Mid-Air Manliness: Juggle Thread

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alexbib
6th Dan
Joined: Nov 2009
Posts: 60
From: Canada
PSN: alexbib
#21 “Quote” Edit Post
I've got charge db1, ws1f, SAV uf3, df41, d2 B! dash, df1, ff21 for 79. If someone's come up with something better lemme know!

Also,

CH b3f, SAV df1f, SAV uf3, df41, d2 B! dash, df1, ff21 for 99 dmg. b3 is safe on block, so fishing for CH might be reasonable.

Last edited by alexbib on Oct 5th, 2012 at 07:39

Tech_Chase
Kyu
Joined: Oct 2012
Posts: 8
From: USA Michigan
PSN: Tech_Chase
#22 “Quote” Edit Post
I love this thread, thank you guys for the information.

Also just to introduce myself, I'm Tech. I've been playing Tekken since the first one came out on PS (I'm 24). Mained King throughout all of them until 6 and fell in love with Miguel. I figured I would join the community and see what resources are around. So I'm no stranger to the game and the mechanics. Looking forward to posting around here more.
Signature Dedicated main since '95.

and are always ready though.

- Ferndale, MI
dr4g0n
Moderator
Joined: Sep 2010
Posts: 653
From: Australia
#23 “Quote” Edit Post
Just dropping by to add something here.

For consistent (and boring) combos, Mig/Alisa is dead easy.
With Mig lead, Alisa can ss, uf3,2 as TA and have Mig follow up with ff2,2.
With Alisa lead, Mig can ss, ff2,2 as TA and have Alisa follow up with WR2.

These do decent damage (I don't have the number, don't ask me), and work on every single one of either characters' bnb juggles. Simple, consistent damage.
Signature Requirements for PA: Must tie shoelaces, and give head

FC.df1+2; uf1+2

...CLOSE ENOUGH
Adanimo
2nd Dan
Joined: Oct 2009
Posts: 29
From: USA Washington
PSN: Adanimo
#24 “Quote” Edit Post
been testing this juggle starter as it seems to help with certain characters in getting max damage for your partners filler combos and having a good ender for mig:

Any Mig launcher, 21, d/f+1F, 2~5B!....etc

Please let me know what you think!
Signature .......
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I stream tekken and tournaments @ twitch.tv/adanimo
Magus1234
2nd Dan
Joined: Apr 2012
Posts: 25
#25 “Quote” Edit Post
Well with Mig alisa you can milk the damage a little more by doing;
Migs- Df21, d+2~5 TA-Alisa (ws 2 3+4 121,3+4) dash up 1, ff22 or if you dont like the ender you can just wr 3 or df22 either ender works.

I think thats like 94 and basically will take you to a wall no matter what.
dr4g0n
Moderator
Joined: Sep 2010
Posts: 653
From: Australia
#26 “Quote” Edit Post
Originally posted by Magus1234
Well with Mig alisa you can milk the damage a little more by doing;
Migs- Df21, d+2~5 TA-Alisa (ws 2 3+4 121,3+4) dash up 1, ff22 or if you dont like the ender you can just wr 3 or df22 either ender works.

I think thats like 94 and basically will take you to a wall no matter what.


Cute combo, but in forcing the early B! and extended TA, you're dealing the majority of your damage as recoverable red health. This I do not like. I'll use it if forced, e.g. {Alisa} uf4,4~5 B! {Mig}, df1~f, df4,1~f SAV 1,2,1 {Alisa} WR2; but I much prefer not to. I actually don't use the TA all the time because situationally, the extra damage is not really worth it.

Don't get me wrong, the combo could be situationally worth it, e.g. when you want to go for the kill, etc. But it just wouldn't become my BnB.
Signature Requirements for PA: Must tie shoelaces, and give head

FC.df1+2; uf1+2

...CLOSE ENOUGH
Magus1234
2nd Dan
Joined: Apr 2012
Posts: 25
#27 “Quote” Edit Post
Well going for the kill is a situation that happens often, also the wall carry on the combo is ridiculous. You can dash up b+4 ender w! then df412 for pretty good damage.
dr4g0n
Moderator
Joined: Sep 2010
Posts: 653
From: Australia
#28 “Quote” Edit Post
Originally posted by Magus1234
Well going for the kill is a situation that happens often, also the wall carry on the combo is ridiculous. You can dash up b+4 ender w! then df412 for pretty good damage.


I'm assuming you mean df4,1,1...

Also, I'm not disagreeing here. Just pointing out that there are also circumstances in which I believe TA is really not worth the extra few points of damage. Most players seem to just use TA for the sake of using it. Take every situation and figure out if it's necessary. That's all I'm saying.
Signature Requirements for PA: Must tie shoelaces, and give head

FC.df1+2; uf1+2

...CLOSE ENOUGH
Jordyce
Planet Robobear
Joined: Aug 2006
Posts: 4711
From: New Zealand
PSN: Jordyce
#29 “Quote” Edit Post
If you get a juggle on someone at 100% health, take them to the wall and don't TA, it's very likely they won't have rage and you can keep them there (no TC escape) for oki, pressure, etc. Most of Miguel's untagged juggles are in the 70~ish region and won't trigger rage. It's about watching their life bar and trying to take them as close to rage as you can without triggering it... if you get them to that point, a TA juggle from there could potentially kill them, potentially forcing a (raw) Tag and resetting the rage counter. Mindgames and what-not. It's all very situational.
Signature www.twitter.com/jordyce [you know what to do]
Magus1234
2nd Dan
Joined: Apr 2012
Posts: 25
#30 “Quote” Edit Post
I have to think like that more, I seem too quick to just land a TA combo and do my 50-60% and go from there. When in actuality the situation you can place them in with some smart decisions is far more damaging. It's so easy to see the difference from 70ish to 90ish and be like, well I will TA every time! Need to break that habit.
Demon_of_Flames
5th Dan
Joined: Mar 2008
Posts: 50
From: USA Florida
PSN: TyrannicalHatred
#31 “Quote” Edit Post
This SUCKS. Miguel's juggles all make Bryan's TA filler connect but he can't land any enders. This is ruining my new team.

Edit- Damn it. Nevermind. Miguel doesn't get enders if the B! I use is d/f+22. Gotta use d+2. Thanks post above.
Signature Tag 2



It's show time.
Karrdein
6th Dan
Joined: Dec 2011
Posts: 67
From: USA Texas
PSN: Karrdein
#32 “Quote” Edit Post
Miguel and miharu combo
http://youtu.be/xBjIlT-hAkI
devil_jun
Lord of the dance!
Joined: Dec 2000
Posts: 2246
From: USA Tennessee
XBL: Ranc1d Sheep
#33 “Quote” Edit Post
Miguel has the best TAs in the game. As long as you are holding forward to go into savage stance miguel will stay in. So for the characters that have bad juggles he works wonders! Here's a quick Christie/Miguel combo

Christie to Miguel

RLX 4~3 HSP 1~5 [TA d/f+1~f SVG d/f+1~f d/f+4,1~f SVG 1,2,1] dash up u/f+3+4 83 damage

very difficult to land the last hit this one does 82 and way easier.

RLX 4~3 HSP 1~5 [TA d/f+1~f SVG d/f+1~f d/f+4,1~f SVG b+1,4] dash u/f+3+4 82 damage.

Last edited by devil_jun on Oct 27th, 2012 at 21:50

Paranormal Oreo
1st Dan
Joined: Jul 2011
Posts: 17
From: USA Illinois
XBL: Paranormal Oreo
#34 “Quote” Edit Post
Whats the most damage you can get off of Kuma's f,f+2 with Miguel? I can get 100.
Kuma: f,f+2, 5. Mig: 2,1. 1,2,1+2, ~5(B). Kuma: f. iWS 1,1. Mig: f,f+2,1.
Jordyce
Planet Robobear
Joined: Aug 2006
Posts: 4711
From: New Zealand
PSN: Jordyce
#35 “Quote” Edit Post
Tried that juggle, did 99dmg for me.

Kuma ff+2~5 Mig iSAV d/f+1~f, SAV u/f+3, d/f+4,1, d+2 B! Kuma f~iWS+1,1 Mig ff+2,2 does 103dmg. I'm sure there's better though.
Signature www.twitter.com/jordyce [you know what to do]
gvgnumber1
3rd Dan
Joined: Nov 2009
Posts: 31
From: USA Missouri
PSN: gvgnumber1
#36 “Quote” Edit Post
I don't see this guaranteed hit listed on the front page.

SAV [b+1,]2~FC d+f+4
It only does an extra 13 damage, but free damage is free
Signature 's Looking at that 6 seed

My Current T6 Combo Video:
http://www.youtube.com/watch?v=vtsqq_eyxfQ
LatterDaySaiyan
5th Dan
Joined: Apr 2012
Posts: 49
From: USA Washington
PSN: ragepenguin
XBL: GUYFOXMASK
#37 “Quote” Edit Post
so I'm trying to get more damage out of raven/miguel can anyone do better than this combo off of f,f+3? is it my use of u/f+1 that limits my damage?

Miguel / Raven
f,f+3~5, ssL d/b+2, SDW b+2,3~5, u/f+1~5 B! b+1+2,3, f,f+2,2
ratei
3rd Dan
Joined: Apr 2006
Posts: 38
From: Philippines
#38 “Quote” Edit Post
(Cross post from Lili section. Might as well post it here too.)

Gorgeousness x Manliness combos. Need to retest these for accuracy, my notes are kinda messy. >.<
I hope there are other Lili/Miguel players in here.

I'm just a beginner with Lili starting from TTT2. Miguel was always my main since T6. Hoping to improve my tag combos.

Miguel / Lili
u/f+4 d/f+1~f SAV d/f+1 d/f+4,1~f SAV 2~5 TA! 3,2,3 f+2+3 81
u/f+4 d/f+1~f SAV u/f+3 d/f+4,1 d+2~5 TA! 3,2,3 f+2+3 82
d/f+2,1~5 f+2,3 d/f+3+4 BT 1+2~5 TA! d/f+4,1,1 WR+3 90
d/f+2,1~5 f+2,3 d/f+3+4 BT 1+2~5 TA! d/f+3+4,3+4 77 (BT setup)
WS+2,2 d/f+1 d/f+4,1~f SAV 2~5 TA! 3,2,3 f+2+3 78 (kind of inconsistent)
WS+2,2 1,2,4~f SAV 2~5 TA! 3,2,3 f+2+3 78 (easier/more consistent)
ff+3 SSR d/f+1~f SAV d/f+1 d/f+4,1 SAV 2~5 TA! 3,2,3 f+2+3 91
ff+3~5 d/f+2~b BT 1,2 d/f+3~5 TA! ff+2,2 dash d/f+3+4,3+4 86 (BT setup)
ff+3~5 1 b+2,1~b BT 1+2~5 TA! d/f+4,1,1 WR+3 83
ff+3~5 d+2,2,3 f+1+2~5 TA! d/f+4,1,1 WR+3 89 (inconsistent)
ff+3~5 iWS+2~5 d/f+1 d/f+4,1~f SAV 2~5 TA! 3,2,3 f+2+3 92
ff+3~5 iWS+2~5 1,2,4~f SAV 2~5 TA! 3,2,3 f+2+3 92
SAV 1+2(hold)~5 dash iWS+2~5 1,2,4~f SAV 2~5 TA! 3,2,3 f+2+3 103-110(hold)
SAV 1+2(hold) iSAV u/f+3 1,2,4~f SAV 2~5 TA! 3,2,3 f+2+3 106-113(hold)

Lili / Miguel
u/f+3 d/f+2~b BT 1,2 d/f+3~5 TA! ff+2,2 dash d/f+3+4,3+4 76 (BT setup)
u/f+3 f+2,3 d/f+3+4 BT 1+2~5 TA! d/f+4,1,1 WR+3 81
WS+2~5 iSAV d/f+1~f SAV d/f+1 d/f+4,1~f SAV 2~5 TA! 3,2,3 f+2+3 89
WS+2~5 iSAV u/f+3 1,2,4~f SAV 2~5 TA! 3,2,3 f+2+3 90
d+3+4 U/F+4 f+2,3 d/f+3+4 BT 1+2~5 TA! ff+2,2 WR+3 105
d+3+4~5 U/F+4 d/f+4,1 d/f+2,2~5 TA! 3,2,3 f+2+3_WR+3 97
d+3+4~5 iSAV d/f+1~f SAV d/f+1 d/f+4,1~f SAV 2~5 TA! 3,2,3 f+2+3 98
d+3+4~5 iSAV u/f+3 1,2,4~f SAV 2~5 TA! 3,2,3 f+2+3_WR+3 99
d+3+4~5 U/F+4 1,2,4~f SAV 2~5 TA! 3,2,3 f+2+3_WR+3 101
d/f+3+4 BT d+1 WS+2~b BT 1,2 d/f+3~5 TA! d/f+4,1,1 WR+3 80
d/f+3+4 BT d+1 WS+2~5 d/f+4,1~f SAV 2~5 TA! 3,2,3 f+2+3 81
CH d/b+4 iWS+2~5 d/f+1 d/f+4,1~f SAV 2~5 TA! 3,2,3 f+2+3 97
CH d/b+4 iWS+2~5 1,2,4~f SAV 2~5 TA! 3,2,3 f+2+3_WR+3 97
CH qcf+2 iWS+2~5 d/f+1 d/f+4,1~f SAV 2~5 TA! 3,2,3 f+2+3 103
CH qcf+2 iWS+2~5 1,2,4~f SAV 2~5 TA! 3,2,3 f+2+3_WR+3 103
qcf~3,4 B! iWS+2~5 d/f+4,1 d/f+4,1,1 76 (no TA)
qcf+3,4~5 TA! d/f+4,1~f SAV 1,2,1 dash qcf+1,2 83
qcf+3,4~5 TA! 2,1~f SAV 1,1 ff+3~f,1,2 90
qcf+3 f+2,3 d/f+3+4 BT 1+2~5 TA! d/f+4,1,1 WR+3 91

Last edited by ratei on Nov 8th, 2012 at 20:20

Tomattos
Kyu
Joined: Nov 2012
Posts: 5
From: Chile
#39 “Quote” Edit Post
Hello everyone, I'm new to tekken and this forum has been my salvation.
My team is Mig/Ask and I'm doing pretty good with those two.
My question is wether or not Miguel can combo something else than b2 B! after Asuka's 1+2, db4-3~5...

Is it just my terrible timing or is it impossible to conect a full combo out of this?... this is just for the sake of art haha, I know my staples and I can hit them consistently.
ratei
3rd Dan
Joined: Apr 2006
Posts: 38
From: Philippines
#40 “Quote” Edit Post
Did you mean d+2 instead of b+2. I tried it, barely can make anything good. Even bounding with d+2, options are limited. The opponent is pushed too much.

1+2 d/b+4,3 d+2~5 TA! (d/f+4,1~f SAV 1,2,1) fff+3
Looks cool and does 91dmg.

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