TTT2 Unlimited changes [from tekken6]

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Elain&#9829;
4th Dan
Joined: May 2010
Posts: 49
From: USA California
PSN: retroglo
#741 “Quote” Edit Post
ff+3~qcf~b+3!!
Elain&#9829;
4th Dan
Joined: May 2010
Posts: 49
From: USA California
PSN: retroglo
Jason4579
Dragon Lord
Joined: Feb 2012
Posts: 888
From: England
XBL: Jason4579
#743 “Quote” Edit Post
Lili is able to bunny hop from her crouch dash animation, but only if the movement has been transition from a string or such. People used to try and show off with constant b+3~f~b+3~f back in BR.

In other news, Lili can no longer pick up the opponent in a FAFT position with an iWS+2 after her 3+4. Surprised no one else has discovered this yet; it was my staple back in BR. Not used much, but a ton of damage on the rare occasions that 3+4 could be used. It's a shame, really.
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Elain&#9829;
4th Dan
Joined: May 2010
Posts: 49
From: USA California
PSN: retroglo
#744 “Quote” Edit Post
Originally posted by Jason4579
Lili is able to bunny hop from her crouch dash animation, but only if the movement has been transition from a string or such. People used to try and show off with constant b+3~f~b+3~f back in BR.

In other news, Lili can no longer pick up the opponent in a FAFT position with an iWS+2 after her 3+4. Surprised no one else has discovered this yet; it was my staple back in BR. Not used much, but a ton of damage on the rare occasions that 3+4 could be used. It's a shame, really.

yes
3+4 has no real horizontal range so the only real time i use it is when the opponent runs up to me
especially when i use b+3

you can cancel qcf with u(makes you sidestep) and use a move
b+3~qcf~u 3+4
i don't see much use for it though because you must go through b+3, and you are open during that time.

ff+3~f~u ws 1,2 <lol
drake017
6th Dan
Joined: Mar 2009
Posts: 67
From: Philippines
PSN: drake017
#745 “Quote” Edit Post
I'm kinda confused.. Do you guys mean BT 3+4??
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Elain&#9829;
4th Dan
Joined: May 2010
Posts: 49
From: USA California
PSN: retroglo
#746 “Quote” Edit Post
Originally posted by drake017
I'm kinda confused.. Do you guys mean BT 3+4??

jason4579 and i were talking about 3+4, her jump that she does. it's similar to a throw, but it can be blocked
drake017
6th Dan
Joined: Mar 2009
Posts: 67
From: Philippines
PSN: drake017
#747 “Quote” Edit Post
Oh yeah.. that jumping thing. hahah. I forgot about that.. I don't even use it.. ahaha
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Jason4579
Dragon Lord
Joined: Feb 2012
Posts: 888
From: England
XBL: Jason4579
#748 “Quote” Edit Post
I mostly used the move on the rare occasion I was able to predict a get up kick. 90+ damage was enough to make sure my opponent didn't try it again. The iWS+2 now picks up the opponent FUFA, so although it isn't completely useless, it's not worth using over other staples Lili has.
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Cleavergamer
Sage
Joined: Nov 2005
Posts: 479
From: United Kingdom
#749 “Quote” Edit Post
sorry guys, just saw this thread and I'm shocked just how much Lili got toned down. I don't mind to be honest. I will still use her. So db4 is no longer a launcher unless CH? Can someone give me a list of her new launchers please. There must be some new ones if db4 is gone.
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Skeering
Eoin = Owen
Joined: Jul 2012
Posts: 1664
From: Ireland
#750 “Quote” Edit Post
Is df3+4 reaally -10?

You can't reliably punish the move at all....
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MiyusRibbons
Virtuoso
Joined: Dec 2009
Posts: 208
From: United Kingdom
PSN: MiyusRibbons
XBL: MiyusRibbons
#751 “Quote” Edit Post
@Skeering df+3+4 is -5 on block but as you end in BT its party punishable depending on what the player does. i believe going into a low guard will avoid everything but just turning around will be jab punishable.

@Cleavergamer no new launchers just lost a few... lost db+4 except on counter hit. lost CH WS+1 for a new string WS+1,2,4. lost ff+3 launch for the ~f extension into her crouch dash.
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Aryafortis
6th Dan
Joined: Jun 2011
Posts: 61
#752 “Quote” Edit Post
Not to mention she lost crouching df 1 as her launcher, but yeah... I love f 2 3 and 3 1 as NC punishers. B 1 4 is really such a good addition too, but her tracking is still horrible.
St. George
Lee of Campbelltown
Joined: Oct 2004
Posts: 6961
From: Australia
#753 “Quote” Edit Post
duck jab will punish d/f+3+4 every time, only way to avoid it is d/f+3+4,3+4.
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leonized
War Lord
Joined: Oct 2011
Posts: 781
#754 “Quote” Edit Post
bt 4 also crushes duck jabs and bt uf4
St. George
Lee of Campbelltown
Joined: Oct 2004
Posts: 6961
From: Australia
#755 “Quote” Edit Post
Originally posted by leonized
bt 4 also crushes duck jabs and bt uf4


bt4 will usually evade a duckjab, but on frames it will lose for example against the wall and at certain angles.

bt u/f+4 are you kidding? It's a hopkick and you are at -5 already, how fast do you expect it to crush. Loses to crouch jab and almost anything else.
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Blackbird111
4th Dan
Joined: Oct 2008
Posts: 40
From: USA Hawaii
#756 “Quote” Edit Post
db4 was pretty deadly; the way it's been cut down makes it so laughable -- a lot of my combos were key to that connecting, so there goes like 1/3 of the book.
Also disappointing is that her FC df1 no longer launches, instead being toned down so severely it's more of a weak slap instead of a strong backhand.

[f2,3], [df4,4] used to work, but doesn't now since f2,3 ejects opponents outside of sweep distance.

[b1,4], [WR 1,2,4] and [ff2~f] are very nice additions, but disappointing that she didn't regain her [b1] and [f2,1+2] from DR. IMHO, they could've been retagged (respectively) [ub1] and [b2,1+2]
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Trike
4th Dan
Joined: Apr 2012
Posts: 49
From: USA Ohio
#757 “Quote” Edit Post
d/b+4 was not deadly. It was very easily blockable offline by anyone who knows anything about Lili. Its only use was crushing highs, and if you're going to do something launch punishable by reading a high, you might as well just do d+3+4 and get the max damage. At least it's fast enough now to be somewhat abuse-able against people who don't have the greatest reactions and will launch if you get the CH.

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