Jinpachi accurate framedata!

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OffInBed
TEKKEN CHICKEN
Joined: Jan 2011
Posts: 2221
From: USA Massachusetts
PSN: OffInBed
#41 “Quote” Edit Post
Originally posted by woCdaM
Great work sandilord.
I checked your framedata againt the ina translation at http://rbnorway.org/jinpachi-ttt2-frames/ and manually checked frames that was different.
I think the following is incorrect in your frames:
df3,1 knock down on counter hit
f4 is +7 on hit, not +5
chg 2 is +8 on block, not +5
db+2 is i19 not i18
ws3 is i13 not i18
db3 is i21 not i22
db32 is not a command, guess it should be db31
db4 is i19 not i20
db1+2 is i28 not i29
b4 -is -2 on block, not -4
ff3 -is -7 on block, not -6
uf34 is +3 on block, not +5




I had a feeling about these. I don't manually check myself, though lol.


d/f+[3],1 knocks down on CH.
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sandilord
Destructive Impulse
Joined: Jan 2005
Posts: 2093
From: Netherlands
PSN: Sandilord
#42 “Quote” Edit Post
Originally posted by woCdaM
Great work sandilord.
I checked your framedata againt the ina translation at http://rbnorway.org/jinpachi-ttt2-frames/ and manually checked frames that was different.
I think the following is incorrect in your frames:
df3,1 knock down on counter hit
f4 is +7 on hit, not +5
chg 2 is +8 on block, not +5
db+2 is i19 not i18
ws3 is i13 not i18
db3 is i21 not i22
db32 is not a command, guess it should be db31
db4 is i19 not i20
db1+2 is i28 not i29
b4 -is -2 on block, not -4
ff3 -is -7 on block, not -6
uf34 is +3 on block, not +5

Ina tekken was wrong :
ub+1 is 0 on hit and counter hit (not +1)
fly2 -is -7 on block, not -6
The translation is now updated with these two correction
thank you so much for double checking. I edited CH (df3)1 KD and db31 mistake. I'm going to triple check everything you found because I believe I have been very thorough and you list a lot of errors. It's not that I don't believe you but will check first.
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woCdaM
Master
Joined: Jul 2005
Posts: 179
From: Norway
PSN: Wocdam
#43 “Quote” Edit Post
Originally posted by sandilord
thank you so much for double checking. I edited CH (df3)1 KD and db31 mistake. I'm going to triple check everything you found because I believe I have been very thorough and you list a lot of errors. It's not that I don't believe you but will check first.

I was hoping you would to that, I'm only human too.
sandilord
Destructive Impulse
Joined: Jan 2005
Posts: 2093
From: Netherlands
PSN: Sandilord
#44 “Quote” Edit Post
Originally posted by woCdaM
I think the following is incorrect in your frames:

f4 is +7 on hit, not +5
chg 2 is +8 on block, not +5
db+2 is i19 not i18
ws3 is i13 not i18
db3 is i21 not i22
db4 is i19 not i20
db1+2 is i28 not i29
b4 -is -2 on block, not -4
ff3 -is -7 on block, not -6
uf34 is +3 on block, not +5

Ina tekken was wrong :
ub+1 is 0 on hit and counter hit (not +1)

Finally tested it. Everything in the quote is correct. I can't believe how I got ws3 at i18, must've been a miscalculation.
I'm gonna edit it in right away. Thx again woCdaM. If anyone else notices something wrong, please let me know.

Last edited by sandilord on Dec 17th, 2012 at 22:32

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WangIsKhan
Lone Wolf
Joined: Jan 2012
Posts: 305
From: United States
#45 “Quote” Edit Post
good shit sandi
A.K Winter
4th Dan
Joined: Dec 2012
Posts: 48
#46 “Quote” Edit Post
2 Q about yoshi
1- pachi's WS 2 is i20 and according to avoidingthepuddle frame data yoshi's 3 after 1+2 stance in block is -21

http://www.avoidingthepuddle.com/yo...ttt2-frame-data
i tried to punish it with WS 2 but i couldn't.. is the frame data wrong or the timing is very strict..??
...
2-what should i do to punish his 2 in d+1+2 stance

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