TTT2 Alisa Combo Thread

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CrimsonSe7en
6th Dan
Joined: Apr 2012
Posts: 71
#21 “Quote” Edit Post
again i would want to correct these combos of yours leonized

heres a staple alisa/ogre combo,... i kinda tried to experiment and surprisingly they're both very efficient at tag assault thus maximizing the damage

Alisa LEAD/Ogre ASSIST
-(A)df2/CH4 b1 ws2,1 f1 b4,3~5B! TA (O)df1+2(A) ff2,3
-(A)uf4,4/b3+4,3+4~5 B! TA (O) uf3,4,3+4 (A) WR 3,4 (land this and you see your opponent half life)
-(A)ff1+2 d1 ws1,2 b2,1~5B! TA(O)df3+4 3+4 (A) WR2
Red life killer
-(A)b3+4~5(O)fly 1 dash 3,2 db1B! dash b4,3,3+4
WALL
-(A)W! uf4,4~5B!(O)uf1+2 1+2(A) ff344/ff1+2,2

Ogre LEAD/alisa ASSIST
-(O)df1+2 df3,2~5B! TA (A) ff344 (O) ffly1,2,1+2
-(O)ws2 u3+4~5B! TA(A)ff344 (O)Dash ub3~f1,2,1+2
-(O)CH SS+4, WS+4, df3,2~5B! TA(A)b3+4 3+4(O)ffly 1,2,1+2
-(O)u+4~u, FLY+1,2,1+2~5B! TA(A)b3+4 3+4(O) ffly 1,2,1+2

Red life killer
-(O)ss2~5(A) b1 ws1,2 f1 b4,3 b! ff f414
WALL
-(O)w! df3,2~5B! TA(A)b3+4 3+4(O)[*in between alisa's b3+4 3+4]4 uf1+2 1+2

notice how i try to do an early bound for almost every combo, imo its the best way to maximize they're capabilities of Tag assist which is where they both excel at.
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PaulZ
Iron Fist God
Joined: Jan 2007
Posts: 1045
From: USA Virginia
PSN: PaulZ123
#22 “Quote” Edit Post
I'm trying to play Prologue, anything with Alisa lead Devil Kazuya assist? The only thing I found was:
(A)staple combo, 5B!, (DK)df+1,2, (A)running 2

That doesn't hurt much. Anyone found something else more damaging and consistent?
Kane
afternoon tea tea 2
Joined: Mar 2000
Posts: 10704
From: North Korea
PSN: emily_rochefort
#23 “Quote” Edit Post
use ssl, cd41 with d.kaz instead of df12. probably the strongest option
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DrBhup666
Deity
Joined: Nov 2009
Posts: 682
From: Norway
#24 “Quote” Edit Post
What is Alisa's default Tag-assault move? (You know, the one that comes out when you hold 5 in)
aheadtaro
1st Dan
Joined: Feb 2012
Posts: 12
From: Malaysia
#25 “Quote” Edit Post
Originally posted by CrimsonSe7en

-(O)CH SS+4, WS+4, df3,2~5B! TA(A)b3+4 3+4(O)ffly 1,2,1+2
-(O)u+4~u, FLY+1,2,1+2~5B! TA(A)b3+4 3+4(O) ffly 1,2,1+2


Are you sure these two will work?

*skeptical face*

Will Ogre able to pick up with Fly 1 2 1+2 after Alisa's B 3+4 3+4 ground slamming?
Demoyon
prisoner of desires
Joined: May 2008
Posts: 2632
From: Philippines
#26 “Quote” Edit Post
Originally posted by aheadtaro
Are you sure these two will work?

*skeptical face*

Will Ogre able to pick up with Fly 1 2 1+2 after Alisa's B 3+4 3+4 ground slamming?
Second one should work. First one, however, I'm not sure. I'll try it out later.

Updated first post and the Alisa/Lars post with new/better combos.


EDIT:

(O)u+4~u, FLY+1,2,1+2~5B! TA(A)b3+4 3+4(O) ffly 1,2,1+2

does not work. The b+3+4,3+4 slams them down, which makes Ogre unable to pickup with fFLY 1,2,1+2. The best alternative I could find was:

u+4~u, FLY 1,2,1+2~5 TA!, db+2,2, deep dash ub+3~f, fFLY 1,2,1+2

I forgot to try: u+4~u, FLY 1,2,1+2~5 TA!, ff+3,4,4, fFLY 1,2,1+2. Ogre and Alisa just don't mix well together.

Last edited by Demoyon on Jul 15th, 2012 at 14:14

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aheadtaro
1st Dan
Joined: Feb 2012
Posts: 12
From: Malaysia
#27 “Quote” Edit Post
Originally posted by Demoyon
Second one should work. First one, however, I'm not sure. I'll try it out later.

Updated first post and the Alisa/Lars post with new/better combos.


EDIT:

(O)u+4~u, FLY+1,2,1+2~5B! TA(A)b3+4 3+4(O) ffly 1,2,1+2

does not work. The b+3+4,3+4 slams them down, which makes Ogre unable to pickup with fFLY 1,2,1+2. The best alternative I could find was:

u+4~u, FLY 1,2,1+2~5 TA!, db+2,2, deep dash ub+3~f, fFLY 1,2,1+2

I forgot to try: u+4~u, FLY 1,2,1+2~5 TA!, ff+3,4,4, fFLY 1,2,1+2. Ogre and Alisa just don't mix well together.


I tried. Mixes well like water and sugar.

For this combo,
u+4~u, FLY 1,2,1+2~5 TA!, ff+3,4,4, fFLY 1,2,1+2
After numerous practices, I finally found out the trick. When Alisa doing FF 3,4,4, wait for her to shout "YAH!" That's the cue for Ogre to start flying. And the Ogre's range of FLY 1 2 1 1+2 is so ridiculous, it makes it possible. When I'm using Alisa, since she has the FFF 2 or FFF 3 4, makes it possible to use Ogre's UF 3 4 3+4 tag assist. When using this combo for Alisa
B 3+4 3+4 or UF 4 4, [OGRE TA] UF 3 4 3+4, FFF 3 4. You're sure to leave the enemy hurting. Bad.
Well, I still have things to learn on Ogre but truthfully, he's pretty beast.
CD-DT
Eternal Student
Joined: Jan 2006
Posts: 5576
From: USA California
PSN: SCA__Reborn
#28 “Quote” Edit Post
If ya guys want feel free to drop some combo knowledge here
http://www.tekkenzaibatsu.com/forum...178#post4552178
Signature Team: Dumb Luck...members 1....level 4....I like long walks on the beach...which usually happen after a long night of drinking
Demoyon
prisoner of desires
Joined: May 2008
Posts: 2632
From: Philippines
#29 “Quote” Edit Post
Originally posted by CD-DT
If ya guys want feel free to drop some combo knowledge here
http://www.tekkenzaibatsu.com/forum...178#post4552178

Go ahead and take the combos on the first post. There's also a list there with specific partner combos (currently has Yoshimitsu, Lars, and Ogre).

I'm currently working on specific combos with Xiaoyu; I'll add that when it's complete.
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CD-DT
Eternal Student
Joined: Jan 2006
Posts: 5576
From: USA California
PSN: SCA__Reborn
#30 “Quote” Edit Post
Cool i added most of the first post..very organized well organized i must say.
Signature Team: Dumb Luck...members 1....level 4....I like long walks on the beach...which usually happen after a long night of drinking
CD-DT
Eternal Student
Joined: Jan 2006
Posts: 5576
From: USA California
PSN: SCA__Reborn
#31 “Quote” Edit Post
All combos added to the list. I'll look out for your ali+ling combos.
Signature Team: Dumb Luck...members 1....level 4....I like long walks on the beach...which usually happen after a long night of drinking
PaulZ
Iron Fist God
Joined: Jan 2007
Posts: 1045
From: USA Virginia
PSN: PaulZ123
#32 “Quote” Edit Post
We don't have the game here in USA yet, so I can't experiment. Any combos with Nina + Alisa? Both with Nina starting and Alisa starting?
Demoyon
prisoner of desires
Joined: May 2008
Posts: 2632
From: Philippines
#33 “Quote” Edit Post
Originally posted by PaulZ
We don't have the game here in USA yet, so I can't experiment. Any combos with Nina + Alisa? Both with Nina starting and Alisa starting?

Off the top of my head (untested, but should work):

Nina / Alisa

uf+4,4~5 TA! or b+3+4,3+4~5 TA!
- iWS+4,3, iWS+2~3+4, FLY 1,2,1,3+4

df+2, b+1, ws+1,2, b+2,1~5 TA!, iWS+4,3, iWR+2

Any taggable launcher~5, b+1 into staple juggle

Can't think of anything with Nina being on point.

W!, df+1, 1+4~5 TA!, b+3+4,3+4, df+1,2,f+1+2
W!, uf+4,4~5 TA!, 4,3,d+4,3, ff+2,3


Additional juggles by random0101:

Originally posted by random0101
These are the best juggles I could find for Alisa/Nina
df+2 b+1 ws+1,2 f+1 b+4,3~5 B! qcf+4,3 iwr+2
uf+4,4~5 or b+3+4,3+4~5 B! df+3,2 ss+1~b~u f+4,3,3+4 b,f+2
df+2 df+3,2 ss1~b~uf+4 1+4~5 B! uf+3,2 ff+1+2 held
b+1+4 uf+4 df+1 df+3,2 1+4~5 B! uf+3,2 ff+1+2 held
W! 4,3~d,4,3 $1 ff+1+2,2
w! f+3+4 1,2,1,3+4 f+1,2,1+2 or ff+1+2,2 f+1,2,1+2 if too many hits at the wall.

Last edited by Demoyon on Jan 1st, 2013 at 02:12

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Demoyon
prisoner of desires
Joined: May 2008
Posts: 2632
From: Philippines
#34 “Quote” Edit Post
Originally posted by CD-DT
All combos added to the list. I'll look out for your ali+ling combos.

Not really that familiar with Xiao, so only a few combos listed.

Xiaoyu / Alisa

Xiaoyu Lead

df+2~1 or uf+3
-> df+2, ff+1+2,1+2~5 TA!, b+3+4,3+4, deep dash 1,d+2,1+2

df+2~1~5, f+1, iWS+1,2, f+1, b+4,3 B!
-> ~5 TA!, d+1+2, AOP b+3+4, RDS 1,4, iWR+2
-> dash f+4,1,4 (red life kill)
-> dash b+3+4~5 (back to Xiaoyu)

RDS 4~5, b+1, ws+1,2, f+1, b+4,3 B!
-> ~5 TA!, d+1+2, AOP b+3+4, RDS 1,4, iWR+2
-> dash f+4,1,4 (red life kill)
-> dash b+3+4~5 (back to Xiaoyu)

AOP uf+3,3, ff+1+2,1+2~5 TA!, b+3+4,3+4, deep dash 1,d+2,1+2

AOP uf+3,1~5 TA!, iWS+2~3+4, FLY 1,2,1,3+4, iWR+3

Alisa Lead

ws+2~5, iWR+3, AOP 1,2, RDS 2,2 B!
-> ~5 TA!, uf+3,2, dash 4~3
-> RDS 1,4 (red life kill)
-> RDS f+3+4,3+4~5 (back to Alisa)

df+2, b+1, ws+1,2, f+1, b+4,3~5 TA!, d+1+2, AOP b+3+4, RDS 1,4, iWR+2

uf+4,4~5 TA!, d+1+2, AOP b+3+4, RDS 1,4, f+3+4, FLY 1,2,1,3+4

Wall

W!, ff+1+2,1+2~5 TA!, b+3+4,3+4, b+3, RDS 2,2,1~d (Ling's b+3 hits in between Alisa's b+3+4,3+4)

W!, uf+4,4~5 TA!, f+2,1,4, ff+1+2~2
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rivie2x
Expert
Joined: Aug 2010
Posts: 129
From: Italy
PSN: rivie2x
#35 “Quote” Edit Post
Alisa / Jaycee:

- CH 4, f,f, b+1, WS 1,2, f+1,b+4,3~5 TA! d/b+1+2,1+2 f,f, f+1,b,f+2 97dmg

- CH 4, f,f, d/f+1,f+1,f+2,f+1,b+4,3~5 TA! d/b+1+2,1+2 f,f, f+1,b,f+2 92dmg

- u/f+4,4~5 TA! d/b+1+2 BRG 1+2 iWS 2~3+4 BOOT 1,2,1,3+4 75dmg

- d/f+2, b+1, WS 1,2, f+1, b+4,3~5 TA! d/b+1+2,1+2 f,f, f+1,b,f+2 80dmg

- WS 2~5 f,f d,d/f+1~4,1,d,d/f+1~4,1,d,d/f+1~4,1+2~5 TA! u/f+3,2 iSW 107dmg

- b+3+4~5_DES 2~5 d,d/f+1~4,1,d,d/f+1~4,1,d,d/f+1~4,1+2~5 TA! u/f+3,2 iSW 102dmg_107dmg, with DES 2 I suggest you do b,b before shotgun

- b+3+4,3+4~5 TA! d/b+2 iWS 2~3+4 BOOT 1,2,1,3+4 91dmg

- f,f+1+2, d+1, WS 1,2, f+1, b+4,3~5 TA! d/b+1+2,1+2 f,f, f+1,b,f+2 82dmg

- 1+2~5 d,d/f+1~4,1,d,d/f+1~4,1,d,d/f+1~4,1+2~5 TA! u/f+3,2 iSW 103dmg

- BACKUP 4~5 f,f,d,d/f+1~4,1,d,d/f+1~4,1,d,d/f+1~4,1+2~5 TA! u/f+3,2 iSW 115dmg

Jaycee/Alisa:

- CH 4, d,d/f+1~4,1,f,f+1,f,f+1,d,d/f+1~4,1+2~5 TA! u/f+3,2 iSW 94dmg

- u/f+4,3, d,d/f+1~4,1,d,d/f+1~4,1,d,d/f+1~4,1+2~5 TA! u/f+3,2 iSW 98dmg

- WS 1~5 b+1,WS 1,2, f+1, b+4,3~5 TA! d/b+1+2,1+2 f,f, f+1,b,f+2 79dmg

- WS 1,d,d/f+1~4,1,d,d/f+1~4,1,d,d/f+1~4,1+2~5 TA! u/f+3,2 iSW 95dmg

- qcf+2_d/f+2,1, f,f, d,d/f+1~4,1,d,d/f+1~4,1,d,d/f+1~4,1+2~5 TA! u/f+3,2 iSW 99dmg_106dmg

- b+1+2,d,d/f+1~4,1,d,d/f+1~4,1,d,d/f+1~4,1+2~5 TA! u/f+3,2 iSW 106dmg

- b+1+2,f,f,d+2,3,d,d/f+1~4,1,d,d/f+1~4,1+2~5 TA! u/f+3,2 iSW 99dmg

- SS 3+4, d,d/f+1~4,1,d,d/f+1~4,1,d,d/f+1~4,1+2~5 TA! u/f+3,2 iSW 108dmg

- f,f+4,SSR d,d/f+1~4,1,d,d/f+1~4,1,d,d/f+1~4,1+2~5 TA! u/f+3,2 iSW 102dmg

- f,f+4,d,d/f+1~4,1,d,d/f+1~4,1+2~5 TA! u/f+3,2 iSW 91dmg

- f+3~3,d,d/f+1~4,1,d,d/f+1~4,1,d,d/f+1~4,1+2~5 TA! u/f+3,2 iSW 102dmg

Main options with Jaycee doing the TA!

- TA! u/f+3,2iSW_f+2+3 most damaging, pretty hard to get the iSW in every situation. If you do f+2+3 instead of iSW you get 6dmg less.

- TA! SSR d+4,1+2 iSW_iWR1 does 4dmg_8dmg less

- TA! SSL d/b+2,2 iSW_iWR1 does 7dmg_11dmg less


Wall

- (b+3)W! b+4,3~5 TA! 3~b~f 1+2,4,b,f+1+2 f,f+1+2:2 DES_d+2,4 107dmg_101dmg. If you bind with u/f+4,4 it's gonna be 1dmg less.


- (f,f+3)W! u/f+2~5_b+1~5 TA! f+3+4 BOOT 1,2,1,3+4 d/f+3+4 95dmg_91dmg

- (f,f+3)W! u/f+2~5_b+1~5 TA! f,f+3,4,4 d/f+3+4 91dmg_87dmg

- W! b+2,1+2~5 TA! f+3+4 BOOT 1,2,1,3+4 d/f+3+4

- W! b+2,1+2~5 TA! f,f+3,4,4 d/f+4,2,b,f+1

b+2,1+2 is the most damaging B! option for Jaycee, but it has to be a little high splat or it won't work; u/f+2 is the second most damaging but b+1 is just more reliable. There's also iWS2,2 but I don't think is useful with this team.

Last edited by rivie2x on Oct 2nd, 2013 at 18:48

Demoyon
prisoner of desires
Joined: May 2008
Posts: 2632
From: Philippines
#36 “Quote” Edit Post
Thanks, added to the first post.
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JTchinoy
Galingan mo!
Joined: Jan 2005
Posts: 1284
From: United States
#37 “Quote” Edit Post
ws+2~5 kuni ff+3+4,2,4~5, alisa b+3+4, (kuni f+4~f) 3+4, kuni set 4
99
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Demoyon
prisoner of desires
Joined: May 2008
Posts: 2632
From: Philippines
#38 “Quote” Edit Post
Originally posted by JTchinoy
ws+2~5 kuni ff+3+4,2,4~5, alisa b+3+4, (kuni f+4~f) 3+4, kuni set 4
99

damn it JT, now you made me think about maining Kuni or at least use her seriously haha
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外壳必须打破之前,鸟能飞。
Mankat
2nd Dan
Joined: Sep 2012
Posts: 29
PSN: Mankat90
#39 “Quote” Edit Post
Sorry that I am not bringing anything to the table yet but I have two quick questions. The first one is do the combos in the first post still work? The other question is are the bolded parts (Like the first bolded part in the first post) the combo and then everything under that are possible enders? I am sorry if that sounds dumb but my brain is getting a little overloaded.
Demoyon
prisoner of desires
Joined: May 2008
Posts: 2632
From: Philippines
#40 “Quote” Edit Post
Originally posted by Mankat
Sorry that I am not bringing anything to the table yet but I have two quick questions. The first one is do the combos in the first post still work? The other question is are the bolded parts (Like the first bolded part in the first post) the combo and then everything under that are possible enders? I am sorry if that sounds dumb but my brain is getting a little overloaded.

Yes, the combos still work. I keep the list updated all the time, taking out combos that don't work and adding new ones that are better than the ones currently posted.

The bolded part in the list is the launcher, then everything under it works. Usually it ends after the B! part. You then go to the post-bound enders section and pick one that fits the situation.
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