Juggle [single & Team]

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yoloswag
Shihan
Joined: Apr 2013
Posts: 124
From: Finland
PSN: Chief_Sona300
#281 “Quote” Edit Post
Ogre2 and Feng is really good team. Deals ton of damage!

Feng f34~Ogre2 ub3~boot 1 32 db1 b! Hcf2:1+2 98 red life combo
Feng f4~ B u2 b! Ogre2 uf343+4 Feng 3~43 87 damage combo
Feng uf3+4 1 db1+2 b! Ogre2 uf343+4 Feng 3~43 86 damage combo
Feng db4 2~1 b! Ogre2 uf343+4 Feng 3~43 88 damage combo

Ogre2 ws2~ Feng f34 1 db1+2 b! Ogre2 uf343+4 Feng 3~43 96 damage combo
Ogre2 ff3 32 db1 b! Feng f34 Ogre2 ub3~boot121+2 94 damage combo
Ogre2 horns ~feng f34 1 db1+2 b! Ogre2 uf343+4 Feng 3~43 100 damage combo
forest16
ForestTekkenVideos
Joined: Jan 2009
Posts: 3803
From: Canada
PSN: Forest613
XBL: ForestSkies
#282 “Quote” Edit Post
Been seeing lots of Korean Fengs use 3,3>4 as their Feng solo wall combos if bound was used before the wall. Great damage with the last hit delayed to hit low wall, and great oki with Feng going BT.


Just want to toss this technique out there for any Fengs who might not use this technique for their CH QCF+1 combos:

CH QCF+1 (hold 1), f,f,N,4, db+2~Tag (release 1), then use your TA!, etc.

I always like holding down the 1 button when using QCF+1. It makes the CH QCF+1 combos so much easier, since they have two double button press inputs that involve a 1+ something else. It makes the CH QCF+1 combos really easy, just a matter of timing the dash.

Last edited by forest16 on Aug 17th, 2014 at 11:24

Hades Drops
Dragon Lord
Joined: Mar 2013
Posts: 832
#283 “Quote” Edit Post
for Feng/Miguel anyone something better than:

Feng: launch df1 f4,3 TA! SSR 2,1 SAV1,2,1 3~4,3

Miguel: launch 3 hits (either 2,1 df1 SAV 2 or df1 SAV uf3 df1 SAV 2) TA! 3,(3),4 ff2,2

if not... copyright
forest16
ForestTekkenVideos
Joined: Jan 2009
Posts: 3803
From: Canada
PSN: Forest613
XBL: ForestSkies
#284 “Quote” Edit Post
try lots of hits with miguel, like the full tekken 6 solo combo, then ta with feng with sidestep right, f+4,3, it should hit. ssr, f+4,3 spikes and does good damage. then miguel f+2+3 should hit if it's too many hits for f,f+2,2
spuckuk
Shihan
Joined: Oct 2009
Posts: 114
#285 “Quote” Edit Post
Feng/Leo Question

What you get off starting with ws2~5 from Leo? f+3, 4 comes out too slowly to connect.

Similarly with BOK2, can I get more than f+3 4, 1 , db+1+2 B! etc
Signature GT: Spuckuk
sspaajms120
O.T.K.
Joined: Jun 2013
Posts: 2714
From: Bangladesh
PSN: sspaajms60
XBL: Steam:PileUpOTK120
#286 “Quote” Edit Post
I think that leo's 4 may connect,but idk about follow-ups
Signature
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Put in everything you got to push yourself beyond your limits to a place where there are no limits and you will be ready for anything.
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spuckuk
Shihan
Joined: Oct 2009
Posts: 114
#287 “Quote” Edit Post
Originally posted by sspaajms120
I think that leo's 4 may connect,but idk about follow-ups


I can get 96 doing

BOK2~5f+3 4, 1, d/b 1+2f3~d BOK 1 23~4 3

90 going

ws2~5d/f1, 1, f+4 3f3~d BOK 1 23~4 3

The team in general gets pretty gross damage. Wall-less 159 damage with an admittedly hugely unlikely setup (f+2 CH not shaken out + rage)

113 damage from f+3,4, easily into the 100s at wall, 100 damage from ch qcf+1
Signature GT: Spuckuk
Kiaruda
Dragon Lord
Joined: Feb 2013
Posts: 807
PSN: Kiaruda
#288 “Quote” Edit Post
You can get 106 damage out of Leo's BOK 2 if you do:

BOK 2~5 U/F,n,4, d/b+1+2 TA! f+3~d BOK 4 KNK 1~d BOK 1,2, 3~4,3

I think you might be able to connect Feng's qcf+1+2 after the delayed hopkick but it's not worth it considering you're giving up 106 damage if you fuck it up.

On open ground, you should always aim to have Leo as the TA! filler and Feng as the ender and that will be their max damage, most likely.
forest16
ForestTekkenVideos
Joined: Jan 2009
Posts: 3803
From: Canada
PSN: Forest613
XBL: ForestSkies
#289 “Quote” Edit Post
Feng db+4, f,f,N,2~1 TA! Nina long SSL, df+3,2,SSL+1,F,N,4,3, Feng 3~4,3 (9-hits, 93 pts)
^
A pretty simple Nina TA!. No need to do a stricter style of SS+1 cancel, just hold forward for the roll dash and go to neutral for iWS+4,3. The delays are important: the long SSL before the df+3,2, a long SSL with the SS+1, and a long roll dash. They allow Feng to get an extra phantom dash in his TA!, so the 3~4,3 can reach the opponent.

Feng uf+4, df+1, df+1, f+4,3 B!, f+3,4 (59 pts)

Feng uf+4, 3,3, f+1, f+3,4, b+1+2 (64 pts)

More damage without bound!?

Last edited by forest16 on Apr 5th, 2015 at 13:11

BlackViper55
War Lord
Joined: Dec 2011
Posts: 718
From: Philippines
PSN: RenegadeBlade27
#290 “Quote” Edit Post
Originally posted by Lutschifaki
Hi!

I hope someone can use this, and maybe one of you can bring up some juggle-upgrades:
These are my staples for Yoshi/Feng

YOSHIMITSU LEADS:
Yoshi. blue / Feng red

uf+3
3, f+1+2 TA! f,f+4,3 b+2,1~KIN f+2 (79)
df+2,2
u+3+4
BadB.
SSL+2
(any options for a redlife combo??)
f+1+2 TA! f+3,4 UF~n+4, b+2,1~KIN f+2 (94)_(92)_(96)_(86)
ff+4
BT+1, d+2, WS+3,2 TA! f,f+4,3 f+3+4 (89)
SwordS.
df+1, 1, d+2,2,d+2 TA! f+4,3 f+3+4 (77)
cd+1
b+2,1

~KIN+2, 1+2 TA! f,f+4,3 b+2,1~KIN f+2 (90)_(106)
~5 f+1, f+4,3 TA! f+3,4 3~4,3 (89)_(105)
~5 f+1, f+1, f+4,3, f,f+4,3~b+1+2 (76)_(92)
4~3
UF~n+4, f+1+2 TA! f,f+4,3 b+2,1~KIN f+2 (98)
~5 UF~n+4, db+1+2, f+3,4~b+1+2 (88)
DGF 2
~d f+1+2 TA! F+3,4 UF~n+4, b+2,1~KIN f+2 (87)
~5 df+1, f+4,3, f,f+4,3~b+1+2 (75)
CH SS+4
f+1+2 TA! f+3,4 UF~n+4, b+2,1~KIN f+2 (96)
~KIN 2, 1+2 TA! f,f+4,3 b+2,1~KIN f+2 (96)
CH SS+1
f+1, f+1+2 TA! f,f+4,3 b+2,1~KIN f+2 (87)
CH KIN f+2
CH DGF 4

f+1+2 TA! f+3,4 UF~n+4, b+2,1~KIN f+2 (104)_(102)
CH Df+4
CH uf+1

~u, df+1, 1, f+1+2 TA! f,f+4,3 f+3+4 (76)_(76)
NSS df+2
NSS CH SS+4

uf+4 TA! f+3,4 UF~n+4, b+2,1~KIN f+2 (82)_(96)
NSS uf+3
NSS b+2,1
NSS u+3+4
NSS BadB.
NSS SwordS.
NSS CH KIN f+2
NSS CH SS+1
NSS CH f+2

b+2,1~KIN 1 TA! f,f+4,3 f+3+4, f+1+2 (77)_(100)_(86)_(90)_(73)_(96)_(90)_(85)
NSS CH uf+1
NSS CH Df+4

~cc, df+1, b+2,1~KIN 1 TA! f,f+4,3 f+3+4 (76)_(76)
NSS 4~3
UF~n+4, b+2,1~KIN 1 TA! f,f+4,3 f+3+4 (98)
NSS flash
f+1+2 TA! f+3,4 UF~n+4, b+2,1~KIN f+2 (96)

FENG LEADS:
Feng blue / Yoshi. red

db+2,2,2
TA! f+3,4 3~4,3 (76)
f+3,4
df+1, f+4,3 TA! f+3,4 3~4,3 (105)
~5 f+1+2 TA! F+3,4 UF~n+4, b+2,1~KIN f+2 (103)
~5 3, f+1+2, b+2,1~KIN f+2 (86)
uf+4
df+1, f+4,3 TA! f+3,4 3~4,3 (82)
f+4~5 f+1+2, b+2,1~KIN f+2 (66)
WS+3_qcf+3
df+1, f+4,3 TA! f+3,4 3~4,3 (92)
f+4~5 f+1+2, b+2,1~KIN f+2 (78)
qcf+2
f+3,4, f+1, db+1+2 TA! b+2,1 3~4,3 (93)
~5 f+1+2 TA! f+3,4 UF~n+4, b+2,1~KIN f+2 (92)
~5 3, f+1+2, b+2,1~KIN f+2 (80)
df+3
f+1, f+4,3 TA! f+3,4 3~4, 3 (90)
f+1, f+4~5 f+1+2, b+2,1~KIN f+2 (80)
db+4
~cc, 2~1 TA! f+3,4 3~4,3 (93)
f,f+4
f+1, f+4,3 TA! f+3,4 3~4,3 (79)
f+1, f+4~5 f+1+2, b+2,1 (56)
f,f+4,3
df+1, f+4,3 TA! b+2,1 3~4,3 (85)
f,f+(4),3
df+1, f+4,3 TA! f+3,4 3~4,3 (93)
df+1, f+4~5 f+1+2, b+2,1~KIN f+2 (83)
f+(4),4
df+1, db+1+2 TA! f+3,4 3~4,3 (78)
~5 b+2,1~KIN f+2 (62)
f+4
2~1 TA! SSL b+2,1~KIN f+2 f+1+2 (68)
2~1, f+3,4~5 b+2,1 (59)
f+4,3
TA! SSL b+2,1~KIN f+2 f+1+2 (74)
BT d+3
WS+1, f+1, f+4,3 TA! b+2,1 3~4,3 (78)
WS+1, f+1, f+4~5 f+1+2, b+2,1 (61)
SS(R)+4
(SSR+4): f+4,3 TA! SSL b+2,1~KIN f+2 f+1+2 (78)
(SSR+4): f+4~5 f+1+2, b+2,1~KIN f+2 (67)
(SS+4): df+1, db+1+2 TA! f+3,4 3~4,3 (79)
uf+3+4
df+1, db+1+2 TA! f+3,4 3~4,3 (86)
f+1, f+4~5 f+1+2, b+2,1 (64)
bKNP+3
df+1, f+4,3 TA! f+3,4 3~4,3 (87)
df+1, f+4~5 f+1+2, b+2,1~KIN f+2 (72)
fKNP+2
~5 f+1+2 TA! f+3,4 UF~n+4, b+2,1~KIN f+2 (83)
f+4,3 TA! b+2,1~KIN f+2 f+1+2 (80)
~5 1, d+2,2,d+2, d+2,2,2 (69)
CH 1~1
db+1+2 TA! f+3,4 3~4,3 (87)
f+3,4~5 b+2,1~KIN f+2 (75)
CH WS+2
df+1, df+1, f+4,3 TA! b+2,1 3~4,3 (89)
f+4~5 f+1+2, b+2,1 (61)
CH f+2
f+3,4~5 3, f+1+2 TA! f,f+4,3 b+2,1~KIN f+2 (118)
f+3,4~5 4, f+1+2, b+2,1~KIN f+2 (105)
CH BT (2),2
df+1, df+1, db+1+2 TA! f+3,4 3~4,3 (87)
f+4~5 b+2,1~KIN f+2 (72)
CH qcf+1
ffn, 1+4, db+1+2 TA! f+3,4 3~4,3 (96)
CH bf+1
ffn, 2~1 TA! f+3,4 3~4,3 (90)

The redlife-combos are sometimes a bit too weak i hope you have some good ideas to share...
cheers!
ps.: I'll post this in the yoshimitsu forum too...


On those combos, against larger male characters (Heihachi and bigger) and if TA is slightly on the left axis, f+3,4 and ff+4,3 can be replaced with 3~4,3 as a TA filler. However, it is lower and u/f,n,4 might have to be replaced with d/f+1.

New and better combos.

Yoshimitsu Start

4~3, ff+3,1+2, 2,1+2~5, 3~4,3, d+2>2>1 = 112 damage
CH SSL 1, d/f+1, 2, f+1+2~5, 3~4,3, d+2>2>1 = 99 damage
CH NSS u/f+2, WS 4, b+2,1,1+2, 1~5, 3~4,3, b+2,1 = 95 damage

Feng Start

SSR 4, f+3,4~5, d+2,2,d+1, d+2>2>1 = 73 damage
SSR 4, f+3,4, f+1, qcf+1+2~5, [SSR b+2,1,1+2,f+2, 3~4,3 = 91 damage
Signature My TTT2 Teams:
Males: Devil Jin/Armor King, Paul/Heihachi, Marduk/Jack-6, Lee/Hwoarang, Ancient Ogre/Jinpachi
Females: Miharu/Asuka, Michelle/Jun, Kunimitsu/Zafina, Jaycee/Anna, Lili/Nina
But I always pick different teams

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