphasizes ease and distance flexibility to work with walls better.
SHwoKing
6th Dan
Joined: Sep 2004
Posts: 76
From: France
#34 “Quote” Edit Post
Still think f,f+4 is the way to go. Itís not that hard once you get the timing down.

u/f+4, f,f+4, d/f+1, b+2,4,3 S!, dash b+2, WS+2,3 is 60 plus oki and almost full stage on mishima dojo (opponent fall just before the wall)

u/f+4, f,f+4, d/f+1, b+2,4,3 S!, WR 3,4 or f+2,1 is fairly easy as well.

u/f+4, f,f+4, d/f+1, b+2,4,3 S!, d/f3,2,3 is possible but couldnít get it consistantly

u/f4, f,f+4, Rage Drive S!, u/f+3,4 S!, b+2, b+2, WS+2,3 is 68 and max wall carry, 90+ combo in Mishima Dojo with Lee back to the wall.

The last part of the b+2,4,3 whiff if Lee is slightly off axis to opponentís left but then you can do f,f+4, d+2, b+2... combo for more damage.
UberDuder
Shihan
Joined: Jun 2017
Posts: 111
#35 “Quote” Edit Post
I'll check it out more in detail
ESP
Warrior
Joined: Sep 2016
Posts: 156
#36 “Quote” Edit Post
uf4, 4u3, b2 is inconsistent with Lars.

4u3 overall is bad when off-axis.

uf4, ff4, df1, b243 combo seems worth practicing. Too risky for me though.

~~~

I'm leaning towards these as staples:

df2, iws23, b243 S!, ...
... f1+2 (short wall carry, 56 dmg)
... b2~f1+2 (long wall carry, 59 dmg, a little hard)
f1+2 can be replaced with (i)ws23 or f21

df2, iws23, b2~f213 S!, f21 (easier combo for damage, also consistent when slightly off-axis)

You have a decent time to input the iws23. Lots of ender options (similar to SHwoKing combos).

You can also do this combo with uf4 but the iws23 timing is harder so I choose this combo uf4, 4u3, b2~f... Less flexible but it's alright.

When off-axis I'll just do df2, d2, b2, b2, 213 S!, ender. Consistent on both sides.

The rest of OP's suggestions are good.

~~~

You should add magic 4 combos.

CH 4, b11~f, ws23, b2~f, ws24 S!, f21 (61 damage). Pretty cool and consistent.

Last edited by ESP on Aug 20th, 2017 at 11:20

Signature 2P account of LJE.
SHwoKing
6th Dan
Joined: Sep 2004
Posts: 76
From: France
#37 “Quote” Edit Post
Originally posted by ESP
uf4, 4u3, b2 is inconsistent with Lars.

4u3 overall is bad when off-axis.

uf4, ff4, df1, b243 combo seems worth practicing. Too risky for me though.


u/f+4, 4,u+3, b+1:1 MS has more off axis tolerance and should work on Lars.

u/f+4, 4,u+3, b+1:1, 2,1,3 S! F+2,1 should be a staple with 60/61 depending of the b+1:1 timing.

Found a character specific combo on Master Raven :

CH f,f+4, dash 4,u+3, b+2 combo of your choice connect.

Last edited by SHwoKing on Aug 21st, 2017 at 22:32

SHwoKing
6th Dan
Joined: Sep 2004
Posts: 76
From: France
#38 “Quote” Edit Post
the u/f+4, 4,u+3 is inconsistant too on Miguel (and surely more character).

And I think i understand why. From afar it works and u/f+4 must hit at frame 16 instead of 15. At close range it just doesnít work on some character.

This means on u/f+4, unless you have precise knowledge on your opponent, you should stick too 4,u+3, b+1:1 MS or f,f+4, d/f+1.
They are more lenient to off axis as well.

f,f+4, d/f+1 is harder but offer more flexibility with wall carry options.

On MS 3,4, 4,u+3, b+2 works great though. So is f,f+4, d/f+1
UberDuder
Shihan
Joined: Jun 2017
Posts: 111
#39 “Quote” Edit Post
Alright, cool suggestions guys, thanks. I'm about to finish a Lee guide so i'll take all this into consideration and try to find solutions I can put in this thread, its about time I update the initial post and revamp a lot of the possibilities.
UberDuder
Shihan
Joined: Jun 2017
Posts: 111
#40 “Quote” Edit Post
Updated the thread with alignment friendly combos. Execution explanations soon. Remind me if i am still missing any launchers

Last edited by UberDuder on Sep 1st, 2017 at 11:45

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