Michelle Chang Combo and Partner Thread

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IRON LOBSTER
Orlando BOOM
Joined: Mar 2009
Posts: 3031
From: Canada
#1 “Quote” Edit Post
The original Chang is back!

Mods and myself will move all relevant information to this thread as time progresses.


Michelle Chang.


Frame Data:

http://rbnorway.org/michelle-ttt2-frames/


Official Partners/Shared Tag Throws:

Michelle/JC: 2+4~5
JC/Michelle: 1+3~5
Michelle/Ganryu: d,db1+3~5


Launchers/Combo-able/Link-able moves (Including taggable options):

Impact frames, -Frames on block: Input.

Standing:

i10, -12: CH1,1,1 Techable KND (Mash 1 to escape)
i11, -14: CH4_CH(4),4,1~5
i11, -13: d(2,3),1~5
i13, -14: ff3
i14, -5: df1 OC only for +14 on NH for a link
i15, -16: uf4,3
i15, -8 : qcf2~5
i15, +7: iwr1
i15, -17: CH db2,2~5
i16, -18: df2,1~5
i17, +1: b4
i19, -6: f3~1
i20, -14: CH d4,1~5
i21, -13: b1+2
i24, -19 : df3+4~5
i27, -13: CH b3
i31, -21 ss 3+4~5



While Standing (ws) or from full crouch (FC):

i15, -16: uf4,3
i15, -7 :ws3
i16, -13: ws1~5
i32, -10: ws1~2


b!/TA! Moves:

Impact frames, - Frames on block: Input.

i19, -10: b1_spin 1+2 b!/TA!
i18, -16: ws2,2 b!/TA!


TA! Filler:

d2,(3),1
df2~3~1
f1+2 - High float
db2,2 (requires delay after TA! before inputting)
df4,(2),3

Post TA:

iwr1 - w!/Damage
isw - Damage
d,df1,2 - w!
dash df1 - Oki spike


TA! Filler at the w!:

ff1+2
f2,1,2
df4,2,3
uf4,3,1
4,4,4
1+2,4, bf1+2 - same dmg as 4,4,4 but requires a delay to connect all three hits
d,df1~3_4~df4,2,3 - whichever spin to re-align your axis to the w! if need be
d,df1~3_4~ 1+2,4, bf1+2 - see above


Post TA! At the w!:

df4,2,bf1 MC (Mountain Crusher)
1+2,4, bf1+2
ff1, d1+2 - Works after long TA! w! filler.


Post b!:

isw - Damage
iwr1 - w!
d,df1,2 - w!
Dash df1 - Oki spike.
Short dash iws2,2,1+2 - Hard but the best dmg.

w! Combos, no b!:

w! isw (ranged w! splat)
w! iwr1 - w! break (ranged w! splat)
w! MC - w! break
w! 1+2,4,bf1+2 - w! break
w! ff1, d1+2 - Off low w! - w! break


w! Combos post b!:

b! MC
b! 1+2,4,bf1+2


w! Break:

isw - Execution required
iwr1 - Execution required - redundant as isw does more damage and it's T6 oki is gone but worth it if there's a corner w! break, iwr1 into another w! situation.
ff1+2
d,df1,2 - See above for w! to w!, not as cool looking.
ff1,4
df1 - Oki spike


Low Parry (LP):

d,df1~4,1, d,df1~4,1, d,df1,2
d,df1~4,1, d,df1~4,1, d,df1~4, d1+2

Launching BT opponent:

1, d,df1~3,1, d,df1~3,1+2 b! d,df1,2


Mods please sticky and feel free to add and edit.

Last edited by IRON LOBSTER on Jan 14th, 2013 at 11:53

Signature A split second is only 30 frames.
IRON LOBSTER
Orlando BOOM
Joined: Mar 2009
Posts: 3031
From: Canada
#2 “Quote” Edit Post
Combos (contd...):

Staple combos thus far...


ch4_uf4,3_df2,1_ws1_ch b3_df3+4:

ff1, d,df1~4,1, d,df1~4,1+2 b! (Staple for ch b3)
d,df1~4,1, d,df1~4,1, d,df1~4,1+2 b!
d,df1~4,1, d,df1~4,1, d,df1,2 -w!
d,df1~4,1+2 b! - For long TA! string cancel filler eg. Steve df1,2,1~b~FLK1~ALB 2
df2~3~1, ff1, d,df1~4,1+2 b!
df2~3~1, ff1, f2,1,2 w!


uf4,3_ws1:

NOTE: Launch, 4 into combo won't reliably work on Jack, P.Jack and Jinpachi.

4, d,df1~4,1, d,df1~4,1+2 b!
4, d,df1~4,1, d,df1,2 - w!
4, d,df1~4,1+2 b! - For long TA! string cancel filler eg. Steve df1,2,1~b~FLK1~ALB 2
df2~3~1, ff1, f2,1,2 w!


df2~1_qcf2:

ff1, d,df1~4,1, d,df1~4,1+2 b!
ff1, d,df1~4,1, d,df1,2 w!
f3~1, df3, ff1, d,df1~4,1+2 b!
f3~1, df3, ff1, d,df1,2 w!


f3~1:

ff2


CH f3,2_CH f1+2:

d,df1~4,1, d,df1~4,1, d,df1~4,1+2 b!
df3, ff1, d,df1~4,1, d,df1~4,1+2 b!
ff1, d,df1~4,1, d,df1~4,1+2 b!


ff3_wr1:

ff2
dash d1+2


df1 OC:

ff3, dash d1+2_ff2

vs bigs in open play and at the w! with all characters, df1 OC, 2~b,1+2 (2~b,2+3 with Julia) will connect. Less damage than df1 OC, ff3 and it's followups but 100% reliable.

In open play (so far):

Bobs
Kuni
Lars
Bears
Jacks
Ogres
Capos (including Christie)
Kings
Marduk
Ganryu
Miguel
Jinpachi
Raven
Alisa


NOTE: On smaller characters, if you delay the 2~b a little after landing df1 OC it will connect.


ws3_b4:

ff2
short dash 4~(2), ff1, d,df1~3,1+2 b! - Requires perfect JF timing on the elbow.


b1+2:

b1 b! - For long TA! string cancel filler eg. Steve df1,2,1~b~FLK1~ALB 2
dash df4, ff1, d,df1~4,1, d,df1~4,1+2 b!
d,df1~4,1, ff1, d,df1~4,1+2 b!
d,df1~4,1, d,df1~4,1, d,df1~4,1+2 b!


CH db1:

b1 b! - For long TA! string cancel filler eg. Steve df1,2,1~b~FLK1~ALB 2
dash df4, ff1, d,df1~4,1, d,df1~4,1+2 b!


Getup 3:

FUFT: CH3, FC df4,3, ff1, d,df1~4,1+2 b!
FUFA: CH3, FC df4,3, ff1, d,df1~4,1+2 b!_CH3, ff1, d,df1~4,1,d,df1~4,1+2 b!
FDFT: CH3, FC df4,3, ff1, d,df1~4,1+2 b!
FDFT: (opp close on NH) 3, df4,3, ff1, d,df1~4,1+2 b!_3, ff1, d,df1~4,1,d,df1~4,1+2 b!
FDFA: CH3, FC df4,3, ff1, d,df1~4,1+2 b!_CH3, ff1, d,df1~4,1,d,df1~4,1+2 b!



Again players and mods add and edit, thanks in advance

Last edited by IRON LOBSTER on Oct 22nd, 2012 at 23:21

Signature A split second is only 30 frames.
IRON LOBSTER
Orlando BOOM
Joined: Mar 2009
Posts: 3031
From: Canada
#3 “Quote” Edit Post
Michelle et Julia:

The red is for the portion of red life that is removed during a launch~5 combo.

The blue when your opponent's partner character's rage/netsu activates.

Thanks to the brother pIchu from the Asuka and Jun forums for the format


Michelle:

Michelle uf4,3, df2~3~1, ff1, d,df1~4,1+2 TA! Julia f2,2,1 Michelle isw_iwr1

Michelle df2,1~5_qcf2~5 Julia d,df3~1, df3, ff1, d,df1~4,1+2 TA! Michelle d2,3,1 Julia isw_iwr1

Michelle df2,1~5_qcf2~5_df3+4~5_ss3+4~5 Julia ff1_d,df1~4,1 d,df1~4,1, d,df1~4,1+2 TA! Michelle d2,3,1 Julia isw_iwr1

Michelle ws1~5 Julia 1_4_d,df1~4,1, d,df1~4,1, d,df1~4,1+2 TA! Michelle d2,3,1 Julia isw_iwr1


With damage values:

Michelle uf4,3, d,df1~4,1, d,df1~4,1, d,df1~4,1+2 TA! Julia db1+2,1+2 Michelle isw = 89

Michelle uf4,3, df2~3~1, ff1, d,df1~4,1+2 TA! Julia f2,2,1 Michelle isw = 86

Michelle df2,1~5 Julia d,df3~1, df3, ff1,d,df1~4,1+2 TA! Michelle d2,3,1 Julia isw = 103

Michelle df2,1~5 Julia d,df1~4,1, d,df1~4,1, d,df1~4,1+2 TA! Michelle d2,3,1 Julia isw = 104

Michelle df3+4~5 Julia d,df1~4,1, d,df1~4,1, d,df1~4,1+2 TA! Michelle d2,3,1 Julia isw = 101

Michelle ws1~5 Julia d,df1~4,1, d,df1~4,1, d,df1~4,1+2 TA! Michelle 2,3,1 Julia isw = 93


w!

Michelle ff3 w! b1 TA! Julia MC_df4,2,3 Michelle MC = 71

Michelle ff3 w! b1 TA! Julia db1+2,1+2 Michelle ufN4, 1, 1+2,4,bf1+2 = 84

Michelle ff3 w! b1 TA! Julia d,df1~4~1+2,4,bf1+2 Michelle MC = 82

Michelle ff3 w! b1 TA! Julia 3~b~f~1+2,4,bf1+2 Michelle MC = 88

Michelle df1 OC, ff3, w! b1 TA! Julia db1+2,1+2 Michelle ufN4, 1, 1+2.4.bf1+2 = 105

Michelle df1 OC, ff3 w! iws2,2 TA! Julia 3~b~f~1+2,4,bf1+2 Michelle MC = 116


_______



Julia uf4,3_ws1, 4_d,df1~4,1, d,df1~4,1, d,df1~4,1+3 TA! Michelle d2,3,1 Julia isw_iwr1

Julia df2,1~5_qcf2~5 Michelle f3~1, df3, ff1, d,df1~4,1+2 TA! Julia db1+2,1+2 Michelle isw_iwr1

Julia df2,1~5_qcf2~5_db2~5_ss3+4~5 Michelle ff1, d,df1~4,1 d,df1~4,1+2 TA! Julia db1+2,1+2 Michelle isw_iwr1

Julia ws1~5 Michelle 1_4_d,df1~4,1, d,df1~4,1, d,df1~4,1+2 TA! Julia db1+2,1+2 Michelle isw_iwr1


With damage values:

Julia uf4,3, d,df1~4,1, d,df1~4,1, d,df1~4,1+2 TA! Michelle d2,3,1 Julia isw = 96

Julia df2,1~5 Michelle f3~1, df3, ff1, d,df1~4,1+2 TA! Julia db1+2,1+2 Michelle isw = 97

Julia ws1~5 Michelle d,df1~4,1, d,df1~4,1, d,df1~4,1+2 TA! Julia db1+2,1+2 Michelle isw = 86


w!

Julia ff3 w! uf2 TA! Michelle f2,1,2 Julia df3+4 = 85

Julia ff3 w! uf2 TA! Michelle ff1+2 Julia 1+2,4,bf1+2 = 79

Julia ff3 w! uf2 TA! Michelle MC_df4,2,3 Julia MC = 75

Julia ff3 w! uf2 TA! Michelle (wait a little) 1+2,4,bf1+2 Julia df3+4 = 88

Julia ff3 w! uf2 TA! Michelle d,df1~4~1+2,4,bf1+2 Julia df3+4 = 98

Julia f2+3 w! ws 2,2 TA! Michelle d,df1~4~1+2,4,bf1+2 Julia df3+4 = 105

Julia uf2 w! iws 2,2 TA! Michelle d,df1~4~1+2,4,bf1+2 Julia df3+4 = 106

Julia df1 OC, ff3 w! iws2,2 TA! Michelle d,df1~4~1+2,4,bf1+2 Julia df3+4 = 121

Last edited by IRON LOBSTER on Sep 28th, 2012 at 15:52

Signature A split second is only 30 frames.
ShinkuuR
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#4 “Quote” Edit Post
From b1+2 you can run up with df+4, f,f1 into whatever. Timing is kinda strict.
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Kev!n
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#5 “Quote” Edit Post
Excellent work! Big, big help.
iloveyourmom
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#6 “Quote” Edit Post
This is good!! mad props Iron Lobster!!
Also, you can get Shotgun spin combos from b1+2 aswell..
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IRON LOBSTER
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From: Canada
#7 “Quote” Edit Post
Thanks guys updated the above with w! combos

Currently looking for official tag partner throws.
Signature A split second is only 30 frames.
Mr. KuLa
Iron Fist God
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Posts: 1677
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#8 “Quote” Edit Post
ah what a good job iron!

finally got my michelle today.. too bad f+212 is a bit inconsistent for TA filler!!.. unless I ditch the 4 in julia's combo and replace it with 1_2
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omgwtfbbqdude
Kyu
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#9 “Quote” Edit Post
You can i10 punish with 12 3_4 for a nice ces mix up!
iloveyourmom
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#10 “Quote” Edit Post
Nm.

Last edited by iloveyourmom on Sep 13th, 2012 at 12:42

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Rain of Death
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#11 “Quote” Edit Post
Hey guys I have a few to add.

Here's a few combos I did (2 vs 2 practice):

qcf+2, f+3:1, 2, ff+1, b+1 B! d,df+1,2 (70 damage)

qcf+2, f+3:1, 4, b+1 B! ff+1, d,df+1,2 (74 damage)

With Paul:

qcf+2, f+3:1, 4, b+1+5 B! (Paul) uf+3,4 (Michelle) d,df+1,2 (85 damage)

qcf+2, f+3:1, 4 b+1+5 B! (Paul) ff+3,4,4 (Michelle) f,f,f+1 or f+1+2 (88 damage to 93 damage)

I'll post more when I have more time with practice mode.

Last edited by Rain of Death on Sep 13th, 2012 at 05:49

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Ruehlman
Berserker
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From: United States
#12 “Quote” Edit Post
qcf+2, f+3:1, 4, b+1 B! d231 (77 damage)
IRON LOBSTER
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From: Canada
#13 “Quote” Edit Post
Updated the Chang's combo section with new combos and damage values.
Signature A split second is only 30 frames.
Urichinan
1st Dan
Joined: Sep 2012
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From: USA Tennessee
#14 “Quote” Edit Post
Signature
TTT2 Combo Request Series:

http://testyourmight.com/threads/urichinans-team-combination-combo-request-thread-ttt2.25016/
|Galen|
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#15 “Quote” Edit Post
Stickied for now... once we get a solid list going and what not I'll make a consolidated list or someone can consolidate a list just so long as they are willing to update it as new stuff is found.
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IRON LOBSTER
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From: Canada
#16 “Quote” Edit Post
Michelle and Jun:

With Michelle in netsu/rage:

Jun CH ws1+2, f2~5 Michelle d,df1~4,1, d,df1~4,1, d,df1~4,1+2 TA! Jun ff2,3 Michelle iwr1 w! 1, 1+2,4,bf1+2 = ggs (162)

Last edited by IRON LOBSTER on Sep 28th, 2012 at 15:53

Signature A split second is only 30 frames.
Klyde
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#17 “Quote” Edit Post
How about Netsu, or does she hate all Mishima's just like Julia?
Cla
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#18 “Quote” Edit Post
Can I ask why isw is listed as the "damage" post bound option when d,df+12 actually does more damage?

Originally posted by IRON LOBSTER
df1 OC:

ff3, dash d1+2_ff2
Sorry to be a noob but what is meant by "df1 OC"?
Jiraiya-Sama23
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#19 “Quote” Edit Post
Originally posted by Cla
Can I ask why isw is listed as the "damage" post bound option when d,df+12 actually does more damage?

Sorry to be a noob but what is meant by "df1 OC"?


OC = opponent crouching. If the df+1 hit while the opponent is crouching, you can do ff+3 and combo
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Mr. Taxi
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#20 “Quote” Edit Post
Originally posted by Cla
Can I ask why isw is listed as the "damage" post bound option when d,df+12 actually does more damage?


Because it doesn't? At least not after combos with a significant amount of hits to scale the damage.

And also, I don't even think d,df+1,2 will hit after long tag assault combos
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